WEBVTT
1
00:00:10.080 --> 00:00:13.509
Now, we are going to get into our discussion on
2
00:00:13.550 --> 00:00:20.589
the upcoming Season Axis Inversion. This dropped yesterday, September 1st, 2026.
3
00:00:20.589 --> 00:00:22.609
I'm going to go ahead.
4
00:00:22.489 --> 00:00:24.149
And start with the cards here. Here we go.
5
00:00:24.170 --> 00:00:29.820
So, our first card is Superior Ironman 5 Cost, 7 Power.
6
00:00:30.620 --> 00:00:34.280
This is our Season Pass card. You double cost reductions
7
00:00:34.340 --> 00:00:34.759
to this.
8
00:00:35.759 --> 00:00:38.700
And then, also, ongoing....
9
00:00:38.799 --> 00:00:43.820
Double power increases to this. So it's interesting, like, double
10
00:00:43.859 --> 00:00:47.950
cost reductions, it's like, no matter what. Majestic Wingbert is
11
00:00:48.509 --> 00:00:51.770
going to make an appearance here with Superior Iron Man 5.
12
00:00:51.770 --> 00:00:54.229
Because that would get it down to a 3.9, because
13
00:00:54.250 --> 00:00:57.770
you give it, I think, plus 2 power, so that's cheap.
14
00:00:57.810 --> 00:01:01.390
And then Mother Ascani would make him a 1.11.
15
00:01:01.390 --> 00:01:04.810
Man and and the freaking muir island and all the
16
00:01:04.870 --> 00:01:08.030
locations too that could feed into this guy that are
17
00:01:08.069 --> 00:01:12.469
going to up his power uh this is this is
18
00:01:12.519 --> 00:01:14.359
a cool this is a cool card i like it
19
00:01:14.390 --> 00:01:15.739
and i think.
20
00:01:16.239 --> 00:01:21.859
I'm gonna get kicked in the jaw by strong chi repeatedly.
21
00:01:20.640 --> 00:01:24.439
Right in the face but yeah cool card i'm all
22
00:01:24.459 --> 00:01:27.280
for a cost reduction so i like it anything else
23
00:01:27.359 --> 00:01:30.700
on superior iron man I do remember.
24
00:01:30.219 --> 00:01:32.269
That from the comics. I'm not sure if I read
25
00:01:32.310 --> 00:01:35.269
the whole thing. I do remember that happening. I do
26
00:01:35.370 --> 00:01:38.180
not remember Magneto doing anything, but I did just Google it,
27
00:01:38.230 --> 00:01:40.849
and he had his own ongoing at the time, so
28
00:01:41.170 --> 00:01:42.709
it paints him some red skull.
29
00:01:43.310 --> 00:01:48.819
What happened? And I don't have any idea about this event. Like, did.
30
00:01:49.700 --> 00:01:54.280
Obviously something happened to reverse a bunch of stuff for people.
31
00:01:54.379 --> 00:01:54.700
Okay.
32
00:01:55.519 --> 00:01:58.079
So this spun out of, I think Rick Remender wrote it,
33
00:01:58.579 --> 00:02:01.829
It came out of Uncanny Avengers, which opened with Red
34
00:02:01.870 --> 00:02:07.010
Skull stealing Professor X's body and his brain and trying
35
00:02:07.030 --> 00:02:12.469
to usurp his telepathic powers. And so at some point,
36
00:02:12.969 --> 00:02:17.580
Red Skull became, as we'll talk about here, the Red Onslaught. Okay.
37
00:02:18.759 --> 00:02:23.500
And somebody got the idea... I don't remember who suggested it,
38
00:02:23.590 --> 00:02:27.849
but Dr. Doom and Scarlet Witch concocted a spell where
39
00:02:27.870 --> 00:02:31.560
they would invert his nature and bring Professor X's. Remember
40
00:02:31.599 --> 00:02:35.419
when people thought Professor X was a decent dude? And
41
00:02:35.460 --> 00:02:38.939
would bring Professor X's nature to the forefront and subvert
42
00:02:39.099 --> 00:02:43.719
Red Skull. Okay. I don't remember what exactly happened there,
43
00:02:44.189 --> 00:02:47.250
but it spread a little wider than they meant it to.
44
00:02:48.069 --> 00:02:53.240
And so Iron Man, Scarlet Witch, a lot of people
45
00:02:53.310 --> 00:02:55.520
became bad and a lot of villains became good.
46
00:02:55.780 --> 00:02:56.180
Okay.
47
00:02:56.819 --> 00:03:00.460
Which led to some of what happened here. I assume
48
00:03:00.500 --> 00:03:03.000
all of this came from it. I just didn't read
49
00:03:03.020 --> 00:03:05.780
all of it because it was a very uneven event.
50
00:03:06.099 --> 00:03:08.180
In the main series, my understanding was it was limited
51
00:03:08.259 --> 00:03:10.099
to the heroes and villains who were at kind of
52
00:03:10.120 --> 00:03:14.819
ground zero of this effect. But in some of the books,
53
00:03:15.379 --> 00:03:19.550
writers spread the effects out It was like affecting large
54
00:03:19.590 --> 00:03:21.280
groups of people or maybe everybody.
55
00:03:21.590 --> 00:03:21.879
Yeah.
56
00:03:22.740 --> 00:03:25.979
Which did lead to some great moments like Sam Wilson
57
00:03:26.000 --> 00:03:29.620
was Captain America and he got inverted. And in the
58
00:03:29.719 --> 00:03:35.919
Mighty Avengers series, the plunderer somehow got inverted. And Al
59
00:03:36.020 --> 00:03:38.819
Ewing basically like forget everything else about the plunderer. He's
60
00:03:38.870 --> 00:03:42.590
just going to work the word plunder into everything. But yeah,
61
00:03:42.629 --> 00:03:47.289
like the plunderer. developed a nice streak somehow like he
62
00:03:47.330 --> 00:03:48.949
was trying to do good and he's like but remember
63
00:03:48.990 --> 00:03:52.460
the plundering guys that was some great wandering some of
64
00:03:52.599 --> 00:03:54.379
it you just got the feeling some of the writers
65
00:03:54.400 --> 00:03:56.419
that are like okay bad guy's good good guy's bad
66
00:03:56.439 --> 00:04:00.310
go and it was very inconsistent across some of the
67
00:04:00.340 --> 00:04:04.770
tie-ins but we will get to my favorite moment the
68
00:04:04.909 --> 00:04:08.449
tie-in was so so but My favorite moment of the
69
00:04:08.509 --> 00:04:11.349
series and just one of my favorite comic moments. We'll
70
00:04:11.370 --> 00:04:12.250
get to that in a little bit.
71
00:04:12.250 --> 00:04:12.659
All right.
72
00:04:12.680 --> 00:04:17.759
Well, then, yeah, our next card is Anti-Polar Magneto. Six cost,
73
00:04:17.800 --> 00:04:20.040
nine power. This is a super.
74
00:04:19.680 --> 00:04:20.819
Premium pass card.
75
00:04:21.240 --> 00:04:24.930
On reveal, add a three or four cost card from
76
00:04:24.959 --> 00:04:27.509
your hand to each other location.
77
00:04:27.970 --> 00:04:29.670
My note was like, this is going to be nice.
78
00:04:29.689 --> 00:04:32.149
He's a nine power, but he's going to be bringing
79
00:04:32.209 --> 00:04:34.370
in a three and four cost at the same time
80
00:04:34.410 --> 00:04:35.449
on each lane, which will be.
81
00:04:36.220 --> 00:04:39.500
That'll be pretty sick. If you've got some high-powered cards,
82
00:04:39.759 --> 00:04:40.470
it's going to be nice.
83
00:04:41.329 --> 00:04:45.430
And there's also three very high-powered four-cost cards that you
84
00:04:45.589 --> 00:04:48.689
can't just play wherever you want to without War Machine
85
00:04:48.889 --> 00:04:50.610
or perhaps Anti-Polar Magneto.
86
00:04:50.990 --> 00:04:53.370
Oh, okay. And help me out. Who is that?
87
00:04:54.149 --> 00:04:56.610
Well, Crossbones, Cold Citian.
88
00:04:57.430 --> 00:04:58.500
Oh, yeah, yeah, yeah. There you go.
89
00:04:58.649 --> 00:05:01.610
Yeah, because you have to have a one-cost or, better yet, Ikari.
90
00:05:02.709 --> 00:05:03.670
Oh, yeah.
91
00:05:03.689 --> 00:05:03.870
Yeah.
92
00:05:04.540 --> 00:05:07.060
Yeah, he's huge. He's a 412?
93
00:05:07.060 --> 00:05:07.300
Yeah.
94
00:05:07.660 --> 00:05:08.160
Oh, man.
95
00:05:08.199 --> 00:05:10.040
Yeah, and you can only play him somewhere where there's
96
00:05:10.100 --> 00:05:12.740
negative power. He's coming along.
97
00:05:13.000 --> 00:05:14.560
There's no doubt in my mind.
98
00:05:15.180 --> 00:05:17.370
Yeah, and all you have to do is draw him
99
00:05:17.379 --> 00:05:18.930
because it's going to be hard to play him.
100
00:05:19.050 --> 00:05:20.110
Yeah, you're right.
101
00:05:20.889 --> 00:05:23.610
Yeah, so yeah, he'd be the guy I'd want in here,
102
00:05:24.149 --> 00:05:27.649
which is good guy Magneto and some dude that hand-dressed
103
00:05:27.750 --> 00:05:31.379
up like Daredevil. It's the team-up we've been waiting for.
104
00:05:31.399 --> 00:05:32.879
Oh, yeah. Plenty of issues with that.
105
00:05:32.939 --> 00:05:38.819
Team-up number 279, here we come. Both of these first
106
00:05:38.870 --> 00:05:42.949
two are interesting takes on the opposite of these characters.
107
00:05:43.230 --> 00:05:46.430
That was the cool idea about Axis is, okay, what
108
00:05:46.449 --> 00:05:48.870
would this character look like if they were... It's not
109
00:05:48.910 --> 00:05:51.449
just like, hey, Captain America's going to rob a bank now.
110
00:05:51.529 --> 00:05:55.209
It's like, what would the opposite of their motivation and...
111
00:05:55.879 --> 00:05:58.259
So that was the cool thing, regardless of the execution,
112
00:05:58.279 --> 00:06:01.779
the potential in those stories was really exploring the characters.
113
00:06:01.819 --> 00:06:03.420
And this is more of the mechanics of the game.
114
00:06:03.439 --> 00:06:06.379
But it's kind of cool because I would have thought, OK,
115
00:06:06.420 --> 00:06:08.319
so this Magneto will move a three and a four
116
00:06:08.360 --> 00:06:09.420
cost away. Yeah.
117
00:06:09.720 --> 00:06:12.259
So I think that's Magneto's ability in Team Clash. Like
118
00:06:12.300 --> 00:06:14.879
when you lay him down, he moves the opponents away.
119
00:06:14.899 --> 00:06:18.259
Yeah, I think you're right, sir. Yeah. So it's cool
120
00:06:18.379 --> 00:06:19.379
what they're doing with this. I agree.
121
00:06:19.399 --> 00:06:20.850
I agree. All right.
122
00:06:21.069 --> 00:06:24.170
These are good cards to start off with. I already
123
00:06:24.189 --> 00:06:27.110
decided I'm not season passing, but not because I don't
124
00:06:27.129 --> 00:06:27.790
like these cards.
125
00:06:27.990 --> 00:06:31.540
I hear you. Well, up next is Red Onslaught, 4 cost,
126
00:06:31.540 --> 00:06:37.079
4 power, Series 5, Ongoing. Has three random Ongoing abilities.
127
00:06:38.199 --> 00:06:38.480
So.
128
00:06:39.240 --> 00:06:40.120
You saw my note.
129
00:06:40.180 --> 00:06:40.420
Yeah.
130
00:06:42.980 --> 00:06:46.220
Evan says, this card has Jesse Starcher written all over it.
131
00:06:46.290 --> 00:06:49.569
You're going to put him in a deck with Ramatat. Yeah, chaos,
132
00:06:49.589 --> 00:06:53.750
chaos abounds. I saw the Reddit post that I mentioned
133
00:06:53.790 --> 00:06:58.889
here where some guy rolled horribly and got Electro's ongoing
134
00:06:58.949 --> 00:07:03.269
ability along with Starbrand's ability, and then there was another
135
00:07:03.389 --> 00:07:06.990
one that was horribly detrimental to this guy. And then
136
00:07:07.009 --> 00:07:10.069
I got to thinking, like, how many... I really would
137
00:07:10.120 --> 00:07:14.879
like to see the balance of what are good ongoings
138
00:07:14.939 --> 00:07:17.430
versus bad ongoings. I feel like there's got to be
139
00:07:17.490 --> 00:07:20.930
more good ongoings out there, and maybe there's some ongoings
140
00:07:20.970 --> 00:07:22.410
that don't really have much of a.
141
00:07:23.810 --> 00:07:27.250
Oh, the other one was not the captain. Help me out.
