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ABOUT THIS PODCAST 🔗

Update frequency:
weekly
Average audio length:
64 minutes
English
United States
130 episodes
since Aug. 3, 2022
serial

OLDEST EPISODE 🔗

Four strangers are hired to protect a group of refugees fleeing from a brewing civil war. At the stroke of midnight, the stalwart band leads their charges up into the rugged mountains.Welcome new listeners! Read on for information about the most recent chapter, or start with this prologue episode i…

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PREVIOUS EPISODES

A simple job escorting fugitives gets complicated when the party finds a hostile warship of the Church of Rhadros blocking their escape. The party infiltrates the town of Freeport, looking for a way to get out to sea without attracting unwanted attention.This is the first part of the now-finished C…
The party navigates the treacherous streets of Freeport. Working with and against dangerous foes to chart a course back out of town and to the sea.This is the second part of the now-finished Chapter I: Free Port. ———WHERE TO STARTThe best place for new listeners to jump aboard is at the beginning o…
After meeting with the smuggler Tommy Smiles, the party now has a plan to get out of town. But the church of Rhadros has a few tricks up their sleeve as well! Listen along as Farfar the goliath barbarian, Alton the halfling fighter, Plank the gnome druid, and Veil the human warlock are dragged out …
A hot time in the old town of Freeport tonight! Plank and Veil have snuck into a church safehouse holding incriminating papers they don't want the church to have. They found the papers, can they find a way back out?This is the fourth part of the now-finished Chapter I: Free Port. ———WHERE TO S…
We can't always get what we want. Try as he might, the DM failed to kill the party last week. That said, the party is pretty banged up and still have a group of fugitives to get to safety. Can they get away from the church safehouse? Can they trust Tommy Smiles? Find out in this week's Ki…
Captain Bardas's ship the Laughing Raven is just a few hundred feet away! The party's goal - to sneak past the town's guards and get to that ship. The despicable Tommy Smiles has provided a path to get close to the ship and a distraction, can the party make their escape? Find out thi…
Our party has made it to the sea, safe and sound at last. But Farfar's captain is still in danger. Can they save Grakkon? Can they save themselves? Find out in this weeks Kindagood RPG Podcast!This is the first part of the now-finished Chapter II: One Regret. ———WHERE TO STARTThe best place fo…
Farfar's chief is in mortal danger, the party is split in half - one half facing a monstrous merrow, the other half clinging desperately to a sheer cliff. Will the party be fish food!? Find out on this week's Kindagood RPG Podcast!This is the second part of the now-finished Chapter II: On…
At last the party gets a moment to rest. The party is safe, Grakkon is rescued, and the church is nowhere to be seen. The party's ship is badly damaged and limps to a nearby port on the island known as Maegor's One Regret. Surely nothing will go wrong this week ... will it? Find out on th…
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