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WEITERE EPISODEN IN DIESEM PODCAST

What happens after you’ve built your first MCP server and actually have to make it work in the real world? In this episode, James Ward dives into the more advanced side of MCP: observability, evals, tool design, code mode, authentication, and the challenges that appear once agents start using your…
Caveman prompting has one rule: why use many words when few do the trick? It saves tokens on the way in and on the way out. Push it too far, though, and the output falls apart. So how far is too far? Nobody has benchmarked it yet, and that question opens our conversation with James Barney, Head of …
Tool descriptions tell an agent what a tool does. They don't tell it how to use five tools together, in the right order, following your conventions. That gap is where this conversation lives. Filmed at AGNTCon + MCPCon in Tokyo with Ola Hungerford, Principal Engineer for AI Enablement at Nordstrom …
What happens to an MMORPG when half the players never log off? Issac Lee, who runs AI and blockchain experiments at NEXUS, has been testing that idea. His team is filling game worlds with agent players instead of scripted NPCs, so a new title feels alive from day one. We get into why agent-generat…
Picture a startup with ten engineers hammering away on AI and one person lying awake over a $20,000 bill that hasn't arrived yet. That's the scenario we put to Jason Ward, who handles FinOps for AI at C.H. Robinson and recently joined the FinOps Foundation's AI working group. Jason's first answer …
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