142
00:07:28.009 --> 00:07:29.629
It's not Captain America. What was the guy's name?
143
00:07:30.230 --> 00:07:30.370
U.S.
144
00:07:30.449 --> 00:07:30.670
Agent.
145
00:07:30.750 --> 00:07:31.250
U.S. agent.
146
00:07:31.790 --> 00:07:34.310
Oh, yeah, so he would minus himself.
147
00:07:34.389 --> 00:07:36.769
Anyway, it's a bad role. But, yeah, I got to
148
00:07:36.800 --> 00:07:38.279
wondering what the balance is.
149
00:07:38.319 --> 00:07:41.730
I imagine there's probably more balance good than bad but
150
00:07:42.110 --> 00:07:45.439
regardless there are some bad ones out there cool card
151
00:07:45.500 --> 00:07:47.379
i i do love the fact of like okay let's
152
00:07:47.459 --> 00:07:50.360
let's do this and it's four costs so you can
153
00:07:50.379 --> 00:07:52.639
get it out there at a decent rate i like
154
00:07:52.699 --> 00:07:54.689
it i don't really have much else to say you
155
00:07:54.699 --> 00:07:56.449
got anything else on red onslaught.
156
00:07:56.589 --> 00:08:00.370
Well the first time i really used ramatut with any
157
00:08:00.430 --> 00:08:04.139
consistency was in that grand arena and And I swear,
158
00:08:04.220 --> 00:08:07.120
like three or four games in a row, he randomly
159
00:08:07.180 --> 00:08:09.779
got MODOK. Started to feel personal after a while.
160
00:08:09.800 --> 00:08:12.759
Nuked your hand. He's like, remember that time you hated me?
161
00:08:13.220 --> 00:08:15.620
Remember that time you hated this card so bad?
162
00:08:15.639 --> 00:08:17.800
I don't know if it was yesterday or today, but
163
00:08:17.899 --> 00:08:20.740
I got up to 5,000 and I'm like, okay, going
164
00:08:20.779 --> 00:08:23.060
back in, going to finally get me one of those
165
00:08:23.110 --> 00:08:28.879
Fractured Frontier cards. I got Red Onslaught. And like, I don't,
166
00:08:29.129 --> 00:08:33.059
I am risk averse. We've established this. You're chaos, I'm order. Yep.
167
00:08:33.259 --> 00:08:36.919
In here. Like, I just, I haven't thought of a
168
00:08:36.960 --> 00:08:39.460
place I would use this guy. Yeah, maybe in an
169
00:08:39.600 --> 00:08:43.860
ongoing deck, but yeah, I guess it would be pretty
170
00:08:43.879 --> 00:08:46.259
cool if you had Doom 2099 out there and he
171
00:08:46.320 --> 00:08:48.940
also got Doom 2099, but if I want that, I'll
172
00:08:48.960 --> 00:08:51.879
just play Mystique. Yeah, something cool could happen, but A,
173
00:08:51.960 --> 00:08:56.470
you've got to get the right ones and and you've
174
00:08:56.490 --> 00:08:58.629
got to get positive ones and be able to benefit
175
00:08:58.710 --> 00:09:02.129
from them. And I just don't know. I have a
176
00:09:02.169 --> 00:09:05.429
feeling he's going to get a power bump before the
177
00:09:05.500 --> 00:09:09.960
season's over because I just don't, unless, like some people
178
00:09:10.019 --> 00:09:14.039
I know, you just love Chaos, I don't see the appeal.
179
00:09:14.059 --> 00:09:16.879
Well, we leave.
180
00:09:16.899 --> 00:09:21.240
Maybe throwing him in an Ereshim deck because you never
181
00:09:21.279 --> 00:09:24.490
know what you're going to get. Nope. And so then
182
00:09:24.529 --> 00:09:27.389
you put in like Aurora cause she boosts all, all
183
00:09:27.429 --> 00:09:29.990
different kinds. I can, I can see him in that,
184
00:09:30.090 --> 00:09:33.389
but just from the, this might be cool, which, and
185
00:09:33.409 --> 00:09:36.029
there's nothing wrong with playing snap. I wonder what would
186
00:09:36.070 --> 00:09:40.370
happen with this, but I like from a tactical standpoint,
187
00:09:40.750 --> 00:09:41.389
I just don't see it.
188
00:09:41.450 --> 00:09:41.750
Okay.
189
00:09:42.009 --> 00:09:47.509
Well, next up is claw five costs, 10 power on reveal.
190
00:09:48.269 --> 00:09:51.789
Each player randomly gives a card in their hand minus
191
00:09:51.909 --> 00:09:58.299
one cost. for each different cost among their cards in play.
192
00:09:59.110 --> 00:10:02.220
So again, a reduction in cost this is happening for
193
00:10:02.379 --> 00:10:06.620
everybody though and yeah for each different cost among their
194
00:10:06.639 --> 00:10:08.980
cards in play which is yeah it could be pretty
195
00:10:09.000 --> 00:10:12.419
cool if it's turn five you could have potentially up
196
00:10:12.460 --> 00:10:15.720
to if i guess if we're counting claw minus five
197
00:10:15.759 --> 00:10:19.929
costs for a specific card but it gives a card
198
00:10:19.950 --> 00:10:21.789
in their hand so if you got a one cost
199
00:10:21.830 --> 00:10:24.909
card and you get about each player randomly gives a
200
00:10:24.990 --> 00:10:28.149
card in their hand minus one cost for each different
201
00:10:28.210 --> 00:10:29.529
cost so it's not like.
202
00:10:29.730 --> 00:10:32.090
So it sounds like it picks one card and then
203
00:10:32.149 --> 00:10:32.809
reduces it.
204
00:10:33.090 --> 00:10:37.120
By that amount uh-huh so anyway that's fun it seems
205
00:10:37.149 --> 00:10:38.620
fun i don't know what what.
206
00:10:38.460 --> 00:10:41.039
Else to say it's one card i was thinking it
207
00:10:41.080 --> 00:10:45.590
might bounce bouncing along better than than red onslaught Especially
208
00:10:45.629 --> 00:10:47.730
if you bring Mobius along. Oh, yeah.
209
00:10:48.149 --> 00:10:48.549
Oh, yeah.
210
00:10:48.909 --> 00:10:55.870
Yeah, get Mobius, Klaue, and Hydro Man. Klaue. But, yeah, again,
211
00:10:56.149 --> 00:10:58.409
maybe you just hope you're playing against a surfer deck.
212
00:10:59.049 --> 00:10:59.409
Okay.
213
00:11:00.169 --> 00:11:02.669
Is there anything about Klaue that you can remember?
214
00:11:03.610 --> 00:11:05.730
No, he reminded me of a totally different... I don't
215
00:11:05.769 --> 00:11:07.820
think I read any of that part of the tie-in.
216
00:11:07.860 --> 00:11:08.220
Klaue.
217
00:11:08.980 --> 00:11:14.259
He reminded me of the Hulk that emerged in Fear Itself.
218
00:11:15.080 --> 00:11:16.860
Oh, okay. All right.
219
00:11:17.200 --> 00:11:19.000
Why haven't we gotten a Fear Itself season?
220
00:11:19.399 --> 00:11:19.840
Oh, man.
221
00:11:20.340 --> 00:11:20.840
That's coming.
222
00:11:21.220 --> 00:11:21.919
Yeah, be ready.
223
00:11:22.500 --> 00:11:25.759
Right. Because all you need, then you just take a
224
00:11:25.779 --> 00:11:29.860
bunch of existing characters and give them hammers.
225
00:11:29.899 --> 00:11:32.960
Don't we have a couple Fear Itself variants? I feel
226
00:11:32.980 --> 00:11:38.139
like there's a Rhino Fear Itself. Maybe not. Or maybe
227
00:11:38.179 --> 00:11:40.139
it's a Juggernaut. I know what you're talking about.
228
00:11:40.159 --> 00:11:40.700
Yeah, Juggernaut.
229
00:11:40.919 --> 00:11:43.259
Atuma had one of the bad hammers.
230
00:11:44.250 --> 00:11:44.730
Yeah.
231
00:11:44.769 --> 00:11:47.259
Absorbing man. I don't know. That seems like a natural
232
00:11:47.399 --> 00:11:50.379
and honestly one they would have picked before access. But again,
233
00:11:50.399 --> 00:11:53.330
like I'm not trying to bash access and we're getting
234
00:11:53.370 --> 00:11:56.009
to the moment and access that I love, but it
235
00:11:56.049 --> 00:11:58.350
does give you opportunities for creativity that, like I said,
236
00:11:58.389 --> 00:12:01.320
that basic concept. So, Can't really rag on them too
237
00:12:01.340 --> 00:12:03.960
much for that, but I'll probably go Axis again before
238
00:12:03.980 --> 00:12:05.340
we're done recording.
239
00:12:06.200 --> 00:12:08.580
Rogue, Scion of Division.
240
00:12:08.720 --> 00:12:10.019
Five cost, five power.
241
00:12:10.139 --> 00:12:13.259
On reveal, steal the text of the highest card in
242
00:12:13.299 --> 00:12:16.990
your opponent's hand. So you're stealing text in the hand.
243
00:12:17.179 --> 00:12:18.850
Was it Copycat that did that?
244
00:12:20.210 --> 00:12:20.470
Yes.
245
00:12:21.029 --> 00:12:25.330
And she, because they, I think they changed her ability
246
00:12:25.370 --> 00:12:27.610
at one point to where it was the last card
247
00:12:27.649 --> 00:12:28.230
in the deck.
248
00:12:29.019 --> 00:12:31.320
Yeah, well, she just copies it. She doesn't steal it.
249
00:12:32.000 --> 00:12:33.610
Oh, she didn't steal it? I thought she stole it.
250
00:12:34.000 --> 00:12:35.379
No, she stole it originally.
251
00:12:35.519 --> 00:12:36.399
Okay, all right, yeah.
252
00:12:36.419 --> 00:12:37.639
But now she just copies it.
253
00:12:37.730 --> 00:12:40.049
Yeah, which makes sense for the character, I guess. But
254
00:12:40.149 --> 00:12:43.149
stealing it was, I can remember, because people were hoping
255
00:12:43.190 --> 00:12:46.149
to steal something and just leave a card there. Sure,
256
00:12:46.190 --> 00:12:48.889
she was pairing up with Spider-Ham all the time or something.
257
00:12:49.269 --> 00:12:51.370
Well, and then she, I think at one point the
258
00:12:51.409 --> 00:12:55.440
strategy was like, play copycat, and then shuffle it so
259
00:12:55.480 --> 00:12:56.870
they're more likely to draw it.
260
00:12:57.159 --> 00:12:58.340
Oh.
261
00:12:58.559 --> 00:13:01.039
And then, like, you put Korg or somebody in to
262
00:13:01.100 --> 00:13:01.620
shuffle their.
263
00:13:01.639 --> 00:13:03.110
Oh, man, those were the days.
264
00:13:03.850 --> 00:13:06.090
Well, now, yeah, so we're stealing the text of the
265
00:13:06.129 --> 00:13:09.049
highest cost card, which, again, that is pretty specific.
266
00:13:09.610 --> 00:13:13.149
Well, wasn't that how Spider-Ham started? Yeah. He would pick
267
00:13:13.210 --> 00:13:15.889
the highest cost card in your hand, so... Yep.
268
00:13:16.129 --> 00:13:18.509
Boy, people couldn't stand that.
269
00:13:18.909 --> 00:13:19.230
Yeah.
270
00:13:19.330 --> 00:13:21.080
But this was back in the day before.
271
00:13:21.730 --> 00:13:24.909
The highest card is still the highest card, highest costing card.
272
00:13:25.929 --> 00:13:27.629
And it's usually going to be like the one you're
273
00:13:27.710 --> 00:13:31.029
kind of waiting to drop. But, boy, back then you
274
00:13:31.049 --> 00:13:34.710
didn't have too many choices. People had Odin or something
275
00:13:34.730 --> 00:13:37.230
like that sitting there and Spider-Ham would come around. So,
276
00:13:37.230 --> 00:13:42.850
I don't know. This is going to be interesting. Somebody
277
00:13:42.870 --> 00:13:45.110
that's waiting on just to drop the big card is
278
00:13:45.149 --> 00:13:49.789
going to feel really crappy come turn six when Rogue
279
00:13:49.860 --> 00:13:50.350
steals it.
280
00:13:51.250 --> 00:13:54.110
But it could also backfire on you. What if they're
281
00:13:54.210 --> 00:13:57.379
trying and they haven't drawn their war machine or whatever,
282
00:13:57.460 --> 00:14:00.379
and suddenly you make Giganto or Infinocle?
283
00:14:00.440 --> 00:14:03.899
Oh, yeah, that would suck. Destroyer. Of course, not too
284
00:14:03.919 --> 00:14:07.450
many people are holding on to Destroyer to the end. Well,
285
00:14:07.470 --> 00:14:10.350
sometimes they are. Sometimes they are, because usually they're armoring
286
00:14:10.389 --> 00:14:10.649
it up.
