معلومات عن هذه الحلقة
Gardiner is joined by James (Games Revealed) and Hi-Tech Lo-Life to catch up on their week, including ongoing work, uploading videos to Bilibili, and game development projects, before diving into gaming and tech news. They recap Gamescom announcements such as a free PC Witcher 3 remaster update for owners, a new Mega Man trailer, Control: Resonant, Metal Gear Solid Master Collection 2 line updates, and various indie showcases. The group debates NVIDIA’s leaked, controversial DLSS 5 visuals and ethics, then discusses Xbox’s disc-to-digital “digital entitlement” program and Valve quietly turning 30. They cover Apple App Store US commission revenue dropping amid regulation and Epic’s legal wins, PS3 trophies now working in RPCS3 via RPCN, Steam Deck being used to control a Mars rover test setup, a quantum-computing-backed commercial game, and potential tariffs on game hardware, while promoting their Patreon bonus episode.
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Theme song composed by Gardiner Bryant
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النص 🔗
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everybody.
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Welcome to another episode
of Off The Console.
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It's your favorite, uh, show
that's all about news and
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gaming and everything nerdy.
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My name is Garner, and I'm joined
here today by my friends James from
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Games Revealed and High Tech Low Life.
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How are you guys doing today?
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I'm quite all right.
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How about you?
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good
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I'm doing great.
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Doing great.
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Doing great.
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Um, we have a bunch of awesome stuff
that we're gonna be talking about today.
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We have some news from Gamescom.
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Where are my notes?
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We have, uh, we have, uh, NVIDIA's
controversial DLSS 5, uh, stuff.
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We have Xbox also joining the,
uh, you'll own nothing and be
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happy camp, and a whole lot more.
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So, uh, yeah, I think, uh, don't know.
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We like to start the show off with,
uh, what we've been doing this week.
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So, uh, Hi Tech, let's start with you.
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What have you been up to this week?
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Work, Steam Machine stuff, not a
whole lot of video editing, but… Oh
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yeah, I have, I have put some videos
on Bilibili, 'cause I'm a filthy,
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I'm a filthy China stan it seems.
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So w- I think, we, I don't, I don't
think we ta- I don't, I think you were,
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uh, I think you were gone that week.
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Were you?
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When…
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week, yeah.
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Yeah, we talked about
Bilibili going international
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Yeah.
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How's your experience been?
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Or are you saving that?
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Uh, I think we'll save that for
another day since I'm still new.
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I'm just uploading my, some, some of my
back catalog there for the time being
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James, how about you?
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What have you been up to?
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This week has been a crazy week.
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Uh, we had a big hack at work, so patching
a bunch of holes there, uh, related
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to what I'm really, uh, what I have.
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It's from an old system that they
had that they didn't sunset, so I'm
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not gonna go too deep into that.
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But that's, uh, oh, pretty much
work and, uh, I don't even know
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if I played any games this week.
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I'm sure I played something, but, um,
no, I j- I just can't … I, I worked
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on, uh, a game I'm working on, which
doesn't help that we went over the
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cost, like how much game developers on
average make and median, uh, price on
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their, uh, what they make in the bonus
episode, so people can go watch that.
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That was fascinating and a little sad.
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And we kinda knew that people that release
games a lot oftentimes, but I'm working
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on, I, I, I work on like a game or two.
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Every o- like, and I, I'm not
like full-time on it, and that's
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one of the reasons is because of
this type of stuff where they just
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don't … Like, it, it's discouraging.
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So I do it for more of the
passion side of things.
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So I, I did work on some game
development stuff for one of
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my games, and it was, it's fun.
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It's a really fun, practice that
helps when you have stress at work
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Mm-hmm.
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absolutely.
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The, the, you know, you've been
doing your game development.
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I've been working on a game too for The
Bryant Review, um, because the ROI of
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putting a year of development into a
game on Steam just wasn't there for me.
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Those, those numbers we talked about
in the bonus episode were really
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spooky accurate for, for my game, so,
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Yeah
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I'm working on, on this little game
here, and I am really excited about it.
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This isn't live yet.
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This is just my testing area.
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But, like, oh boy, it's basically hangman.
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Um, but it's a lot of fun, and I'm,
I'm working on, like, some power-ups
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that you can get on a puzzle to, like,
unlock the vowels that are available.
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it's, it's pretty neat.
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I have some other ideas on, on how I
wanna, like, spice up the gameplay.
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But Yeah
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uh, I've put a lot of time into the game
and also into the puzzle editor that I've
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developed to let me, like, make puzzles.
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Um, it's, it's very exciting.
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but I… And because of that, I haven't
been posting a ton to, uh, to the Review,
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but we're, uh, we'll get back to that
next week 'cause it is almost done, I
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think, so… Or, or at least the beta is.
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So yeah, With that said, if you guys
enjoy the work that we're doing here,
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you can follow us on, uh, on YouTube.
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We have a YouTube channel.
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You might be watching it here.
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If you are, hit Subscribe.
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That really helps us out.
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We're really close to 1,000
subscribers right now, uh, and
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with your help, we can get there.
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also, uh, you can listen to the audio
feed over at, uh, podcast.subscribe to.me.
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we also have, uh, a Patreon where
you can get access to the, uh, the
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bonus show where we talk about stuff
that's way too spicy for YouTube.
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Uh,
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honestly, if you go to offconsole.com
you'll, you'll find everything there.
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right, offtheconsole.com.
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Yeah Yep, off the console.
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And
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we also have a Discord server
too, so yeah, pretty neat stuff.
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Um, let's, let's get into
the first topic today.
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We have, uh, we have Gamescom here.
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Um, what, what's going on with Gamescom?
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Oh shit, have I been
muted this whole time?
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I've been telling you to tell
James to solve the puzzle
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Oh.
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Oh, yeah, yeah.
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Sorry.
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Do you want
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but that,
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the puzzle?
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uh, maybe, maybe we'll do that
afterwards, but let's talk about Gamescom.
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So Gamescom, for those that don't know,
is the, uh, expo that happens in Europe.
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It's, uh, I think it's held in
Germany, if I'm not mistaken.
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But essentially it's like
E3 or Tokyo Game Show.
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It's the European version of those two.
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And there were a bunch of
announcements and also trailers too.
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Like for example, they're remastering
The Witcher 3 again, and this time
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it's free for anyone that already
owns it on PC, which is nice.
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Also includes Steam too.
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Uh, they also announced, uh, they
also showed off a new trailer
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for Mega Man D- Dual Override.
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I'm picking that game up day one.
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I know you guys don't, I know you
guys don't like Mega Man, but I do
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I have no animosity towards Mega Man.
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I've just never played a Mega Man game.
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Not really my speed, I don't think
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All right, let's take
a vote right now, guys.
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Should we get Gardner to try out Mega Man?
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Yes
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00:06:18,801 --> 00:06:19,661
in the comments.
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I'll hook you up with some good, I'll hook
you up with some good recommendations.
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Trust, trust me
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Yeah.
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I mean, th- I like 2D, 2D
platformers, but, uh, know, it
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seems like the tough-as-nails
ones are not really my speed, but
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I think you'd like Mega
Man X on the Super Nintendo
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Yeah.
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I have a Super Nintendo, so maybe
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Yeah.
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Yeah, and then they announced, uh,
hon- honestly, I'm not sure that
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they really announced a whole lot
new aside from just updates and shit.
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Oh, there's the Indie Arena Booth.
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There's just trailers.
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What, what's, what effect
are you talking about?
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So when you mouse over the, the, uh,
the key art, it's like, it like almost
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has like a holographic look to it
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like it
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wob- like it wobbles a little bit?
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Yeah, that is pretty cool
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floating effect.
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we, did you mention the Witcher 3 thing?
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Sorry, I was doing your puzzle, and so
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Oh, you, oh, he did it.
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Did you, did you successfully do it?
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I was doing really well and then I
don't know if I've heard of Donkey K-
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or of Conquest or whatever it's called.
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So
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Oh,
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the,
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Donkey
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was the
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Kong Quest
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Quest got me off 'cause
I just didn't know that.
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But like I was doing well.
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I did 100% up until I got to Quest.
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I'm like, "I don't know what this is."
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Then
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the name of the second
Donkey Kong Country.
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Diddy's, Diddy's Conquest
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Yeah, so I don't think I ever as a
kid thought about the second part.
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I I played it
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Yeah.
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So, I mean, there's a lot of games that
seem, were seemingly announced here.
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Some, a lot of indies are
more towards the bottom.
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Mm-hmm.
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And Geoff Keighley hosted a live
stream as well, uh, even though this
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isn't one of his shows technically
speaking But the general consensus
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seems to be that it's Gamescom.
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I mean, it is what it is
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I'm excited about
Thomas & Friends: Wonders of
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What?
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Sodor.
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Thomas & Friends: Wonders of Sodor?
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You
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Dude
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Thomas & Friends is like the original
uncanny valley shit that goes on.
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I, I can't do it.
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My kid got into it forever
and it was so creepy.
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00:08:34,741 --> 00:08:39,721
So I will say out of the
Gamescom, I haven't watched all
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00:08:39,721 --> 00:08:40,591
the trailers for everything.
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I just watched little snippets
'cause I was so busy this week with
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00:08:43,815 --> 00:08:47,115
Yeah, I'm, I'm not gonna lie, I didn't
really d- I didn't really do that either
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3 though, and, uh, Control:
Resonant, mm, I'm gonna say it
195
00:08:53,111 --> 00:08:54,381
right now, those both looked…
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00:08:54,471 --> 00:08:57,711
Like the remaster looks
awesome for Witcher 3.
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00:08:57,711 --> 00:09:00,561
It's coming free, it's
looking pretty good.
198
00:09:00,561 --> 00:09:04,811
But Control: Resonant is looking so
good, and it comes out in a couple weeks
199
00:09:04,909 --> 00:09:05,689
Hmm.
200
00:09:05,909 --> 00:09:06,789
I wanna get both.
201
00:09:08,119 --> 00:09:11,019
Well, I wanna get Resi- I
wanna get Control, Resi.
202
00:09:11,019 --> 00:09:13,579
You know, I'm not super big
on Witcher 3's gameplay.
203
00:09:13,579 --> 00:09:14,899
This is gonna sound like a hot take.
204
00:09:15,659 --> 00:09:17,419
It just feels like a worse Dark Soul
205
00:09:18,713 --> 00:09:21,823
The worst Dark Souls is a
harsh take, uh, but okay.
206
00:09:21,959 --> 00:09:23,009
Dude, it's, it's true.
207
00:09:23,029 --> 00:09:24,399
It, it feels worse.
208
00:09:24,449 --> 00:09:28,269
Like, I'm sorry, I know the, I know
the story and stuff is really what, why
209
00:09:28,269 --> 00:09:31,999
people play, but like, if the gameplay
is ass, then why should I even bother?
210
00:09:32,631 --> 00:09:33,881
But it's not as…
211
00:09:34,106 --> 00:09:35,566
with you more, High Tech.
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00:09:35,626 --> 00:09:35,796
I
213
00:09:35,851 --> 00:09:35,941
Oh,
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00:09:35,946 --> 00:09:41,606
those kind of games, Witcher and, um, Dark
Souls and all that stuff, where the, where
215
00:09:41,606 --> 00:09:46,326
the, like, third person, like, control i-
and it feels like you're walking through
216
00:09:46,336 --> 00:09:48,806
mud most of the time, like, just slow,
217
00:09:48,823 --> 00:09:49,743
whoa, hold on now
218
00:09:50,216 --> 00:09:51,186
Dude, I can't.
219
00:09:51,216 --> 00:09:52,096
I can't play those
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00:09:52,096 --> 00:09:52,436
games.
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00:09:52,476 --> 00:09:53,356
I'm, like, so
222
00:09:53,539 --> 00:09:55,609
had me until you said Dark Souls.
223
00:09:55,749 --> 00:09:57,929
Man, I like, I love Dark Souls
224
00:09:58,307 --> 00:09:58,997
I agree with you.
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00:09:58,997 --> 00:10:01,297
Dark Souls controls like shit.
226
00:10:02,177 --> 00:10:02,337
I'm just kidding
227
00:10:02,412 --> 00:10:04,742
so… They all control like ass.
228
00:10:04,782 --> 00:10:09,032
Like, move- It literally feels like
the character is wading through mud.
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00:10:09,212 --> 00:10:09,392
I'm
230
00:10:09,549 --> 00:10:10,009
They
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00:10:10,282 --> 00:10:13,802
me Mario 64 or give me
death, man." Like, I
232
00:10:13,969 --> 00:10:15,669
Well, you can't do that.
233
00:10:15,679 --> 00:10:16,089
So
234
00:10:16,143 --> 00:10:16,713
Wow
235
00:10:17,329 --> 00:10:21,849
you can't do that with W- so Witcher
and Dark Souls, they have that weighted
236
00:10:21,849 --> 00:10:27,209
system for a reason to make it feel
unique and a little bit more r- lifelike.
237
00:10:27,469 --> 00:10:31,319
You can't be bouncing arou- around
like a Italian plumber all day long,
238
00:10:31,339 --> 00:10:35,029
but… Now, they're gonna improve
the gameplay on Witcher 3 though.
239
00:10:35,049 --> 00:10:37,119
Like, that's what, one of the things
they're saying, which I hope so, 'cause
240
00:10:37,269 --> 00:10:40,839
don't get me wrong, you get used to
it after the first 10, 20 hours, but
241
00:10:41,529 --> 00:10:42,919
it could be definitely much better
242
00:10:42,959 --> 00:10:44,529
I think in terms of s-
243
00:10:44,670 --> 00:10:45,160
hours.
244
00:10:45,899 --> 00:10:49,599
in terms of CDPR's g- uh, games,
I do think Cyberpunk has much
245
00:10:49,609 --> 00:10:52,209
better gameplay than The Witcher 3
246
00:10:52,509 --> 00:10:52,989
shooter.
247
00:10:53,049 --> 00:10:54,939
It's really hard to get that wrong.
248
00:10:55,219 --> 00:10:58,059
I, uh, you can, don't get me wrong,
get that wrong, but it's, it's not
249
00:10:58,059 --> 00:11:00,339
gonna run into the same issues as
250
00:11:00,398 --> 00:11:00,738
mean,
251
00:11:00,979 --> 00:11:01,309
will
252
00:11:01,318 --> 00:11:03,168
have 15 years to get it right?
253
00:11:03,929 --> 00:11:06,109
Did they make FPSs great again?
254
00:11:06,658 --> 00:11:07,048
No.
255
00:11:08,048 --> 00:11:10,688
That, that, oh no, that's gonna
be one of our catchphrases.
256
00:11:10,699 --> 00:11:11,219
been bad.
257
00:11:11,229 --> 00:11:13,539
That's the stupid part, is
that they've never been bad
258
00:11:14,968 --> 00:11:19,728
Not according to, uh, Mr.
Splitgate himself, but
259
00:11:20,203 --> 00:11:20,783
yeah
260
00:11:21,038 --> 00:11:21,928
he's wrong though.
261
00:11:21,978 --> 00:11:22,828
Yeah, I agree.
262
00:11:23,118 --> 00:11:25,688
Uh, they're still, like, some
of the top-selling genres,
263
00:11:25,748 --> 00:11:27,078
and we talked about that too.
264
00:11:27,558 --> 00:11:31,018
Ooh, Dragon's Dogma II: Dark
Arisen, the DLC's coming out.
265
00:11:31,028 --> 00:11:32,198
I like that game too
266
00:11:34,095 --> 00:11:34,275
Did
267
00:11:34,500 --> 00:11:34,890
This…
268
00:11:36,055 --> 00:11:36,275
did
269
00:11:36,420 --> 00:11:36,700
Huh?
270
00:11:36,975 --> 00:11:37,945
Control, HiTech?
271
00:11:38,945 --> 00:11:40,655
Did you play Control and beat it?
272
00:11:41,775 --> 00:11:45,495
Talking about Control Residence
now, like, if you beat the original
273
00:11:46,495 --> 00:11:49,975
I don't know if I have, but I
didn't play it on PC though.
274
00:11:50,625 --> 00:11:51,275
You didn't?
275
00:11:51,965 --> 00:11:53,665
No, 'cause I didn't have a gaming PC
276
00:11:53,725 --> 00:11:53,995
Yeah, yeah,
277
00:11:54,305 --> 00:11:55,175
at around that time
278
00:11:55,625 --> 00:11:56,265
that's fine.
279
00:11:56,265 --> 00:12:00,325
Control Resonance is gonna…
it's, they're so story heavy
280
00:12:01,075 --> 00:12:03,445
it, it l- it's gonna be a
different type of style, I think.
281
00:12:03,485 --> 00:12:05,035
Uh, it's gonna be more of, um,
282
00:12:05,791 --> 00:12:07,791
Like a hack and, like some,
like a hack and slash.
283
00:12:07,791 --> 00:12:08,191
I saw
284
00:12:08,465 --> 00:12:11,805
yeah, uh, more so than what
the original Control was.
285
00:12:12,245 --> 00:12:16,335
But the story's probably gonna
be important to, to at least get
286
00:12:16,335 --> 00:12:18,005
through a good chunk of Control One
287
00:12:18,911 --> 00:12:24,261
Well, the good news is I do have the
Ultimate Edition on PC, so I can… I'm
288
00:12:24,261 --> 00:12:25,561
g- probably gonna have to start over.
289
00:12:26,321 --> 00:12:26,971
I'll do it.
290
00:12:27,731 --> 00:12:28,891
I'll do it on my Steam Machine
291
00:12:29,053 --> 00:12:33,023
l- I love Control, and it's in
the same universe as Alan Wake.
292
00:12:33,063 --> 00:12:36,403
Those are, like, top-tier games for me
293
00:12:36,673 --> 00:12:42,813
Oh yeah, Metal Gear Solid, uh, the Master
Collection 2 came out on PC and other pl-
294
00:12:42,853 --> 00:12:48,493
platforms, and there are some references
to like the PS5- the PS3's, uh, Blu-ray
295
00:12:48,493 --> 00:12:50,713
discs, and they've updated that reference.
296
00:12:51,503 --> 00:12:56,713
They had Otacon's, uh, voice actor
re- con- re-record lines depending
297
00:12:56,713 --> 00:12:58,203
on what platform you're on.
298
00:12:58,743 --> 00:13:00,543
I haven't heard the PC line though
299
00:13:01,543 --> 00:13:01,913
That's good.
300
00:13:01,973 --> 00:13:03,103
At least they updated that 'cause
301
00:13:04,210 --> 00:13:09,470
Yeah, 'cause imagine if they said, yeah,
imagine if they, uh, said, "Oh, you're
302
00:13:09,470 --> 00:13:14,460
playing on a PS3," and then you're
playing, like, the Xbox version Oh, well.
303
00:13:15,440 --> 00:13:16,510
That would've been kind of funny.
304
00:13:16,660 --> 00:13:18,250
But, I mean, Gamescom is Gamescom.
305
00:13:18,310 --> 00:13:25,120
There are some games that are
interesting, but… What is that
306
00:13:25,780 --> 00:13:30,310
this is Carpark Capital by MicroProse,
dude This is actually, this,
307
00:13:30,420 --> 00:13:32,410
the, m- you remember MicroProse?
308
00:13:34,390 --> 00:13:36,230
I didn't know that they
were still publishing
309
00:13:37,214 --> 00:13:38,454
The ones that made Micro Machines?
310
00:13:39,296 --> 00:13:40,976
No, MicroProse.
311
00:13:41,016 --> 00:13:41,996
The, they, uh,
312
00:13:42,236 --> 00:13:42,596
Oh
313
00:13:42,616 --> 00:13:46,216
used to make, like, dude, they
published, like, X-COM and, like,
314
00:13:46,369 --> 00:13:46,689
Yeah
315
00:13:47,796 --> 00:13:51,136
uh, a bunch of, like, those
old, like, old PC games.
316
00:13:51,156 --> 00:13:55,476
I think they did, uh… Was, did
they do Rollercoaster Tycoon, or no?
317
00:13:55,506 --> 00:13:56,516
That was just Atari.
318
00:13:57,646 --> 00:13:58,026
I don't know.
319
00:13:58,036 --> 00:14:02,016
But MicroProse, they were, like, some
of my favorite games back in the day.
320
00:14:02,166 --> 00:14:03,536
Theme Hospital they might have done.
321
00:14:03,876 --> 00:14:05,636
But anyway, look at this.
322
00:14:05,656 --> 00:14:09,656
This game actually looks like a
little bit of, uh, satire and, uh,
323
00:14:09,996 --> 00:14:11,906
political commentary about cars.
324
00:14:13,156 --> 00:14:14,146
I would hope, anyway.
325
00:14:15,412 --> 00:14:18,122
Gardner has a lot of opinions
on cars, let's just say.
326
00:14:18,132 --> 00:14:20,012
If you haven't watched
the previous episodes,
327
00:14:20,090 --> 00:14:20,510
Oh my
328
00:14:20,642 --> 00:14:22,592
I would sug- I would
suggest watching those
329
00:14:24,240 --> 00:14:24,640
Dude,
330
00:14:24,924 --> 00:14:25,264
We
331
00:14:25,287 --> 00:14:29,887
you don't… Yeah, it does look… Oh,
nothing, I was gonna make a stupid joke.
