OM DENNE EPISODE
You can have one action in 3 different form factors, and you've got 3 essentially different games. It's worth iterating a lot to find the one that unlocks the biggest design space.
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USA
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SØG BLANDT TIDLIGERE EPISODER
Søg efter gamle afsnit af Notes on Play.
ANDRE EPISODE I DENNE PODCAST
I learned a lot by calling some people up on the phone. Most notably: physics matters.
I want to be generous, not chintzy with the coolest parts of my game. But that does not mean I should be generous with all the parts of my game. Brian Moriarty's talk linked here.
Canticle came to life, and to my exact specifications. But my exact specifications were wrong. Fixing it led to an explosion of great ideas.
Ansvarsfraskrivelse: Podcasten og kunstværket, der er indlejret på denne side, er fra John Drexler, som tilhører dens ejer og ikke er tilknyttet eller godkendt af Listen Notes, Inc.
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