WEBVTT
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Hey, everybody, welcome to Game Mess Mornings with Me Jeff Greb,
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your host from giant bomb dot com. Thank you for
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tuning in. In this episode, we're going to be talking
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about Xbox backward compatibility on PC that just happened. It's
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gonna be a good one because we have John Martin
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on the show. John, how are you doing, grub?
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I'm doing okay. I you know, Uh, there's a lot
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of things happening in this world. Yeah, I really just
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want to start out the show with a big fuck Ice.
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It's still happening, people. I feel like it's there's so
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many things on fire right now that is very easy
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to think about multiple different things. But yeah, still happening.
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Happened to a friend of a friend, so this is
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the closest to whom that's happened to me, really, So
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I'm feeling fever pitch. Yeah, It'sice.
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And the thing is, it's just it's so popular what
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they're doing, so of course they got to do it
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for the elections.
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I don't get it.
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What, like, what is the political point of like doing
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any of this other than just hatred? Yeah? Fuck Ice, absolutely, John.
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There's a whole list of things to say fuck too
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at the beginning of this show. But yeah, well we'll
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save it for now. Yeah, how are you doing otherwise?
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You've been playing any games? You've been hanging in there
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and you enjoying the summer weather.
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What's going on?
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Yeah, playing games when I kind of had the time,
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have been focusing on really kind of just cleaning shop,
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working on a couple different projects. I went to Vermont
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over the weekend, so that was really fun. I love hiking,
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so Vermont was got some one of the perfect place
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for that. And then yeah, I kind of just playing
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some classic retro games and a lot of reading. Caught
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up on a lot of comics, a lot of books. So, yeah,
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hanging in there, how about you.
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Yeah, busy, still doing a lot of projects. Got the
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van fixed, that was nice. That was totally fee It
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was like a huge saving.
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They just they wolded apart back together, that's all they
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had to do. It was great. So that was a relief.
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You know.
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I did leave immediately leave the sunroof open on the
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van for a second while it rained, so then I
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had to deal with that. That was a good time.
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That was just a good old Jeff Greb classic right there.
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But got that all cleaned up. So now now I'm
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doing pretty good and thinking about this trip. This time
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tomorrow I will be on a plane to San Francisco
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so that I can then get into a van immediately
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and then start driving. So it's gonna be a big
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travel day tomorrow, but I'm looking forward to it. It's
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gonna be a lot of fun. We're gonna have our
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road trip. We're gonna do a meetup in Portland. Everybody.
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We'll tell you exactly where, but it will be not
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far from the Mysterium Misted Convention, so look out for that.
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But we'll also do some streaming from the road and
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some fun stuff. It'll be a good time, all right,
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Let's get into things and explain ourselves.
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We're Giant Bomb.
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Go to giant bomb dot com slash joined to become
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a premium member if you do your supporting independent games media,
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you're supporting us doing dumb things like going on a
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road trip in the middle of the week, because why
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the hell not. You also get hey ad free versions
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of the shows. You get a premium exclusive access to
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It includes a premium Blight Club that is exclusive only
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to premium members where Jeff Backlar is playing through Catwoman.
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We haven't got I don't think we've gotten any of
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those up yet, but they are coming very soon and
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you can't miss it. It has been a lot of
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fun to record those, so definitely become a member at
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gianbob dot com, slash join, and thank you to everybody
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who has and who is supporting us. It really makes
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the world go round for us. As far as this
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show goes, most weekdays, I Jeff greb will help piece
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your gaming life back together. That includes breaking news and
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maybe even some of our own original reporting. For all
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these topics, I'll get the input of a bona fide
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expert who will make me look smart. If you were
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watching live on twitch welcome. You can always listen to
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the show later on podcast feeds by searching for Games Mornings,
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or find the RSS feed on giant bomb dot com.
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You can also catch the show later with chapters and
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timestamps on YouTube.
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Hello YouTube.
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All right, we have a lot to get into, so
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let's start the morning mess with play more of the
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games you love wherever you play with Xbox Backward Compatibility
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on PC. That is the blog post headline from Jason Ronald,
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who works on Xbox. If you know that name, you
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probably remember it, maybe most vividly for being part of
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the Xbox Backward Compatibility program. He's done other stuff over
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there been quiet for a little bit, probably because he's
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been working on this. Today we're introducing an Xbox backward
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compatibility on PC, making it easier to play classic Xbox
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games from the past across PC and handhelds, including the rog,
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Xbox Ally, and Xbox Alli X Your library is more
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than just a collection of games. It is your personal
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history of epic stories and treasured memories from the past,
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and as players, we don't want to leave our.