332
00:14:30,134 --> 00:14:32,214
This looks, this does look pretty fun
333
00:14:32,997 --> 00:14:33,567
yeah.
334
00:14:34,897 --> 00:14:35,337
It does.
335
00:14:35,337 --> 00:14:35,647
It,
336
00:14:36,017 --> 00:14:40,187
fun It, but my pro- my problem with
these styles, unless they really
337
00:14:40,207 --> 00:14:44,527
upgrade the gameplay really well,
I think I'd rather go back and
338
00:14:44,527 --> 00:14:46,157
play the classics that look similar
339
00:14:47,380 --> 00:14:48,400
I mean, they might have.
340
00:14:48,450 --> 00:14:50,260
We, I mean, the game's not out yet, right?
341
00:14:51,737 --> 00:14:54,957
But the whole point of the trailer is to
showcase if it is different or not, right?
342
00:14:55,367 --> 00:14:59,757
It d- it definitely looks like it, it's
better gameplay, but it feels so similar
343
00:14:59,757 --> 00:15:02,427
to that, it makes me just wanna go back
and play, like, Rollercoaster Tycoon
344
00:15:03,992 --> 00:15:04,252
Yeah.
345
00:15:04,252 --> 00:15:07,232
Oh yeah, it's definitely, for the
audio listeners, it's definitely
346
00:15:07,302 --> 00:15:11,212
R- RCT inspired or like Transport
Tycoon or something like that.
347
00:15:11,332 --> 00:15:13,932
It kinda looks like Theme
Hospital, like not gonna
348
00:15:14,081 --> 00:15:14,611
Yeah
349
00:15:15,482 --> 00:15:15,802
Yeah
350
00:15:18,401 --> 00:15:18,771
Just
351
00:15:18,900 --> 00:15:19,370
Mm
352
00:15:20,311 --> 00:15:20,651
This has
353
00:15:20,660 --> 00:15:21,030
know, did you
354
00:15:21,071 --> 00:15:23,811
gotta be a play on the
oil industry, but yeah
355
00:15:24,090 --> 00:15:26,530
look, there's a Ferris wheel for cars.
356
00:15:27,920 --> 00:15:29,610
Like, that's amazing actually.
357
00:15:30,909 --> 00:15:32,459
Ah, don't give him ideas, man
358
00:15:33,048 --> 00:15:33,158
Uh, yeah
359
00:15:34,589 --> 00:15:35,209
Damn
360
00:15:36,209 --> 00:15:36,339
I
361
00:15:36,469 --> 00:15:36,949
Sounds like you're th-
362
00:15:36,959 --> 00:15:39,914
bonus one, but it reminds me of Buc-ee's.
363
00:15:39,914 --> 00:15:44,849
Buc-ee's just announced that they're only
gonna be in red states now, which is so
364
00:15:45,059 --> 00:15:45,749
Bucky?
365
00:15:45,992 --> 00:15:47,032
Good, they can keep
366
00:15:47,399 --> 00:15:47,549
No.
367
00:15:48,351 --> 00:15:48,691
Yep
368
00:15:48,942 --> 00:15:49,612
Holy fuck
369
00:15:49,649 --> 00:15:51,869
in my state, and my state's
technically a blue state
370
00:15:52,607 --> 00:15:55,557
Yeah, but that's now is
what they're focusing on
371
00:15:57,033 --> 00:15:58,003
Well, yeah, that's true.
372
00:15:58,023 --> 00:15:58,533
That's true
373
00:15:59,359 --> 00:16:00,379
So it's interesting,
374
00:16:01,087 --> 00:16:01,747
Well, that sucks.
375
00:16:01,747 --> 00:16:03,967
Uh, Buck- Buc-ee's is
actually really nice.
376
00:16:03,967 --> 00:16:05,347
Buc-ee's is really nice.
377
00:16:05,347 --> 00:16:07,807
They have really nice bathrooms,
and, like, the food there
378
00:16:07,807 --> 00:16:08,707
is pretty good actually.
379
00:16:09,547 --> 00:16:11,897
And it's not even just
good for gas station food.
380
00:16:11,897 --> 00:16:14,257
I mean, it's, like,
actually pretty good food
381
00:16:15,257 --> 00:16:16,077
Yeah.
382
00:16:16,136 --> 00:16:16,776
but
383
00:16:16,867 --> 00:16:19,127
it out when it comes here
because, you know, Utah.
384
00:16:20,496 --> 00:16:20,716
Yeah.
385
00:16:21,086 --> 00:16:22,056
Whoa, what the hell?
386
00:16:22,710 --> 00:16:23,040
What?
387
00:16:23,370 --> 00:16:24,950
It says low frame rate detected
388
00:16:25,466 --> 00:16:29,456
yeah, sorry, I just, it just started
playing the audio for the trailer here.
389
00:16:30,756 --> 00:16:34,376
I just added it to my Steam wishlist
'cause it actually looks pretty fun.
390
00:16:34,777 --> 00:16:37,217
the more we talk about it, the
more and more you wanna try it now?
391
00:16:38,234 --> 00:16:41,604
well, I, I'm hoping that it's,
uh, what I want it to be.
392
00:16:43,264 --> 00:16:44,164
Oh my gosh.
393
00:16:44,184 --> 00:16:48,124
Also MicroProse, what el- what was the
game, like the big game that I remember?
394
00:16:49,124 --> 00:16:50,374
But anyway, yeah.
395
00:16:50,864 --> 00:16:53,464
Dude, so Gamescom, pretty cool.
396
00:16:54,654 --> 00:16:58,554
Um, we, uh, also the other, the other
thing we, we didn't add to the list, but,
397
00:16:58,584 --> 00:17:02,864
uh, GTA VI trailer, um, did you, you guys
398
00:17:02,946 --> 00:17:06,366
It came, yeah, I, I, I
watched, I like skipped around.
399
00:17:06,366 --> 00:17:09,436
I skipped to the part… I skipped
all of the, like, life stuff, 'cause
400
00:17:09,436 --> 00:17:10,496
I don't really care about that.
401
00:17:10,506 --> 00:17:15,086
But I wanted to get to, like, the
actual fun parts, the doing crime part
402
00:17:16,190 --> 00:17:16,340
Yeah
403
00:17:17,442 --> 00:17:22,532
Dude, no one plays… No one's
playing GTA to, like, live a life sim.
404
00:17:22,542 --> 00:17:23,562
That sounds stupid.
405
00:17:25,422 --> 00:17:25,792
Right?
406
00:17:25,852 --> 00:17:26,132
Like,
407
00:17:26,422 --> 00:17:26,772
the only one.
408
00:17:26,832 --> 00:17:27,052
Like,
409
00:17:27,052 --> 00:17:28,982
I'm All right.
410
00:17:28,982 --> 00:17:31,572
Well, you're stupid.
411
00:17:31,862 --> 00:17:32,412
Just kidding.
412
00:17:33,223 --> 00:17:33,503
Geez.
413
00:17:33,753 --> 00:17:36,243
I use it the, I use it as a
sandbox game more than anything.
414
00:17:36,263 --> 00:17:37,663
I play around, I like go
415
00:17:37,663 --> 00:17:39,453
and, and screw around.
416
00:17:39,453 --> 00:17:40,453
I don't play the story
417
00:17:42,318 --> 00:17:45,028
HiTech, if you're not playing it
for the life sim, then why are
418
00:17:45,028 --> 00:17:46,908
you even logging onto GTA Online?
419
00:17:46,998 --> 00:17:47,418
Come on
420
00:17:48,228 --> 00:17:49,448
To kill everyone else.
421
00:17:49,873 --> 00:17:50,823
Exactly
422
00:17:51,942 --> 00:17:54,202
Uh, dude,
423
00:17:54,311 --> 00:17:54,831
not life
424
00:17:56,252 --> 00:18:01,202
I, I might be crazy, but like GTA
is one of those games that like I
425
00:18:01,232 --> 00:18:03,642
don't feel like it… First of all,
I don't feel like it has meaningfully
426
00:18:03,682 --> 00:18:05,732
evolved since like San Andreas.
427
00:18:06,812 --> 00:18:10,362
but also like it's one of those
games that I put in the category of
428
00:18:10,362 --> 00:18:13,252
like wading through mud simulator.
429
00:18:13,252 --> 00:18:15,022
Like it's so slow.
430
00:18:15,032 --> 00:18:19,652
Like just I want my character to
move like, and have, uh, be fun.
431
00:18:19,652 --> 00:18:21,482
I don't wanna… know, dude
432
00:18:21,620 --> 00:18:22,150
on now.
433
00:18:22,470 --> 00:18:25,350
When you put it in that category,
you're also comparing to Dark Souls.
434
00:18:25,360 --> 00:18:28,190
There's no way you just
compared GTA VI to-
435
00:18:29,156 --> 00:18:30,916
I'm talking like controls.
436
00:18:30,946 --> 00:18:31,866
I'm comparing them.
437
00:18:32,106 --> 00:18:37,196
Like Tomb Raider is like one of the only
third person games that's come out within
438
00:18:37,196 --> 00:18:41,226
the last like 10 years that controls
well, and even then it's kinda slow.
439
00:18:41,226 --> 00:18:44,496
Like I'm talking, like even, um,
what's the one that everybody
440
00:18:44,496 --> 00:18:45,466
loves from Naughty Dog?
441
00:18:45,706 --> 00:18:46,466
The Last of Us?
442
00:18:46,506 --> 00:18:47,836
That's so slow, dude.
443
00:18:47,846 --> 00:18:49,936
Moving in that game feels so boring.
444
00:18:50,836 --> 00:18:51,026
I don't
445
00:18:51,038 --> 00:18:51,528
True that.
446
00:18:51,538 --> 00:18:52,328
True that
447
00:18:52,931 --> 00:18:53,731
Oh my gosh.
448
00:18:54,141 --> 00:18:54,371
It's
449
00:18:54,378 --> 00:18:54,788
Well
450
00:18:54,921 --> 00:18:57,461
that way, and that's okay if
that's not your type of game.
451
00:18:57,491 --> 00:19:02,681
It's, it's fine, but it's meant to feel
like there's weight to decisions, to what
452
00:19:02,681 --> 00:19:06,831
you're doing, to… Like, you get, you
get accustomed to it over time a- and
453
00:19:06,831 --> 00:19:08,521
get used to it to where you can react.
454
00:19:08,521 --> 00:19:11,071
It's just, it really comes down to
you gotta get used to it, though.
455
00:19:12,551 --> 00:19:13,341
It it's like
456
00:19:13,554 --> 00:19:14,104
that's fair
457
00:19:14,340 --> 00:19:17,450
They're, They're, the, I think they're
more controller games, I should say.
458
00:19:17,650 --> 00:19:18,030
'Cause I,
459
00:19:18,659 --> 00:19:19,059
Yeah
460
00:19:19,100 --> 00:19:20,690
I mean, you're probably playing
these on controller, right, though?
461
00:19:21,868 --> 00:19:23,368
I, Yeah, I only play with a controller.
462
00:19:23,368 --> 00:19:24,848
I don't like playing on PC
463
00:19:24,994 --> 00:19:28,564
Yeah, 'cause Dark Souls on PC,
like keyboard and mouse is ass.
464
00:19:28,844 --> 00:19:31,024
You should never be playing Dark
S- you should never play Dark
465
00:19:31,024 --> 00:19:32,344
Souls with a keyboard and mouse
466
00:19:32,791 --> 00:19:33,811
Challenge accepted
467
00:19:34,838 --> 00:19:39,438
I feel like d- if your character…
The, I think the disconnect for me
468
00:19:39,458 --> 00:19:44,778
is, like, you can move this, the, the
s- the camera really quickly, but you
469
00:19:44,778 --> 00:19:47,238
can't move your character as quickly.
470
00:19:47,688 --> 00:19:51,608
So they can turn on a dime, but
they can't, like, move at, like,
471
00:19:51,828 --> 00:19:55,478
in a speed that that feels like
it should necessitate, and that's,
472
00:19:55,548 --> 00:19:56,678
that's the issue I have with it.
473
00:19:57,588 --> 00:19:57,688
I
474
00:19:57,794 --> 00:19:58,634
That's fair enough.
475
00:19:59,034 --> 00:19:59,184
Ooh
476
00:19:59,228 --> 00:20:02,988
I could, I could go on a
diatribe about that, but yeah.
477
00:20:04,258 --> 00:20:04,324
Ooh, dark.
478
00:20:04,324 --> 00:20:04,390
Let's see
479
00:20:04,390 --> 00:20:04,588
what, got here.
480
00:20:04,588 --> 00:20:09,668
There's a lot, there are a lot of
games I'm probably missing 'cause,
481
00:20:09,668 --> 00:20:12,938
like, there's just so many games on
this thing that I'm just kinda glazing
482
00:20:12,938 --> 00:20:14,298
my eyes over every, all of them
483
00:20:14,980 --> 00:20:16,120
Yeah, I just keep scrolling.
484
00:20:16,140 --> 00:20:21,910
There's a ton of games on here, and,
uh, as we talked about in the, um, in
485
00:20:21,910 --> 00:20:26,600
the bonus show, lot of these games are
only gonna make about a 3,000 bucks on
486
00:20:26,600 --> 00:20:31,520
Steam, so, uh, that's, you know, that
487
00:20:31,661 --> 00:20:37,351
these because of way that they were
getting, um, advertised here, it
488
00:20:37,351 --> 00:20:39,811
will probably help them, but yeah,
they're not gonna make a whole lot
489
00:20:40,772 --> 00:20:41,172
Yeah.
490
00:20:41,242 --> 00:20:41,612
man.
491
00:20:41,662 --> 00:20:45,072
I mean, it seems like it's just a matter
of how much marketing you're willing to do
492
00:20:46,072 --> 00:20:50,212
' Cause like all the big studio, all the big
studios have a lot of marketing budget.
493
00:20:51,272 --> 00:20:53,132
Probably because there's
so many games on Steam
494
00:20:54,011 --> 00:20:56,651
half of these are anime ones
too, which is interesting.
495
00:20:57,451 --> 00:21:00,931
there's a lot of anime based
ones or at least a- like heavy
496
00:21:00,951 --> 00:21:03,311
anime or animation influenced
497
00:21:03,642 --> 00:21:04,052
Yeah.
498
00:21:04,771 --> 00:21:05,421
styles
499
00:21:05,682 --> 00:21:10,342
games or visual novels, they stand to
make the most, uh, revenue on Steam.
500
00:21:10,492 --> 00:21:10,792
But
501
00:21:12,184 --> 00:21:14,574
There's at least one visual novel, so
502
00:21:15,222 --> 00:21:15,652
Yeah.
503
00:21:15,654 --> 00:21:17,374
that's gonna make, that's
gonna make game be-
504
00:21:17,931 --> 00:21:18,841
The Expanse
505
00:21:19,032 --> 00:21:22,732
I've, uh, I've scrolled so much
that it's starting to repeat.
506
00:21:22,872 --> 00:21:26,962
Like, it's just an endless scroll,
and it's repeating over and over
507
00:21:27,203 --> 00:21:27,843
already out?
508
00:21:29,658 --> 00:21:30,088
Is it?
509
00:21:30,915 --> 00:21:31,525
Interesting.
510
00:21:31,975 --> 00:21:33,045
Yeah, 007's already out.
511
00:21:33,045 --> 00:21:34,325
It's been out for, like, two months
512
00:21:35,834 --> 00:21:37,564
I think there's an update
because they're coming out with
513
00:21:37,564 --> 00:21:39,104
a new, like, story expansion.
514
00:21:41,014 --> 00:21:43,154
It's supposed to feature
Lenny Kravitz's character
515
00:21:44,154 --> 00:21:44,764
Interesting
516
00:21:44,943 --> 00:21:46,143
to… I, I'll play it one day.
517
00:21:46,203 --> 00:21:48,113
Like, I've heard really
good things about it.
518
00:21:48,193 --> 00:21:49,073
I just, I
519
00:21:49,273 --> 00:21:50,003
It is really good.
520
00:21:50,043 --> 00:21:50,243
It
521
00:21:51,443 --> 00:21:51,793
Yeah
522
00:21:52,212 --> 00:22:00,832
uh, if it has, uh, DLSS 5, it could have
Yassified, uh, DL- uh, Lenny Kravitz in it
523
00:22:02,105 --> 00:22:04,295
It could have Yassified, Lennon Kravitz.
524
00:22:04,335 --> 00:22:07,845
Look, there's, there's DLSS Cloud Strife.
525
00:22:08,515 --> 00:22:08,985
Ugh.
526
00:22:09,136 --> 00:22:09,736
God.
527
00:22:10,076 --> 00:22:10,606
Yeah
528
00:22:10,775 --> 00:22:12,835
know what, you know what
Cloud Strife looks like.
529
00:22:12,845 --> 00:22:16,255
He's like a traditional, like,
kind of pretty boyish vibe.
530
00:22:16,255 --> 00:22:17,045
This is just
531
00:22:18,045 --> 00:22:18,295
This
532
00:22:18,302 --> 00:22:18,722
Bro.
533
00:22:18,792 --> 00:22:19,212
turning a
534
00:22:19,222 --> 00:22:19,422
On
535
00:22:19,452 --> 00:22:20,402
boy into a femboy
536
00:22:21,575 --> 00:22:23,865
There, it, it's unsettling.
537
00:22:23,865 --> 00:22:25,485
It doesn't, it doesn't
even look like a femboy
538
00:22:25,485 --> 00:22:25,795
to me.
539
00:22:25,795 --> 00:22:28,575
He looks like, uh, I don't even know.
540
00:22:29,355 --> 00:22:30,915
It just looks wrong.
541
00:22:32,125 --> 00:22:33,555
Okay, I'll give you that.
542
00:22:33,753 --> 00:22:37,163
there are comparison p- there are
comparisons down below in that article.
543
00:22:37,174 --> 00:22:37,394
me.
544
00:22:37,394 --> 00:22:37,424
That's just me
545
00:22:38,853 --> 00:22:40,223
A lot more comparisons.
546
00:22:41,463 --> 00:22:42,013
There's
547
00:22:42,493 --> 00:22:42,733
In the
548
00:22:42,954 --> 00:22:45,874
this… So I will say this
549
00:22:46,789 --> 00:22:48,269
Holy, look, it's Control.
550
00:22:48,716 --> 00:22:49,136
Yeah
551
00:22:50,849 --> 00:22:53,679
Dude, what is… Dude, no fucking way
552
00:22:54,048 --> 00:22:54,338
that's a
553
00:22:54,431 --> 00:22:56,771
they shut off, like, tress
effects or something?
554
00:22:56,771 --> 00:22:58,471
'Cause this hair looks like dog shit
555
00:22:59,471 --> 00:23:00,571
I don't fucking know
556
00:23:00,995 --> 00:23:01,115
Uh,
557
00:23:02,792 --> 00:23:03,102
I
558
00:23:03,165 --> 00:23:09,815
don't, I honestly… Here's my take on
DLSS 5, is that it is, are u- doing the m-
559
00:23:09,845 --> 00:23:13,545
like, you can crank it up all the way and
you're gonna get the more yes-ified looks.
560
00:23:13,605 --> 00:23:17,195
I've looked at a lot that
don't crank it up that high.
561
00:23:17,435 --> 00:23:22,945
So think these are kinda designed to,
for outrage when, don't get me wrong,
562
00:23:22,955 --> 00:23:27,925
there is outrage from it, but I don't…
These are just cranked all the way up
563
00:23:28,925 --> 00:23:29,655
I agree, man.
564
00:23:29,665 --> 00:23:30,995
It's some bullshit.
565
00:23:31,965 --> 00:23:36,685
So I ha- I think I've seen, uh, cases
where they like will re- compare low…
566
00:23:36,985 --> 00:23:38,925
All right, so I think I get the rationale.
567
00:23:38,925 --> 00:23:42,615
They're trying to set the graphics
to low and let DLSS do all the work,
568
00:23:42,625 --> 00:23:44,855
'cause that's basic- Like, there's
no point in running a game at a
569
00:23:44,855 --> 00:23:47,845
high graphical detail when DLSS is
just gonna do everything, right?
570
00:23:48,671 --> 00:23:48,771
I
571
00:23:48,928 --> 00:23:49,488
Yeah
572
00:23:49,491 --> 00:23:49,851
Yeah
573
00:23:51,829 --> 00:23:52,879
Dude, what the fuck?
574
00:23:53,191 --> 00:23:54,771
interesting, but like
575
00:23:56,469 --> 00:24:02,409
So to be clear though, DLSS
5 is not officially released.
576
00:24:02,409 --> 00:24:10,309
DLSS 5 was actually leaked as
part of, uh, NBA 2K, uh, 2K27.
577
00:24:10,439 --> 00:24:14,759
You know, slop- the slop
machine inside the slop game
578
00:24:15,520 --> 00:24:17,440
They had to add something new to the game.
579
00:24:17,450 --> 00:24:20,710
They're like, "What could we do? Oh,
we could just add, patch in DLSS 5 and
580
00:24:20,710 --> 00:24:22,070
that's it. That's all we'll do to it."
581
00:24:22,325 --> 00:24:27,385
Yeah, patching DLSS 5 to make the, uh,
to make the basketball, uh, players
582
00:24:27,385 --> 00:24:29,245
look more like their real-life selves
583
00:24:30,245 --> 00:24:31,805
Heaven forbid they update a model one year
584
00:24:32,805 --> 00:24:35,685
So the, the manual tweaking you have
to do, there's an ungodly amount
585
00:24:35,685 --> 00:24:40,755
of manual tweaking you have to do
to make it look a certain way, and
586
00:24:40,755 --> 00:24:42,495
it lo- it still looks really off.