287
00:14:10.690 --> 00:14:13.330
Yeah, that'd be really bad if you got Destroyer. So, yeah,
288
00:14:13.769 --> 00:14:17.370
this is a little riskier than just taking it out. Right, right.
289
00:14:17.830 --> 00:14:19.500
Yeah. All right, next up. Interesting.
290
00:14:20.419 --> 00:14:25.860
Friendly Neighborhood Carnage. Three costs, four power. On reveal, move
291
00:14:25.879 --> 00:14:28.529
your other cards here to the right. Plus two power
292
00:14:28.789 --> 00:14:29.629
for each moved.
293
00:14:30.330 --> 00:14:30.970
That's my guy.
294
00:14:31.370 --> 00:14:33.570
Yeah, so I'll just go ahead and say, and I
295
00:14:33.610 --> 00:14:35.889
want to hear your thoughts here, but I can't believe
296
00:14:35.950 --> 00:14:37.970
I'm the only one that's writing down Venus for this.
297
00:14:39.129 --> 00:14:43.289
And Venus is the one that does, like, extra power for... Yeah. Yeah, okay.
298
00:14:43.370 --> 00:14:45.960
Oh, yeah, yeah, and extra plus one. Hey, Venus is
299
00:14:46.000 --> 00:14:49.809
still in many decks. for me she's she's got like
300
00:14:49.850 --> 00:14:51.889
the loot cage slot of can i put venus in
301
00:14:51.929 --> 00:14:55.110
this deck it used to be is there a reason
302
00:14:55.169 --> 00:14:57.389
not to put loot cage in this deck right right
303
00:14:57.690 --> 00:15:00.629
but yeah no i'm not thinking of strategy here i'm thinking.
304
00:15:00.350 --> 00:15:02.669
Of story okay all right so i've got to hear.
305
00:15:02.580 --> 00:15:05.580
This axis is very uneven i've got a whole post
306
00:15:05.620 --> 00:15:09.139
about this when venom to let there be carnage came
307
00:15:09.279 --> 00:15:12.759
out i i don't like carnage as a villain fine
308
00:15:12.820 --> 00:15:17.440
yes this unstoppable killing machine yes he's evil But there
309
00:15:17.480 --> 00:15:19.460
was a time when he was almost like Joker, but
310
00:15:19.500 --> 00:15:21.659
it's like, look how cool Carnage is. No, he's a
311
00:15:21.679 --> 00:15:24.490
mass murderer. Stop it. But he's a character who's not
312
00:15:24.509 --> 00:15:25.450
supposed to be likable.
313
00:15:25.610 --> 00:15:25.870
Right.
314
00:15:26.149 --> 00:15:29.750
So he's like in that Sebastian Shaw, Parker Robbins vein.
315
00:15:29.769 --> 00:15:34.679
Although I'm rewatching Ironheart with my oldest and... Dude playing
316
00:15:34.720 --> 00:15:38.200
Parker Robbins, the Hood, does a pretty good job. He's
317
00:15:38.279 --> 00:15:40.539
a scumbag, but I don't dislike him near as much
318
00:15:41.120 --> 00:15:44.490
as Hood in the comic for Marvel Snap. He's evil,
319
00:15:44.529 --> 00:15:48.190
but you understand why people follow him. But, okay, so
320
00:15:48.610 --> 00:15:51.929
Friendly Neighborhood Carnage. I don't even remember how Carnage got
321
00:15:51.970 --> 00:15:53.809
involved in this, but he was there at Ground Zero
322
00:15:53.830 --> 00:15:56.710
when the spell went haywire, so Carnage decided to be
323
00:15:56.750 --> 00:15:59.509
a good guy. Now, there is a limited series where
324
00:15:59.570 --> 00:16:03.429
he decides that he... If he's going to be a hero,
325
00:16:03.490 --> 00:16:06.850
he needs an attractive journalist to help him out. He
326
00:16:06.870 --> 00:16:10.700
needs a Lois Lane. This lady was almost as morally
327
00:16:10.740 --> 00:16:13.659
flawed as Cletus Kasady himself. She wasn't a murderer, but
328
00:16:13.720 --> 00:16:16.279
that was about it. There's a moment in the main
329
00:16:16.519 --> 00:16:19.940
Axis series where most of the X-Men have been inverted.
330
00:16:20.419 --> 00:16:24.210
So they're like, hey, mutant supremacy is great. And there
331
00:16:24.250 --> 00:16:26.970
was this little kid clone of Apocalypse who, when he
332
00:16:26.990 --> 00:16:29.129
got inverted, he just went full Apocalypse.
333
00:16:29.389 --> 00:16:31.049
Oh, jeez. And so.
334
00:16:31.710 --> 00:16:35.429
Apocalypse and the X-Men have set up this bomb in
335
00:16:35.450 --> 00:16:40.610
the middle of New York City that will only kill non-mutants. Oh, gosh.
336
00:16:41.889 --> 00:16:46.940
And Peter Parker, who was not inverted, Spider-Man is trying
337
00:16:46.980 --> 00:16:51.399
to defuse this bomb, and he can't. And in comes Carnage.
338
00:16:51.500 --> 00:16:51.980
Oh, no.
339
00:16:53.220 --> 00:16:56.620
And Carnage is like, okay, look, we both know what
340
00:16:56.639 --> 00:16:58.620
I've got to do. I can contain the blast. I
341
00:16:58.659 --> 00:17:00.970
have no idea if his symbiote can contain the blast.
342
00:17:01.769 --> 00:17:05.289
I question it. However, we got this scene, so I'll
343
00:17:05.329 --> 00:17:07.539
allow it. So he's like, I'm going to do it.
344
00:17:07.589 --> 00:17:09.789
And Spider-Man goes, he says, Cletus, this will kill you.
345
00:17:09.910 --> 00:17:12.329
And Carnage says, world's better off without me. You can't
346
00:17:12.390 --> 00:17:16.930
argue that. And then he goes, you do me one favor, Spidey, okay?
347
00:17:17.759 --> 00:17:22.599
And Spider-Man goes, anything. And Carnage says, You build a
348
00:17:22.670 --> 00:17:25.579
giant memorial in my honor made out of gold and
349
00:17:25.619 --> 00:17:29.039
jewels and rhinestone draped in the Confederate flag right in
350
00:17:29.059 --> 00:17:32.099
the middle of bleeding-heart liberal New York City, and I
351
00:17:32.140 --> 00:17:36.980
want it playing Skinner's Freebird around the clock. What?
352
00:17:43.859 --> 00:17:45.019
Ah, Cletus Kasady.
353
00:17:46.039 --> 00:17:50.660
And so this was like mystical... heroing or whatever but
354
00:17:50.759 --> 00:17:52.960
one thing that always bugs me in stories where the
355
00:17:53.000 --> 00:17:58.650
villain tries to go straight is is like i understand
356
00:17:58.670 --> 00:18:01.309
them wanting to change but it's not that easy to
357
00:18:01.369 --> 00:18:04.630
change your nature right and so like yeah cletus is
358
00:18:04.750 --> 00:18:08.410
inverted but what this suggests to me not to get
359
00:18:08.450 --> 00:18:14.039
too complex is that maybe being a stereotypical quote-unquote country
360
00:18:14.079 --> 00:18:20.470
conservative is doesn't automatically make you evil maybe it's possible
361
00:18:20.529 --> 00:18:23.309
for yeah there was some jerkish things but being a
362
00:18:23.349 --> 00:18:26.309
jerk doesn't make you evil right right right and it
363
00:18:26.369 --> 00:18:29.710
was just like okay yeah he's a hero but he's
364
00:18:29.769 --> 00:18:33.759
still this guy yeah and i remember spider-man later somebody's
365
00:18:33.799 --> 00:18:35.759
like are you okay and he goes i just saw
366
00:18:35.799 --> 00:18:38.380
the worst person i've ever known do the most heroic
367
00:18:38.420 --> 00:18:40.980
thing i've ever seen i don't know what to think.
368
00:18:40.759 --> 00:18:43.920
Here That's interesting.
369
00:18:43.940 --> 00:18:47.099
Like that access. But man, there was that moment with Carnage.
370
00:18:48.180 --> 00:18:50.619
How long did the event go on? Like, was it?
371
00:18:51.299 --> 00:18:52.220
It was like nine issues.
372
00:18:52.259 --> 00:18:54.279
Was it really? Yeah.
373
00:18:54.559 --> 00:18:56.140
There was a time when I would have gone nine months,
374
00:18:56.180 --> 00:18:59.089
but I don't know how often it got released or
375
00:18:59.150 --> 00:19:01.970
anything like that. But yeah, I just, I absolutely love
376
00:19:01.990 --> 00:19:05.329
that moment. Take a character that is just horrible and
377
00:19:05.369 --> 00:19:08.819
have him do something heroic, but be like, yeah, hey,
378
00:19:08.990 --> 00:19:12.400
he's still a dude. Even heroes are imperfect. And I
379
00:19:12.460 --> 00:19:17.089
believe that the series ends with, like, Spider-Man trying somehow
380
00:19:17.130 --> 00:19:20.509
to make this statue. Oh, seriously? Thankfully, that was never
381
00:19:20.569 --> 00:19:24.500
followed up. But, yeah, Peter promised him, so he's like, okay,
382
00:19:25.019 --> 00:19:26.619
I'll do something. I'm sure he wasn't going to put
383
00:19:26.640 --> 00:19:28.420
it in Central Park or anything. I'm sure at some
384
00:19:28.460 --> 00:19:30.279
point he was guilty, and he's like, okay, I've got
385
00:19:30.299 --> 00:19:32.779
to do something for Cletus here.
386
00:19:33.359 --> 00:19:36.440
That's funny. All right. Well, good. So are you shooting
387
00:19:36.460 --> 00:19:38.779
for this guy just because of story? Come on now.
388
00:19:39.539 --> 00:19:39.819
Yeah.
389
00:19:39.980 --> 00:19:40.259
Are you?
390
00:19:40.299 --> 00:19:42.539
Yeah. Well, not just because of story. He does look
391
00:19:42.539 --> 00:19:45.779
usable as well. Yeah. So move and boost decks and
392
00:19:45.779 --> 00:19:50.000
things like that Yeah, he's a little bit cheaper. Fanfe,
393
00:19:50.099 --> 00:19:50.700
Iron Fist.
394
00:19:51.059 --> 00:19:51.859
Right, right.
395
00:19:52.220 --> 00:19:56.700
As often, just yet another parallel between Carnage and the
396
00:19:56.900 --> 00:19:58.890
bald cavewoman Iron Fist with the ponytail.
397
00:20:01.210 --> 00:20:04.309
All right, next up is Scarlet Witch, Queen of Chaos.
398
00:20:04.390 --> 00:20:07.910
My goodness, that just speaks my name right there. Three cost,
399
00:20:07.950 --> 00:20:12.200
four power. Start of turn, add an extremely random skill
400
00:20:12.220 --> 00:20:16.039
to your hand. It costs zero this turn.
401
00:20:16.839 --> 00:20:17.789
So I think we both had this.
402
00:20:17.809 --> 00:20:19.529
What does it mean by extremely random?
403
00:20:19.569 --> 00:20:22.890
Yeah, so I have a good idea of the amount
404
00:20:22.910 --> 00:20:26.349
of skill cards that are out there. There's, but there's
405
00:20:26.390 --> 00:20:28.990
not a whole lot. And the thing is, is like,
406
00:20:29.690 --> 00:20:33.069
when I think of Agamotto, that's... There's a lot of
407
00:20:33.250 --> 00:20:36.609
skill cards there that you get them shuffled into your deck,
408
00:20:36.670 --> 00:20:39.890
don't you? There's not a random situation, or there's not
409
00:20:39.970 --> 00:20:41.259
one that you rarely get.
410
00:20:41.930 --> 00:20:43.039
So I don't know.
411
00:20:43.059 --> 00:20:45.970
I would almost have to guess, and I did watch
412
00:20:46.039 --> 00:20:48.779
the dev video, and they didn't really talk about this,
413
00:20:48.819 --> 00:20:50.940
I don't think, or else I missed it. Entirely possible.
414
00:20:51.579 --> 00:20:54.220
I would assume that means if you've got Agamotto in
415
00:20:54.240 --> 00:20:57.200
your deck, you're not getting an Agamotto skill. Or if
416
00:20:57.240 --> 00:21:00.500
you've got Merlin, you're not getting a Merlin skill. Oh, okay.
417
00:21:01.099 --> 00:21:05.259
Okay, so something where your deck doesn't have it. Okay.
418
00:21:05.279 --> 00:21:08.940
That would be my guess. We've established that I'm an
419
00:21:09.059 --> 00:21:11.240
expert at knowing what the developers are thinking.
420
00:21:11.869 --> 00:21:14.509
It's an odd choice of wording, though, because I don't
421
00:21:14.789 --> 00:21:17.109
consider any of the skill cards extremely.
422
00:21:18.150 --> 00:21:18.630
Well, it.
423
00:21:18.589 --> 00:21:21.470
Says extremely random. For some reason, I'm thinking of extremely rare.