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Gaming legacy behind.
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Even as technology continues to evolve and advance, we expect
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our library of games to move forward with us and
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to be able to play them in entirely new ways.
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Rolling out today, Xbox Backward Compatibility on PC launches in
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early release, starting with four classic original Xbox games now
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playing on PC and handhelds for the first time ever.
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This marks the beginning of a broader effort to preserve
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Xbox games from the past and bring them to PC.
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Over time, and we are not just enabling you to
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play them on PC. We are also adding new features
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to make your gaming experience better than ever. Players can
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jump into the following games on PC and supported handheld
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devices beginning today in supported regions. That list includes these
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four games Blinks, The Time Sweeper, Hell Yeah, Conquer Live
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and reloaded, Crimson Skies, High Road to Revenge. That's a
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hell of a one to actually to preserve. That's really cool,
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and Fusion Frenzy Let's Go. Each of these games is
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now available for purchase on PC and also included with
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all Xbox Game Pass plans. If you already own a
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digital license for these games on console, that license now
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carries over to your PC or handheld through the power
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of Xbox Play Anywhere in Xbox Cloud Gaming, you can
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now play these classic games from the past on your
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Xbox Console, Cloud, PC, and handheld. Then they talk a
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little bit about it being available on the rock and
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stuff like that, other's minimum requirements, But any relatively recent
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PC is going to be able to handle this stuff.
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This is this is interesting. I feel like John, we
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knew something like this was going to have to come,
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right because they're the whole idea of the next Xbox project.
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He looks being kind of just a PC.
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You know, we still don't know exactly what that looks
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like or if those plans have changed, how they've solidified,
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but whatever, that was the rumor, and if that's something
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that they were considering, they were going to need a way,
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especially if it's a Windows Base machine. They're just going
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to need to weigh for their games, the past games
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to work on this new device, because backward compatibility has
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been a big thing that they have sold Xbox on. So, yeah,
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they're getting started with these four games. Do you expect
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this to expand rapidly or is this going to be
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kind of a slow going process.
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It's interesting, right because they're starting obviously with the original
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Xbox console with some kind of near launch titles, some
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just actually straight up launch titles yet. But yeah, I
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mean I think this is kind of the bare minimum
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of what you want what you want classic Xbox representation
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to be. This makes a lot of sense here, and
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I think it is going to start steamrolling. I think
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we there is like also like a job listing or
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something with the backwards compatibility department somewhat recently, but yeah,
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as soon as we found out the Project Helix was
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a PC console hybrid. This has always been the kind
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of thing of like the biggest question are we going
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to be able to bring our games forward? And I
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think starting with these games is a big representation and
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will be a nice test bed of finding out. Yeah,
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I think this will happen. Kind of key points for
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me is whether they'll implement I don't know if they
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implemented any online for Crimson Skies or Fusion Frenzy in
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the current backwards compatibility version. That's interesting. One thing that
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we didn't mention that is important because it means that
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they're actually working on these games. Some of these games
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that they're going to be bringing from the original Xbox
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will have achievements, So they are doing something. They're creating
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some sort of like compatibility layer on there. I'm hoping
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over time. Yeah, this greatly expands obviously three sixty big system.
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I want a lot of games coming from there. I
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honestly like maybe not the I forget that because the
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Halos aren't available. The Gears games I don't think are available,
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but like like a like a Blue Dragon, or like
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some of the weird RPGs or so there's so many
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different games you can play from the three sixty on
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your Xbox, and bringing that forward is pretty pretty cool.
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Definitely another instance of Xbox dangling keys kind of distract
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from everything else. But I mean, yeah, I mean this
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is really cool. It's just making games more available for
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more people. I'm hoping if you already own it, you
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already got it. But it's a play anywhere thing, right,
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so you kind of to assume that.
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Yeah, I mean that's the thing is like, yeah, clearly,
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obviously this is they're they're scoring easy wins.
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I think we can probably figure that out because.
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They are launching this in sort of a limited capacity
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with just these four games, and it's like, oh, let's
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just get this out the door and have something nice
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to say. But it does answer a question that was
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going to have to be answered, like what does the
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future look like for these games that people own as
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we shift away from the way that they were playing
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them to a new system that might not work the
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exact same way. You know, I do have questions like, Okay,
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I know what all the four of these games have
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in common, and it is Microsoft Xbox owns and controls them,
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and what happens to the long list of backward compatibility
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supporting Xbox and Xbox three sixty games that they did
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like the groundwork on the legal side to get approvals
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to like, all right, now this game that was only
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ever licensed for one system, now it's going to run
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on another system. Do we have legal approvals to do that?