587
00:24:43,235 --> 00:24:43,825
It actually, yeah-
588
00:24:44,029 --> 00:24:44,989
very strange.
589
00:24:46,829 --> 00:24:50,359
I mean, it looks very much like, you
know, those AI filter- like those AI
590
00:24:50,359 --> 00:24:51,639
ads that you've probably seen on YouTube
591
00:24:52,559 --> 00:24:54,509
Yes And there's
592
00:24:54,694 --> 00:24:55,744
Stuff about what I don't like
593
00:24:57,669 --> 00:24:57,949
like
594
00:24:58,049 --> 00:25:01,919
the, the, the AI mocap weird combination.
595
00:25:01,929 --> 00:25:05,799
Like I've always found motion
capture to be like kind of strange
596
00:25:05,799 --> 00:25:07,249
and off-putting and hard to watch.
597
00:25:07,599 --> 00:25:12,329
And then you combine that with
like the AI filter over top of
598
00:25:12,329 --> 00:25:14,039
it and it's like, yikes dude.
599
00:25:15,389 --> 00:25:18,499
It makes me feel like I'm watching
The Backyardigans or something.
600
00:25:18,709 --> 00:25:18,739
Like
601
00:25:19,793 --> 00:25:23,433
Yeah, notice how none of these videos
are like them in combat at all?
602
00:25:23,533 --> 00:25:25,843
They're all just like
walking around doing shit
603
00:25:27,051 --> 00:25:27,421
Yeah
604
00:25:28,111 --> 00:25:33,861
I'd be one to b- like, there's also an
example of Monster Hunter Wilds, um,
605
00:25:33,871 --> 00:25:39,841
Monster Hunter Rise down below in the
article too, and it, it looks kinda
606
00:25:40,551 --> 00:25:42,721
unsettling too, to, to say the least.
607
00:25:42,731 --> 00:25:42,751
At
608
00:25:43,215 --> 00:25:43,715
Where is that?
609
00:25:44,661 --> 00:25:45,691
the very bottom
610
00:25:45,885 --> 00:25:46,925
age restricted here
611
00:25:47,993 --> 00:25:49,973
Well, no, there's one at
the, like, bottom bottom.
612
00:25:51,183 --> 00:25:54,573
It's a Twitter thread, but… Oh.
613
00:25:56,273 --> 00:25:57,143
Oh, that's weird.
614
00:25:57,153 --> 00:25:57,633
It's gone.
615
00:25:58,049 --> 00:25:58,289
It's
616
00:25:58,593 --> 00:25:59,743
I guess, yeah
617
00:26:00,299 --> 00:26:04,859
I think I have an extension that blocks,
um, em- Twitter embeds or something.
618
00:26:06,299 --> 00:26:07,769
Where's the music?
619
00:26:08,769 --> 00:26:10,179
So the…
620
00:26:11,466 --> 00:26:11,646
Great
621
00:26:12,279 --> 00:26:14,839
I think the results happened,
like, toward… I don't know.
622
00:26:14,839 --> 00:26:18,479
There, there's a lot of sh-
the… I… That… Oh, no.
623
00:26:18,489 --> 00:26:21,149
What the… No, no, don't do that.
624
00:26:22,319 --> 00:26:25,699
People are saying this is a
good thing, and, like, from what
625
00:26:25,699 --> 00:26:27,689
I've seen, it looks terrible.
626
00:26:27,879 --> 00:26:32,739
And from what I can gather, they don't
even try this in, like, actual gameplay.
627
00:26:33,409 --> 00:26:36,469
I'm willing to bet this breaks even
harder when you're, like, fighting
628
00:26:37,658 --> 00:26:38,378
Well, one
629
00:26:38,378 --> 00:26:38,628
thing I
630
00:26:38,657 --> 00:26:41,947
it pro- it, it probably can,
but like you've noticed, like
631
00:26:41,947 --> 00:26:43,237
they maximize everything.
632
00:26:43,237 --> 00:26:47,227
So like this is really not
showing a good picture of DLSS 5.
633
00:26:47,267 --> 00:26:51,457
I don't like it whe- like we can have
fun and like blow it out of proportion,
634
00:26:51,457 --> 00:26:55,627
whatever, but it's not being honest
though, like a lot of the stuff I've seen.
635
00:26:55,657 --> 00:26:59,447
'Cause I've seen, I've seen before and
after where I'm like it's much more
636
00:26:59,447 --> 00:27:03,197
like base but still makes it look nicer.
637
00:27:03,547 --> 00:27:07,177
It just helps with shadows and stuff
like that, and it doesn't look uncanny.
638
00:27:07,407 --> 00:27:08,247
So this is…
639
00:27:09,392 --> 00:27:09,732
Dude,
640
00:27:09,897 --> 00:27:10,567
I don't know.
641
00:27:10,797 --> 00:27:12,167
We gotta be caref- I don't know.
642
00:27:12,287 --> 00:27:12,537
Yeah.
643
00:27:12,877 --> 00:27:13,077
Sorry
644
00:27:13,488 --> 00:27:16,888
This comment, "It's crazy they're
adding an art style remover."
645
00:27:19,467 --> 00:27:22,977
Uh, what, w- which really begs the
question though, what would happen
646
00:27:22,977 --> 00:27:27,397
in like a photorealistic game if you
were to enable DLSS 5 and then like
647
00:27:27,597 --> 00:27:29,257
the game has like gore or some shit?
648
00:27:30,967 --> 00:27:32,237
What would happen there?
649
00:27:33,368 --> 00:27:35,698
Well, that's a good question.
650
00:27:37,737 --> 00:27:39,167
'
Cause like in Cyberpunk you can…
651
00:27:39,425 --> 00:27:40,185
made… Yeah
652
00:27:41,007 --> 00:27:43,247
Like in Cyberpunk you can
like dismember and like blow
653
00:27:43,247 --> 00:27:44,597
people's heads off and stuff.
654
00:27:45,437 --> 00:27:46,127
So like
655
00:27:46,369 --> 00:27:46,509
Mm-hmm
656
00:27:47,067 --> 00:27:50,417
what would happen if it,
you DLSS 5'd the gore?
657
00:27:51,067 --> 00:27:54,727
Would it like pull trained
images of like… That's
658
00:27:54,727 --> 00:27:56,027
fucked up to think about really
659
00:27:57,360 --> 00:27:57,650
Ja
660
00:27:58,650 --> 00:27:59,720
Well, I just killed the
661
00:28:02,116 --> 00:28:02,696
Whoa, which one?
662
00:28:02,696 --> 00:28:03,006
Both?
663
00:28:05,766 --> 00:28:06,496
That's a good one.
664
00:28:07,386 --> 00:28:12,606
Um, yeah, I mean, so one thing I noticed
here, like I wanna pull this one back up
665
00:28:12,616 --> 00:28:14,156
'cause I think that this is important.
666
00:28:14,896 --> 00:28:18,826
Um, when they walk through this,
um, when they walk through the…
667
00:28:19,136 --> 00:28:20,696
Oh, I think it's earlier here.
668
00:28:21,376 --> 00:28:25,826
were walking through the, uh,
like the f- water fountain area.
669
00:28:25,836 --> 00:28:27,776
I think it's before this.
670
00:28:27,786 --> 00:28:28,316
Where is it?
671
00:28:30,176 --> 00:28:31,076
Gosh darn it.
672
00:28:31,116 --> 00:28:31,926
I noticed
673
00:28:34,118 --> 00:28:38,288
Okay, watch the butterfly as
they walk through this area.
674
00:28:39,288 --> 00:28:39,518
Come on.
675
00:28:39,648 --> 00:28:40,248
Where is it?
676
00:28:41,788 --> 00:28:44,268
I- it's showing a pretty low
frame rate for us, so we may
677
00:28:44,304 --> 00:28:44,604
Oh.
678
00:28:44,913 --> 00:28:45,403
Yeah
679
00:28:45,614 --> 00:28:48,894
there, there's a butterfly here that
keeps, like, flickering in and out, and
680
00:28:48,894 --> 00:28:52,494
it's like b- and it, there's like…
It, it's like going one frame and then
681
00:28:52,494 --> 00:28:56,484
the next, and there's, it's not, like,
interpreting the motion of the butterfly.
682
00:28:56,964 --> 00:29:01,674
Uh, like, that's the kind of stuff
that I can't, like… I notice.
683
00:29:01,684 --> 00:29:03,824
It jumps out at me immediately,
takes me right out.
684
00:29:04,114 --> 00:29:07,184
And there's probably ways that you
can adjust that, but, like, that's
685
00:29:07,184 --> 00:29:11,344
the kind of stuff that I just can't
do, even with, like, normal DS- DLSS.
686
00:29:12,104 --> 00:29:16,734
like, that kind of fine detail that
gets lost just, I can't handle it
687
00:29:18,427 --> 00:29:22,277
When it comes to that type of stuff,
I've not had issues with missing assets
688
00:29:22,407 --> 00:29:25,567
coming into play, even with FSR and DLSS.
689
00:29:25,587 --> 00:29:30,207
But could, uh, well, frame
gen can cause that, I'm sure.
690
00:29:30,247 --> 00:29:32,497
I just haven't played a
game where that's happened.
691
00:29:32,607 --> 00:29:39,117
But I don't, I don't increase DLSS or FSR
high enough to probably have that happen
692
00:29:39,426 --> 00:29:40,606
Gardner, uh,
693
00:29:40,664 --> 00:29:40,974
Hmm.
694
00:29:41,656 --> 00:29:43,906
I just found another
example that you can show.
695
00:29:43,906 --> 00:29:46,596
It's probably the most
egregious example I've seen
696
00:29:47,835 --> 00:29:53,895
I mean, sorry, I'm being very, like, all
these are just extreme examples of DLSS 5.
697
00:29:53,905 --> 00:29:59,825
Like, this is not… Like, this, this
is fun, but, like, this is not what
698
00:29:59,825 --> 00:30:01,265
it's gonna probably end up being like
699
00:30:02,248 --> 00:30:03,088
Dude, this
700
00:30:03,268 --> 00:30:04,298
my girl Tifa
701
00:30:05,148 --> 00:30:08,108
this reminds me of the Final
Fantasy animated movie.
702
00:30:08,258 --> 00:30:13,968
Like, just looks a little too real
while also not looking real at all,
703
00:30:14,481 --> 00:30:14,801
It
704
00:30:15,058 --> 00:30:15,248
ugh.
705
00:30:15,590 --> 00:30:16,630
W- which one are you talking about?
706
00:30:17,030 --> 00:30:18,300
The, like, Spirits Within?
707
00:30:18,658 --> 00:30:19,028
Within?
708
00:30:19,028 --> 00:30:19,368
yeah
709
00:30:19,790 --> 00:30:20,510
Oh, yeah, I agree.
710
00:30:20,510 --> 00:30:22,270
That one is terrible
711
00:30:23,162 --> 00:30:25,532
Bro, why would you do this?
712
00:30:26,382 --> 00:30:27,402
this reminds me of?
713
00:30:27,472 --> 00:30:33,032
It reminds me of, uh, like the guys that
were like, I can't handle my anime at 20
714
00:30:33,042 --> 00:30:37,652
frames a second, so I up-scaled it to 60."
It's like… Or all the people who are
715
00:30:37,652 --> 00:30:43,722
like, who leave the, um, the, like, TV's
sharpening f- uh, like filters and, and
716
00:30:43,732 --> 00:30:46,892
frame generation stuff on on their TV.
717
00:30:47,332 --> 00:30:51,562
It's like, it's literally worse
and ruining the experience.
718
00:30:51,642 --> 00:30:52,392
Why?
719
00:30:53,252 --> 00:30:54,142
are we doing this?
720
00:30:55,152 --> 00:30:55,382
Ugh.
721
00:30:56,382 --> 00:31:00,142
Like, I mean, y- if you leave this
in the hands of, like, developers,
722
00:31:01,102 --> 00:31:03,452
maybe they could, they could
come up with some cool stuff.
723
00:31:03,452 --> 00:31:07,112
Like, I'm not, like, just 100%
opposed to this kind of thing.
724
00:31:07,482 --> 00:31:12,302
It, it's just as long as it's trained
ethically, which a lot of it isn't, and
725
00:31:12,332 --> 00:31:18,422
as long as it's being used to augment the
art and not destroy it, which to me, this
726
00:31:18,432 --> 00:31:21,272
is, like, objectively destroyed art, um,
727
00:31:21,443 --> 00:31:23,203
is, extreme cases.
728
00:31:23,203 --> 00:31:24,283
This is what I keep on trying to say.
729
00:31:24,313 --> 00:31:25,203
This is extreme ca-
730
00:31:25,278 --> 00:31:25,808
Yeah.
731
00:31:25,893 --> 00:31:26,953
it all the way up.
732
00:31:26,953 --> 00:31:31,063
You're gonna have this with so many
different fil- filters alone will do that.
733
00:31:31,643 --> 00:31:34,003
Um, now the ethical side of things,
that's a different, you know,
734
00:31:34,003 --> 00:31:37,133
story, but like this is not what
it's gonna look like unless you're
735
00:31:37,803 --> 00:31:39,793
wanting to have a funny time.
736
00:31:39,803 --> 00:31:42,143
But people believe this is what
it's going, the end, the end
737
00:31:42,143 --> 00:31:44,323
game's gonna look like, and I don't
think that's what it's gonna be
738
00:31:45,182 --> 00:31:45,492
Yeah.
739
00:31:45,522 --> 00:31:46,552
The en- the, like
740
00:31:46,791 --> 00:31:48,611
It's funny, but
741
00:31:48,612 --> 00:31:49,522
fully maxed at
742
00:31:49,641 --> 00:31:50,091
yeah.
743
00:31:50,351 --> 00:31:52,761
That, that, that's my whole point
is that people aren't under- Uh,
744
00:31:52,761 --> 00:31:57,031
it's why I wanna really preface this
'cause I, I'm getting tired of like,
745
00:31:57,051 --> 00:32:01,111
we have so much to rage about in,
in the gaming world and everything.
746
00:32:01,531 --> 00:32:04,671
This, we can rage a- We, we don- I
don't… It should be more like we
747
00:32:04,671 --> 00:32:06,811
should laugh at it because it's stupid.
748
00:32:07,141 --> 00:32:09,021
And if they do do this, we can rage.
749
00:32:09,021 --> 00:32:11,731
Like, if this is like the game
was what this looks like bec- and
750
00:32:11,741 --> 00:32:15,621
you enable, and you have no other
options besides DLSS 5 to have it
751
00:32:15,621 --> 00:32:18,291
run okay, we should start raging.
752
00:32:18,341 --> 00:32:20,571
I don't think this is how it's
gonna be, but this is pretty
753
00:32:20,646 --> 00:32:23,126
S- so I will say this though.
754
00:32:23,156 --> 00:32:27,076
I think my big problem with this is
that they're bundling this in with a
755
00:32:27,106 --> 00:32:29,196
DLSS instead of making its own thing
756
00:32:29,671 --> 00:32:32,551
Yeah, but th- this is maxed out tech.
757
00:32:32,551 --> 00:32:37,191
This is m- they all, I've seen
so many DLSS 5 versions that are
758
00:32:37,191 --> 00:32:38,751
not maxed out that look fine.
759
00:32:39,611 --> 00:32:40,481
maxed out.
760
00:32:40,881 --> 00:32:44,651
A lot of the rage ones I've seen
are maxed out versions or they've
761
00:32:44,651 --> 00:32:46,481
been tweaked to cause rage.
762
00:32:46,901 --> 00:32:49,811
That's why I'm, I'm like, I've seen
a lot of lower end ones where they
763
00:32:49,811 --> 00:32:51,201
just help improve it a little bit.
764
00:32:52,371 --> 00:32:53,261
No problems
765
00:32:54,876 --> 00:32:56,256
I, I do agree that it's pretty funny
766
00:32:56,778 --> 00:32:58,818
what you're saying,
James, makes sense, right?
767
00:32:58,818 --> 00:33:03,698
Like, is like if you go out of
your way in Skyrim or f- or, or
768
00:33:03,698 --> 00:33:07,778
even like The Sims 2 or whatever
to like make your character look as
769
00:33:07,798 --> 00:33:09,688
ugly as possible on purpose, right?
770
00:33:09,698 --> 00:33:10,548
That's what this is.
771
00:33:10,638 --> 00:33:14,018
But at the same time, like… A-
and like, and like for what I was
772
00:33:14,018 --> 00:33:18,298
saying, like if you leave this in the
hands of developers and artists, you
773
00:33:18,298 --> 00:33:21,508
might end up with something better,
but then you're still left with
774
00:33:21,508 --> 00:33:23,228
the question of how is it trained?
775
00:33:23,538 --> 00:33:24,128
And I guess,
776
00:33:24,131 --> 00:33:24,521
I agree.
777
00:33:24,521 --> 00:33:26,071
I mean, I'm not doubting that.
778
00:33:26,081 --> 00:33:30,741
My problem is, is that have
you guys seen any low, um,
779
00:33:30,931 --> 00:33:34,891
like low-effort DLSS 5 images?
780
00:33:35,511 --> 00:33:37,481
They're way different than
what we've been looking at.
781
00:33:38,181 --> 00:33:39,181
That's all I'm trying to say.
782
00:33:39,181 --> 00:33:39,501
Like,
783
00:33:39,806 --> 00:33:40,216
Yeah
784
00:33:40,281 --> 00:33:45,071
these are all rage bait, uh, um,
to make clicks for a post, which
785
00:33:45,071 --> 00:33:48,871
is fine-ish as long as you're
ethical about calling it out.
786
00:33:48,871 --> 00:33:50,351
I don't think most of them are.
787
00:33:50,661 --> 00:33:55,411
They're always designed to be ragey, and
it's like, okay, you can rage against it
788
00:33:55,421 --> 00:34:00,201
for the reasons w- we have, but this is
not what it's gonna look like, and people
789
00:34:00,201 --> 00:34:03,551
are gonna be shocked once they see DLSS 5
in their games, and they're gonna probably
790
00:34:03,551 --> 00:34:07,911
be upset too, 'cause it won't look like
this unless you really tweak it heavy.
791
00:34:08,651 --> 00:34:10,271
So that's what I'm just raging about.
792
00:34:10,271 --> 00:34:14,041
Like, when it's lower end,
you can't tell as much, so.
793
00:34:14,204 --> 00:34:15,804
True, I am just agenda posting.
794
00:34:15,804 --> 00:34:16,504
I just hate Nvidia
795
00:34:17,383 --> 00:34:17,863
That's okay.
796
00:34:17,863 --> 00:34:18,333
That's okay.
797
00:34:18,333 --> 00:34:22,233
Like, that's, I, I just wanna put preface
on that because I don't think it's,
798
00:34:22,513 --> 00:34:26,963
like, don't think it's honest for, uh,
for us to portray it like, "Oh, this
799
00:34:26,973 --> 00:34:29,453
is what it's gonna look like. This is
what it always looks like." This is not.
800
00:34:30,173 --> 00:34:31,853
This is maxed out
801
00:34:32,702 --> 00:34:33,022
Yeah.
802
00:34:34,432 --> 00:34:34,852
Yeah.
803
00:34:35,092 --> 00:34:36,532
Speaking of maxed out
804
00:34:37,482 --> 00:34:42,132
industry is maxing out screwing
you over, and Xbox is trying to
805
00:34:42,142 --> 00:34:43,482
be your friend while doing it.
806
00:34:45,472 --> 00:34:45,682
Or they're
807
00:34:45,852 --> 00:34:46,222
So
808
00:34:46,282 --> 00:34:47,512
into thinking they're your friend,
809
00:34:47,562 --> 00:34:47,902
Yeah
810
00:34:49,602 --> 00:34:54,992
Well, so basically for those who
don't know, this is Xbox's disc to
811
00:34:54,992 --> 00:34:58,472
digital program, something that's
been teased for quite a bit now, but
812
00:34:58,472 --> 00:35:00,122
now it's like officially a thing.
813
00:35:00,932 --> 00:35:04,872
Essentially, if you have an Xbox
One or an Xbox Series device, uh,
814
00:35:04,872 --> 00:35:08,702
I get, I think most likely just the
Series X has the disc drive, right?
815
00:35:09,982 --> 00:35:10,292
Yeah
816
00:35:11,590 --> 00:35:15,780
Ba- yeah, so basically if you have one
of those devices, you can stick in your
817
00:35:15,790 --> 00:35:18,960
d- you, you can stick in your physical
games and it lets you claim a, quote,
818
00:35:19,430 --> 00:35:24,910
"digital entitlement" that can then be
subsequently revoked if you, like, sell
819
00:35:24,910 --> 00:35:29,100
your game or something So like if you
were, it's like if, so basically if you
820
00:35:29,100 --> 00:35:34,380
were like to, if you were to claim digital
entitlement for a game and then sell it
821
00:35:34,400 --> 00:35:39,100
to someone else, they can claim digital
entitlement for that key, for that, uh,
822
00:35:39,110 --> 00:35:44,720
disc copy because I think all the discs
are serialized, so they know exactly…
823
00:35:45,200 --> 00:35:48,770
Yeah, I think they're all, I think they've
all been serialized, truth be told.