424
00:21:21.829 --> 00:21:22.950
That is two different things.
425
00:21:23.529 --> 00:21:26.869
So... I have no idea.
426
00:21:26.890 --> 00:21:32.789
I have no clue. Talmandala... That's one I can think of.
427
00:21:33.630 --> 00:21:37.569
But Tal Mandala is a skill card that is really
428
00:21:37.609 --> 00:21:39.759
specific to the type of deck that you're using it in.
429
00:21:39.779 --> 00:21:42.880
I don't know. It'll be interesting to see what this is.
430
00:21:43.880 --> 00:21:45.319
It doesn't sound too appealing.
431
00:21:47.160 --> 00:21:51.869
Okay. Here's a comment on Facebook. The extremely mean can
432
00:21:51.890 --> 00:21:55.289
pull any skill card, even those only generated by other
433
00:21:55.349 --> 00:21:59.329
cards like Agamotto or the Mandala thingy. I think I
434
00:21:59.369 --> 00:22:02.519
saw something where it pulled an unfinished, unreleased skill card
435
00:22:02.579 --> 00:22:05.440
with no art. Okay, that sounds like an urban legend.
436
00:22:05.480 --> 00:22:10.720
No, come on. Go tell that on the playground. Well, yeah,
437
00:22:10.740 --> 00:22:11.099
we'll see.
438
00:22:11.119 --> 00:22:15.259
Raph said they'll disable the unreleased cards soon, though. I
439
00:22:15.279 --> 00:22:15.599
don't know.
440
00:22:16.799 --> 00:22:19.599
Okay. So someone must be alpha testing it or something?
441
00:22:20.460 --> 00:22:23.039
She generates any skill. I'm definitely going to use her
442
00:22:23.079 --> 00:22:25.970
in a Werewolf Nicholas scratch deck because she almost seems
443
00:22:26.009 --> 00:22:29.089
like a better Merlin. Although some skills may be useless
444
00:22:29.130 --> 00:22:31.430
or detrimental because of the sheer RNG, like if you
445
00:22:31.450 --> 00:22:34.849
get Adamantium Infusion with no destroyed cards. But there's a
446
00:22:34.849 --> 00:22:35.450
lot of good ones.
447
00:22:35.809 --> 00:22:37.869
I guess I have to remember this is start of turn,
448
00:22:37.910 --> 00:22:40.619
so maybe that makes it a lot more useful. And
449
00:22:40.660 --> 00:22:43.579
you can use it right then. This is what our
450
00:22:43.640 --> 00:22:47.319
third variant of Scarlet Witch now in the game. I
451
00:22:47.759 --> 00:22:50.940
know we've got Zombie, we've got regular... Say third variant.
452
00:22:51.640 --> 00:22:55.380
From talking Doctor Strange and Marvel fanfare, I've learned there
453
00:22:55.400 --> 00:22:58.910
are a lot of magical characters.
454
00:22:59.869 --> 00:23:00.430
I figure so.
455
00:23:00.450 --> 00:23:03.029
Like Doctor Strange's neighbor, Jim Mandarin.
456
00:23:04.210 --> 00:23:05.190
Jim Mandarin.
457
00:23:05.210 --> 00:23:06.569
Wow.
458
00:23:06.589 --> 00:23:10.329
All right. Not the Mandarin. This is Jim Mandarin.
459
00:23:10.369 --> 00:23:18.059
No, no, no. Jim Mandarin. Jim. James when he's feeling formal. Wow. Yeah,
460
00:23:18.500 --> 00:23:20.200
Billy was telling me about him, and I'm like, this
461
00:23:20.240 --> 00:23:23.279
guy's probably only in five comics. I'd like to read this.
462
00:23:23.299 --> 00:23:25.500
Jim Mandarin.
463
00:23:25.599 --> 00:23:29.720
The one we read, he's obsessed with Doctor Strange and
464
00:23:29.759 --> 00:23:32.819
mystical power, and so he wants to get his own,
465
00:23:32.859 --> 00:23:35.119
and Doctor Strange has no interest in teaching him. So
466
00:23:35.160 --> 00:23:37.930
at some point, he finds this magical book, and he's
467
00:23:37.990 --> 00:23:40.769
conjuring a spell, and his girlfriend comes in, and he's like, oh,
468
00:23:40.809 --> 00:23:43.470
I guess it didn't work. So he starts making shadow puppets.
469
00:23:44.039 --> 00:23:46.759
And the shadow puppets come to life and attack him
470
00:23:47.019 --> 00:23:48.539
and almost devour the world.
471
00:23:49.920 --> 00:23:52.519
Well, that escalated.
472
00:23:52.539 --> 00:23:54.000
Yeah. Damn.
473
00:23:55.609 --> 00:23:56.130
That's funny.
474
00:23:57.109 --> 00:24:01.549
Jim Mandarin. Jim Mandarin. Now I kind of want that
475
00:24:01.630 --> 00:24:03.190
snap card. Yeah, yeah.
476
00:24:04.190 --> 00:24:05.170
All right, next up is.
477
00:24:05.190 --> 00:24:07.930
The skill card at another location doesn't work the way
478
00:24:07.970 --> 00:24:08.490
you wanted it to.
479
00:24:10.319 --> 00:24:10.579
Yeah.
480
00:24:11.410 --> 00:24:16.039
And Tropic Havoc. Three cost, three power. Each turn, steal
481
00:24:16.130 --> 00:24:19.480
one bonus energy from your opponent if they have any. So,
482
00:24:19.500 --> 00:24:22.019
I wrote down here this is a pretty specific one.
483
00:24:22.140 --> 00:24:24.920
You better hope you're facing a deck that has a
484
00:24:24.940 --> 00:24:29.680
bunch of extra energy. Not as rare as it once was,
485
00:24:29.740 --> 00:24:33.180
that's for sure. But, again, this is very specific for
486
00:24:33.220 --> 00:24:34.400
my taste.
487
00:24:34.519 --> 00:24:34.980
Any thoughts?
488
00:24:35.740 --> 00:24:39.059
Yeah, well, I like kind of the opposite of Havoc,
489
00:24:39.160 --> 00:24:41.250
and Havoc's a Guy that I always want to put
490
00:24:41.289 --> 00:24:44.069
in decks, and I'm like, eh, not worth it. Yeah.
491
00:24:44.150 --> 00:24:45.650
I have put him in a lot of decks, so.
492
00:24:45.730 --> 00:24:48.130
All right, and last card for the season limited time.
493
00:24:47.990 --> 00:24:53.099
Event, the Inversion. Three costs, zero power. On reveal, invert
494
00:24:53.140 --> 00:24:57.460
the power of the lowest power cards here. Positive becomes negative,
495
00:24:57.660 --> 00:25:02.319
and vice versa. So, I ran out here, and I
496
00:25:02.339 --> 00:25:03.680
was like, man, I wonder if there's a way of,
497
00:25:04.730 --> 00:25:08.519
I thought of Selene and Iron Man, maybe. Something to
498
00:25:08.599 --> 00:25:16.319
get Iron Man down low. Let's say Selene, Iron Man, Shuri.
499
00:25:17.140 --> 00:25:18.700
Play Iron Man and then Inversion.
500
00:25:18.720 --> 00:25:22.240
There you go. That's about the only thing I can
501
00:25:22.279 --> 00:25:22.599
think of.
502
00:25:23.099 --> 00:25:25.059
It's always the lowest power card, so if you get
503
00:25:25.099 --> 00:25:26.559
him down to negative, he's going to be the only
504
00:25:26.619 --> 00:25:28.119
one that gets flipped over.
505
00:25:28.140 --> 00:25:33.789
Neat card. Sure, I like it. It's also, just by itself,
506
00:25:34.660 --> 00:25:36.029
you've got an opportunity to.
507
00:25:37.220 --> 00:25:42.569
so long as your opponent has a low-powered card, you
508
00:25:42.589 --> 00:25:47.109
can maybe flip that to negative, obviously, because it's going
509
00:25:47.150 --> 00:25:49.730
to look at, I think, your opponents and your side.
510
00:25:50.490 --> 00:25:54.190
So when you play this out and they have a
511
00:25:54.210 --> 00:25:56.390
two-power card over there and the lowest power you got
512
00:25:56.410 --> 00:25:56.589
is a.
513
00:25:56.549 --> 00:25:58.150
Three, then it's going to change that two to a
514
00:25:58.190 --> 00:26:01.450
negative two, which may win you the game. But anyway,
515
00:26:01.630 --> 00:26:01.990
your thoughts.
516
00:26:02.839 --> 00:26:06.700
Maybe too specific to plan for, but I can't imagine
517
00:26:06.819 --> 00:26:11.160
trotting this out after somebody just lambastes you with Hazmat
518
00:26:11.400 --> 00:26:13.059
and Scorpion Brand New Day.
519
00:26:14.079 --> 00:26:15.279
I would love that.
520
00:26:16.369 --> 00:26:22.309
Where I would use it would be in an Annihilus deck.
521
00:26:23.509 --> 00:26:26.470
If you don't get Annihilus or Viper in the right
522
00:26:26.529 --> 00:26:30.329
spot to get rid of the Hood and the Void.
523
00:26:30.450 --> 00:26:31.910
The Void is huge.
524
00:26:33.119 --> 00:26:35.829
Because at that point you have a minus 10 it's
525
00:26:35.869 --> 00:26:40.630
minus 10 isn't it minus 10 switching over to a
526
00:26:40.609 --> 00:26:42.009
9 power card.
527
00:26:42.309 --> 00:26:44.569
Or another spot where it would be good but it
528
00:26:44.609 --> 00:26:46.630
would be hard to predict but it would be fun
529
00:26:46.670 --> 00:26:49.940
to pull off is if somebody dropped Hobgoblin on you
530
00:26:50.019 --> 00:26:51.960
on turn.
531
00:26:51.039 --> 00:26:55.200
5 that would be fun that's a great answer to Galactus.
532
00:26:54.980 --> 00:26:58.099
He actually did get inverted in Axis did he really?
533
00:26:58.660 --> 00:27:01.319
Yeah oh interesting So, yeah.
534
00:27:01.819 --> 00:27:03.859
I could see where that would be fun. Not always
535
00:27:03.940 --> 00:27:07.119
necessarily useful in every situation. Maybe a little hard to
536
00:27:07.160 --> 00:27:09.660
plan for. But, yeah, I could see some fun uses
537
00:27:09.700 --> 00:27:10.039
for that.
538
00:27:10.380 --> 00:27:12.920
I like it. All right. Well, then, there we go.
539
00:27:12.940 --> 00:27:16.180
Let's get into locations here. So our locations for this season,
540
00:27:16.220 --> 00:27:18.099
we have Stark Island.
541
00:27:18.119 --> 00:27:19.160
Mm-hmm.
542
00:27:19.529 --> 00:27:19.849
Okay.
543
00:27:20.140 --> 00:27:22.630
That must have been something Superior Iron Man did.
544
00:27:22.769 --> 00:27:25.730
Okay. Stark Island. End of turn.
545
00:27:25.809 --> 00:27:30.240
Give a character in each hand minus one cost. So
546
00:27:31.140 --> 00:27:35.619
that one, that's the end of turn. So you mentioned that.
547
00:27:36.099 --> 00:27:39.140
I put it down there, too. Yeah, minus one cost,
548
00:27:39.160 --> 00:27:42.950
so your hand's going down. Yeah, Mobius definitely, and I'm
549
00:27:43.009 --> 00:27:45.789
legioning it, so it's going to be nice.
550
00:27:46.009 --> 00:27:50.990
And the folks who sprang for Superior Ironman are going
551
00:27:51.009 --> 00:27:52.750
to be really appreciative of the day that's featured.
552
00:27:52.769 --> 00:27:53.150
Oh, absolutely.
553
00:27:53.990 --> 00:27:56.329
Absolutely. Absolutely.
554
00:27:57.789 --> 00:28:01.130
And then our next location is Jean Grey School on
555
00:28:01.190 --> 00:28:02.089
Turn 5.
556
00:28:02.089 --> 00:28:03.390
Cards here are movable.
557
00:28:04.250 --> 00:28:06.319
And I just wrote down here opposite of New York
558
00:28:07.099 --> 00:28:08.779
because New York is where you can move all the
559
00:28:08.819 --> 00:28:10.309
cards there on Turn 5.
560
00:28:10.299 --> 00:28:11.859
Jean Grey School, everybody moves out.
561
00:28:12.720 --> 00:28:15.359
Just have your move cards ready that day because you
562
00:28:15.380 --> 00:28:17.299
can get Craven in a spot.
563
00:28:17.319 --> 00:28:18.700
I don't know if you have any other thoughts.
564
00:28:19.539 --> 00:28:20.980
No, no. That's about it.
565
00:28:21.240 --> 00:28:23.559
All right. Well, then there we go. That's our discussion
566
00:28:23.599 --> 00:28:28.069
on Axis Inversion. Thanks a lot for joining us.
567
00:28:28.170 --> 00:28:31.150
Make sure to tune in tomorrow for the next installment
568
00:28:31.480 --> 00:28:32.859
of Snap Materials.
