OM DENNE EPISODE
In this episode, the Voyager dives headfirst into the bombastic world of Star Wars: Edge of the Empire as Alvin's simple life at the lighthouse is shattered by a desperate rescue mission, space battles, and unexpected Force encounters. From cozy lighthouse maintenance to high-stakes galactic warfare, witness the most chaotic turn in Solo RPG Actions yet!
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SØG BLANDT TIDLIGERE EPISODER
Søg efter gamle afsnit af Solo RPG Actions.
ANDRE EPISODE I DENNE PODCAST
The Context for How AI is Used: The game that's being played is made by AI.
AKA: Five Points (of why Gangs of New York is Meh)
Time for Ol' Jack to Let 'er Rip as he is tasked to retrieve a box full of rabid dogs for the Bowe Brothers, all while the Voyager makes heads and tails out of the Gangs of…
The Context for How AI is Used: The game that's being played is made by AI.
The Voyager enters 19th Century New York as part of figuring out if an RPG was made with artificial intelligence or not.
The Voyager reads an RPG that captures a nostalgia that he wasn't even born in while observing the politically charged commentary that gives it the title of "antifascist space opera".
The Voyager asks the question of "why do fascists allow people to vote" and answers it by playing a game of Rebel Scum... Only to turn it into an origin story for a Killtrooper-turned-Rebel Scum.
Kaba is sent into a dark realm known as a Malus Locus and, with the help of a lightbulb owl named Bulby, has to navigate this dark area and face his inner demon: the Judge.
Ansvarsfraskrivelse: Podcasten og kunstværket, der er indlejret på denne side, er fra Solo RPG Voyager, som tilhører dens ejer og ikke er tilknyttet eller godkendt af Listen Notes, Inc.
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