824
00:35:50,390 --> 00:35:55,310
But yeah, that way other- otherwise
you'd have people, like d- they'd
825
00:35:55,310 --> 00:35:57,830
like claim digital entitlement and
then they'd sell the games, then you
826
00:35:57,830 --> 00:35:59,930
could just, I don't know, whatever.
827
00:36:00,930 --> 00:36:05,780
So I mean, that's pretty cool given how
much, uh, physical stuff, even though
828
00:36:05,780 --> 00:36:09,400
So- like it's pretty cool given, you
know, the news that Sony's killing off
829
00:36:09,400 --> 00:36:14,490
digital discs, but I think this is just
Xbox preparing for that inevitability as
830
00:36:14,490 --> 00:36:17,210
well, for the Project Helix or whatever
831
00:36:17,756 --> 00:36:18,056
Yeah.
832
00:36:19,226 --> 00:36:23,046
I mean, Xbox has been, been
working to this moment since, uh,
833
00:36:23,096 --> 00:36:25,336
you know, was it the Xbox One?
834
00:36:26,205 --> 00:36:26,925
Don Mattrick,
835
00:36:27,226 --> 00:36:28,316
Don Mattrick, yeah
836
00:36:28,709 --> 00:36:30,799
they've been working to go fully digital.
837
00:36:30,829 --> 00:36:31,539
They've even mentioned it.
838
00:36:31,559 --> 00:36:32,929
We've talked about multiple times.
839
00:36:33,692 --> 00:36:34,072
Yeah.
840
00:36:34,159 --> 00:36:38,569
S- so this is just them some,
trying to write a good press
841
00:36:39,522 --> 00:36:39,982
Yes
842
00:36:40,139 --> 00:36:40,709
Xbox
843
00:36:41,709 --> 00:36:41,899
Yeah.
844
00:36:42,199 --> 00:36:46,669
And I mean, like, uh, uh,
the fact that you can… Can
845
00:36:46,669 --> 00:36:48,429
you redeem like original Xbox
846
00:36:48,439 --> 00:36:48,909
games?
847
00:36:50,411 --> 00:36:51,901
I think so.
848
00:36:52,241 --> 00:36:57,981
Um, I don't have an Xbox to test
this out with, but I think so
849
00:36:58,743 --> 00:36:59,153
Yeah.
850
00:36:59,244 --> 00:37:04,264
digital entitlement by inserting a sup- a
supported disc into an Xbox One Series X.
851
00:37:04,564 --> 00:37:08,154
Most Xbox One and Series X titles support
this new feature, and digital copies
852
00:37:08,154 --> 00:37:11,324
do get… So original Xbox probably not
853
00:37:12,203 --> 00:37:16,163
Well, I mean, there are probably
some select ones, just not some
854
00:37:16,163 --> 00:37:17,243
of the ones you may expect.
855
00:37:17,243 --> 00:37:17,783
You know what I'm saying?
856
00:37:18,941 --> 00:37:19,101
Uh
857
00:37:20,161 --> 00:37:23,381
'
Cause they do sell original X-
Like if I had like Ninja Gaiden
858
00:37:23,421 --> 00:37:26,311
Black, you could probably claim
digital entitlement for that since
859
00:37:26,321 --> 00:37:28,041
they sell that on the Xbox store
860
00:37:28,596 --> 00:37:28,726
I'm
861
00:37:28,871 --> 00:37:29,091
too
862
00:37:29,166 --> 00:37:30,126
I just don't think they're…
863
00:37:31,557 --> 00:37:31,767
Sorry,
864
00:37:31,776 --> 00:37:34,116
Yeah, the, I was just gonna
say, I just don't think they're
865
00:37:34,116 --> 00:37:35,386
gonna support the original Xbox.
866
00:37:35,406 --> 00:37:38,736
There could be a whole order
of different reasons to that,
867
00:37:38,736 --> 00:37:41,076
but I'm not seeing anything
868
00:37:42,237 --> 00:37:45,427
were, were the original Xbox
games, like, serialized?
869
00:37:45,467 --> 00:37:49,367
I, I would be skeptical if
they were, that they were.
870
00:37:49,867 --> 00:37:50,187
I don't,
871
00:37:50,437 --> 00:37:50,567
I
872
00:37:50,647 --> 00:37:51,317
I don't know
873
00:37:51,747 --> 00:37:55,287
I feel like if they supported select
titles for this, they would, like,
874
00:37:55,777 --> 00:37:59,557
mention it here because they're only
mentioning Xbox One and Series X,
875
00:37:59,897 --> 00:38:05,077
which is like, if you're an Xbox fan,
you were not using these consoles.
876
00:38:05,857 --> 00:38:06,407
Uh, I
877
00:38:06,407 --> 00:38:06,677
don't know
878
00:38:06,717 --> 00:38:07,727
I wasn't anyway
879
00:38:07,809 --> 00:38:10,409
I could see the 360 being serialized
880
00:38:11,094 --> 00:38:11,714
Maybe.
881
00:38:11,889 --> 00:38:15,639
they went h- 'cause they definitely went
hard on the anti-piracy during the 360 era
882
00:38:16,006 --> 00:38:18,306
that's c- that doesn't mean sterilized.
883
00:38:18,306 --> 00:38:24,386
But they y- I, I hope they are, but
I just don't see anything about it
884
00:38:24,636 --> 00:38:27,346
being related to 360, so we'll see
885
00:38:27,985 --> 00:38:31,995
There's no instance of 360 i-
uh, in this document here, so.
886
00:38:33,438 --> 00:38:33,458
Yeah.
887
00:38:33,615 --> 00:38:34,855
Uh, yeah.
888
00:38:35,008 --> 00:38:36,008
Nothing to give me hope.
889
00:38:36,008 --> 00:38:38,608
I, I would err on the side of probably not
890
00:38:40,387 --> 00:38:40,717
Yeah.
891
00:38:41,164 --> 00:38:42,614
Until they give reason otherwise
892
00:38:43,614 --> 00:38:43,824
So I
893
00:38:43,824 --> 00:38:49,234
mean, makes sense on the face of it,
but at the same time though, I would
894
00:38:49,234 --> 00:38:51,114
just move away from consoles altogether
895
00:38:52,223 --> 00:38:52,543
Yeah.
896
00:38:53,673 --> 00:38:53,983
Yep.
897
00:38:54,758 --> 00:38:57,558
Which means Nintendo is the
only reasonable choice now, even
898
00:38:57,558 --> 00:39:01,098
though we're not the biggest fan
of Nintendo's business practices
899
00:39:01,863 --> 00:39:02,203
No.
900
00:39:03,153 --> 00:39:08,423
But if you are moving to PC,
Valve just celebrated a 30-year
901
00:39:08,423 --> 00:39:10,943
birthday and they didn't mention it.
902
00:39:10,943 --> 00:39:12,903
There wasn't a single
peep about it from them
903
00:39:14,566 --> 00:39:15,896
That's how you know they're locked in.
904
00:39:15,916 --> 00:39:16,666
They're just too bus- they're
just too busy making things
905
00:39:16,666 --> 00:39:18,826
happen 'cause they don't even
906
00:39:19,359 --> 00:39:20,329
Yeah.
907
00:39:20,406 --> 00:39:23,386
own birthday, kind of like how
some of us don't forget their,
908
00:39:23,546 --> 00:39:24,886
are forgetting our own birthdays.
909
00:39:25,359 --> 00:39:25,899
Yeah
910
00:39:26,626 --> 00:39:32,156
Isn't it crazy that Valve… I've,
I'm, I mean, it is sure is a Valve
911
00:39:32,186 --> 00:39:36,366
thing, uh, but I would've expected a
milestone as big as the 30th anniversary
912
00:39:36,366 --> 00:39:39,316
to be, like, something, right?
913
00:39:40,316 --> 00:39:43,586
You would h- you would've thought,
but like, you know, at least they
914
00:39:43,586 --> 00:39:45,936
celebrated the 25th anniversary of,
915
00:39:46,502 --> 00:39:47,392
Half-Life
916
00:39:47,566 --> 00:39:51,926
yeah, with a, with a documentary
and with an updated, uh, client.
917
00:39:51,956 --> 00:39:52,286
But
918
00:39:52,963 --> 00:39:55,463
Th- they celebrate the products,
but I don't know about the
919
00:39:55,473 --> 00:39:57,803
company itself, which is fine.
920
00:39:58,153 --> 00:39:58,483
It's
921
00:39:58,648 --> 00:39:59,088
I mean
922
00:39:59,143 --> 00:40:00,573
like, really underwhelming
923
00:40:01,573 --> 00:40:04,293
I mean, I genuinely thought
they would do something.
924
00:40:04,343 --> 00:40:04,933
Like, I don't know.
925
00:40:04,933 --> 00:40:06,393
I… Like, maybe not that much.
926
00:40:06,413 --> 00:40:10,403
I, I would've thought they would've said
like, "We turned 30 today," or something.
927
00:40:10,403 --> 00:40:13,483
M- I, I mean, I didn't expect them to
give us like a free cop- another free copy
928
00:40:13,483 --> 00:40:15,253
of like Half-Life or whatever, but like
929
00:40:16,740 --> 00:40:20,340
Guys, they did the 25th
because that's two five.
930
00:40:20,390 --> 00:40:25,250
They didn't do, they didn't do
30 because that's three zero.
931
00:40:25,350 --> 00:40:25,790
Come on.
932
00:40:26,277 --> 00:40:26,497
They have
933
00:40:26,519 --> 00:40:26,799
Ah.
934
00:40:26,817 --> 00:40:27,327
the 40th
935
00:40:28,280 --> 00:40:28,770
Yeah.
936
00:40:28,899 --> 00:40:29,589
you're right.
937
00:40:29,629 --> 00:40:30,089
You're right.
938
00:40:30,089 --> 00:40:30,559
You got-
939
00:40:31,360 --> 00:40:33,230
maybe they'll even celebrate the 31st.
940
00:40:33,230 --> 00:40:36,960
It just, it can't be, like, a even
multiple of three for them to mention it.
941
00:40:37,960 --> 00:40:39,150
Ah, shit.
942
00:40:39,170 --> 00:40:40,370
You got a point there
943
00:40:40,762 --> 00:40:41,082
Yeah.
944
00:40:42,582 --> 00:40:43,302
That's funny.
945
00:40:44,562 --> 00:40:49,202
But, uh, guys, I mean, I, I say happy
birthday Valve though, 'cause like,
946
00:40:50,012 --> 00:40:53,752
know, Valve has been one of the most
influential gaming companies for
947
00:40:53,752 --> 00:40:56,142
better or worse for 30 years, right?
948
00:40:56,142 --> 00:41:00,932
Like, Half-Life changed the
industry, um, way stories were
949
00:41:00,932 --> 00:41:02,512
told in games even, right?
950
00:41:03,012 --> 00:41:03,672
And, uh,
951
00:41:04,342 --> 00:41:08,322
There's a lot of inno- yeah, and they
also changed the face of PC gaming
952
00:41:08,322 --> 00:41:14,802
forever, and PC gaming thrived under their
stewardship 'cause, like, let's be honest,
953
00:41:15,572 --> 00:41:17,632
what was PC gaming like before Steam?
954
00:41:17,812 --> 00:41:20,152
Not super-duper popular like it is now.
955
00:41:20,770 --> 00:41:21,170
Right.
956
00:41:21,192 --> 00:41:24,252
while I'm, I'm sure Valve isn't
the only one contributing to its
957
00:41:24,262 --> 00:41:28,762
success, I would say a lot of it
was from Valve's successful Steam
958
00:41:29,976 --> 00:41:34,806
Well, I mean PC… So that's an
interesting question HiTech, because
959
00:41:34,806 --> 00:41:41,426
like PC was actually, uh, like on equal
footing I would say with, uh, with
960
00:41:41,446 --> 00:41:43,436
consoles for quite some time, right?
961
00:41:43,446 --> 00:41:44,776
For maybe 10 years.
962
00:41:45,066 --> 00:41:50,756
But then like right around Steam's
like early dominance on PC,
963
00:41:51,086 --> 00:41:55,376
that's when PC became the, the…
964
00:41:55,396 --> 00:41:57,816
endangered I would say in
terms of gaming, right?
965
00:41:57,826 --> 00:42:02,696
'Cause, uh, most of it, like if
there was a PC release of a game,
966
00:42:02,816 --> 00:42:04,566
it was like garbage, you know?
967
00:42:04,566 --> 00:42:06,646
Like the… I'm thinking
like the original BioShock.
968
00:42:07,096 --> 00:42:08,986
The original BioShock for PC sucked.
969
00:42:08,996 --> 00:42:12,236
I don't know if you guys remember that,
but it was not anywhere near what it
970
00:42:12,256 --> 00:42:14,226
should've been for a game of that stature.
971
00:42:14,606 --> 00:42:19,256
So, uh, and, and a lot of gamers, in-
myself included, were playing on 360
972
00:42:19,256 --> 00:42:22,506
or PlayStation 3, um, at the time.
973
00:42:22,566 --> 00:42:26,366
Um, and it was also 'cause I
was a Linux user at the time,
974
00:42:26,366 --> 00:42:27,476
so I didn't really have Windows.
975
00:42:27,476 --> 00:42:32,336
But like a lot of, I don't know,
a lot of gaming happened on 360.
976
00:42:34,146 --> 00:42:39,146
but yeah, I mean, the openness
of the PC has meant that it
977
00:42:39,146 --> 00:42:40,556
has remained a powerhouse.
978
00:42:42,256 --> 00:42:47,116
and Valve has really done a lot
to improve the ease of access
979
00:42:47,156 --> 00:42:49,616
to gaming on PC, you know?
980
00:42:49,818 --> 00:42:50,638
Oh yeah, man.
981
00:42:50,708 --> 00:42:54,138
I mean, by the… Uh, companies
used to not release on PC at
982
00:42:54,138 --> 00:42:56,998
all, uh, sometimes too, 'cause
they were worried about piracy.
983
00:42:56,998 --> 00:43:00,628
But Valve, I guess, assured
them that piracy was just a
984
00:43:00,628 --> 00:43:02,718
service issue, and guess what?
985
00:43:02,838 --> 00:43:03,248
Guess what?
986
00:43:03,248 --> 00:43:06,148
I think they were proven right
even after all these years
987
00:43:07,148 --> 00:43:07,548
Yep.
988
00:43:08,629 --> 00:43:12,539
Yeah, they definitely did help a lot with
all that even though things are moving
989
00:43:12,539 --> 00:43:16,929
back down into, like PlayStation not
doing releases on PC anymore and all.
990
00:43:18,429 --> 00:43:23,749
it's still the place where you can
get the most variety and the best
991
00:43:23,759 --> 00:43:26,089
bang for your buck, like hands down.
992
00:43:26,989 --> 00:43:30,999
PC or, uh, PCs might be more expensive
than consoles, but with sales and if
993
00:43:30,999 --> 00:43:34,739
you just time everything right, you'll
save so much more money than you
994
00:43:34,739 --> 00:43:38,429
would with, um, with, uh, a console
995
00:43:39,308 --> 00:43:39,638
Yeah.
996
00:43:40,948 --> 00:43:41,328
Yeah.
997
00:43:42,038 --> 00:43:42,738
Absolutely.
998
00:43:43,968 --> 00:43:53,048
Um, yeah, speaking of money and online
storefronts, US store commission
999
00:43:53,128 --> 00:43:55,518
revenue's down 18% this year.
1000
00:43:55,858 --> 00:43:59,558
And I- correct me if I'm wrong, Hi-Tech,
but this is the first time Apple's,
1001
00:43:59,668 --> 00:44:01,208
uh, App Store revenue has dropped
1002
00:44:01,835 --> 00:44:03,325
In like a decade, yes.
1003
00:44:04,985 --> 00:44:09,005
It's, it's a pretty big deal and a lot
of it likely has to do with the fact
1004
00:44:09,005 --> 00:44:15,715
that, well, game com- I mean, the fact
that, uh, everyone's got regulations.
1005
00:44:15,765 --> 00:44:21,165
Japan and Brazil recently introduced
regulations in regards to sideloading.
1006
00:44:22,285 --> 00:44:26,715
The last major holdout I think is
probably like the US and like, I
1007
00:44:26,715 --> 00:44:27,855
don't know, Australia or something
1008
00:44:28,855 --> 00:44:29,095
Yeah.
1009
00:44:29,105 --> 00:44:33,215
Well, I mean, I think regulations are
good and we need, uh, consumer choice.
1010
00:44:33,495 --> 00:44:34,795
Customer choice, I should say.
1011
00:44:34,825 --> 00:44:35,965
I don't like the word consumer
1012
00:44:37,621 --> 00:44:38,701
True that, true that.
1013
00:44:38,721 --> 00:44:44,221
I mean, truth be told, I mean, you
can see what result- you can see why
1014
00:44:44,221 --> 00:44:49,371
Apple wants to keep their, like, App
Store monopoly because they, like, lose
1015
00:44:49,371 --> 00:44:51,051
out a sig- on a significant amount.
1016
00:44:51,081 --> 00:44:53,391
They don't have that same sort
of loyalty that, like, gamers
1017
00:44:53,391 --> 00:44:54,991
have with, like, Valve, right?
1018
00:44:56,211 --> 00:44:59,591
Like, Valve has, like, a million different
storefronts you can install on Windows
1019
00:44:59,591 --> 00:45:01,731
and Linux, and guess where, guess what?
1020
00:45:01,731 --> 00:45:04,281
They all, they all still buy
all the games on Steam, right?
1021
00:45:04,805 --> 00:45:05,155
Yeah
1022
00:45:05,511 --> 00:45:09,981
But as soon as Apple introduced
third-party app stores, a lot
1023
00:45:09,981 --> 00:45:10,921
of people just jumped ship
1024
00:45:12,663 --> 00:45:12,953
Yeah.
1025
00:45:13,013 --> 00:45:16,913
Oh, I mean, but the thing is too, it's
like according to this article, Apple's
1026
00:45:16,923 --> 00:45:19,693
US commission revenue has fallen 18%.
1027
00:45:19,953 --> 00:45:22,753
So this isn't even like… They
can't even, like, claim with a
1028
00:45:22,753 --> 00:45:27,353
straight face that, uh, this has to
do with EU regulations or whatever
1029
00:45:27,402 --> 00:45:32,822
No, but Epic Games, if you read down
further, Epic Games did, um, win their
1030
00:45:32,822 --> 00:45:38,292
lawsuit, and so I think they're, uh,
like Epic and companies like that
1031
00:45:38,292 --> 00:45:42,092
can now start doing outside payments
again without getting a cut hit
1032
00:45:43,695 --> 00:45:44,025
Good.
1033
00:45:44,398 --> 00:45:45,768
So that's why
1034
00:45:45,865 --> 00:45:49,935
like, Yeah, that's, it's good
that they can do that, you know?
1035
00:45:51,007 --> 00:45:54,147
Yeah, I mean, that's good that App-
that's good that Apple to Epic did
1036
00:45:54,147 --> 00:45:58,597
that 'cause sideloading, God, you know,
there's, we, you know, there's only like
1037
00:45:58,597 --> 00:46:02,177
a few weeks left until Google implements
their stupid sideloading bullshit.
1038
00:46:03,287 --> 00:46:03,937
You guys know that?
1039
00:46:04,340 --> 00:46:04,730
Yeah
1040
00:46:04,933 --> 00:46:05,313
Yeah
1041
00:46:06,707 --> 00:46:10,127
And honestly, if Google like
restricts sideloading to a certain
1042
00:46:10,127 --> 00:46:12,987
degree, then I may as well just
go with an i- with an iPhone.
1043
00:46:12,987 --> 00:46:13,757
I'm gonna be honest with you
1044
00:46:14,755 --> 00:46:16,895
Well, is it still easy
to jailbreak an iPhone?
1045
00:46:17,895 --> 00:46:18,615
Uh-huh.
1046
00:46:18,771 --> 00:46:19,311
guess.
1047
00:46:19,341 --> 00:46:19,681
I don't know.
1048
00:46:19,681 --> 00:46:22,691
As a developer, I could install
pretty much anything I want off the
1049
00:46:22,691 --> 00:46:25,531
side, but it's not quite the same
1050
00:46:26,485 --> 00:46:30,045
Yeah, I mean, truth be told, you can
just sideload applications on that.
1051
00:46:30,105 --> 00:46:33,995
Like, you can already sideload, um,
though it requires a computer with iTunes
1052
00:46:34,995 --> 00:46:36,065
But I don't know, man.
1053
00:46:36,178 --> 00:46:36,818
still a thing?
1054
00:46:37,565 --> 00:46:39,665
I shouldn't s- it is still a thing
1055
00:46:40,163 --> 00:46:41,183
It's disgusting.
1056
00:46:41,253 --> 00:46:44,553
iTunes has not been worked on
heavily in a long time but yeah
1057
00:46:45,623 --> 00:46:48,463
It's still the unoptimized
buggy piece of shit you remember
1058
00:46:48,463 --> 00:46:49,833
from like a few decades ago
1059
00:46:50,279 --> 00:46:50,589
You don't,
1060
00:46:50,603 --> 00:46:51,093
on Windows
1061
00:46:51,119 --> 00:46:53,369
think you need iTunes to… I don't know.