1
00:00:10.080 --> 00:00:13.509
Now, we are going to get into our discussion on
2
00:00:13.550 --> 00:00:20.589
the upcoming Season Axis Inversion. This dropped yesterday, September 1st, 2026.
3
00:00:20.589 --> 00:00:22.609
I'm going to go ahead.
4
00:00:22.489 --> 00:00:24.149
And start with the cards here. Here we go.
5
00:00:24.170 --> 00:00:29.820
So, our first card is Superior Ironman 5 Cost, 7 Power.
6
00:00:30.620 --> 00:00:34.280
This is our Season Pass card. You double cost reductions
7
00:00:34.340 --> 00:00:34.759
to this.
8
00:00:35.759 --> 00:00:38.700
And then, also, ongoing....
9
00:00:38.799 --> 00:00:43.820
Double power increases to this. So it's interesting, like, double
10
00:00:43.859 --> 00:00:47.950
cost reductions, it's like, no matter what. Majestic Wingbert is
11
00:00:48.509 --> 00:00:51.770
going to make an appearance here with Superior Iron Man 5.
12
00:00:51.770 --> 00:00:54.229
Because that would get it down to a 3.9, because
13
00:00:54.250 --> 00:00:57.770
you give it, I think, plus 2 power, so that's cheap.
14
00:00:57.810 --> 00:01:01.390
And then Mother Ascani would make him a 1.11.
15
00:01:01.390 --> 00:01:04.810
Man and and the freaking muir island and all the
16
00:01:04.870 --> 00:01:08.030
locations too that could feed into this guy that are
17
00:01:08.069 --> 00:01:12.469
going to up his power uh this is this is
18
00:01:12.519 --> 00:01:14.359
a cool this is a cool card i like it
19
00:01:14.390 --> 00:01:15.739
and i think.
20
00:01:16.239 --> 00:01:21.859
I'm gonna get kicked in the jaw by strong chi repeatedly.
21
00:01:20.640 --> 00:01:24.439
Right in the face but yeah cool card i'm all
22
00:01:24.459 --> 00:01:27.280
for a cost reduction so i like it anything else
23
00:01:27.359 --> 00:01:30.700
on superior iron man I do remember.
24
00:01:30.219 --> 00:01:32.269
That from the comics. I'm not sure if I read
25
00:01:32.310 --> 00:01:35.269
the whole thing. I do remember that happening. I do
26
00:01:35.370 --> 00:01:38.180
not remember Magneto doing anything, but I did just Google it,
27
00:01:38.230 --> 00:01:40.849
and he had his own ongoing at the time, so
28
00:01:41.170 --> 00:01:42.709
it paints him some red skull.
29
00:01:43.310 --> 00:01:48.819
What happened? And I don't have any idea about this event. Like, did.
30
00:01:49.700 --> 00:01:54.280
Obviously something happened to reverse a bunch of stuff for people.
31
00:01:54.379 --> 00:01:54.700
Okay.
32
00:01:55.519 --> 00:01:58.079
So this spun out of, I think Rick Remender wrote it,
33
00:01:58.579 --> 00:02:01.829
It came out of Uncanny Avengers, which opened with Red
34
00:02:01.870 --> 00:02:07.010
Skull stealing Professor X's body and his brain and trying
35
00:02:07.030 --> 00:02:12.469
to usurp his telepathic powers. And so at some point,
36
00:02:12.969 --> 00:02:17.580
Red Skull became, as we'll talk about here, the Red Onslaught. Okay.
37
00:02:18.759 --> 00:02:23.500
And somebody got the idea... I don't remember who suggested it,
38
00:02:23.590 --> 00:02:27.849
but Dr. Doom and Scarlet Witch concocted a spell where
39
00:02:27.870 --> 00:02:31.560
they would invert his nature and bring Professor X's. Remember
40
00:02:31.599 --> 00:02:35.419
when people thought Professor X was a decent dude? And
41
00:02:35.460 --> 00:02:38.939
would bring Professor X's nature to the forefront and subvert
42
00:02:39.099 --> 00:02:43.719
Red Skull. Okay. I don't remember what exactly happened there,
43
00:02:44.189 --> 00:02:47.250
but it spread a little wider than they meant it to.
44
00:02:48.069 --> 00:02:53.240
And so Iron Man, Scarlet Witch, a lot of people
45
00:02:53.310 --> 00:02:55.520
became bad and a lot of villains became good.
46
00:02:55.780 --> 00:02:56.180
Okay.
47
00:02:56.819 --> 00:03:00.460
Which led to some of what happened here. I assume
48
00:03:00.500 --> 00:03:03.000
all of this came from it. I just didn't read
49
00:03:03.020 --> 00:03:05.780
all of it because it was a very uneven event.
50
00:03:06.099 --> 00:03:08.180
In the main series, my understanding was it was limited
51
00:03:08.259 --> 00:03:10.099
to the heroes and villains who were at kind of
52
00:03:10.120 --> 00:03:14.819
ground zero of this effect. But in some of the books,
53
00:03:15.379 --> 00:03:19.550
writers spread the effects out It was like affecting large
54
00:03:19.590 --> 00:03:21.280
groups of people or maybe everybody.
55
00:03:21.590 --> 00:03:21.879
Yeah.
56
00:03:22.740 --> 00:03:25.979
Which did lead to some great moments like Sam Wilson
57
00:03:26.000 --> 00:03:29.620
was Captain America and he got inverted. And in the
58
00:03:29.719 --> 00:03:35.919
Mighty Avengers series, the plunderer somehow got inverted. And Al
59
00:03:36.020 --> 00:03:38.819
Ewing basically like forget everything else about the plunderer. He's
60
00:03:38.870 --> 00:03:42.590
just going to work the word plunder into everything. But yeah,
61
00:03:42.629 --> 00:03:47.289
like the plunderer. developed a nice streak somehow like he
62
00:03:47.330 --> 00:03:48.949
was trying to do good and he's like but remember
63
00:03:48.990 --> 00:03:52.460
the plundering guys that was some great wandering some of
64
00:03:52.599 --> 00:03:54.379
it you just got the feeling some of the writers
65
00:03:54.400 --> 00:03:56.419
that are like okay bad guy's good good guy's bad
66
00:03:56.439 --> 00:04:00.310
go and it was very inconsistent across some of the
67
00:04:00.340 --> 00:04:04.770
tie-ins but we will get to my favorite moment the
68
00:04:04.909 --> 00:04:08.449
tie-in was so so but My favorite moment of the
69
00:04:08.509 --> 00:04:11.349
series and just one of my favorite comic moments. We'll
70
00:04:11.370 --> 00:04:12.250
get to that in a little bit.
71
00:04:12.250 --> 00:04:12.659
All right.
72
00:04:12.680 --> 00:04:17.759
Well, then, yeah, our next card is Anti-Polar Magneto. Six cost,
73
00:04:17.800 --> 00:04:20.040
nine power. This is a super.
74
00:04:19.680 --> 00:04:20.819
Premium pass card.
75
00:04:21.240 --> 00:04:24.930
On reveal, add a three or four cost card from
76
00:04:24.959 --> 00:04:27.509
your hand to each other location.
77
00:04:27.970 --> 00:04:29.670
My note was like, this is going to be nice.
78
00:04:29.689 --> 00:04:32.149
He's a nine power, but he's going to be bringing
79
00:04:32.209 --> 00:04:34.370
in a three and four cost at the same time
80
00:04:34.410 --> 00:04:35.449
on each lane, which will be.
81
00:04:36.220 --> 00:04:39.500
That'll be pretty sick. If you've got some high-powered cards,
82
00:04:39.759 --> 00:04:40.470
it's going to be nice.
83
00:04:41.329 --> 00:04:45.430
And there's also three very high-powered four-cost cards that you
84
00:04:45.589 --> 00:04:48.689
can't just play wherever you want to without War Machine
85
00:04:48.889 --> 00:04:50.610
or perhaps Anti-Polar Magneto.
86
00:04:50.990 --> 00:04:53.370
Oh, okay. And help me out. Who is that?
87
00:04:54.149 --> 00:04:56.610
Well, Crossbones, Cold Citian.
88
00:04:57.430 --> 00:04:58.500
Oh, yeah, yeah, yeah. There you go.
89
00:04:58.649 --> 00:05:01.610
Yeah, because you have to have a one-cost or, better yet, Ikari.
90
00:05:02.709 --> 00:05:03.670
Oh, yeah.
91
00:05:03.689 --> 00:05:03.870
Yeah.
92
00:05:04.540 --> 00:05:07.060
Yeah, he's huge. He's a 412?
93
00:05:07.060 --> 00:05:07.300
Yeah.
94
00:05:07.660 --> 00:05:08.160
Oh, man.
95
00:05:08.199 --> 00:05:10.040
Yeah, and you can only play him somewhere where there's
96
00:05:10.100 --> 00:05:12.740
negative power. He's coming along.
97
00:05:13.000 --> 00:05:14.560
There's no doubt in my mind.
98
00:05:15.180 --> 00:05:17.370
Yeah, and all you have to do is draw him
99
00:05:17.379 --> 00:05:18.930
because it's going to be hard to play him.
100
00:05:19.050 --> 00:05:20.110
Yeah, you're right.
101
00:05:20.889 --> 00:05:23.610
Yeah, so yeah, he'd be the guy I'd want in here,
102
00:05:24.149 --> 00:05:27.649
which is good guy Magneto and some dude that hand-dressed
103
00:05:27.750 --> 00:05:31.379
up like Daredevil. It's the team-up we've been waiting for.
104
00:05:31.399 --> 00:05:32.879
Oh, yeah. Plenty of issues with that.
105
00:05:32.939 --> 00:05:38.819
Team-up number 279, here we come. Both of these first
106
00:05:38.870 --> 00:05:42.949
two are interesting takes on the opposite of these characters.
107
00:05:43.230 --> 00:05:46.430
That was the cool idea about Axis is, okay, what
108
00:05:46.449 --> 00:05:48.870
would this character look like if they were... It's not
109
00:05:48.910 --> 00:05:51.449
just like, hey, Captain America's going to rob a bank now.
110
00:05:51.529 --> 00:05:55.209
It's like, what would the opposite of their motivation and...
111
00:05:55.879 --> 00:05:58.259
So that was the cool thing, regardless of the execution,
112
00:05:58.279 --> 00:06:01.779
the potential in those stories was really exploring the characters.
113
00:06:01.819 --> 00:06:03.420
And this is more of the mechanics of the game.
114
00:06:03.439 --> 00:06:06.379
But it's kind of cool because I would have thought, OK,
115
00:06:06.420 --> 00:06:08.319
so this Magneto will move a three and a four
116
00:06:08.360 --> 00:06:09.420
cost away. Yeah.
117
00:06:09.720 --> 00:06:12.259
So I think that's Magneto's ability in Team Clash. Like
118
00:06:12.300 --> 00:06:14.879
when you lay him down, he moves the opponents away.
119
00:06:14.899 --> 00:06:18.259
Yeah, I think you're right, sir. Yeah. So it's cool
120
00:06:18.379 --> 00:06:19.379
what they're doing with this. I agree.
121
00:06:19.399 --> 00:06:20.850
I agree. All right.
122
00:06:21.069 --> 00:06:24.170
These are good cards to start off with. I already
123
00:06:24.189 --> 00:06:27.110
decided I'm not season passing, but not because I don't
124
00:06:27.129 --> 00:06:27.790
like these cards.
125
00:06:27.990 --> 00:06:31.540
I hear you. Well, up next is Red Onslaught, 4 cost,
126
00:06:31.540 --> 00:06:37.079
4 power, Series 5, Ongoing. Has three random Ongoing abilities.
127
00:06:38.199 --> 00:06:38.480
So.
128
00:06:39.240 --> 00:06:40.120
You saw my note.
129
00:06:40.180 --> 00:06:40.420
Yeah.
130
00:06:42.980 --> 00:06:46.220
Evan says, this card has Jesse Starcher written all over it.
131
00:06:46.290 --> 00:06:49.569
You're going to put him in a deck with Ramatat. Yeah, chaos,
132
00:06:49.589 --> 00:06:53.750
chaos abounds. I saw the Reddit post that I mentioned
133
00:06:53.790 --> 00:06:58.889
here where some guy rolled horribly and got Electro's ongoing
134
00:06:58.949 --> 00:07:03.269
ability along with Starbrand's ability, and then there was another
135
00:07:03.389 --> 00:07:06.990
one that was horribly detrimental to this guy. And then
136
00:07:07.009 --> 00:07:10.069
I got to thinking, like, how many... I really would
137
00:07:10.120 --> 00:07:14.879
like to see the balance of what are good ongoings
138
00:07:14.939 --> 00:07:17.430
versus bad ongoings. I feel like there's got to be
139
00:07:17.490 --> 00:07:20.930
more good ongoings out there, and maybe there's some ongoings
140
00:07:20.970 --> 00:07:22.410
that don't really have much of a.
141
00:07:23.810 --> 00:07:27.250
Oh, the other one was not the captain. Help me out.