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Are they got to do that process all over again
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for the PC? And yes, I was kind of expecting
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them to roll out an answer to the backward compatibility
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on PC question in like one fell swoop of like,
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all right, here is like the rapper that just makes
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everything that was working on Xbox now work on PC.
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But it's sent to me.
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This indicates it's going to be a much more slow
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going and arduous process to actually make that happen. And
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it makes me a little bit less excited. But I
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guess it's early. Maybe things could change pretty fast here.
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Yeah. Modern console gaming loves drip feeding classic games to
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you that you can already play on other systems and
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just over time, especially ones that are tied to subscription services.
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So you know, PlayStation's doing it, Xbox is doing it,
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Nintendo's doing it. It's you know, kind of the bell
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of the ball right now.
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Did they Did they announce the disc the digital thing
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while I was on vacation.
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I don't think so.
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No.
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I think that's still a rumor, but you know, could
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lead into it, you.
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Know, right, It's it's almost weird that they did not
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have this to pair that with, like you know, because
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this is the kind of thing where it's like, Okay, yeah,
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if you own Blinks the Time Sweeper on disc, which
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I don't think that that actually would support it because
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that's an Xbox original Xbox game that's not going to
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be supported by dist the digital anda and that's the
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reporting makes sense, But like you would be like, okay,
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and adventure. I guess maybe that's what they're going to
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do here, is they'll wait till they start talking about
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some of the later games that would support disk the
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digital and then they can wrap those together. But none
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of these games would support that. Again, the reason for
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that seems to be that there's like hard coded unique
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identifiers on a discs starting with Xbox One and continuing
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to Xbox Series x NS, so they can do that.
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Dis disc digit to digital.
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It's a hard thing to say, but they won't be
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able to do it with these older games, So yeah,
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they'll probably just wait till they get to the Xbox.
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One and go from there.
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All right, Yeah, this is definitely like Xbox going for
250
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the ezpr Wins. I don't think this most a needle
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00:12:29.840 --> 00:12:34.000
all that much for like the average person though. This
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00:12:34.000 --> 00:12:37.000
this is just like, Hey, we did have some unanswered
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00:12:37.080 --> 00:12:39.519
questions about what the future is gonna look like, and
254
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now we have a new sort of answer to that,
255
00:12:42.799 --> 00:12:45.159
and we can put that alongside the helix when the
256
00:12:45.159 --> 00:12:49.240
time comes in the meantime, are you gonna play any
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of these?
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I'm definitely gonna at least pop into Crimson Skies. That's
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one of my favorite dog fighting games ever.
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It's a good one.
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00:12:58.360 --> 00:13:00.960
And Fusion Frenzy. My friend and I play that all
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00:13:01.000 --> 00:13:03.759
the time growing up and into high school, even college,
263
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So there's gonna be at least one night at Fusion Frenzy. Yeah,
264
00:13:08.480 --> 00:13:10.639
and I haven't actually really given Blinks a shot, so
265
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maybe this will be the opportunity and I need to
266
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jump in. But yeah, I mean, I already have the
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the uncensored original version of Conquer, so I don't really
268
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have a reason to revisit it other than to look
269
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at how blushy his tail is I guess.
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Yep, exactly if I'm if I'm gonna play Conquer in
271
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the Year of Our Lord twenty twenty six, I'm going
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to be playing it on an on an N sixty
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four and analog three D or something like that.
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I'm going to go back to the original. All right,
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Let's let's keep going here.
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June twenty twenty six US video game market highlights. This
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00:13:44.440 --> 00:13:48.519
is a thread from Matt Piscatella over at sircana has
278
00:13:48.519 --> 00:13:51.759
the result from June. US video game spending felt twenty
279
00:13:51.799 --> 00:13:54.879
one percent in June year over year, driven by Nintendo
280
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Switch tows record June twenty twenty five launch comparable. Basically,
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Switch To came out last June. This month was never
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going to be able to compare it to that because
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that was a massive, massive month for the Switch.
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But some numbers here.
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00:14:08.919 --> 00:14:13.600
US video game spending total spending, Yeah, the market projected
286
00:14:13.639 --> 00:14:16.600
something along the lines of, yeah, four point five billion dollars.
287
00:14:16.679 --> 00:14:19.480
There we go during June twenty twenty six, a decrease
288
00:14:19.519 --> 00:14:21.440
of twenty one percent when compared to a year ago.
