OM DENNE PODCAST 🔗

Opdateringsfrekvens:
every 37 days
Gennemsnitlig lydlængde:
39 minutes
Engelsk
USA
26 episoder
siden 5. maj 2017
episodic

SENESTE EPISODE 🔗

Valentin Heun is a VP of Innovation Engineering at PTC where he is leading the PTC Reality Lab. His research focuses on new computer interaction methods for the physical space. His work was named by Fast Company as Boldest Ideas in User Interface Design, and has received global recognition. Pow…

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SIDSTE EPISODER

XR is changing how we learn. Lorenzo Vallone, from the Award winning studio Xennial Digital, sat down with us at VRX 2019 to share their thirteen STEM education experiences, A Magic leap climate change visualization, and their social impact work in Guatemala and Columbia. Xennial Digital won the aw…
We sit down with Derek Belch, CEO of Strivr, to discuss enterprise VR training. Strivr is the leader and best known for their product delivered to Walmart installed in each store on over 17,000 Oculus Go's. The conversation begins around the origins of Strivr between Derek Belch and Jeremy Bailenso…
After the reality virtually hackathon, we spoke with Brian Cohn from the winning team move2improve. Others on the team were Roghayeh (Leila) Barmak Betsy Skrip Cameron Peirce Chris Berry The reality virtually hackathon had 450 developers from 35 countries composing 105 teams competing for var…
The wild: A cloud collaboration tool for sharing and desiging ideas. Connected platform to Jason parks was able to connect with Gabe Paez, CEO and co-founder of The Wild, A cloud-based, real-time collaboration platform for designers to create and share immersive experiences. 00'30": Brief overvie…
Charity Everett is an ARTiste who is working on a groundbreaking episodic storytelling project that utilizes AR while exploring the themes of humanity, and evolution of art, technology, and storytelling. Charity cut her teeth in XR while working on a VR musical experience as a part of the inaugura…
Matthew Shifrin has been visually impaired his entire life and is working with Daniel Levine on Project Daredevil to make comics available in a more inclusive and accessible format than what currently exists. They are doing this with an experimental headset that allows for new sensations such as th…
The automotive and manufacturing industries have huge incentives to simulate their parts and how the manufacturing process due to the high cost of the machinery. Another concern is for worker comfort and associated healthcare ergonomics involved in the manufacturing process. We speak with Andreas W…
We try to understand how Virtual and Augmented Reality Visualizations are used to sell industrial products.We spoke with Joshua Smith from Kaon interactive at VRX 2018 in Boston to learn more. 0'00": Who is Kaon Interactive? 2'07": Using AR to show how medical equipment fits and works within a m…
How is AR affecting manufacturing and logistics? Ubimax has an answer. We speak with Hendrik Witt CEO of Ubimax. Their premier product Frontline has won the Accenture: German Innovation Award and an Auggie in 2017 for Best Enterprise solution. 00'00":Background 02'30": What sets frontline apart?…
Ansvarsfraskrivelse: Podcasten og kunstværket, der er indlejret på denne side, er fra Boston Virtual Reality, som tilhører dens ejer og ikke er tilknyttet eller godkendt af Listen Notes, Inc.