142
00:07:28.009 --> 00:07:29.629
It's not Captain America. What was the guy's name?
143
00:07:30.230 --> 00:07:30.370
U.S.
144
00:07:30.449 --> 00:07:30.670
Agent.
145
00:07:30.750 --> 00:07:31.250
U.S. agent.
146
00:07:31.790 --> 00:07:34.310
Oh, yeah, so he would minus himself.
147
00:07:34.389 --> 00:07:36.769
Anyway, it's a bad role. But, yeah, I got to
148
00:07:36.800 --> 00:07:38.279
wondering what the balance is.
149
00:07:38.319 --> 00:07:41.730
I imagine there's probably more balance good than bad but
150
00:07:42.110 --> 00:07:45.439
regardless there are some bad ones out there cool card
151
00:07:45.500 --> 00:07:47.379
i i do love the fact of like okay let's
152
00:07:47.459 --> 00:07:50.360
let's do this and it's four costs so you can
153
00:07:50.379 --> 00:07:52.639
get it out there at a decent rate i like
154
00:07:52.699 --> 00:07:54.689
it i don't really have much else to say you
155
00:07:54.699 --> 00:07:56.449
got anything else on red onslaught.
156
00:07:56.589 --> 00:08:00.370
Well the first time i really used ramatut with any
157
00:08:00.430 --> 00:08:04.139
consistency was in that grand arena and And I swear,
158
00:08:04.220 --> 00:08:07.120
like three or four games in a row, he randomly
159
00:08:07.180 --> 00:08:09.779
got MODOK. Started to feel personal after a while.
160
00:08:09.800 --> 00:08:12.759
Nuked your hand. He's like, remember that time you hated me?
161
00:08:13.220 --> 00:08:15.620
Remember that time you hated this card so bad?
162
00:08:15.639 --> 00:08:17.800
I don't know if it was yesterday or today, but
163
00:08:17.899 --> 00:08:20.740
I got up to 5,000 and I'm like, okay, going
164
00:08:20.779 --> 00:08:23.060
back in, going to finally get me one of those
165
00:08:23.110 --> 00:08:28.879
Fractured Frontier cards. I got Red Onslaught. And like, I don't,
166
00:08:29.129 --> 00:08:33.059
I am risk averse. We've established this. You're chaos, I'm order. Yep.
167
00:08:33.259 --> 00:08:36.919
In here. Like, I just, I haven't thought of a
168
00:08:36.960 --> 00:08:39.460
place I would use this guy. Yeah, maybe in an
169
00:08:39.600 --> 00:08:43.860
ongoing deck, but yeah, I guess it would be pretty
170
00:08:43.879 --> 00:08:46.259
cool if you had Doom 2099 out there and he
171
00:08:46.320 --> 00:08:48.940
also got Doom 2099, but if I want that, I'll
172
00:08:48.960 --> 00:08:51.879
just play Mystique. Yeah, something cool could happen, but A,
173
00:08:51.960 --> 00:08:56.470
you've got to get the right ones and and you've
174
00:08:56.490 --> 00:08:58.629
got to get positive ones and be able to benefit
175
00:08:58.710 --> 00:09:02.129
from them. And I just don't know. I have a
176
00:09:02.169 --> 00:09:05.429
feeling he's going to get a power bump before the
177
00:09:05.500 --> 00:09:09.960
season's over because I just don't, unless, like some people
178
00:09:10.019 --> 00:09:14.039
I know, you just love Chaos, I don't see the appeal.
179
00:09:14.059 --> 00:09:16.879
Well, we leave.
180
00:09:16.899 --> 00:09:21.240
Maybe throwing him in an Ereshim deck because you never
181
00:09:21.279 --> 00:09:24.490
know what you're going to get. Nope. And so then
182
00:09:24.529 --> 00:09:27.389
you put in like Aurora cause she boosts all, all
183
00:09:27.429 --> 00:09:29.990
different kinds. I can, I can see him in that,
184
00:09:30.090 --> 00:09:33.389
but just from the, this might be cool, which, and
185
00:09:33.409 --> 00:09:36.029
there's nothing wrong with playing snap. I wonder what would
186
00:09:36.070 --> 00:09:40.370
happen with this, but I like from a tactical standpoint,
187
00:09:40.750 --> 00:09:41.389
I just don't see it.
188
00:09:41.450 --> 00:09:41.750
Okay.
189
00:09:42.009 --> 00:09:47.509
Well, next up is claw five costs, 10 power on reveal.
190
00:09:48.269 --> 00:09:51.789
Each player randomly gives a card in their hand minus
191
00:09:51.909 --> 00:09:58.299
one cost. for each different cost among their cards in play.
192
00:09:59.110 --> 00:10:02.220
So again, a reduction in cost this is happening for
193
00:10:02.379 --> 00:10:06.620
everybody though and yeah for each different cost among their
194
00:10:06.639 --> 00:10:08.980
cards in play which is yeah it could be pretty
195
00:10:09.000 --> 00:10:12.419
cool if it's turn five you could have potentially up
196
00:10:12.460 --> 00:10:15.720
to if i guess if we're counting claw minus five
197
00:10:15.759 --> 00:10:19.929
costs for a specific card but it gives a card
198
00:10:19.950 --> 00:10:21.789
in their hand so if you got a one cost
199
00:10:21.830 --> 00:10:24.909
card and you get about each player randomly gives a
200
00:10:24.990 --> 00:10:28.149
card in their hand minus one cost for each different
201
00:10:28.210 --> 00:10:29.529
cost so it's not like.
202
00:10:29.730 --> 00:10:32.090
So it sounds like it picks one card and then
203
00:10:32.149 --> 00:10:32.809
reduces it.
204
00:10:33.090 --> 00:10:37.120
By that amount uh-huh so anyway that's fun it seems
205
00:10:37.149 --> 00:10:38.620
fun i don't know what what.
206
00:10:38.460 --> 00:10:41.039
Else to say it's one card i was thinking it
207
00:10:41.080 --> 00:10:45.590
might bounce bouncing along better than than red onslaught Especially
208
00:10:45.629 --> 00:10:47.730
if you bring Mobius along. Oh, yeah.
209
00:10:48.149 --> 00:10:48.549
Oh, yeah.
210
00:10:48.909 --> 00:10:55.870
Yeah, get Mobius, Klaue, and Hydro Man. Klaue. But, yeah, again,
211
00:10:56.149 --> 00:10:58.409
maybe you just hope you're playing against a surfer deck.
212
00:10:59.049 --> 00:10:59.409
Okay.
213
00:11:00.169 --> 00:11:02.669
Is there anything about Klaue that you can remember?
214
00:11:03.610 --> 00:11:05.730
No, he reminded me of a totally different... I don't
215
00:11:05.769 --> 00:11:07.820
think I read any of that part of the tie-in.
216
00:11:07.860 --> 00:11:08.220
Klaue.
217
00:11:08.980 --> 00:11:14.259
He reminded me of the Hulk that emerged in Fear Itself.
218
00:11:15.080 --> 00:11:16.860
Oh, okay. All right.
219
00:11:17.200 --> 00:11:19.000
Why haven't we gotten a Fear Itself season?
220
00:11:19.399 --> 00:11:19.840
Oh, man.
221
00:11:20.340 --> 00:11:20.840
That's coming.
222
00:11:21.220 --> 00:11:21.919
Yeah, be ready.
223
00:11:22.500 --> 00:11:25.759
Right. Because all you need, then you just take a
224
00:11:25.779 --> 00:11:29.860
bunch of existing characters and give them hammers.
225
00:11:29.899 --> 00:11:32.960
Don't we have a couple Fear Itself variants? I feel
226
00:11:32.980 --> 00:11:38.139
like there's a Rhino Fear Itself. Maybe not. Or maybe
227
00:11:38.179 --> 00:11:40.139
it's a Juggernaut. I know what you're talking about.
228
00:11:40.159 --> 00:11:40.700
Yeah, Juggernaut.
229
00:11:40.919 --> 00:11:43.259
Atuma had one of the bad hammers.
230
00:11:44.250 --> 00:11:44.730
Yeah.
231
00:11:44.769 --> 00:11:47.259
Absorbing man. I don't know. That seems like a natural
232
00:11:47.399 --> 00:11:50.379
and honestly one they would have picked before access. But again,
233
00:11:50.399 --> 00:11:53.330
like I'm not trying to bash access and we're getting
234
00:11:53.370 --> 00:11:56.009
to the moment and access that I love, but it
235
00:11:56.049 --> 00:11:58.350
does give you opportunities for creativity that, like I said,
236
00:11:58.389 --> 00:12:01.320
that basic concept. So, Can't really rag on them too
237
00:12:01.340 --> 00:12:03.960
much for that, but I'll probably go Axis again before
238
00:12:03.980 --> 00:12:05.340
we're done recording.
239
00:12:06.200 --> 00:12:08.580
Rogue, Scion of Division.
240
00:12:08.720 --> 00:12:10.019
Five cost, five power.
241
00:12:10.139 --> 00:12:13.259
On reveal, steal the text of the highest card in
242
00:12:13.299 --> 00:12:16.990
your opponent's hand. So you're stealing text in the hand.
243
00:12:17.179 --> 00:12:18.850
Was it Copycat that did that?
244
00:12:20.210 --> 00:12:20.470
Yes.
245
00:12:21.029 --> 00:12:25.330
And she, because they, I think they changed her ability
246
00:12:25.370 --> 00:12:27.610
at one point to where it was the last card
247
00:12:27.649 --> 00:12:28.230
in the deck.
248
00:12:29.019 --> 00:12:31.320
Yeah, well, she just copies it. She doesn't steal it.
249
00:12:32.000 --> 00:12:33.610
Oh, she didn't steal it? I thought she stole it.
250
00:12:34.000 --> 00:12:35.379
No, she stole it originally.
251
00:12:35.519 --> 00:12:36.399
Okay, all right, yeah.
252
00:12:36.419 --> 00:12:37.639
But now she just copies it.
253
00:12:37.730 --> 00:12:40.049
Yeah, which makes sense for the character, I guess. But
254
00:12:40.149 --> 00:12:43.149
stealing it was, I can remember, because people were hoping
255
00:12:43.190 --> 00:12:46.149
to steal something and just leave a card there. Sure,
256
00:12:46.190 --> 00:12:48.889
she was pairing up with Spider-Ham all the time or something.
257
00:12:49.269 --> 00:12:51.370
Well, and then she, I think at one point the
258
00:12:51.409 --> 00:12:55.440
strategy was like, play copycat, and then shuffle it so
259
00:12:55.480 --> 00:12:56.870
they're more likely to draw it.
260
00:12:57.159 --> 00:12:58.340
Oh.
261
00:12:58.559 --> 00:13:01.039
And then, like, you put Korg or somebody in to
262
00:13:01.100 --> 00:13:01.620
shuffle their.
263
00:13:01.639 --> 00:13:03.110
Oh, man, those were the days.
264
00:13:03.850 --> 00:13:06.090
Well, now, yeah, so we're stealing the text of the
265
00:13:06.129 --> 00:13:09.049
highest cost card, which, again, that is pretty specific.
266
00:13:09.610 --> 00:13:13.149
Well, wasn't that how Spider-Ham started? Yeah. He would pick
267
00:13:13.210 --> 00:13:15.889
the highest cost card in your hand, so... Yep.
268
00:13:16.129 --> 00:13:18.509
Boy, people couldn't stand that.
269
00:13:18.909 --> 00:13:19.230
Yeah.
270
00:13:19.330 --> 00:13:21.080
But this was back in the day before.
271
00:13:21.730 --> 00:13:24.909
The highest card is still the highest card, highest costing card.
272
00:13:25.929 --> 00:13:27.629
And it's usually going to be like the one you're
273
00:13:27.710 --> 00:13:31.029
kind of waiting to drop. But, boy, back then you
274
00:13:31.049 --> 00:13:34.710
didn't have too many choices. People had Odin or something
275
00:13:34.730 --> 00:13:37.230
like that sitting there and Spider-Ham would come around. So,
276
00:13:37.230 --> 00:13:42.850
I don't know. This is going to be interesting. Somebody
277
00:13:42.870 --> 00:13:45.110
that's waiting on just to drop the big card is
278
00:13:45.149 --> 00:13:49.789
going to feel really crappy come turn six when Rogue
279
00:13:49.860 --> 00:13:50.350
steals it.
280
00:13:51.250 --> 00:13:54.110
But it could also backfire on you. What if they're
281
00:13:54.210 --> 00:13:57.379
trying and they haven't drawn their war machine or whatever,
282
00:13:57.460 --> 00:14:00.379
and suddenly you make Giganto or Infinocle?
283
00:14:00.440 --> 00:14:03.899
Oh, yeah, that would suck. Destroyer. Of course, not too
284
00:14:03.919 --> 00:14:07.450
many people are holding on to Destroyer to the end. Well,
285
00:14:07.470 --> 00:14:10.350
sometimes they are. Sometimes they are, because usually they're armoring
286
00:14:10.389 --> 00:14:10.649
it up.