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00:14:21.879 --> 00:14:25.960
First half spending finished one percent behind twenty twenty five space,
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00:14:26.000 --> 00:14:28.399
So through the first six months of the year, the
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industry has projected to make around twenty seven point five
292
00:14:31.559 --> 00:14:35.440
billion dollars in the United States. June twenty twenty five
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00:14:35.480 --> 00:14:38.279
featured the launch of switch To, which set an all
294
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time US video game hardware lunch launch month sales record
295
00:14:42.440 --> 00:14:45.720
of one point six million units Intito switch Tos June
296
00:14:45.759 --> 00:14:48.799
twenty twenty five debut also drove the highest hardware and
297
00:14:48.879 --> 00:14:52.120
accessory spending totals for a June month in US tracked history.
298
00:14:53.080 --> 00:14:55.080
So with all that in mind, here's the top ten
299
00:14:55.200 --> 00:14:58.799
games from the month. UFC six was number one. It
300
00:14:58.879 --> 00:15:01.440
was a new debut and immediately went to the top
301
00:15:01.480 --> 00:15:03.600
of the chart, and I haven't heard anyone talk about it.
302
00:15:03.759 --> 00:15:06.480
So that's one that's like, we're like, I'm super detached
303
00:15:06.480 --> 00:15:08.639
from that space. I guess now the kind of people
304
00:15:08.639 --> 00:15:11.720
that would be interested in UFC six. Number two though,
305
00:15:11.919 --> 00:15:15.279
MITCHI Chameleon. That's a good game. Number three is Double
306
00:15:15.440 --> 00:15:18.080
seven First Light after being number one the previous month.
307
00:15:18.399 --> 00:15:22.120
And then number four another new game, Star Fox, which
308
00:15:22.360 --> 00:15:24.759
number one on on Switch systems things like.
309
00:15:24.720 --> 00:15:26.080
That, but yeah, pretty good for that one.
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00:15:26.759 --> 00:15:29.360
And then routing out the top ten, Lego Batman Legacy
311
00:15:29.440 --> 00:15:31.919
Legacy of the Dark Knight at number five. Number six
312
00:15:32.039 --> 00:15:36.000
is Tomadaci Life Living the Dream Still that's selling very well.
313
00:15:36.360 --> 00:15:39.360
Number seven Sports the Horizon six, number eight MLB The
314
00:15:39.360 --> 00:15:43.000
Show twenty six, number nine Minecraft, and number ten NBA
315
00:15:43.120 --> 00:15:44.440
two K twenty six.
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00:15:44.480 --> 00:15:46.159
Any thoughts on that list, John.
317
00:15:47.440 --> 00:15:50.799
Not really, I mean, I Mecha Chameleon obviously is like
318
00:15:50.840 --> 00:15:53.399
a really cool thing to see blow up in that way.
319
00:15:54.600 --> 00:15:56.159
I've played a little bit of it and watched my
320
00:15:56.200 --> 00:15:58.559
brother play even more of that. It seems like a
321
00:15:58.720 --> 00:16:02.320
very very fun time, but nothing too crazy. I'm happy
322
00:16:02.320 --> 00:16:05.200
star Fox did well that. That's with only like a
323
00:16:05.200 --> 00:16:08.679
little over a week, I think like nine days. Sure
324
00:16:08.720 --> 00:16:10.879
it came out, so seeing it do well, it's great.
325
00:16:10.960 --> 00:16:13.120
Hopefully there's a future for that there. Again, this is
326
00:16:13.159 --> 00:16:15.639
just physical. Oh no, this is also digital.
327
00:16:15.679 --> 00:16:15.840
Now.
328
00:16:15.919 --> 00:16:18.919
I always forget how Sarkana works nowadays. It's always been
329
00:16:19.000 --> 00:16:19.600
kind of different.
330
00:16:19.799 --> 00:16:22.080
Yeah, He's so it's like a change from even how
331
00:16:22.080 --> 00:16:24.679
it was. He was like getting digital from certain outline
332
00:16:24.879 --> 00:16:29.039
out certain publishers. Now he's projecting. He's got any basical
333
00:16:29.039 --> 00:16:31.399
an algorithm he's using for for all these they have
334
00:16:31.440 --> 00:16:36.000
a lot of data, so their stuff's still very accurate. Man, Yeah,
335
00:16:36.000 --> 00:16:38.759
I'm just checking. UFC six got an eighty one on
336
00:16:38.919 --> 00:16:41.799
Open Critic. The reviews seem to like it. There's quite
337
00:16:41.799 --> 00:16:44.039
a few reviews. Just a game I didn't even realize
338
00:16:44.120 --> 00:16:49.399
came out, honestly, all right, hardware for hardware spending, let's
339
00:16:49.399 --> 00:16:52.840
see here. Of June twenty twenty six, video game hardware
340
00:16:52.840 --> 00:16:55.960
spending declined sixty two percent when compared to a year ago,
341
00:16:56.360 --> 00:16:58.919
to three hundred and eighty three million dollars, driven by
342
00:16:58.919 --> 00:16:59.679
the Nintendo Switch.
