# James Paul Gee

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Innovative Research Methodologies: Corpus assisted discourse analysis

This podcast is the sixth and final instalment in the series commissioned by the Research Methodology in Education Special Interest Group to showcase the variety of methodologies and methods being undertaken by researchers in education. In this episode, Dr Bukola Oyinloye, co-convenor of the RME SI…

Clayton Whittle - A Call to Action

Clayton Whittle holds a Ph.D. in Learning Design from Penn State University, demonstrating a deep understanding of the theoretical and practical aspects of learning. His research has a particular emphasis on serious games design and interactive learning for persuasive messaging. He is committed to …

What Game Design Can Teach Educators About Designing Learning Experiences

Dr. Paul Darvasi is back for his annual episode on all things serious play and learning! In this episode, Paul explains his new role as the Executive Director of the Serious Play Conference and how innovation so often comes from utilizing ideas and techniques from one domain in a new or different c…

328: Nurturing problem-solvers inside and outside the realm of games

Dan White, CEO of Filament Games, discusses the future of learning games and the importance of game-based learning pedagogy. He emphasizes the shift towards focusing on skills and conceptual understandings rather than didactic knowledge transfer. White believes that game-based experiences should pr…

Paul Darvasi - Serious Play

Paul Darvasi, PhD, is a game developer, educator, speaker, and writer who works at the intersection of games, culture, and learning. He is the CEO and co-founder of Gold Bug Interactive, the Executive Director of the Serious Play Conference, and is a founding member of the PlayLab at the University…

Learning Games Expert, Dan White

Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire and James Paul Gee.…

Three Dimensions of Expertise for AI

SynopsisThis post expands Leon Furze’s earlier “expertise problem” argument by introducing a three-dimensional model of expertise for working productively with generative AI. Drawing on Punya Mishra’s domain × technology matrix and adding insights from Dreyfus & Dreyfus, Lave & Wenger and Jame…

Access, Sense and Meaning In Literacy Instruction

After many years on the topic, I am still amazed at how we manage to convey anything to one another in language and be understood. After considerable study, you would be right to assume that I should be closer to an answer for how we foster understanding and comprehension through language and liter…

Multimedia and the English Learning Experience

Human beings learn language most effectively through rich, multimodal, contextually embedded experiences. Long before the internet, language learners who were fortunate enough to live in immersive environments — surrounded daily by the target language in meaningful social, professional, and recreat…