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Game balancing is hard

Game Development Challenges and Innovations I've been busy with my game project, Project Hack, making significant UI changes and integrating new features like a leaderboard. Balancing gameplay is a major challenge, but I've devised strategies to keep it fair. Looking forward to sharing more progres…
In this episode, I share my thoughts on the 2025 Game Awards, celebrating indie developers and questioning the hype around AAA game trailers with distant release dates. I discuss the rising costs of games, shifting audiences, and why smaller, more creative titles are winning my attention.  Please t…
Hey everyone! In this episode, I'm sharing my journey of converting my iOS apps to Android using AI assistance—and honestly, I didn't expect it to work this well. What I Covered: I've been getting constant requests to bring my Job Finder Tracker and Sub Radar apps to Android, but learning Kotlin fr…
I'm pivoting my hacking game Project Hack from Unity to web technologies—React, TypeScript, and Vite. This shift lets players write JavaScript scripts to hack in-game, using the Monaco editor and a custom terminal. I'm building for desktop with Tauri and adding D3.js for network visualizations. The…
Ansvarsfraskrivelse: Podcasten og kunstværket, der er indlejret på denne side, er fra Peter Witham, som tilhører dens ejer og ikke er tilknyttet eller godkendt af Listen Notes, Inc.