287
00:14:10.690 --> 00:14:13.330
Yeah, that'd be really bad if you got Destroyer. So, yeah,
288
00:14:13.769 --> 00:14:17.370
this is a little riskier than just taking it out. Right, right.
289
00:14:17.830 --> 00:14:19.500
Yeah. All right, next up. Interesting.
290
00:14:20.419 --> 00:14:25.860
Friendly Neighborhood Carnage. Three costs, four power. On reveal, move
291
00:14:25.879 --> 00:14:28.529
your other cards here to the right. Plus two power
292
00:14:28.789 --> 00:14:29.629
for each moved.
293
00:14:30.330 --> 00:14:30.970
That's my guy.
294
00:14:31.370 --> 00:14:33.570
Yeah, so I'll just go ahead and say, and I
295
00:14:33.610 --> 00:14:35.889
want to hear your thoughts here, but I can't believe
296
00:14:35.950 --> 00:14:37.970
I'm the only one that's writing down Venus for this.
297
00:14:39.129 --> 00:14:43.289
And Venus is the one that does, like, extra power for... Yeah. Yeah, okay.
298
00:14:43.370 --> 00:14:45.960
Oh, yeah, yeah, and extra plus one. Hey, Venus is
299
00:14:46.000 --> 00:14:49.809
still in many decks. for me she's she's got like
300
00:14:49.850 --> 00:14:51.889
the loot cage slot of can i put venus in
301
00:14:51.929 --> 00:14:55.110
this deck it used to be is there a reason
302
00:14:55.169 --> 00:14:57.389
not to put loot cage in this deck right right
303
00:14:57.690 --> 00:15:00.629
but yeah no i'm not thinking of strategy here i'm thinking.
304
00:15:00.350 --> 00:15:02.669
Of story okay all right so i've got to hear.
305
00:15:02.580 --> 00:15:05.580
This axis is very uneven i've got a whole post
306
00:15:05.620 --> 00:15:09.139
about this when venom to let there be carnage came
307
00:15:09.279 --> 00:15:12.759
out i i don't like carnage as a villain fine
308
00:15:12.820 --> 00:15:17.440
yes this unstoppable killing machine yes he's evil But there
309
00:15:17.480 --> 00:15:19.460
was a time when he was almost like Joker, but
310
00:15:19.500 --> 00:15:21.659
it's like, look how cool Carnage is. No, he's a
311
00:15:21.679 --> 00:15:24.490
mass murderer. Stop it. But he's a character who's not
312
00:15:24.509 --> 00:15:25.450
supposed to be likable.
313
00:15:25.610 --> 00:15:25.870
Right.
314
00:15:26.149 --> 00:15:29.750
So he's like in that Sebastian Shaw, Parker Robbins vein.
315
00:15:29.769 --> 00:15:34.679
Although I'm rewatching Ironheart with my oldest and... Dude playing
316
00:15:34.720 --> 00:15:38.200
Parker Robbins, the Hood, does a pretty good job. He's
317
00:15:38.279 --> 00:15:40.539
a scumbag, but I don't dislike him near as much
318
00:15:41.120 --> 00:15:44.490
as Hood in the comic for Marvel Snap. He's evil,
319
00:15:44.529 --> 00:15:48.190
but you understand why people follow him. But, okay, so
320
00:15:48.610 --> 00:15:51.929
Friendly Neighborhood Carnage. I don't even remember how Carnage got
321
00:15:51.970 --> 00:15:53.809
involved in this, but he was there at Ground Zero
322
00:15:53.830 --> 00:15:56.710
when the spell went haywire, so Carnage decided to be
323
00:15:56.750 --> 00:15:59.509
a good guy. Now, there is a limited series where
324
00:15:59.570 --> 00:16:03.429
he decides that he... If he's going to be a hero,
325
00:16:03.490 --> 00:16:06.850
he needs an attractive journalist to help him out. He
326
00:16:06.870 --> 00:16:10.700
needs a Lois Lane. This lady was almost as morally
327
00:16:10.740 --> 00:16:13.659
flawed as Cletus Kasady himself. She wasn't a murderer, but
328
00:16:13.720 --> 00:16:16.279
that was about it. There's a moment in the main
329
00:16:16.519 --> 00:16:19.940
Axis series where most of the X-Men have been inverted.
330
00:16:20.419 --> 00:16:24.210
So they're like, hey, mutant supremacy is great. And there
331
00:16:24.250 --> 00:16:26.970
was this little kid clone of Apocalypse who, when he
332
00:16:26.990 --> 00:16:29.129
got inverted, he just went full Apocalypse.
333
00:16:29.389 --> 00:16:31.049
Oh, jeez. And so.
334
00:16:31.710 --> 00:16:35.429
Apocalypse and the X-Men have set up this bomb in
335
00:16:35.450 --> 00:16:40.610
the middle of New York City that will only kill non-mutants. Oh, gosh.
336
00:16:41.889 --> 00:16:46.940
And Peter Parker, who was not inverted, Spider-Man is trying
337
00:16:46.980 --> 00:16:51.399
to defuse this bomb, and he can't. And in comes Carnage.
338
00:16:51.500 --> 00:16:51.980
Oh, no.
339
00:16:53.220 --> 00:16:56.620
And Carnage is like, okay, look, we both know what
340
00:16:56.639 --> 00:16:58.620
I've got to do. I can contain the blast. I
341
00:16:58.659 --> 00:17:00.970
have no idea if his symbiote can contain the blast.
342
00:17:01.769 --> 00:17:05.289
I question it. However, we got this scene, so I'll
343
00:17:05.329 --> 00:17:07.539
allow it. So he's like, I'm going to do it.
344
00:17:07.589 --> 00:17:09.789
And Spider-Man goes, he says, Cletus, this will kill you.
345
00:17:09.910 --> 00:17:12.329
And Carnage says, world's better off without me. You can't
346
00:17:12.390 --> 00:17:16.930
argue that. And then he goes, you do me one favor, Spidey, okay?
347
00:17:17.759 --> 00:17:22.599
And Spider-Man goes, anything. And Carnage says, You build a
348
00:17:22.670 --> 00:17:25.579
giant memorial in my honor made out of gold and
349
00:17:25.619 --> 00:17:29.039
jewels and rhinestone draped in the Confederate flag right in
350
00:17:29.059 --> 00:17:32.099
the middle of bleeding-heart liberal New York City, and I
351
00:17:32.140 --> 00:17:36.980
want it playing Skinner's Freebird around the clock. What?
352
00:17:43.859 --> 00:17:45.019
Ah, Cletus Kasady.
353
00:17:46.039 --> 00:17:50.660
And so this was like mystical... heroing or whatever but
354
00:17:50.759 --> 00:17:52.960
one thing that always bugs me in stories where the
355
00:17:53.000 --> 00:17:58.650
villain tries to go straight is is like i understand
356
00:17:58.670 --> 00:18:01.309
them wanting to change but it's not that easy to
357
00:18:01.369 --> 00:18:04.630
change your nature right and so like yeah cletus is
358
00:18:04.750 --> 00:18:08.410
inverted but what this suggests to me not to get
359
00:18:08.450 --> 00:18:14.039
too complex is that maybe being a stereotypical quote-unquote country
360
00:18:14.079 --> 00:18:20.470
conservative is doesn't automatically make you evil maybe it's possible
361
00:18:20.529 --> 00:18:23.309
for yeah there was some jerkish things but being a
362
00:18:23.349 --> 00:18:26.309
jerk doesn't make you evil right right right and it
363
00:18:26.369 --> 00:18:29.710
was just like okay yeah he's a hero but he's
364
00:18:29.769 --> 00:18:33.759
still this guy yeah and i remember spider-man later somebody's
365
00:18:33.799 --> 00:18:35.759
like are you okay and he goes i just saw
366
00:18:35.799 --> 00:18:38.380
the worst person i've ever known do the most heroic
367
00:18:38.420 --> 00:18:40.980
thing i've ever seen i don't know what to think.
368
00:18:40.759 --> 00:18:43.920
Here That's interesting.
369
00:18:43.940 --> 00:18:47.099
Like that access. But man, there was that moment with Carnage.
370
00:18:48.180 --> 00:18:50.619
How long did the event go on? Like, was it?
371
00:18:51.299 --> 00:18:52.220
It was like nine issues.
372
00:18:52.259 --> 00:18:54.279
Was it really? Yeah.
373
00:18:54.559 --> 00:18:56.140
There was a time when I would have gone nine months,
374
00:18:56.180 --> 00:18:59.089
but I don't know how often it got released or
375
00:18:59.150 --> 00:19:01.970
anything like that. But yeah, I just, I absolutely love
376
00:19:01.990 --> 00:19:05.329
that moment. Take a character that is just horrible and
377
00:19:05.369 --> 00:19:08.819
have him do something heroic, but be like, yeah, hey,
378
00:19:08.990 --> 00:19:12.400
he's still a dude. Even heroes are imperfect. And I
379
00:19:12.460 --> 00:19:17.089
believe that the series ends with, like, Spider-Man trying somehow
380
00:19:17.130 --> 00:19:20.509
to make this statue. Oh, seriously? Thankfully, that was never
381
00:19:20.569 --> 00:19:24.500
followed up. But, yeah, Peter promised him, so he's like, okay,
382
00:19:25.019 --> 00:19:26.619
I'll do something. I'm sure he wasn't going to put
383
00:19:26.640 --> 00:19:28.420
it in Central Park or anything. I'm sure at some
384
00:19:28.460 --> 00:19:30.279
point he was guilty, and he's like, okay, I've got
385
00:19:30.299 --> 00:19:32.779
to do something for Cletus here.
386
00:19:33.359 --> 00:19:36.440
That's funny. All right. Well, good. So are you shooting
387
00:19:36.460 --> 00:19:38.779
for this guy just because of story? Come on now.
388
00:19:39.539 --> 00:19:39.819
Yeah.
389
00:19:39.980 --> 00:19:40.259
Are you?
390
00:19:40.299 --> 00:19:42.539
Yeah. Well, not just because of story. He does look
391
00:19:42.539 --> 00:19:45.779
usable as well. Yeah. So move and boost decks and
392
00:19:45.779 --> 00:19:50.000
things like that Yeah, he's a little bit cheaper. Fanfe,
393
00:19:50.099 --> 00:19:50.700
Iron Fist.
394
00:19:51.059 --> 00:19:51.859
Right, right.
395
00:19:52.220 --> 00:19:56.700
As often, just yet another parallel between Carnage and the
396
00:19:56.900 --> 00:19:58.890
bald cavewoman Iron Fist with the ponytail.
397
00:20:01.210 --> 00:20:04.309
All right, next up is Scarlet Witch, Queen of Chaos.
398
00:20:04.390 --> 00:20:07.910
My goodness, that just speaks my name right there. Three cost,
399
00:20:07.950 --> 00:20:12.200
four power. Start of turn, add an extremely random skill
400
00:20:12.220 --> 00:20:16.039
to your hand. It costs zero this turn.
401
00:20:16.839 --> 00:20:17.789
So I think we both had this.
402
00:20:17.809 --> 00:20:19.529
What does it mean by extremely random?
403
00:20:19.569 --> 00:20:22.890
Yeah, so I have a good idea of the amount
404
00:20:22.910 --> 00:20:26.349
of skill cards that are out there. There's, but there's
405
00:20:26.390 --> 00:20:28.990
not a whole lot. And the thing is, is like,
406
00:20:29.690 --> 00:20:33.069
when I think of Agamotto, that's... There's a lot of
407
00:20:33.250 --> 00:20:36.609
skill cards there that you get them shuffled into your deck,
408
00:20:36.670 --> 00:20:39.890
don't you? There's not a random situation, or there's not
409
00:20:39.970 --> 00:20:41.259
one that you rarely get.
410
00:20:41.930 --> 00:20:43.039
So I don't know.
411
00:20:43.059 --> 00:20:45.970
I would almost have to guess, and I did watch
412
00:20:46.039 --> 00:20:48.779
the dev video, and they didn't really talk about this,
413
00:20:48.819 --> 00:20:50.940
I don't think, or else I missed it. Entirely possible.
414
00:20:51.579 --> 00:20:54.220
I would assume that means if you've got Agamotto in
415
00:20:54.240 --> 00:20:57.200
your deck, you're not getting an Agamotto skill. Or if
416
00:20:57.240 --> 00:21:00.500
you've got Merlin, you're not getting a Merlin skill. Oh, okay.
417
00:21:01.099 --> 00:21:05.259
Okay, so something where your deck doesn't have it. Okay.
418
00:21:05.279 --> 00:21:08.940
That would be my guess. We've established that I'm an
419
00:21:09.059 --> 00:21:11.240
expert at knowing what the developers are thinking.
420
00:21:11.869 --> 00:21:14.509
It's an odd choice of wording, though, because I don't
421
00:21:14.789 --> 00:21:17.109
consider any of the skill cards extremely.
422
00:21:18.150 --> 00:21:18.630
Well, it.
423
00:21:18.589 --> 00:21:21.470
Says extremely random. For some reason, I'm thinking of extremely rare.
424
00:21:21.829 --> 00:21:22.950
That is two different things.