1062
00:46:54,271 --> 00:46:54,591
Most…
1063
00:46:54,699 --> 00:46:54,869
'Cause
1064
00:46:55,491 --> 00:46:55,961
Wait, you,
1065
00:46:56,079 --> 00:46:58,139
anything I want on my iPhone if I wanted.
1066
00:46:59,391 --> 00:46:59,911
you don't need
1067
00:46:59,979 --> 00:47:00,969
I don't need iTunes.
1068
00:47:01,298 --> 00:47:02,098
for that, right?
1069
00:47:02,519 --> 00:47:08,139
No, I mean, I- To get it on their…
That, that's a whole other thing.
1070
00:47:08,139 --> 00:47:09,719
I don't even think I have to pay for it.
1071
00:47:09,829 --> 00:47:14,569
I can just side load some… I ha- I
side load some of my own, uh, projects
1072
00:47:14,619 --> 00:47:17,179
and play with them, and they're
connected to the internet and everything
1073
00:47:18,179 --> 00:47:18,679
Interesting
1074
00:47:19,326 --> 00:47:19,866
Mm.
1075
00:47:20,546 --> 00:47:24,456
I have to get everything set up to do
that, but I don't need iTunes for it
1076
00:47:25,794 --> 00:47:26,454
Yeah.
1077
00:47:27,594 --> 00:47:28,604
Mm. I
1078
00:47:28,604 --> 00:47:34,684
mean, haven't-- I haven't s- I
haven't, uh, jailbroken an iPhone
1079
00:47:34,724 --> 00:47:36,534
in, like, many, many, many years.
1080
00:47:36,764 --> 00:47:39,294
In fact, I haven't even had an
iPhone in many, many years either.
1081
00:47:40,244 --> 00:47:41,894
In fact, I've never had an iPhone.
1082
00:47:41,954 --> 00:47:46,264
I just did this for my brother 'cause
he wanted to, he wanted to achieve
1083
00:47:46,274 --> 00:47:49,474
some microtransactions in video games,
and that's how we found out the hard
1084
00:47:49,474 --> 00:47:51,474
way that microtransactions aren't fun
1085
00:47:52,474 --> 00:47:52,834
I just
1086
00:47:53,235 --> 00:47:53,775
So,
1087
00:47:54,014 --> 00:47:55,084
never had a reason to m- sideload
1088
00:47:56,084 --> 00:48:00,504
There's, there are no… Oh, there's
a jailbreak for the iPhone 12,
1089
00:48:00,504 --> 00:48:09,634
13, 14 f- or 15 on iOS 17, but not
for, like, iOS 26 or, or iOS 18
1090
00:48:10,510 --> 00:48:12,530
And I'm probably… I, I'm,
I'd be willing to bet they're
1091
00:48:12,530 --> 00:48:13,890
still working on a jailbreak
1092
00:48:14,713 --> 00:48:14,953
Yeah
1093
00:48:15,000 --> 00:48:16,600
for, like, the newer iPhones
1094
00:48:17,600 --> 00:48:20,410
I used to jailbreak a decade plus ago.
1095
00:48:20,540 --> 00:48:23,350
I just don't care these days.
1096
00:48:23,770 --> 00:48:26,050
There's nothing on… Not
saying that people shouldn't
1097
00:48:26,050 --> 00:48:27,630
be allowed to or anything, just
1098
00:48:28,628 --> 00:48:32,958
I mean, jailbreak used to, jailbreaking
used to matter a lot more when they sold
1099
00:48:32,968 --> 00:48:35,188
iPhones before the App Store existed
1100
00:48:36,630 --> 00:48:40,470
Before the App Store existed or before
they added certain functionality because
1101
00:48:40,810 --> 00:48:42,430
Apple's been behind on certain things.
1102
00:48:42,890 --> 00:48:46,630
Now, honestly, we've kinda hit this
precipice where, like, Android and
1103
00:48:46,630 --> 00:48:48,830
iOS just have almost everything
1104
00:48:49,420 --> 00:48:53,900
Yeah, if, for all the youngins in the
audience that didn't know this, they used
1105
00:48:53,900 --> 00:48:56,430
to sell iPhones without an app store.
1106
00:48:56,480 --> 00:48:59,770
It just used to be like your
phone, but like touchscreen
1107
00:49:00,973 --> 00:49:01,383
Yeah.
1108
00:49:01,793 --> 00:49:05,923
And that was a better time because
the apps that you could install were
1109
00:49:05,933 --> 00:49:11,413
progressive web apps, and that, like,
that's how we should be doing everything.
1110
00:49:11,453 --> 00:49:12,153
But, uh,
1111
00:49:12,416 --> 00:49:12,886
I don't think…
1112
00:49:12,963 --> 00:49:14,993
should also have plugins
1113
00:49:15,106 --> 00:49:17,366
Did they have progressive
web app- web apps?
1114
00:49:17,366 --> 00:49:19,076
'Cause I rememb- I don't
think they had… Did they?
1115
00:49:19,633 --> 00:49:23,433
Yep, if you go back and, and people
were asking Steve Jobs, like,
1116
00:49:23,613 --> 00:49:26,363
cr- uh, journalists were asking
Steve Jobs, "What about apps?"
1117
00:49:26,383 --> 00:49:29,723
And he said, "If you, you can do anything
you need to with a progressive web app."
1118
00:49:31,446 --> 00:49:34,196
I wonder which… Oh, well,
I mean, you can still install
1119
00:49:34,196 --> 00:49:34,976
them today though, right?
1120
00:49:35,437 --> 00:49:35,717
Yeah.
1121
00:49:35,866 --> 00:49:36,096
Yeah
1122
00:49:36,190 --> 00:49:39,230
still install progressive web apps,
but they're, they've never been
1123
00:49:39,230 --> 00:49:41,990
amazing, I'll be honest about it,
depending on what you're trying to do.
1124
00:49:42,710 --> 00:49:47,580
They are, but they don't support
enough pr- um, device, uh, and
1125
00:49:47,580 --> 00:49:48,680
systems and stuff like that.
1126
00:49:48,690 --> 00:49:53,510
Like, you're never gonna fully
replace a native app at this point
1127
00:49:53,560 --> 00:49:55,700
and not have security issues.
1128
00:49:55,950 --> 00:49:57,360
But Yeah.
1129
00:49:57,453 --> 00:49:57,833
Yeah.
1130
00:49:57,953 --> 00:50:02,273
The, the other problem though with,
with PWAs is that especially on
1131
00:50:02,273 --> 00:50:06,103
iOS, you're using Safari, which
is the Internet Explorer of 2026.
1132
00:50:06,443 --> 00:50:08,953
Like Safari sucks in
1133
00:50:09,104 --> 00:50:09,914
not great.
1134
00:50:09,924 --> 00:50:13,474
It is not Internet Explorer bad though.
1135
00:50:13,524 --> 00:50:14,584
Oh my gosh
1136
00:50:15,485 --> 00:50:16,545
the reason I say that is
1137
00:50:16,744 --> 00:50:18,414
You've had to, yeah.
1138
00:50:18,655 --> 00:50:19,405
back the web
1139
00:50:19,454 --> 00:50:19,924
Yeah
1140
00:50:20,735 --> 00:50:22,295
that's what Safari is doing
1141
00:50:22,326 --> 00:50:24,136
Safari is doing it right now for sure
1142
00:50:25,065 --> 00:50:28,935
if you wanna use the temporal API in
your app, you have to use Babel or
1143
00:50:28,935 --> 00:50:34,385
some, or some Webpack or something to
compile it for, uh… It's just you
1144
00:50:34,385 --> 00:50:40,495
can't do, uh, like modern API stuff
without using an insane amount of like,
1145
00:50:41,295 --> 00:50:45,755
polyfills or something, and it's, it's
so nuts to me that that's we're at.
1146
00:50:46,725 --> 00:50:47,135
I don't know.
1147
00:50:48,855 --> 00:50:49,285
Safari.
1148
00:50:49,285 --> 00:50:51,055
So I have a lot of opinions
about this 'cause I'm a web
1149
00:50:51,055 --> 00:50:52,395
developer first and foremost.
1150
00:50:52,538 --> 00:50:52,908
yeah.
1151
00:50:52,908 --> 00:50:53,138
No,
1152
00:50:53,138 --> 00:50:53,628
I, I, I,
1153
00:50:53,695 --> 00:50:58,675
ha- literally game I'm working on u-
like needs the temporal API in order
1154
00:50:58,678 --> 00:50:59,048
Yep
1155
00:50:59,965 --> 00:51:04,625
a calendar that isn't 40,000
lines of, you know, craziness.
1156
00:51:05,095 --> 00:51:10,065
Um, and, and so I'm, have to use Babel, I
1157
00:51:10,065 --> 00:51:14,685
think, to, to like transpile this
to like something that, uh, Safari
1158
00:51:14,685 --> 00:51:15,925
will actually be able to use.
1159
00:51:16,224 --> 00:51:19,924
You're gonna have to use a polyfill
or you're probably gonna have to tap
1160
00:51:19,924 --> 00:51:22,314
into WebGL or something like that.
1161
00:51:22,324 --> 00:51:25,724
You're gonna… there's a lot of
different thing, uh, ways around it.
1162
00:51:25,724 --> 00:51:29,094
It's not easy, but
that's kind of my point.
1163
00:51:29,114 --> 00:51:32,974
Once you get into certain things,
like it is better, uh, it's, Chrome
1164
00:51:33,004 --> 00:51:37,354
is better, but even the, uh, Chrome
has its limitations when it comes to
1165
00:51:38,524 --> 00:51:41,194
that are exposed as opposed to native.
1166
00:51:42,794 --> 00:51:43,154
So
1167
00:51:43,193 --> 00:51:43,513
Yep
1168
00:51:43,664 --> 00:51:44,414
I've used to do a
1169
00:51:44,556 --> 00:51:45,076
Yeah
1170
00:51:46,364 --> 00:51:48,804
Uh, I've gone away from them
because of part of that reason.
1171
00:51:48,804 --> 00:51:51,544
That being said, if it's like a news
app, there's a lot of different reasons.
1172
00:51:51,544 --> 00:51:55,504
Like, yeah, I don't think… I
think PWAs are fine Not saying
1173
00:51:55,504 --> 00:51:58,864
that the… Yeah, I indifferent
1174
00:51:58,955 --> 00:52:04,235
the reason that I like PWAs, and I
prefer them for everything that I do,
1175
00:52:04,445 --> 00:52:10,405
is because with a PWA, especially if
you're using a browser on mobile that
1176
00:52:10,405 --> 00:52:16,075
supports both PWAs and extensions,
you have control over your experience,
1177
00:52:16,321 --> 00:52:17,041
Угу
1178
00:52:17,305 --> 00:52:21,255
ad blocks on, and you can do whatever
you want with your experience, which you
1179
00:52:21,295 --> 00:52:24,285
cannot do, uh, without, like, root access.
1180
00:52:24,565 --> 00:52:27,235
Um, and even then, there's,
like, no guarantees.
1181
00:52:27,235 --> 00:52:30,665
You have to, like, wait for other
people to do-- you know, come up with
1182
00:52:31,115 --> 00:52:33,075
hacks or whatever to make an app.
1183
00:52:33,095 --> 00:52:33,265
I-
1184
00:52:33,265 --> 00:52:37,485
I've never even seen that kind of stuff
before, but, like, it's just crazy.
1185
00:52:37,485 --> 00:52:41,445
I- apps are such a, a
bad model, in my opinion.
1186
00:52:41,715 --> 00:52:43,255
Like or bust.
1187
00:52:43,952 --> 00:52:44,422
I,
1188
00:52:44,715 --> 00:52:45,125
I, don't know.
1189
00:52:45,586 --> 00:52:46,186
Hmm
1190
00:52:46,485 --> 00:52:47,305
You disagree?
1191
00:52:47,592 --> 00:52:48,422
I don't know.
1192
00:52:48,422 --> 00:52:53,952
I think getting the, uh, no, it's not
a disagree, it's just I've just had
1193
00:52:53,952 --> 00:52:58,972
such bad ex- um, experiences with PWAs
and, and not having enough support
1194
00:52:58,992 --> 00:53:00,412
for doing what I need to get done.
1195
00:53:01,422 --> 00:53:07,562
And part of it is, yeah,
like on iOS with, uh, Safari.
1196
00:53:08,592 --> 00:53:12,152
Safari Web, when I'm making websites
for Safari Web, it's not like
1197
00:53:12,152 --> 00:53:14,002
the, the, the true Safari browser.
1198
00:53:14,002 --> 00:53:14,482
Like, meh.
1199
00:53:15,842 --> 00:53:16,782
PWAs, man.
1200
00:53:17,142 --> 00:53:21,022
Like apps, i- if you're making
really inter- integrated apps,
1201
00:53:21,022 --> 00:53:23,962
they n- they need more API control.
1202
00:53:24,073 --> 00:53:24,293
Yeah.
1203
00:53:24,293 --> 00:53:29,073
Well, Safari also, like, on
mobile does not allow PWAs to
1204
00:53:29,083 --> 00:53:30,563
receive push notifications,
1205
00:53:30,802 --> 00:53:31,232
Yeah
1206
00:53:31,543 --> 00:53:35,113
like… And, and I don't think you
can even do it with Chrome on iOS.
1207
00:53:35,123 --> 00:53:40,253
Like, if you want push notifications,
you have to have an Android phone,
1208
00:53:40,413 --> 00:53:44,763
um, to get them, which it- that's
an artificial limitation that
1209
00:53:45,043 --> 00:53:48,893
Apple puts there specifically to
push t- people towards, uh, apps.
1210
00:53:49,303 --> 00:53:50,663
Um- and that sucks.
1211
00:53:50,703 --> 00:53:53,213
Like, that kind of stuff is
anti-competitive, and it is,
1212
00:53:53,303 --> 00:53:54,343
it's wrong in my opinion.
1213
00:53:55,003 --> 00:53:55,483
Um,
1214
00:53:56,196 --> 00:53:59,546
curious if web… Well, yeah.
1215
00:54:00,546 --> 00:54:03,966
I'm curious on that one how, of what
the limitations are when it co- if,
1216
00:54:03,966 --> 00:54:07,006
if it can do browser-based p- uh,
notifications, push notifications.
1217
00:54:07,006 --> 00:54:09,196
But that's, we're getting
really into the minutiae stuff.
1218
00:54:10,026 --> 00:54:16,896
It's-- my, my thing is there just,
there has to be… You have to make it
1219
00:54:16,896 --> 00:54:21,216
easy for consumers or, and customers
and people that want, and so there has
1220
00:54:21,216 --> 00:54:22,706
to be like a melding between the two.
1221
00:54:23,726 --> 00:54:26,326
PWAs are not easy for
the, the average person.
1222
00:54:26,326 --> 00:54:29,496
They just don't understand
installing a PWA and using it
1223
00:54:30,633 --> 00:54:34,913
That is a user experience problem
and not the fault of PWAs.
1224
00:54:35,233 --> 00:54:36,783
Like, and I think it's intentional.
1225
00:54:36,816 --> 00:54:40,746
an inher- it's an inherent problem
with, with PWAs, but I, I, I'm
1226
00:54:40,746 --> 00:54:42,126
not gonna disagree, thankfully.
1227
00:54:42,126 --> 00:54:44,346
Like, there's also, that.
1228
00:54:45,257 --> 00:54:45,587
Yeah.
1229
00:54:45,936 --> 00:54:50,646
I just, I've, I've, I, I just cannot…
Like, I've had PWAs with companies where I
1230
00:54:50,646 --> 00:54:52,096
just could not get people to install them.
1231
00:54:52,306 --> 00:54:53,476
They just would not install them.
1232
00:54:53,606 --> 00:54:55,466
Even if we like, "Hey,
you should install this.
1233
00:54:55,476 --> 00:54:56,486
You should…" They didn't.
1234
00:54:56,566 --> 00:54:56,776
No
1235
00:54:57,776 --> 00:54:58,146
Yeah.
1236
00:54:59,206 --> 00:55:00,946
It's, uh, it's annoying.
1237
00:55:01,996 --> 00:55:07,156
But, uh, yeah, speaking of
something that's not annoying, dude,
1238
00:55:09,296 --> 00:55:11,176
now supports trophies
1239
00:55:12,305 --> 00:55:12,946
Hell yeah
1240
00:55:13,904 --> 00:55:14,664
That's awesome.
1241
00:55:15,364 --> 00:55:16,464
That's truly awesome
1242
00:55:17,606 --> 00:55:17,636
Yes.
1243
00:55:17,636 --> 00:55:22,526
So you can sign on to their
RPCN network, which is like
1244
00:55:22,526 --> 00:55:24,276
their, like, PSN replacement,
1245
00:55:24,827 --> 00:55:25,417
Yeah
1246
00:55:25,516 --> 00:55:29,296
can get trophies that way, and
these are the actual, like, official
1247
00:55:29,296 --> 00:55:30,966
trophies that these games came with.
1248
00:55:30,996 --> 00:55:35,866
Um, that's the PS3 didn't get
trophies until after a s- a
1249
00:55:35,866 --> 00:55:38,606
specific update, I think, 'cause
it didn't come with it at launch.
1250
00:55:39,626 --> 00:55:44,326
They saw what Xbox was doing and
was like, "I gotta do it." But yeah.
1251
00:55:45,716 --> 00:55:49,056
Yeah, they saw what Xbox was doing and
they decided to add trophies to it.
1252
00:55:49,176 --> 00:55:49,926
It's pretty cool.
1253
00:55:50,116 --> 00:55:56,356
Uh, but essentially, yeah, you, you
sign on, you sign into RPCN, you
1254
00:55:56,356 --> 00:56:00,336
get trophies, and bam, PS3 trophies
1255
00:56:02,147 --> 00:56:05,537
PlayStation's not gonna be
happy about this or Sony.
1256
00:56:07,227 --> 00:56:09,227
This will be interesting to see what
happens from this, but this is really cool
1257
00:56:10,806 --> 00:56:14,106
Well, it's not like it's going to
your actual PlayStation account.
1258
00:56:14,156 --> 00:56:16,806
It's not like I'm getting
trophies on Demon Souls and
1259
00:56:16,816 --> 00:56:18,326
getting on my own PSN account
1260
00:56:18,749 --> 00:56:22,809
but I'm sure they have a lot of
pri- uh, they ha- they wanna have
1261
00:56:22,849 --> 00:56:24,419
ownership of that whole thing.
1262
00:56:24,679 --> 00:56:26,149
So I'm-- That's what I'm saying.
1263
00:56:26,149 --> 00:56:27,779
I just don't think they're
gonna be happy about this.
1264
00:56:27,789 --> 00:56:29,329
I'm not saying that they're
1265
00:56:30,234 --> 00:56:30,694
Mm-hmm.
1266
00:56:30,704 --> 00:56:31,284
That's true
1267
00:56:31,962 --> 00:56:36,982
RPCN is, uh, uh, AGPL licensed.
1268
00:56:37,782 --> 00:56:38,062
Hell
1269
00:56:38,062 --> 00:56:38,922
yeah.
1270
00:56:38,958 --> 00:56:39,138
that
1271
00:56:39,138 --> 00:56:39,478
mean?
1272
00:56:40,002 --> 00:56:41,852
Uh, it's free and open source
1273
00:56:42,744 --> 00:56:43,234
Oh
1274
00:56:44,234 --> 00:56:46,484
Which you never know
with cloud stuff, right?
1275
00:56:46,514 --> 00:56:50,344
Like, sometimes a open source app
will have, like, proprietary cloud
1276
00:56:50,344 --> 00:56:54,154
shit, and you're like, "Why?" But this
seems … This is, this is really cool.
1277
00:56:55,734 --> 00:56:56,044
Uh
1278
00:56:56,671 --> 00:56:57,441
That is pretty cool.
1279
00:56:57,461 --> 00:56:59,001
That is pretty cool, I will say
1280
00:57:00,001 --> 00:57:00,441
Yep
1281
00:57:00,461 --> 00:57:02,331
will it work on real PS3s though?
1282
00:57:02,571 --> 00:57:03,531
Someone said no
1283
00:57:04,531 --> 00:57:06,531
That's, that, and that's to be expected.
1284
00:57:06,551 --> 00:57:13,321
I mean, this, this gives them control
over, like, how the API, the RPCN API is
1285
00:57:13,321 --> 00:57:17,651
contr- is, uh, exposed to the emulator,
which you don't, you wouldn't have that
1286
00:57:17,661 --> 00:57:23,371
kind of, uh, uh, over on, on, uh, 3
1287
00:57:24,178 --> 00:57:25,328
Yeah, that's fair.
1288
00:57:25,368 --> 00:57:29,168
Yo, this also, um, it sounds… I don't
know if you guys are interested in, like,
1289
00:57:29,198 --> 00:57:33,278
other retro games having achievements, but
there's the whole RetroAchievements thing
1290
00:57:33,338 --> 00:57:35,058
for those that aren't familiar with that.
1291
00:57:35,788 --> 00:57:40,938
They basically supported emulators
now have achievement pop-ups for when
1292
00:57:40,938 --> 00:57:43,658
you achieve certain, uh, criteria.
1293
00:57:44,358 --> 00:57:49,758
I will say a lot of the, like, ones for
older retro games are more for, they're
1294
00:57:49,758 --> 00:57:51,898
more for seasoned players, I will say.
