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Lewis Ward and Greg Posner open Games for Change 2026 with three interviewson the calendar, a Player Driven happy hour that night, and no idea yet howany of it goes.A new Raising Good Gamers white paper lands at the show this week: a meta-analysis of roughly 200,000 studies on what parents actually…
Xbox just laid off thousands, spun off four studios, and cancelled games it had defended a day earlier. Greg Posner and games-industry analyst Colan Neese take apart Microsoft's restructuring memo and land on an uncomfortable read: this wasn't a bad week, it was the bill coming due for a …
Most anti-cheat scans your game. Anybrain watches how you move. Andre Pimenta, CEO and cofounder of Anybrain, joins Player Driven to explain why your mouse and keyboard are a fingerprint, how AI just made cheating easy for everyone, why consoles are no longer safe, and why the real product isn&apos…
Mats Steen spent most of his short life indoors in Oslo. To his parents he looked like a young man with no one. When he died, hundreds of people reached out to say they had known him for years, inside World of Warcraft, as a character named Ibelin. His parents had no idea. That story sits at the ce…
Three of the biggest names in games reported inside a single week and the headline numbers pointed three different directions. Nintendo's profit nearly doubled. Roblox missed on revenue while its player count rose. Take-Two was hours from reporting a loss. Underneath all of it sat the same que…
Ansvarsfraskrivelse: Podcasten og kunstværket, der er indlejret på denne side, er fra Greg, som tilhører dens ejer og ikke er tilknyttet eller godkendt af Listen Notes, Inc.