ABOUT THIS PODCAST 🔗
Podquisition. SyFy FanGrrls Contributor. LPVG. Ex Destructoid UK EIC + Former News Editor @ Kotaku UK. Author: Uncomfortable Labels + Things I Learned From Mario’s Butt.
Hosts:
Update frequency:
every 26 days
Average audio length:
13 minutes
English
United States
250 episodes
since May 21, 2020
episodic
LATEST EPISODE 🔗
Look, I am looking this deeply expansive online RPG, but I can feel the creeping claws gripping into me, and threatening me with single game addiction.
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PREVIOUS EPISODES 🔗
I now have a tight deadline to hunt to rare colour variant creatures, to avoid enduring physically painful uncertainty about a decade long collection quest.
That said, I double checked the numbers. Only 29 to go...
The tech already exists for console games to be played using voice commands. Disabled gamers shouldn't be reliant on 3rd party devices that console manufacturers ban.
The 2015 Steam Controller was a useful, but highly niche, PC controller option. There were genres it was useful for, and genres that were basically unplayable with it.
The 2026 Gen 2 Steam Controller by comparison might just be the complete package. It's a little pricey, but the accessibility opti…
A beautiful blend of survival horror tension and goofy zombie slaying action, that I can enjoy without feeling violently ill. Wins all around.
While many of the unique symptoms that set an autism diagnosis apart from other considitions are focused on mental processing differences, there are more physical impacts tied to autism than you might expect.
I played a LOT of video games in 2025. Here are the ones I wanted to give awards to, that had been out long enough for my feelings on to settle, and that struck me emotionally on the day I sat down to write this script.
Another year of video game accessibility is complete and recapped. Now excuse me as I take a few weeks break from this show over the festive period and return in the new year with more fresh thoughts and opinions.
If you purchase a video game on PlayStation, Xbox, or Steam today you can find out what accessibility features the game supports from supported digital storefronts. Would it be possible to bring that same accessibility messaging to physical game boxes?
Motion sickness is more complicated than just visual sensory information. Let's talk about other senses that can trigger or lessen motion sickness.
Disclaimer: The podcast and artwork embedded on this page are from LauraKBuzz, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
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