1295
00:57:53,748 --> 00:57:57,458
Not, it's not like achievements on,
like, a new game where like, oh, you
1296
00:57:57,458 --> 00:57:59,538
beat chapter one, you get an achievement.
1297
00:57:59,598 --> 00:58:02,998
It's not, not, not a whole lot of them
are like that on RetroAchievements,
1298
00:58:03,048 --> 00:58:04,088
but they're still pretty cool.
1299
00:58:04,608 --> 00:58:07,008
You can log on to your, you can
log on to it directly through
1300
00:58:07,018 --> 00:58:08,628
RetroArch, and it just works.
1301
00:58:10,518 --> 00:58:10,728
Well
1302
00:58:11,728 --> 00:58:11,988
Yeah.
1303
00:58:12,778 --> 00:58:13,848
I mean, this is cool.
1304
00:58:13,858 --> 00:58:15,948
Like, oh man, this just
makes me happy, dude.
1305
00:58:15,998 --> 00:58:17,998
Like, I… Yeah.
1306
00:58:18,208 --> 00:58:20,948
I mean, the fact that, like,
now, so there's RPCN, right?
1307
00:58:21,288 --> 00:58:25,698
Which gives PS3 emulators
access to network games.
1308
00:58:26,298 --> 00:58:29,068
Uh, uh, there's also, what
is it, Hor- is it Horizon?
1309
00:58:29,088 --> 00:58:34,148
W- what's the, um, Xbox 360, uh,
1310
00:58:34,681 --> 00:58:35,121
Insignia?
1311
00:58:35,648 --> 00:58:38,218
Ins- well, that's the
original Xbox, Insignia?
1312
00:58:38,468 --> 00:58:38,798
That's
1313
00:58:38,960 --> 00:58:39,450
Ah
1314
00:58:39,838 --> 00:58:40,868
another one I was gonna list.
1315
00:58:40,878 --> 00:58:41,828
Insignia is cool.
1316
00:58:41,958 --> 00:58:45,308
But we're having, like, these
re-implementations, right, of, of Xbox
1317
00:58:45,318 --> 00:58:47,528
Live and, uh, PlayStation Network.
1318
00:58:47,658 --> 00:58:52,018
And there's also, um, Loaded or, or
whatever it is where, for the Wii.
1319
00:58:53,018 --> 00:58:53,388
I don't know.
1320
00:58:53,388 --> 00:58:56,088
if it's Wii Loaded, But, it's one
of those, like, where it has, um,
1321
00:58:56,568 --> 00:58:58,918
you know, Wii Connect 24 support.
1322
00:58:59,378 --> 00:59:00,918
That, dude, that's just super cool.
1323
00:59:00,918 --> 00:59:03,128
I don't know, is there
one for the, uh, 3DS?
1324
00:59:03,148 --> 00:59:06,908
'Cause that would be one I would
wanna, uh, to mess around with.
1325
00:59:07,958 --> 00:59:08,218
but
1326
00:59:08,896 --> 00:59:09,286
Um, I don't know.
1327
00:59:09,496 --> 00:59:16,376
But, but it's ve- but this is like some
next level game preservations stuff.
1328
00:59:16,406 --> 00:59:19,146
Like, 'cause this is the type
of stuff that all the game
1329
00:59:19,146 --> 00:59:23,196
corporations would like to have
you believe is not preservable, but
1330
00:59:23,636 --> 00:59:24,036
Right
1331
00:59:24,136 --> 00:59:26,806
managed to do it in a
cave with a box of scraps
1332
00:59:27,804 --> 00:59:28,024
Yeah.
1333
00:59:28,564 --> 00:59:28,964
Yeah.
1334
00:59:30,594 --> 00:59:32,664
Dude, super cool.
1335
00:59:33,654 --> 00:59:34,404
You love to see it
1336
00:59:36,370 --> 00:59:37,540
Oh yeah, that reminds me though.
1337
00:59:37,690 --> 00:59:42,270
You mentioned Mario Kart, uh, Wii,
but I d- wanted to mention that the,
1338
00:59:42,270 --> 00:59:47,240
uh, Wii com- the Wii compiled re- uh,
version of Mario Kart Wii, it's out.
1339
00:59:47,250 --> 00:59:48,540
We talked about that a few months ago.
1340
00:59:49,008 --> 00:59:49,508
Yes.
1341
00:59:49,808 --> 00:59:50,498
That's awesome.
1342
00:59:50,828 --> 00:59:52,598
Can You play it on your Steam Deck?
1343
00:59:53,580 --> 00:59:54,480
Steam Machine?
1344
00:59:55,240 --> 00:59:56,430
Uh, let's find out.
1345
00:59:57,080 --> 00:59:58,820
Uh, there's a se- setup.exe.
1346
01:00:00,210 --> 01:00:01,100
I mean, probably.
1347
01:00:01,870 --> 01:00:02,990
It says it's Windows
1348
01:00:04,234 --> 01:00:04,614
Yeah.
1349
01:00:05,934 --> 01:00:06,394
Oh, well.
1350
01:00:06,424 --> 01:00:08,724
Well, you know what you can
do with a Steam Deck is you
1351
01:00:08,724 --> 01:00:10,114
can control a Mars rover.
1352
01:00:10,794 --> 01:00:11,724
was, I was trying to segue.
1353
01:00:11,724 --> 01:00:12,994
I, I don't know if that worked, but
1354
01:00:13,964 --> 01:00:14,964
Yeah, it worked pretty well
1355
01:00:16,490 --> 01:00:16,830
Yeah.
1356
01:00:16,870 --> 01:00:17,870
Dude, what's, what's this about?
1357
01:00:17,900 --> 01:00:20,770
I saw this headline and I was like,
"That's pretty neat," but the lag
1358
01:00:20,770 --> 01:00:22,240
would pr- probably be pretty intense
1359
01:00:23,430 --> 01:00:26,100
Well, they didn't test it in Ma- on Mars.
1360
01:00:26,140 --> 01:00:28,790
They tested it, uh, like locally
1361
01:00:30,132 --> 01:00:30,652
Okay.
1362
01:00:30,882 --> 01:00:31,392
All right
1363
01:00:31,538 --> 01:00:34,698
Like, I don't see the re- I don't see
a re- I don't see needing… I don't
1364
01:00:34,698 --> 01:00:37,678
think you would need a Steam Deck
control 'cause, like, it takes, like,
1365
01:00:37,688 --> 01:00:41,258
three business days to, like, reach
fucking Mars, if I'm not mistaken
1366
01:00:41,722 --> 01:00:46,202
Mm, it's, uh, no, it's, it depends
on, like, the, the, uh, distance
1367
01:00:46,222 --> 01:00:49,932
because we don't have the same
orbit, but, uh, it can take up to
1368
01:00:49,962 --> 01:00:52,032
30 minutes, I believe, to reach Mars
1369
01:00:53,562 --> 01:00:54,292
Oh, right
1370
01:00:55,274 --> 01:00:57,564
There's delay.
1371
01:00:57,624 --> 01:00:58,704
I gotta look it up now.
1372
01:00:59,056 --> 01:01:04,416
Oh wait, no, I, wait, I, let's see, three
minutes one way to 40 minutes round trip.
1373
01:01:05,146 --> 01:01:09,256
So yeah, I mean, three
minutes is pretty good.
1374
01:01:09,256 --> 01:01:12,046
I don- I wonder what protocol
they're using to transmit, uh,
1375
01:01:12,066 --> 01:01:14,036
signals all the way to fucking Mars
1376
01:01:14,410 --> 01:01:14,860
Mm-mm.
1377
01:01:15,970 --> 01:01:21,890
They use the deep space, uh, deep
space radio array to do that Yeah
1378
01:01:22,978 --> 01:01:25,788
Yeah, but I mean, the Steam Deck
has still proven to be a very
1379
01:01:25,918 --> 01:01:27,448
versatile piece of equipment.
1380
01:01:27,448 --> 01:01:31,498
They've used it to pilot, uh,
Disney animatronics at Disney World,
1381
01:01:32,196 --> 01:01:32,516
Yeah
1382
01:01:33,018 --> 01:01:35,728
pilot drones and turrets.
1383
01:01:36,638 --> 01:01:37,838
Not submarines, though.
1384
01:01:37,878 --> 01:01:43,748
I, I feel like… But I mean, they've, th-
then now they've got a whole, whole Mars
1385
01:01:43,748 --> 01:01:45,658
rover here, which is also really cool, too
1386
01:01:46,658 --> 01:01:53,078
It's semi-cheap affordable hardware
that you can hack that has Linux and
1387
01:01:53,168 --> 01:01:54,938
you can put pretty much anything on it.
1388
01:01:55,618 --> 01:01:56,998
It's, uh, I
1389
01:01:57,088 --> 01:01:57,348
Well
1390
01:01:57,368 --> 01:01:58,748
just pretty hacker-friendly
1391
01:01:59,408 --> 01:02:02,728
I, I wouldn't know if I'd
say it's affordable anymore
1392
01:02:03,508 --> 01:02:06,028
Compared to specialized
equipment, it is affordable.
1393
01:02:06,456 --> 01:02:06,816
Ja ja.
1394
01:02:07,316 --> 01:02:07,476
Ja
1395
01:02:07,628 --> 01:02:07,988
So
1396
01:02:08,116 --> 01:02:08,636
That is true
1397
01:02:08,728 --> 01:02:11,868
st- have standards around it, make
drivers or whatever it is, libraries
1398
01:02:11,868 --> 01:02:16,328
that you know are gonna function
well across, and you can buy multiple
1399
01:02:16,338 --> 01:02:18,008
for, let's say this or drones,
1400
01:02:20,288 --> 01:02:24,548
it's much better than trying to get
a specialized system or hardware,
1401
01:02:25,524 --> 01:02:26,114
Yeah.
1402
01:02:26,498 --> 01:02:26,798
at least
1403
01:02:27,584 --> 01:02:31,114
It is really, it is really cool what
they're doing with this, uh, 'cause like
1404
01:02:33,400 --> 01:02:37,130
The Steam Deck One's gonna have
a life of its own even after the
1405
01:02:37,130 --> 01:02:39,260
hardware inevitably becomes outdated.
1406
01:02:39,290 --> 01:02:42,800
Some, I mean, some would argue that it's
outdated already, even though I still
1407
01:02:42,800 --> 01:02:44,530
play my Steam Deck fairly regularly
1408
01:02:45,081 --> 01:02:45,401
Yeah,
1409
01:02:45,658 --> 01:02:51,478
It's definitely close to outdated, but
it's not, there's, you know, there's just,
1410
01:02:52,088 --> 01:02:56,118
there's not, it's not like the Legion Go
2 and these other ones are, are nice and
1411
01:02:56,118 --> 01:03:02,438
all, or the ones that are priced similar,
but there's … And, and they do, like
1412
01:03:02,878 --> 01:03:08,858
price to performance they're a better
deal, but it still is not that much w-
1413
01:03:08,998 --> 01:03:11,298
like it's not that much worse I would say.
1414
01:03:11,298 --> 01:03:15,488
Like it's still, it's a, it's a
console-like experience in your hand for
1415
01:03:15,488 --> 01:03:19,248
PC games, so it's better than Windows
1416
01:03:20,248 --> 01:03:20,568
Yeah.
1417
01:03:20,868 --> 01:03:26,098
I-- see, the thing is, with
Steam, like, there's always going
1418
01:03:26,098 --> 01:03:30,068
to be new games coming out that
will be Steam Deck compatible.
1419
01:03:30,108 --> 01:03:32,208
You'll be able to play them
on the Steam Deck, right?
1420
01:03:32,228 --> 01:03:40,218
And so from my opinion, as long as the
Steam client works on the Steam Deck
1421
01:03:40,258 --> 01:03:42,438
hardware, it will never be obsolete.
1422
01:03:42,708 --> 01:03:46,258
You won't be able to play, like,
modern, like, contemporary AAA games,
1423
01:03:46,718 --> 01:03:49,588
um, and you might not be able to play
a lot of them right now on the Steam
1424
01:03:49,588 --> 01:03:53,768
Deck, but it's not obsolete until the
s- the client d- no longer supports
1425
01:03:53,857 --> 01:03:54,347
Yeah.
1426
01:03:54,507 --> 01:03:54,607
I
1427
01:03:54,607 --> 01:03:54,917
mean,
1428
01:03:54,948 --> 01:03:55,488
my opinion
1429
01:03:55,557 --> 01:03:57,427
it- mine's more if it outdated.
1430
01:03:57,697 --> 01:04:00,487
It's, it, there's a difference
between outdated and obsolete.
1431
01:04:00,537 --> 01:04:03,307
I don't think it's gonna be
obsolete for a very long time.
1432
01:04:03,387 --> 01:04:05,367
Outdated, we're already hitting that.
1433
01:04:05,477 --> 01:04:12,237
We are, we, I think we've already been
on there, on that, um, for a year or two.
1434
01:04:12,337 --> 01:04:16,197
Uh, it sh- what, what I'm just saying
is, like, if it wasn't for the RAM crisis
1435
01:04:16,197 --> 01:04:18,627
and all these other things, I think
that's gonna push things off even more.
1436
01:04:18,697 --> 01:04:22,817
I think it would be a good time
for a Steam Deck Two soon, is
1437
01:04:22,817 --> 01:04:24,237
all I'm saying, as a PC gamer.
1438
01:04:24,467 --> 01:04:27,737
And that's just a PC gamer wanting
it more than anything else, 'cause
1439
01:04:27,737 --> 01:04:33,067
I'm used to hardware upgrade
cycles being faster than consoles
1440
01:04:34,067 --> 01:04:34,527
Yeah.
1441
01:04:35,417 --> 01:04:37,257
It's, uh… I don't know.
1442
01:04:37,287 --> 01:04:40,627
It's, I, I… Dude, it's cool to see
the Steam Deck just pop up in random
1443
01:04:40,627 --> 01:04:47,567
places, and I think that does kinda,
um, speak to how, uh, accessible
1444
01:04:47,657 --> 01:04:49,397
and open the platform is, right?
1445
01:04:49,407 --> 01:04:54,217
It's, it's just an x86 computer with,
uh, built-in controls, and that makes
1446
01:04:54,217 --> 01:04:58,827
it, like, re- like, uh, to a lot of
1447
01:04:58,854 --> 01:05:02,364
trackpads, which might also help
a lot with certain things too.
1448
01:05:03,154 --> 01:05:04,784
just, it, it makes it more versatile.
1449
01:05:05,624 --> 01:05:05,854
Yeah
1450
01:05:05,901 --> 01:05:06,281
Yep.
1451
01:05:07,451 --> 01:05:08,081
It's pretty neat
1452
01:05:09,852 --> 01:05:10,152
Yeah.
1453
01:05:10,342 --> 01:05:12,672
I can't wait to see it
being used more and more.
1454
01:05:12,762 --> 01:05:15,312
We're gonna be like, "Oh, looks
like the new shuttles are being
1455
01:05:15,312 --> 01:05:16,892
piloted by the Steam Deck Two."
1456
01:05:18,551 --> 01:05:19,141
Yeah, and it
1457
01:05:19,161 --> 01:05:19,191
And
1458
01:05:19,401 --> 01:05:23,791
too that, like, it has, it has
very standard controls, right?
1459
01:05:23,791 --> 01:05:27,611
Like, you know, that everybody's
familiar with pretty much, right?
1460
01:05:27,611 --> 01:05:33,091
Like, uh, it's why, like, drone,
uh, the US Army uses, uh, Xbox
1461
01:05:33,301 --> 01:05:35,101
360 controllers to control drones.
1462
01:05:35,101 --> 01:05:37,121
You know, it's like everybody
knows how to use that
1463
01:05:38,121 --> 01:05:41,991
Maybe, maybe they'll switch to
Xbox, uh, maybe they'll switch to
1464
01:05:43,541 --> 01:05:44,811
Steam Controllers in the future
1465
01:05:45,351 --> 01:05:45,871
Yeah.
1466
01:05:46,251 --> 01:05:46,491
Yeah.
1467
01:05:47,401 --> 01:05:49,781
Uh, dude
1468
01:05:55,591 --> 01:05:55,861
Yeah.
1469
01:05:55,881 --> 01:06:00,431
Well, uh, I don't know how to segue to
this one, but, uh, quantum computing
1470
01:06:00,431 --> 01:06:05,761
used… A con- quantum computing has
been used in, in a first commercial game.
1471
01:06:06,391 --> 01:06:08,371
Um, what is going on with this?
1472
01:06:09,189 --> 01:06:14,319
So this is a game that's allegedly
being developed making use of quantum
1473
01:06:14,319 --> 01:06:18,149
compu- computing for game assets,
narrative, and procedural systems.
1474
01:06:18,799 --> 01:06:21,649
Um, at least that's what the article says.
1475
01:06:21,879 --> 01:06:26,329
I could not tell you what that
actually translates to, because I
1476
01:06:26,329 --> 01:06:29,359
looked at the game page and it looks
like you can just do this with like
1477
01:06:29,359 --> 01:06:31,479
a, a normal non-quantum computer.
1478
01:06:33,279 --> 01:06:37,939
You gotta go… Yeah, I also linked
the Steam page as well for this game.
1479
01:06:38,939 --> 01:06:41,879
I figured I wanna talk about it 'cause I
have… 'Cause like maybe you guys know
1480
01:06:41,879 --> 01:06:44,709
what's so quantum computery about it
1481
01:06:45,963 --> 01:06:48,983
I think the, the, the part that's
impressive is that they're just able
1482
01:06:48,983 --> 01:06:50,153
to do it with quantum computing.
1483
01:06:50,163 --> 01:06:53,293
So quantum computing and programming
quantum computing's drastically
1484
01:06:53,293 --> 01:06:55,343
different than regular programming.
1485
01:06:55,693 --> 01:06:59,213
So th- I think this is just a
feat of like, see, we're already
1486
01:06:59,213 --> 01:07:02,423
catching up to what some regular
computers can do, which is good.
1487
01:07:02,663 --> 01:07:07,113
But like quantum computing's gonna
probably have a pretty different, use case
1488
01:07:07,113 --> 01:07:09,963
than what we think regular computers have.
1489
01:07:09,963 --> 01:07:12,243
So people don't understand
the difference between quantum
1490
01:07:12,243 --> 01:07:13,503
computing and regular computing.
1491
01:07:13,543 --> 01:07:15,983
And so this is just a cool first step.
1492
01:07:15,983 --> 01:07:18,833
I think this is more of a
showcase to see that like it can
1493
01:07:18,843 --> 01:07:20,663
do what normal computers can do
1494
01:07:21,663 --> 01:07:24,393
Yeah, I mean, so my understanding
is, like, quantum computing
1495
01:07:24,403 --> 01:07:26,993
is all about probability.
1496
01:07:27,233 --> 01:07:32,463
Uh, and, like, uh, quantum
computers can't do like, anything
1497
01:07:32,463 --> 01:07:34,393
like what normal computers can do
1498
01:07:34,443 --> 01:07:35,243
and vice versa.
1499
01:07:35,243 --> 01:07:38,383
Normal computers can't do anything
like what quantum computers can do.
1500
01:07:38,873 --> 01:07:44,893
Um, uh, the, or at least they're optimized
for many, for much different tasks,
1501
01:07:45,130 --> 01:07:47,570
It's, uh, well, one, it's, it's
optimized that way, and also two,
1502
01:07:48,650 --> 01:07:54,720
we have decades of libraries of
systems built on top of what our, um,
1503
01:07:54,760 --> 01:07:56,690
computers can do, regular computers.
1504
01:07:57,020 --> 01:07:58,170
Quantum, you're not wrong.
1505
01:07:58,170 --> 01:08:03,220
Like, uh, uh, probability, it, it,
it can crunch probability and, um,
1506
01:08:03,410 --> 01:08:08,250
computational stuff really heavily, but
it's gotta be programmed in such a way
1507
01:08:09,311 --> 01:08:09,601
Yeah.
1508
01:08:09,886 --> 01:08:12,016
So, uh, pull up the game page, Gardner.
1509
01:08:12,066 --> 01:08:13,446
Um, you should have that open, right?
1510
01:08:13,601 --> 01:08:15,931
I was, I was looking at it,
but I didn't switch tabs.
1511
01:08:15,931 --> 01:08:16,271
Sorry.
1512
01:08:16,990 --> 01:08:17,440
All good.
1513
01:08:17,440 --> 01:08:23,260
So if you go, like, but so it, like you
said, I, I mean, yeah, it seems like maybe
1514
01:08:23,270 --> 01:08:26,730
they just did it 'cause they could, but
then the big question now is, uh, why?
1515
01:08:27,710 --> 01:08:31,870
Why a quantum computer and not
just, like, a computer computer?
1516
01:08:32,584 --> 01:08:33,054
Because
1517
01:08:33,054 --> 01:08:33,254
it's
1518
01:08:33,704 --> 01:08:34,164
cool
1519
01:08:35,209 --> 01:08:35,579
yeah.
1520
01:08:35,619 --> 01:08:38,449
Their Steam page doesn't even
mention the, have, have a reference
1521
01:08:38,449 --> 01:08:39,669
to the word Quantum on it.
1522
01:08:40,679 --> 01:08:41,049
Um-
1523
01:08:41,630 --> 01:08:42,410
That is true.
1524
01:08:42,550 --> 01:08:43,210
That is true.
