OM DENNE EPISODE

Engelsk
Det Forenede Kongerige

UDSKRIFT 🔗

SØG BLANDT TIDLIGERE EPISODER

Søg efter gamle afsnit af System Shop.

ANDRE EPISODE I DENNE PODCAST

In this tailor-made episode, we discuss the advantages and challenges of using and writing pre-generated character sheets. Is there a sweet spot of player choice? And what are the risks of telling players exactly who they are and how they should feel? Freya watches for waspmen. Violet horseshoes ar…
In this trailblazing episode, we have our first ever guest and our first ever two-parter! We’re joined by Roz Leahy, game designer and editor, to talk all about maps. Who makes the map, and when? How is the act of mapmaking at the table reflected within the fiction? And when can a “bad” map be bett…
In this conclusive episode, we round off our discussion of mapmaking. How can random map generation both add and remove meaning in a world? Is verisimilitude in tension with playability? Do spaces need to generate conflicts? Violet re-orients her priorities. Freya turns on the worm. Roz breaks the…
In this unconventionally conventional episode, Violet talks about a recent event in Edinburgh. Violet has to hand it to handouts. Freya learns about a Thing or two. Violet takes the wrong notes. Freya is unexpectedly out-gayed. Thank you to everyone who emailed into our mailbag - If you too have a …
In this all-out episode, we discuss dual wielding and various other kinds of multiplicative modes of attack. How can frequency-focused fighting styles make different characters feel different? And how can you balance attack and defense mechanics so that “just attack more” isn’t the only answer? Vio…
Ansvarsfraskrivelse: Podcasten og kunstværket, der er indlejret på denne side, er fra Violet & Freya, som tilhører dens ejer og ikke er tilknyttet eller godkendt af Listen Notes, Inc.