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Chris Zukowski (How To Market A Game / HTMAG) is one of the most trusted voices in indie game marketing. In this episode, Chris breaks down how he built his audience, why Steam visibility isn't your real problem, and why he bets everything on an owned mailing list over social media. ⏱️ CHAPTERS00:0…
This indie game went viral through streamers on YouTube and Twitch with zero ad spend, and turned a two hour prototype into 200,000 Steam sales. Solo dev Mateo Covic breaks down his streamer outreach, wishlist, and content strategy for Paddle Paddle Paddle.Chapters00:00 Introduction to Paddle Paddl…
The framework indie devs use to keep RPGs, deck builders, and narrative games from breaking during production. Learn game content structure and documentation with Grimoire CEO Jill Vanparys.0:00 - Your game is built on scattered docs (and it will break)1:43 - Welcome Jill Vanparys, CEO of Grimoire3…
Accessibility in indie game development is the most overlooked way to reach more players, sell more copies, and build a bigger community. Zach and Vinny from AbleGamers break it down. Support the Play It Forward campaign (100% goes to AbleGamers):https://www.gofundme.com/f/freakingcoolindies 0:00 -…
Indie game marketing with YouTube Shorts and TikTok is one of the most powerful tools a solo dev has, and Landon from Broken Flame Games has cracked the code.He's been building his debut Steam game Vault of the Vanquished (a coin-flipping roguelike that's basically Balatro meets Slay the Spire) whi…
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