1525
01:08:44,370 --> 01:08:48,620
The, it says that Me Tail has
worked with experts from IBM Quantum
1526
01:08:48,620 --> 01:08:51,880
Computing, so they're working
with IBM to get this shit done
1527
01:08:53,023 --> 01:08:53,483
Mm-hmm.
1528
01:08:55,052 --> 01:08:55,072
Yeah.
1529
01:08:55,172 --> 01:08:59,082
IBM's one of the big ones I mean,
it, no, it, it's just, it, it's fine.
1530
01:08:59,122 --> 01:08:59,802
I think it's cool.
1531
01:08:59,832 --> 01:09:02,722
I think, honestly, I kinda miss this
type of stuff of being like, "Look,
1532
01:09:02,722 --> 01:09:06,352
this is done this way even though we
don't have to do it this way." Um,
1533
01:09:06,352 --> 01:09:10,182
it's just showcasing that quantum
computing can potentially do more,
1534
01:09:10,232 --> 01:09:12,392
maybe be a part of this type of thing.
1535
01:09:12,412 --> 01:09:15,742
I think they're also having a hard
time applying quantum computing to
1536
01:09:17,042 --> 01:09:22,032
more than just a few, um, applications,
and so maybe this is something that
1537
01:09:22,032 --> 01:09:23,772
they're trying to do to, to promote it.
1538
01:09:23,892 --> 01:09:24,872
I think it's a good thing, though
1539
01:09:25,949 --> 01:09:26,379
My
1540
01:09:26,379 --> 01:09:27,449
understanding of
1541
01:09:27,449 --> 01:09:30,709
quantum computing is like quantum
computing is good for like
1542
01:09:31,059 --> 01:09:34,979
cracking, uh, you know, encryption.
1543
01:09:35,309 --> 01:09:41,049
Um, quantum computing probably would
be good for, uh, uh, like executing
1544
01:09:41,319 --> 01:09:42,839
machine learning models, right?
1545
01:09:42,879 --> 01:09:45,379
Like, you'd have… They might have
to adapt them a little bit, but
1546
01:09:45,379 --> 01:09:51,869
like the, it's a, it's a completely
probabilistic, uh, outcome for, for,
1547
01:09:52,179 --> 01:09:57,089
uh, AI versus like a deterministic
outcome for most other computing.
1548
01:09:57,569 --> 01:09:57,919
So,
1549
01:09:57,949 --> 01:10:04,349
I feel like that they're trying to push
quantum to like reduce overhead for AI.
1550
01:10:04,409 --> 01:10:07,879
I would imagine that's probably
what, what's going on here.
1551
01:10:09,186 --> 01:10:12,036
uh, there's, there's no AI
disclosure mentioned, so I don't
1552
01:10:12,036 --> 01:10:16,136
know for certain if this is being
used to, like, run AI, but I know-
1553
01:10:17,194 --> 01:10:22,544
Well, it could be for AI in games,
what we think of, not generative
1554
01:10:23,971 --> 01:10:28,641
Yeah, I'm thinking, I'm
thinking more like, um, like,
1555
01:10:28,716 --> 01:10:30,766
you meant like more simulation aspects
1556
01:10:31,141 --> 01:10:36,271
Well, IBM's trying to, like, push
quantum computing forward so that
1557
01:10:36,271 --> 01:10:39,921
they have something to sell to
machine learning companies, right?
1558
01:10:39,971 --> 01:10:42,241
That, I think that might
be what's going on here too
1559
01:10:43,241 --> 01:10:43,761
For sure.
1560
01:10:45,231 --> 01:10:48,201
I… It'll be interesting to
see how this all plays out.
1561
01:10:48,231 --> 01:10:51,901
I, I like that they're doing this,
and I, I, I, I don't think it's…
1562
01:10:52,661 --> 01:10:55,641
But then again, you know, what will
quantum com- quantum computing's
1563
01:10:55,671 --> 01:11:01,221
gonna… That will potentially break
the, uh, break things more than
1564
01:11:01,251 --> 01:11:03,251
AI will in the sense of security.
1565
01:11:04,041 --> 01:11:07,961
security-wise, quantum computing is
just, once it becomes standardized,
1566
01:11:08,041 --> 01:11:11,481
it's a whole other fricking mess
1567
01:11:12,617 --> 01:11:12,967
Yeah.
1568
01:11:13,587 --> 01:11:17,297
I mean, we do have algor- like
encryption algorithms that are
1569
01:11:17,297 --> 01:11:19,827
resistant to quantum cracking.
1570
01:11:21,247 --> 01:11:24,667
I mean, theoretically anyway, but
we, like you said, we haven't even
1571
01:11:24,667 --> 01:11:27,917
standardized, uh, quantum computing
1572
01:11:27,965 --> 01:11:28,645
Yeah
1573
01:11:28,997 --> 01:11:29,957
they might not be
1574
01:11:31,057 --> 01:11:32,347
They, the, no, you're not wrong.
1575
01:11:32,357 --> 01:11:35,977
Like, we've, we've, we're preparing for
it and all that, but, like, if, if you
1576
01:11:35,977 --> 01:11:40,437
get a strong enough quantum computer,
can break about anything, depending
1577
01:11:40,437 --> 01:11:42,907
on how you set it up, of course.
1578
01:11:42,927 --> 01:11:45,287
Like, it depends on w- it,
it really depends on what the
1579
01:11:45,287 --> 01:11:46,427
system is that you're breaking.
1580
01:11:47,369 --> 01:11:51,179
Yeah.
1581
01:11:51,527 --> 01:11:52,457
yeah, no, this is cool.
1582
01:11:52,457 --> 01:11:56,437
I w- I'd like to see more and more
systems try to use quantum computing,
1583
01:11:56,437 --> 01:12:01,137
even if it's not the most optimal way,
just to try to find ways to use it and
1584
01:12:01,137 --> 01:12:05,317
see if we have different applications,
um, for it, and see what the outcomes
1585
01:12:05,317 --> 01:12:06,967
come out to be in the few years.
1586
01:12:08,105 --> 01:12:08,365
Yeah
1587
01:12:08,847 --> 01:12:09,597
It's expensive
1588
01:12:10,279 --> 01:12:14,539
Yeah, I mean, I mean, I'm not very
imaginative, so I couldn't imagine what
1589
01:12:14,539 --> 01:12:16,399
quantum computing could do for gaming.
1590
01:12:16,549 --> 01:12:21,399
Like, especially not for a game like this
where it appears to be, like, kind of
1591
01:12:21,399 --> 01:12:25,199
looks like a, like a TRPG almost, if you
look at the, like, gameplay screenshots.
1592
01:12:25,269 --> 01:12:28,699
But I wonder what they would do
for more advanced video games.
1593
01:12:28,699 --> 01:12:32,909
I wonder if there's something they
could do that, like, regular computers
1594
01:12:32,949 --> 01:12:35,589
couldn't do for, like, I don't know,
like an online game or something.
1595
01:12:35,989 --> 01:12:39,059
I don't see, I don't see houses
getting quantum computers anytime soon
1596
01:12:40,059 --> 01:12:40,489
Yeah.
1597
01:12:41,119 --> 01:12:41,229
I
1598
01:12:41,356 --> 01:12:42,506
No, it's gonna be on,
1599
01:12:42,549 --> 01:12:42,949
like…
1600
01:12:43,046 --> 01:12:44,016
be at… Yeah.
1601
01:12:44,759 --> 01:12:45,179
Go ahead
1602
01:12:46,126 --> 01:12:46,366
No.
1603
01:12:46,716 --> 01:12:47,336
No, go ahead
1604
01:12:48,153 --> 01:12:50,743
was just gonna say, I don't think
that there is, like, a wide,
1605
01:12:52,833 --> 01:12:58,583
um, market, like, reason for people, like
regular people to have a quantum computer.
1606
01:12:58,583 --> 01:13:05,833
Like, the, the use case is so specific
to, like, military, applications, like
1607
01:13:05,833 --> 01:13:10,363
cracking the, uh, you know, passwords
and stuff, or encryption in general.
1608
01:13:11,793 --> 01:13:15,933
most people are not gonna have a use
case for that, at least until they figure
1609
01:13:15,933 --> 01:13:21,843
out how to run machine learning models
with, you know, a quantum computer.
1610
01:13:22,233 --> 01:13:26,783
And even then, A- OpenAI and
Anthropic keep that for themselves.
1611
01:13:26,783 --> 01:13:29,413
You know, they wouldn't wanna
have that distributed to anyone
1612
01:13:30,393 --> 01:13:34,293
Maybe Hideo Kojima has an
idea for quantum computers.
1613
01:13:34,447 --> 01:13:34,827
with him.
1614
01:13:37,358 --> 01:13:41,098
I don't think quantum computers are
gonna be standardized anytime soon.
1615
01:13:41,098 --> 01:13:41,738
I think it just--
1616
01:13:42,137 --> 01:13:42,227
No
1617
01:13:42,658 --> 01:13:48,938
That's a-- It, it's g- it's gonna be
server or business-based or military
1618
01:13:49,048 --> 01:13:54,038
government-based systems for a long time,
and it just might be-- remain that way.
1619
01:13:54,861 --> 01:13:56,071
Cloud quantum computing
1620
01:13:57,128 --> 01:13:59,188
Yeah, potentially where you
can rent it out a little bit.
1621
01:13:59,188 --> 01:14:05,228
It's gonna be super expensive, um,
until they can, um… There's a couple
1622
01:14:05,228 --> 01:14:06,758
of hurdles they have to get over.
1623
01:14:06,758 --> 01:14:13,928
It's just not-- You can't… It, it--
Think of it as rediscovering the, the
1624
01:14:14,168 --> 01:14:20,498
whole com- um, just… The, the dawn
of computers used to be take up a whole
1625
01:14:20,528 --> 01:14:22,868
room or multiple rooms or a house, right?
1626
01:14:23,778 --> 01:14:25,688
That's what this is
kind of like right now.
1627
01:14:27,408 --> 01:14:31,168
There's just no practicality to a
regular person having one unless,
1628
01:14:31,188 --> 01:14:39,258
you know, you're really in security
and you can program it or pay for
1629
01:14:39,258 --> 01:14:41,498
programming to have the security with it
1630
01:14:43,009 --> 01:14:43,309
Mm-hmm.
1631
01:14:43,759 --> 01:14:45,479
Yeah Yeah.
1632
01:14:46,900 --> 01:14:49,700
Some people can correct us if we're
wrong in the comments, of course.
1633
01:14:49,700 --> 01:14:50,820
Like, this is interesting.
1634
01:14:51,669 --> 01:14:52,059
Yeah
1635
01:14:52,150 --> 01:14:54,520
there's probably a lot more use
cases, a lot more of that, but
1636
01:14:54,520 --> 01:14:55,700
that's just what I've followed.
1637
01:14:55,700 --> 01:14:59,630
This is kinda what it is, and I agree
with Gardner, like, uh, predictive
1638
01:15:01,020 --> 01:15:02,560
or pro- probability, that is.
1639
01:15:03,930 --> 01:15:04,350
So
1640
01:15:04,621 --> 01:15:08,041
it's, uh, it's, it's kinda…
I mean, I don't know.
1641
01:15:08,441 --> 01:15:11,841
I'm not, like, super versed in
it, but that's my take anyway.
1642
01:15:11,841 --> 01:15:13,691
So yeah, let us know in the
comments if we're wrong.
1643
01:15:14,471 --> 01:15:15,961
Um, or right.
1644
01:15:16,051 --> 01:15:16,741
We could be right.
1645
01:15:16,751 --> 01:15:17,421
Who the hell knows?
1646
01:15:17,756 --> 01:15:18,286
Or,
1647
01:15:18,291 --> 01:15:18,581
I know
1648
01:15:18,646 --> 01:15:23,196
better yet, what more you can do with it
or what they're probably doing with it.
1649
01:15:23,236 --> 01:15:24,736
I think that'd be… I wanna learn.
1650
01:15:25,611 --> 01:15:26,111
Yes,
1651
01:15:26,336 --> 01:15:27,046
If you're gonna tell me I'm
1652
01:15:27,081 --> 01:15:27,201
Yes.
1653
01:15:27,346 --> 01:15:28,376
at least tell me why.
1654
01:15:29,131 --> 01:15:32,541
Please, someone from IBM tell
us what, tell us what quantum
1655
01:15:32,571 --> 01:15:34,231
computing can do for video games
1656
01:15:34,876 --> 01:15:35,116
Oh yeah.
1657
01:15:36,696 --> 01:15:38,646
Next episode's sponsored by IBM.
1658
01:15:39,316 --> 01:15:39,476
No
1659
01:15:39,735 --> 01:15:44,125
Maybe, maybe quantum computing can
help solve the problem of tariffs.
1660
01:15:45,651 --> 01:15:48,091
Oh, no, not the tariffs
1661
01:15:48,803 --> 01:15:49,063
yeah.
1662
01:15:49,063 --> 01:15:53,533
We usually save the, the more political
stuff for the bonus show, but, uh, we,
1663
01:15:53,533 --> 01:15:55,333
uh, we wanted to talk about this today.
1664
01:15:55,873 --> 01:15:57,913
Uh, Hi-Tech, tell, tell
us what's happening here
1665
01:15:58,707 --> 01:16:02,337
El Presidente is threatening another
tariff, but this time for video
1666
01:16:02,337 --> 01:16:05,487
game hardware That's the story
1667
01:16:05,900 --> 01:16:10,940
I… Is it because gamers need to get back
to work and stop enjoying their lives?
1668
01:16:10,940 --> 01:16:14,810
Like, they're not wor- you know, already
working 50 hours a week isn't enough
1669
01:16:16,413 --> 01:16:16,773
Yeah.
1670
01:16:16,903 --> 01:16:17,843
That's probably it.
1671
01:16:18,883 --> 01:16:22,803
they just want, uh, an excuse for,
uh, uh, for, you know, Nintendo to
1672
01:16:22,803 --> 01:16:26,563
not return tariffs a- and just use
that to keep it as profit, you know?
1673
01:16:26,981 --> 01:16:29,101
Just in time for GTA VI.
1674
01:16:30,981 --> 01:16:31,481
Now
1675
01:16:32,956 --> 01:16:34,546
Oh, w- that's right, we
haven't even talked about that.
1676
01:16:34,606 --> 01:16:35,896
We should talk about that after this.
1677
01:16:35,896 --> 01:16:39,946
But tariffs, man, they're gonna
get wor- they're not even … Oh,
1678
01:16:39,966 --> 01:16:43,096
I thought that it was struck down,
that they're not even legal anymore,
1679
01:16:43,106 --> 01:16:44,226
like, to do these types of tariffs.
1680
01:16:44,226 --> 01:16:46,046
They have to run through Congress, but
1681
01:16:46,747 --> 01:16:49,047
You think that's ever
stopped El Presidente before?
1682
01:16:49,830 --> 01:16:50,370
That's not…
1683
01:16:50,390 --> 01:16:52,960
I know, but that's not how
the balances of power work.
1684
01:16:52,990 --> 01:16:55,960
This is, like, so unpre- like,
so unprecedented and it's odd.
1685
01:16:56,340 --> 01:16:57,170
It's so stupid.
1686
01:16:57,495 --> 01:16:57,715
Yeah.
1687
01:16:58,160 --> 01:17:00,110
This is not how it works, guys.
1688
01:17:01,455 --> 01:17:01,805
Nope,
1689
01:17:01,840 --> 01:17:02,220
well
1690
01:17:03,455 --> 01:17:05,385
It's not, but yet here we are.
1691
01:17:06,295 --> 01:17:06,695
We live in a society
1692
01:17:06,794 --> 01:17:08,914
know what… How are
people affording anything?
1693
01:17:08,924 --> 01:17:12,314
Like, this real- honestly, these tariffs
really do hurt channels like, uh,
1694
01:17:12,344 --> 01:17:17,384
YouTube channels like ours and stuff,
and it really does not help anyone.
1695
01:17:17,514 --> 01:17:21,164
'Cause w- like w- do you
guys plan to spend less on
1696
01:17:21,164 --> 01:17:22,314
hardware in the next few years?
1697
01:17:22,334 --> 01:17:25,074
I do, though I just spent a ton of money.
1698
01:17:25,074 --> 01:17:27,024
I did it preemptively
because it's just g- it
1699
01:17:27,097 --> 01:17:27,477
This will be the…
1700
01:17:27,584 --> 01:17:28,234
go up.
1701
01:17:28,717 --> 01:17:31,857
Dude, imagine if the Steam
Machine goes up in price.
1702
01:17:31,857 --> 01:17:36,117
You know how horrible that would be and
how fortunate we'd be to have gotten ours?
1703
01:17:36,622 --> 01:17:39,712
I agree, but it's at least a standard,
meaning, like, even if it goes up to
1704
01:17:39,712 --> 01:17:43,982
$1,500, yeah, that sucks, but that
$1,500 will last you a long time.
1705
01:17:44,667 --> 01:17:48,067
I mean, it's already the stan- it's
already the standard right now, and people
1706
01:17:48,067 --> 01:17:53,887
are still pissed off even though, like, a
similarly specced PC costs a similar price
1707
01:17:55,558 --> 01:17:55,828
Yeah.
1708
01:17:56,318 --> 01:17:57,618
No, you're, you're not wrong.
1709
01:17:58,218 --> 01:18:00,748
I, uh, y- and, and it's
good to be pissed off.
1710
01:18:00,748 --> 01:18:04,348
I just sometimes, like when they first
came out, people were like, "Well, this
1711
01:18:04,368 --> 01:18:07,908
is…" You know, even I was a little,
"Wow, man, they're r- maybe overcharging
1712
01:18:07,908 --> 01:18:12,548
us." And I, I think they could subsidize
if they wanted to, but I don't… I,
1713
01:18:12,618 --> 01:18:14,378
uh, that's a whole other argument.
1714
01:18:14,918 --> 01:18:18,738
At the end of the day, people
need to get mad and start voting,
1715
01:18:18,878 --> 01:18:23,428
and I know that's more for the,
the Patreon episode, but, like, I
1716
01:18:23,458 --> 01:18:24,788
don't think it's wrong to say vote.
1717
01:18:24,888 --> 01:18:30,098
If you don't like getting charged so
much more, artificially by the way,
1718
01:18:30,717 --> 01:18:30,987
Yeah.
1719
01:18:31,138 --> 01:18:33,678
artificially, like for
everything in your life
1720
01:18:34,437 --> 01:18:34,807
Yeah
1721
01:18:35,417 --> 01:18:39,607
It's generous, James, to say being
charged more because we- everybody
1722
01:18:39,607 --> 01:18:44,437
is being screwed right now, not
just by these big companies, but
1723
01:18:44,447 --> 01:18:46,967
by the federal government of the
1724
01:18:47,206 --> 01:18:48,016
Yeah
1725
01:18:48,387 --> 01:18:51,317
And not even Americans,
it's everyone, right?
1726
01:18:51,407 --> 01:18:51,597
Like,
1727
01:18:51,678 --> 01:18:53,298
in the world, and
1728
01:18:53,387 --> 01:18:53,687
Yeah
1729
01:18:53,808 --> 01:18:56,078
honestly, it's, it's
affecting prices everywhere.
1730
01:18:56,088 --> 01:18:59,778
Like, and these are ta- like
especially tariffs are taxes.
1731
01:18:59,778 --> 01:19:03,258
If you don't like taxes, and needless
taxes, where are these taxes going to?
1732
01:19:03,648 --> 01:19:06,648
They've been getting rebated, so this
will probably get rebated back, like,
1733
01:19:06,968 --> 01:19:10,528
or returned back to the big- the
companies, they'll just earn a profit.
1734
01:19:11,325 --> 01:19:11,645
Yes.
1735
01:19:11,898 --> 01:19:12,728
So
1736
01:19:12,775 --> 01:19:13,585
one who's paying them.
1737
01:19:13,868 --> 01:19:18,578
you're paying a tax to game
companies now, which is crazy.
1738
01:19:18,578 --> 01:19:23,348
They're not a government, but they could
just up prices I guess if they wanted to.
1739
01:19:24,027 --> 01:19:24,687
This sucks
1740
01:19:25,565 --> 01:19:25,915
Yeah
1741
01:19:26,078 --> 01:19:26,668
it does suck.
1742
01:19:27,548 --> 01:19:31,258
It does suck, and I
think, I, I don't know.
1743
01:19:31,268 --> 01:19:35,768
Like I'm, I'm… At least games aren't
being ta- uh, are be- aren't being
1744
01:19:37,358 --> 01:19:44,198
tariffed, uh, much if at all n- right now,
so like pre- uh, the way… Technologies,
1745
01:19:44,278 --> 01:19:49,098
and I don't wanna say this, like DLSS
5 and stuff like might make your s- uh,
1746
01:19:49,108 --> 01:19:54,198
systems last longer is nice in that form
or fashion if it's low enough effort.
1747
01:19:54,208 --> 01:19:56,228
Like, not the high-end version of DLSS.
1748
01:19:56,468 --> 01:19:59,728
I, I should just be more like FSR
than DLSS is becoming nicer and nicer
1749
01:19:59,728 --> 01:20:03,388
to where like I can hold onto my
hardware longer, let it, things still
1750
01:20:03,388 --> 01:20:05,978
look somewhat decent, and then games.