425
00:21:23.529 --> 00:21:26.869
So... I have no idea.
426
00:21:26.890 --> 00:21:32.789
I have no clue. Talmandala... That's one I can think of.
427
00:21:33.630 --> 00:21:37.569
But Tal Mandala is a skill card that is really
428
00:21:37.609 --> 00:21:39.759
specific to the type of deck that you're using it in.
429
00:21:39.779 --> 00:21:42.880
I don't know. It'll be interesting to see what this is.
430
00:21:43.880 --> 00:21:45.319
It doesn't sound too appealing.
431
00:21:47.160 --> 00:21:51.869
Okay. Here's a comment on Facebook. The extremely mean can
432
00:21:51.890 --> 00:21:55.289
pull any skill card, even those only generated by other
433
00:21:55.349 --> 00:21:59.329
cards like Agamotto or the Mandala thingy. I think I
434
00:21:59.369 --> 00:22:02.519
saw something where it pulled an unfinished, unreleased skill card
435
00:22:02.579 --> 00:22:05.440
with no art. Okay, that sounds like an urban legend.
436
00:22:05.480 --> 00:22:10.720
No, come on. Go tell that on the playground. Well, yeah,
437
00:22:10.740 --> 00:22:11.099
we'll see.
438
00:22:11.119 --> 00:22:15.259
Raph said they'll disable the unreleased cards soon, though. I
439
00:22:15.279 --> 00:22:15.599
don't know.
440
00:22:16.799 --> 00:22:19.599
Okay. So someone must be alpha testing it or something?
441
00:22:20.460 --> 00:22:23.039
She generates any skill. I'm definitely going to use her
442
00:22:23.079 --> 00:22:25.970
in a Werewolf Nicholas scratch deck because she almost seems
443
00:22:26.009 --> 00:22:29.089
like a better Merlin. Although some skills may be useless
444
00:22:29.130 --> 00:22:31.430
or detrimental because of the sheer RNG, like if you
445
00:22:31.450 --> 00:22:34.849
get Adamantium Infusion with no destroyed cards. But there's a
446
00:22:34.849 --> 00:22:35.450
lot of good ones.
447
00:22:35.809 --> 00:22:37.869
I guess I have to remember this is start of turn,
448
00:22:37.910 --> 00:22:40.619
so maybe that makes it a lot more useful. And
449
00:22:40.660 --> 00:22:43.579
you can use it right then. This is what our
450
00:22:43.640 --> 00:22:47.319
third variant of Scarlet Witch now in the game. I
451
00:22:47.759 --> 00:22:50.940
know we've got Zombie, we've got regular... Say third variant.
452
00:22:51.640 --> 00:22:55.380
From talking Doctor Strange and Marvel fanfare, I've learned there
453
00:22:55.400 --> 00:22:58.910
are a lot of magical characters.
454
00:22:59.869 --> 00:23:00.430
I figure so.
455
00:23:00.450 --> 00:23:03.029
Like Doctor Strange's neighbor, Jim Mandarin.
456
00:23:04.210 --> 00:23:05.190
Jim Mandarin.
457
00:23:05.210 --> 00:23:06.569
Wow.
458
00:23:06.589 --> 00:23:10.329
All right. Not the Mandarin. This is Jim Mandarin.
459
00:23:10.369 --> 00:23:18.059
No, no, no. Jim Mandarin. Jim. James when he's feeling formal. Wow. Yeah,
460
00:23:18.500 --> 00:23:20.200
Billy was telling me about him, and I'm like, this
461
00:23:20.240 --> 00:23:23.279
guy's probably only in five comics. I'd like to read this.
462
00:23:23.299 --> 00:23:25.500
Jim Mandarin.
463
00:23:25.599 --> 00:23:29.720
The one we read, he's obsessed with Doctor Strange and
464
00:23:29.759 --> 00:23:32.819
mystical power, and so he wants to get his own,
465
00:23:32.859 --> 00:23:35.119
and Doctor Strange has no interest in teaching him. So
466
00:23:35.160 --> 00:23:37.930
at some point, he finds this magical book, and he's
467
00:23:37.990 --> 00:23:40.769
conjuring a spell, and his girlfriend comes in, and he's like, oh,
468
00:23:40.809 --> 00:23:43.470
I guess it didn't work. So he starts making shadow puppets.
469
00:23:44.039 --> 00:23:46.759
And the shadow puppets come to life and attack him
470
00:23:47.019 --> 00:23:48.539
and almost devour the world.
471
00:23:49.920 --> 00:23:52.519
Well, that escalated.
472
00:23:52.539 --> 00:23:54.000
Yeah. Damn.
473
00:23:55.609 --> 00:23:56.130
That's funny.
474
00:23:57.109 --> 00:24:01.549
Jim Mandarin. Jim Mandarin. Now I kind of want that
475
00:24:01.630 --> 00:24:03.190
snap card. Yeah, yeah.
476
00:24:04.190 --> 00:24:05.170
All right, next up is.
477
00:24:05.190 --> 00:24:07.930
The skill card at another location doesn't work the way
478
00:24:07.970 --> 00:24:08.490
you wanted it to.
479
00:24:10.319 --> 00:24:10.579
Yeah.
480
00:24:11.410 --> 00:24:16.039
And Tropic Havoc. Three cost, three power. Each turn, steal
481
00:24:16.130 --> 00:24:19.480
one bonus energy from your opponent if they have any. So,
482
00:24:19.500 --> 00:24:22.019
I wrote down here this is a pretty specific one.
483
00:24:22.140 --> 00:24:24.920
You better hope you're facing a deck that has a
484
00:24:24.940 --> 00:24:29.680
bunch of extra energy. Not as rare as it once was,
485
00:24:29.740 --> 00:24:33.180
that's for sure. But, again, this is very specific for
486
00:24:33.220 --> 00:24:34.400
my taste.
487
00:24:34.519 --> 00:24:34.980
Any thoughts?
488
00:24:35.740 --> 00:24:39.059
Yeah, well, I like kind of the opposite of Havoc,
489
00:24:39.160 --> 00:24:41.250
and Havoc's a Guy that I always want to put
490
00:24:41.289 --> 00:24:44.069
in decks, and I'm like, eh, not worth it. Yeah.
491
00:24:44.150 --> 00:24:45.650
I have put him in a lot of decks, so.
492
00:24:45.730 --> 00:24:48.130
All right, and last card for the season limited time.
493
00:24:47.990 --> 00:24:53.099
Event, the Inversion. Three costs, zero power. On reveal, invert
494
00:24:53.140 --> 00:24:57.460
the power of the lowest power cards here. Positive becomes negative,
495
00:24:57.660 --> 00:25:02.319
and vice versa. So, I ran out here, and I
496
00:25:02.339 --> 00:25:03.680
was like, man, I wonder if there's a way of,
497
00:25:04.730 --> 00:25:08.519
I thought of Selene and Iron Man, maybe. Something to
498
00:25:08.599 --> 00:25:16.319
get Iron Man down low. Let's say Selene, Iron Man, Shuri.
499
00:25:17.140 --> 00:25:18.700
Play Iron Man and then Inversion.
500
00:25:18.720 --> 00:25:22.240
There you go. That's about the only thing I can
501
00:25:22.279 --> 00:25:22.599
think of.
502
00:25:23.099 --> 00:25:25.059
It's always the lowest power card, so if you get
503
00:25:25.099 --> 00:25:26.559
him down to negative, he's going to be the only
504
00:25:26.619 --> 00:25:28.119
one that gets flipped over.
505
00:25:28.140 --> 00:25:33.789
Neat card. Sure, I like it. It's also, just by itself,
506
00:25:34.660 --> 00:25:36.029
you've got an opportunity to.
507
00:25:37.220 --> 00:25:42.569
so long as your opponent has a low-powered card, you
508
00:25:42.589 --> 00:25:47.109
can maybe flip that to negative, obviously, because it's going
509
00:25:47.150 --> 00:25:49.730
to look at, I think, your opponents and your side.
510
00:25:50.490 --> 00:25:54.190
So when you play this out and they have a
511
00:25:54.210 --> 00:25:56.390
two-power card over there and the lowest power you got
512
00:25:56.410 --> 00:25:56.589
is a.
513
00:25:56.549 --> 00:25:58.150
Three, then it's going to change that two to a
514
00:25:58.190 --> 00:26:01.450
negative two, which may win you the game. But anyway,
515
00:26:01.630 --> 00:26:01.990
your thoughts.
516
00:26:02.839 --> 00:26:06.700
Maybe too specific to plan for, but I can't imagine
517
00:26:06.819 --> 00:26:11.160
trotting this out after somebody just lambastes you with Hazmat
518
00:26:11.400 --> 00:26:13.059
and Scorpion Brand New Day.
519
00:26:14.079 --> 00:26:15.279
I would love that.
520
00:26:16.369 --> 00:26:22.309
Where I would use it would be in an Annihilus deck.
521
00:26:23.509 --> 00:26:26.470
If you don't get Annihilus or Viper in the right
522
00:26:26.529 --> 00:26:30.329
spot to get rid of the Hood and the Void.
523
00:26:30.450 --> 00:26:31.910
The Void is huge.
524
00:26:33.119 --> 00:26:35.829
Because at that point you have a minus 10 it's
525
00:26:35.869 --> 00:26:40.630
minus 10 isn't it minus 10 switching over to a
526
00:26:40.609 --> 00:26:42.009
9 power card.
527
00:26:42.309 --> 00:26:44.569
Or another spot where it would be good but it
528
00:26:44.609 --> 00:26:46.630
would be hard to predict but it would be fun
529
00:26:46.670 --> 00:26:49.940
to pull off is if somebody dropped Hobgoblin on you
530
00:26:50.019 --> 00:26:51.960
on turn.
531
00:26:51.039 --> 00:26:55.200
5 that would be fun that's a great answer to Galactus.
532
00:26:54.980 --> 00:26:58.099
He actually did get inverted in Axis did he really?
533
00:26:58.660 --> 00:27:01.319
Yeah oh interesting So, yeah.
534
00:27:01.819 --> 00:27:03.859
I could see where that would be fun. Not always
535
00:27:03.940 --> 00:27:07.119
necessarily useful in every situation. Maybe a little hard to
536
00:27:07.160 --> 00:27:09.660
plan for. But, yeah, I could see some fun uses
537
00:27:09.700 --> 00:27:10.039
for that.
538
00:27:10.380 --> 00:27:12.920
I like it. All right. Well, then, there we go.
539
00:27:12.940 --> 00:27:16.180
Let's get into locations here. So our locations for this season,
540
00:27:16.220 --> 00:27:18.099
we have Stark Island.
541
00:27:18.119 --> 00:27:19.160
Mm-hmm.
542
00:27:19.529 --> 00:27:19.849
Okay.
543
00:27:20.140 --> 00:27:22.630
That must have been something Superior Iron Man did.
544
00:27:22.769 --> 00:27:25.730
Okay. Stark Island. End of turn.
545
00:27:25.809 --> 00:27:30.240
Give a character in each hand minus one cost. So
546
00:27:31.140 --> 00:27:35.619
that one, that's the end of turn. So you mentioned that.
547
00:27:36.099 --> 00:27:39.140
I put it down there, too. Yeah, minus one cost,
548
00:27:39.160 --> 00:27:42.950
so your hand's going down. Yeah, Mobius definitely, and I'm
549
00:27:43.009 --> 00:27:45.789
legioning it, so it's going to be nice.
550
00:27:46.009 --> 00:27:50.990
And the folks who sprang for Superior Ironman are going
551
00:27:51.009 --> 00:27:52.750
to be really appreciative of the day that's featured.
552
00:27:52.769 --> 00:27:53.150
Oh, absolutely.
553
00:27:53.990 --> 00:27:56.329
Absolutely. Absolutely.
554
00:27:57.789 --> 00:28:01.130
And then our next location is Jean Grey School on
555
00:28:01.190 --> 00:28:02.089
Turn 5.
556
00:28:02.089 --> 00:28:03.390
Cards here are movable.
557
00:28:04.250 --> 00:28:06.319
And I just wrote down here opposite of New York
558
00:28:07.099 --> 00:28:08.779
because New York is where you can move all the
559
00:28:08.819 --> 00:28:10.309
cards there on Turn 5.
560
00:28:10.299 --> 00:28:11.859
Jean Grey School, everybody moves out.
561
00:28:12.720 --> 00:28:15.359
Just have your move cards ready that day because you
562
00:28:15.380 --> 00:28:17.299
can get Craven in a spot.
563
00:28:17.319 --> 00:28:18.700
I don't know if you have any other thoughts.
564
00:28:19.539 --> 00:28:20.980
No, no. That's about it.
565
00:28:21.240 --> 00:28:23.559
All right. Well, then there we go. That's our discussion
566
00:28:23.599 --> 00:28:28.069
on Axis Inversion. Thanks a lot for joining us.
567
00:28:28.170 --> 00:28:31.150
Make sure to tune in tomorrow for the next installment
568
00:28:31.480 --> 00:28:32.859
of Snap Materials.