1751
01:20:05,978 --> 01:20:09,848
Let's get back to optimizing games
and let's just kinda… I don't know
1752
01:20:09,848 --> 01:20:12,278
if we're ever gonna be able to screw
these companies, say, "Hey, we're not
1753
01:20:12,278 --> 01:20:15,898
gonna buy from you for a long time."
I think the only way you're gonna get
1754
01:20:15,908 --> 01:20:18,798
that is if you have competition to
say, "Hey, I'll only buy from that
1755
01:20:18,808 --> 01:20:21,908
new competitor screw the old one."
1756
01:20:21,958 --> 01:20:25,768
I think that's the only way we're gonna
get out of this, and that's regulations,
1757
01:20:25,788 --> 01:20:26,978
and that's not gonna come for a few years.
1758
01:20:26,978 --> 01:20:27,948
So let's weather it.
1759
01:20:29,008 --> 01:20:29,998
That's my take on this.
1760
01:20:29,998 --> 01:20:30,958
Let's just weather this.
1761
01:20:31,848 --> 01:20:32,328
right.
1762
01:20:33,118 --> 01:20:37,118
If, and honestly, if you vote right this
next, uh, at the, in this midterm which,
1763
01:20:38,028 --> 01:20:43,038
um, i- just vote for the, the candidates
that are going to lower your costs.
1764
01:20:43,038 --> 01:20:43,778
That's all you need to do.
1765
01:20:43,778 --> 01:20:45,648
I'm not gonna say vote
for one side or the other.
1766
01:20:45,698 --> 01:20:48,958
Vote for the candidate that's gonna
lower your costs, and if you get enough
1767
01:20:48,958 --> 01:20:51,958
people in there, it's, it's over I think.
1768
01:20:53,373 --> 01:20:53,653
Yeah
1769
01:20:54,548 --> 01:20:58,558
can then enact what they're supposed to
do and that's block these, 'cause that's
1770
01:20:58,558 --> 01:21:00,148
who's really supposed to be handling this.
1771
01:21:01,148 --> 01:21:04,318
Yeah, I don't think I have much more
to say on this top, truth be told.
1772
01:21:04,318 --> 01:21:08,878
I mean, the, what, what, what more can
we, what more can we say that hasn't
1773
01:21:08,878 --> 01:21:12,618
already been said by multiple people,
including us at multiple different points
1774
01:21:12,618 --> 01:21:15,318
in time back when we did have a tariff?
1775
01:21:16,138 --> 01:21:22,548
But if I recall correctly, last year
we had the tariff, no Rampocalypse.
1776
01:21:23,258 --> 01:21:30,298
Now we have a tariff and a Rampocalypse,
and the war that's still waging on.
1777
01:21:32,198 --> 01:21:32,368
Like,
1778
01:21:32,378 --> 01:21:33,398
that's, that's still happening, right?
1779
01:21:33,398 --> 01:21:33,638
I have-
1780
01:21:34,002 --> 01:21:34,442
by the way.
1781
01:21:34,472 --> 01:21:35,122
These are like,
1782
01:21:35,317 --> 01:21:35,757
Yeah
1783
01:21:35,792 --> 01:21:37,782
of the tariffs might have
looked like they've gone away.
1784
01:21:37,832 --> 01:21:39,902
I don't know if they've
ever fully gone away.
1785
01:21:39,972 --> 01:21:40,322
I don't
1786
01:21:41,854 --> 01:21:45,834
Well, I mean, they may have gone away
for the corporations, but we certainly
1787
01:21:45,854 --> 01:21:47,604
will never see any of those savings
1788
01:21:48,040 --> 01:21:49,870
I never saw anything drop in price
1789
01:21:51,124 --> 01:21:51,654
Yeah
1790
01:21:51,840 --> 01:21:52,750
because of the tariffs
1791
01:21:53,731 --> 01:21:55,981
uh, didn't… Wasn't it
Playdate or somebody?
1792
01:21:56,011 --> 01:21:59,741
One of some co- gaming company
actually got the, a tariff refund
1793
01:21:59,751 --> 01:22:03,641
and then sent rebates back to their
customers who paid the tariffs
1794
01:22:03,641 --> 01:22:04,461
Did you hear about that?
1795
01:22:05,276 --> 01:22:05,986
I did hear about that.
1796
01:22:05,986 --> 01:22:10,176
Playdate, uh, the guys that make
like the hand-crank, uh, handheld
1797
01:22:10,708 --> 01:22:11,638
interesting
1798
01:22:12,765 --> 01:22:13,325
So
1799
01:22:13,584 --> 01:22:14,804
I did see that
1800
01:22:15,155 --> 01:22:18,155
Yeah, so Playdate, we've begun
to receive refunds on the
1801
01:22:18,155 --> 01:22:19,985
tariffs we paid in last year.
1802
01:22:20,005 --> 01:22:23,535
On August 20- on August 25th,
2026, we refunded all tariffs
1803
01:22:23,535 --> 01:22:25,205
charged to, to our customers.
1804
01:22:26,095 --> 01:22:27,805
That is how it's done,
1805
01:22:27,966 --> 01:22:29,386
That's good publicity.
1806
01:22:29,776 --> 01:22:30,426
That's good PR.
1807
01:22:32,215 --> 01:22:34,165
Dude, absolutely.
1808
01:22:34,398 --> 01:22:34,718
That's
1809
01:22:34,755 --> 01:22:34,945
you know,
1810
01:22:35,058 --> 01:22:35,748
awesome
1811
01:22:36,585 --> 01:22:36,955
Yeah.
1812
01:22:37,565 --> 01:22:38,555
You love to see it.
1813
01:22:39,518 --> 01:22:40,218
It's rare.
1814
01:22:40,258 --> 01:22:41,278
It's, it's, this is sad.
1815
01:22:41,278 --> 01:22:42,188
It's so rare
1816
01:22:42,525 --> 01:22:43,415
Man, I like that
1817
01:22:44,415 --> 01:22:45,755
I want a chicken on a play date
1818
01:22:46,755 --> 01:22:47,245
Yeah.
1819
01:22:49,055 --> 01:22:52,955
I, I do wanna try one out, but…
Tariffs were stopping until now?
1820
01:22:52,995 --> 01:22:56,115
Uh, no, I'm curious how much the
tariff tax on top of this was.
1821
01:22:57,255 --> 01:22:59,925
'Cause obviously they weren't as
high as what Trump wanted them to
1822
01:22:59,925 --> 01:23:02,615
be, 'cause he was, like, Trump and
his administration were saying, like,
1823
01:23:02,615 --> 01:23:06,915
certain percentages, but they weren't
that high, um, at the end of the day.
1824
01:23:06,915 --> 01:23:09,245
They were still high, they just
weren't as high as they were saying.
1825
01:23:09,635 --> 01:23:10,695
But I'm curious
1826
01:23:11,695 --> 01:23:12,035
Yeah.
1827
01:23:12,782 --> 01:23:14,202
This is also depressing.
1828
01:23:14,232 --> 01:23:15,142
I, I don't know what
1829
01:23:15,208 --> 01:23:17,818
it, it, it is very depressing.
1830
01:23:17,818 --> 01:23:21,268
Can we talk about Grand Theft Auto, which
is not depressing, or have we talked
1831
01:23:21,278 --> 01:23:22,508
about that already and I missed that?
1832
01:23:23,278 --> 01:23:23,648
I zoned
1833
01:23:23,702 --> 01:23:23,862
we
1834
01:23:23,862 --> 01:23:26,782
talked a, we talked a bit
about it in the beginning.
1835
01:23:26,782 --> 01:23:31,732
We talked about how, I mean,
the actual, like, combat kinda
1836
01:23:31,732 --> 01:23:33,222
look, looks improved, but
1837
01:23:33,358 --> 01:23:35,788
trailer though, but I don't
know if we can actually now that
1838
01:23:35,798 --> 01:23:36,588
I wouldn't I
1839
01:23:36,711 --> 01:23:37,291
we can
1840
01:23:37,618 --> 01:23:39,168
I wouldn't risk, I wouldn't risk it.
1841
01:23:39,188 --> 01:23:41,518
Take-Two likes to be super
litigious about this.
1842
01:23:41,518 --> 01:23:46,318
I, I edited a video for Fan the
Deck, uh, that included a l- a, the
1843
01:23:46,328 --> 01:23:52,118
old, like, Red Dead Redemption 1
trailer, and that got copyrighted, so
1844
01:23:52,356 --> 01:23:55,106
show any of their trailers
for Rockstar Games.
1845
01:23:55,146 --> 01:23:55,456
They,
1846
01:23:55,662 --> 01:23:56,292
You, you all
1847
01:23:57,292 --> 01:24:02,072
I don't think I've had issues
with, um, with Remedy, but like
1848
01:24:02,072 --> 01:24:04,442
with Rockstar I've had issues.
1849
01:24:04,689 --> 01:24:05,029
Yeah
1850
01:24:05,322 --> 01:24:07,172
Like every time, every time.
1851
01:24:08,522 --> 01:24:09,972
So fuck, fuck
1852
01:24:10,043 --> 01:24:10,213
can
1853
01:24:10,302 --> 01:24:10,392
them.
1854
01:24:10,693 --> 01:24:16,223
just not forget, we, we cannot
allow ourselves to forget that,
1855
01:24:16,683 --> 01:24:22,473
uh, Rockstar are a bunch of
union-busting criminals and, um, if
1856
01:24:22,473 --> 01:24:25,933
you play, if you buy GTA are a scab.
1857
01:24:27,113 --> 01:24:28,273
We should remember that.
1858
01:24:30,604 --> 01:24:35,344
Well, if you see my Steam account
playing Grand Theft Auto VI in a year
1859
01:24:35,344 --> 01:24:39,024
fr- uh, from the release date, it's
n- I'm not, I, it wasn't me playing it
1860
01:24:39,747 --> 01:24:40,207
Okay.
1861
01:24:40,447 --> 01:24:40,787
All right.
1862
01:24:40,899 --> 01:24:41,199
Steam
1863
01:24:41,447 --> 01:24:43,157
you, but, uh, Goddammit.
1864
01:24:43,927 --> 01:24:44,107
We
1865
01:24:44,204 --> 01:24:44,604
will
1866
01:24:44,937 --> 01:24:45,587
this, right?
1867
01:24:45,607 --> 01:24:47,667
Like, if we want things to improve, we
1868
01:24:47,710 --> 01:24:48,220
I know.
1869
01:24:48,317 --> 01:24:49,167
workers power
1870
01:24:49,930 --> 01:24:50,430
I agree.
1871
01:24:50,480 --> 01:24:53,940
I, and I, the, my thing is the more and
more I'm, I'm looking at it, the more and
1872
01:24:53,940 --> 01:24:57,150
more I don't f- I think the only way we're
gonna do that is through regulations.
1873
01:24:58,657 --> 01:24:58,837
Well
1874
01:24:58,910 --> 01:24:59,090
gotta
1875
01:24:59,257 --> 01:24:59,767
I trust
1876
01:24:59,970 --> 01:25:03,720
and, uh, the, the, this endgame
capitalism stuff where p- companies are
1877
01:25:03,720 --> 01:25:05,380
just self-destructing 'cause of profit.
1878
01:25:06,110 --> 01:25:08,240
make so much money, it's so bad.
1879
01:25:08,380 --> 01:25:11,970
We talk about it in the bonus episode,
by the way, just to promote that again
1880
01:25:12,970 --> 01:25:13,850
Ugh, dude.
1881
01:25:14,630 --> 01:25:14,990
don't know.
1882
01:25:15,180 --> 01:25:15,510
I don't know.
1883
01:25:15,540 --> 01:25:19,020
I, I'm just gonna give Mad Props
one more time to that's, that's,
1884
01:25:19,031 --> 01:25:19,311
Yeah.
1885
01:25:20,340 --> 01:25:20,930
amazing
1886
01:25:21,281 --> 01:25:24,161
They're the only company…
'Cause I think Costco might do it.
1887
01:25:24,321 --> 01:25:24,941
I don't know
1888
01:25:24,941 --> 01:25:26,481
if, if they are going to though.
1889
01:25:26,501 --> 01:25:27,391
They said they're going to.
1890
01:25:27,391 --> 01:25:29,361
I don't know if they will,
but Playdate's done it
1891
01:25:30,510 --> 01:25:30,810
Yeah
1892
01:25:32,055 --> 01:25:32,425
Yeah.
1893
01:25:32,555 --> 01:25:35,395
Costco says that they want… But they've
been fighting the Trump administration on
1894
01:25:35,395 --> 01:25:40,285
the tariffs stuff anyways, They said, I--
And they have a really good record of who
1895
01:25:40,285 --> 01:25:44,365
bought what, so they should be able to
do refunds, and they have a good avenue
1896
01:25:44,365 --> 01:25:46,365
to do that through your check rebate.
1897
01:25:46,365 --> 01:25:46,865
So we'll see.
1898
01:25:46,885 --> 01:25:50,665
Maybe they will do it, and maybe when
you're, um, renew your membership…
1899
01:25:50,675 --> 01:25:55,185
Well, by the time you get done with your
membership, you get your rebate, which
1900
01:25:55,215 --> 01:25:57,325
mine was almost like $400 this last time.
1901
01:25:57,795 --> 01:26:00,195
And so maybe they'll bump it into there.
1902
01:26:00,275 --> 01:26:00,785
I don't know
1903
01:26:01,785 --> 01:26:04,645
Yeah, I mean, it's hard to know
for certain what's gonna happen
1904
01:26:05,921 --> 01:26:09,911
Nintendo, I get it if you don't have
an easy way to offer the, the refunds
1905
01:26:09,911 --> 01:26:13,011
and if the refunds aren't really big,
it might cost just the same amount
1906
01:26:13,011 --> 01:26:14,701
of money to try to r- offer them.
1907
01:26:14,951 --> 01:26:16,281
Like with Nintendo, I don't know.
1908
01:26:16,431 --> 01:26:19,471
Like they're not… Like if they wanna
be transparent that would help, but
1909
01:26:20,201 --> 01:26:21,521
give something away for free then.
1910
01:26:21,621 --> 01:26:23,701
Use that money, don't pocket
that 'cause you're just
1911
01:26:23,701 --> 01:26:25,611
fucking stealing at that point.
1912
01:26:25,690 --> 01:26:25,970
Yeah.
1913
01:26:26,261 --> 01:26:27,581
In my opinion, it's theft.
1914
01:26:27,611 --> 01:26:33,021
And so d- bare minimum to save
a little face, us something
1915
01:26:34,287 --> 01:26:37,767
So that's why Nintendo is fighting
so hard against that lawsuit
1916
01:26:37,847 --> 01:26:41,577
where, you know, where they're
currently getting sued right now
1917
01:26:42,729 --> 01:26:46,199
I won't, you know, give Bela to just
die by the s- you know, live by the
1918
01:26:46,199 --> 01:26:47,899
sword, die by the sword, so, you know
1919
01:26:48,899 --> 01:26:49,249
Yep.
1920
01:26:50,158 --> 01:26:52,438
Ah, wouldn't it be some shit if
Nintendo lost this lawsuit, huh?
1921
01:26:53,782 --> 01:26:54,692
TheBrink
1922
01:26:54,823 --> 01:26:57,453
Well, dude, there's
going to be a reckoning.
1923
01:26:57,863 --> 01:27:05,833
Uh, and it's not gonna be… there
has to be some kind of, like, justice
1924
01:27:05,843 --> 01:27:09,953
brought after, you know, the, the
criminals that are in charge right
1925
01:27:09,953 --> 01:27:11,753
now ha- are taken to account.
1926
01:27:11,783 --> 01:27:14,313
Like, every- Like, and I'm
not just talking about, like,
1927
01:27:14,403 --> 01:27:17,203
officials, I'm talking about,
like, business leaders as well.
1928
01:27:17,573 --> 01:27:22,283
There has to be some kind of
accountability Nintendo's chief among the
1929
01:27:22,313 --> 01:27:23,913
companies that need accountability too
1930
01:27:24,913 --> 01:27:28,893
We just need to figure out a good
way for us to take back the power
1931
01:27:29,679 --> 01:27:29,969
Yeah
1932
01:27:31,125 --> 01:27:34,755
One that's a little less
destructive than say, sawing down
1933
01:27:34,755 --> 01:27:36,585
an entire flagpole, but you know
1934
01:27:37,517 --> 01:27:39,787
Right, which we talked
about in the bonus episode.
1935
01:27:40,337 --> 01:27:45,237
Uh, and so I think, uh, yeah,
that's a good segue to the end.
1936
01:27:45,237 --> 01:27:49,227
If you guys haven't watched the
bonus episode yet, it's available
1937
01:27:49,237 --> 01:27:50,917
for our patrons over on Patreon.
1938
01:27:51,377 --> 01:27:53,857
Uh, those are gonna be linked
down below as well as to our
1939
01:27:53,857 --> 01:27:55,887
website, offtheconsole.com.
1940
01:27:56,787 --> 01:27:59,097
uh, yeah, thank you guys for being here.
1941
01:27:59,097 --> 01:28:03,387
Thank you James and Hi-Tech for, for
the voices of reason with me this week.
1942
01:28:03,397 --> 01:28:04,247
I appreciate you
1943
01:28:05,240 --> 01:28:05,540
yeah,
1944
01:28:05,859 --> 01:28:06,249
You're welcome.
1945
01:28:06,249 --> 01:28:06,909
You're welcome
1946
01:28:07,810 --> 01:28:12,400
for me being the, uh, the doubting Thomas
on stuff or n- uh, or being the opposite
1947
01:28:12,400 --> 01:28:14,680
of being agreeing of the DLSS stuff, but
1948
01:28:16,373 --> 01:28:19,543
No, thank you for putting up
with my, like, ri- ridiculous,
1949
01:28:19,573 --> 01:28:21,603
uh, like, anti-tech extremist.
1950
01:28:22,840 --> 01:28:23,210
Yeah.
1951
01:28:23,277 --> 01:28:24,867
A tech YouTuber being
1952
01:28:25,120 --> 01:28:26,100
easy to go down that.
1953
01:28:26,863 --> 01:28:27,503
Yeah.
1954
01:28:27,580 --> 01:28:27,740
all the
1955
01:28:27,757 --> 01:28:28,597
Yeah.
1956
01:28:29,297 --> 01:28:31,407
One day tech will be cool again.
1957
01:28:31,843 --> 01:28:32,173
Yeah
1958
01:28:32,357 --> 01:28:34,307
tech outside of video games, that is.
1959
01:28:34,577 --> 01:28:35,847
Video games are still pretty cool
1960
01:28:36,887 --> 01:28:37,457
I, I like
1961
01:28:37,642 --> 01:28:38,172
I agree
1962
01:28:39,231 --> 01:28:40,371
I like the Playdate too.
1963
01:28:40,697 --> 01:28:40,957
But
1964
01:28:41,141 --> 01:28:42,621
Hey, maybe we should
review one of these one day
1965
01:28:43,401 --> 01:28:43,981
Agreed.
1966
01:28:44,231 --> 01:28:48,221
I, I'll have Dash review, or maybe Dash
did review the play date on the site.
1967
01:28:49,441 --> 01:28:51,181
Um, I gotta look it up now.
1968
01:28:51,481 --> 01:28:52,611
I think she might have.
1969
01:28:53,681 --> 01:28:56,131
Um, play date
1970
01:28:57,131 --> 01:28:58,061
What, so
1971
01:28:58,238 --> 01:28:59,288
yeah, yeah.
1972
01:29:00,888 --> 01:29:01,218
We have
1973
01:29:01,269 --> 01:29:01,759
Man
1974
01:29:01,918 --> 01:29:05,748
of ga- a game on there
anyway, which is pretty cool.
1975
01:29:07,108 --> 01:29:09,758
But yeah, with that said, I don't
know, is there anything else
1976
01:29:09,758 --> 01:29:10,928
we wanna talk about before we
1977
01:29:10,938 --> 01:29:11,218
sign
1978
01:29:11,329 --> 01:29:11,639
Yeah.
1979
01:29:12,059 --> 01:29:12,329
I think
1980
01:29:12,512 --> 01:29:13,272
Haven't got much else.
1981
01:29:13,322 --> 01:29:14,642
I think, I think we're good
1982
01:29:15,449 --> 01:29:17,959
If, if, if I- it sounds like I'm
talking over people, it's because
1983
01:29:17,959 --> 01:29:19,979
my internet's been so crappy.
1984
01:29:21,229 --> 01:29:23,629
w- we're in the middle of some
thunderstorms, some other storms.
1985
01:29:23,629 --> 01:29:25,879
I don't know what else is
going on, but just as a
1986
01:29:25,898 --> 01:29:27,828
right like right now?
1987
01:29:28,659 --> 01:29:30,419
Oh, yeah, it's been raining
and thundering the whole time
1988
01:29:31,256 --> 01:29:31,676
Yeah.
1989
01:29:33,326 --> 01:29:33,666
Cool.
1990
01:29:34,126 --> 01:29:35,396
Well, thank you guys.
1991
01:29:35,636 --> 01:29:36,606
We'll see you next week.
1992
01:29:37,707 --> 01:29:38,387
Okay, thanks.
1993
01:29:38,447 --> 01:29:38,807
Peace out.
1994
01:29:38,847 --> 01:29:39,057
Later
1995
01:29:39,712 --> 01:29:40,072
Later
1996
01:29:40,236 --> 01:29:40,386
Later.