343
00:16:59.720 --> 00:17:00.840
To comparable once.
344
00:17:00.720 --> 00:17:03.519
Again, the three hundred and eighty three million in June
345
00:17:03.559 --> 00:17:06.640
of this year compares to one billion a year ago.
346
00:17:06.759 --> 00:17:08.240
So again, that was always going to be tough.
347
00:17:08.279 --> 00:17:10.839
But June twenty twenty four was two hundred and eighty
348
00:17:10.920 --> 00:17:14.039
nine million, so up from that year, and then it's
349
00:17:14.119 --> 00:17:17.160
down from June twenty twenty three's four hundred and fifty
350
00:17:17.160 --> 00:17:19.839
six million, which would have had like that's the middle
351
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of the panda that's still part of the pandemic time
352
00:17:22.680 --> 00:17:25.799
right where people are still buying consoles and Xbox and PlayStation.
353
00:17:25.839 --> 00:17:27.599
We're still doing pretty well at that point, I think.
354
00:17:27.680 --> 00:17:30.759
So that's that was always going to be a bigger
355
00:17:30.759 --> 00:17:34.759
month as well. Let's see here, Nintendo switched to hardware.
356
00:17:34.759 --> 00:17:37.680
Spending was seventy nine percent below the platform's total during
357
00:17:37.759 --> 00:17:41.079
its June twenty twenty five launch month. PlayStation five spending
358
00:17:41.119 --> 00:17:44.559
fell by nineteen percent year on year. Well, Xbox Series
359
00:17:44.680 --> 00:17:48.480
was up more than more than doubled. John, we'll talk
360
00:17:48.480 --> 00:17:51.319
about that here a little bit. Matt Piscatela did add
361
00:17:52.000 --> 00:17:55.640
some more information. Xbox Series had a good month month
362
00:17:55.680 --> 00:17:58.640
in June in the US, units up eighty six percent
363
00:17:58.720 --> 00:18:02.799
versus last June. Average price was up as well. Highest
364
00:18:02.920 --> 00:18:06.519
US Xbox Series units this year. Last June Xbox Series
365
00:18:06.559 --> 00:18:09.000
was see an impact of the May price increase and
366
00:18:09.039 --> 00:18:12.039
the switch to launch, So big percentage growth on a
367
00:18:12.119 --> 00:18:16.000
smaller base last year. Still good month for Xbox Series.
368
00:18:16.599 --> 00:18:19.240
And he goes on to say, folks are talking about FORTSA,
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00:18:19.359 --> 00:18:23.880
pending price increases, GTA, recent strategic shifts, some relative discounting
370
00:18:23.880 --> 00:18:25.880
that happened. Sure, throw that all in the mix too,
371
00:18:25.880 --> 00:18:28.920
but we are still talking about a relatively low base. Anyway,
372
00:18:29.000 --> 00:18:32.720
Positive momentum is positive momentum, and I think that's probably
373
00:18:33.720 --> 00:18:34.799
the fair assessment here.
374
00:18:34.920 --> 00:18:36.519
It is positive momentum.
375
00:18:36.880 --> 00:18:39.920
But like I would not write home to Mama about this, John,
376
00:18:39.960 --> 00:18:41.599
This is the kind of thing where like we know
377
00:18:41.720 --> 00:18:46.359
that the Xbox sales were in the absolute dog water
378
00:18:46.519 --> 00:18:50.319
ditch last June, and they've been down year over year
379
00:18:50.400 --> 00:18:52.960
pretty much every month consistently for a long time now.
380
00:18:53.440 --> 00:18:56.000
So popping up in the month where you can pre
381
00:18:56.119 --> 00:19:00.279
order Grand theft Auto and price increases are on the rise,
382
00:19:00.319 --> 00:19:02.319
and again those are the kinds of things that do
383
00:19:02.440 --> 00:19:04.000
motivate people and and relate.
384
00:19:04.119 --> 00:19:05.440
It didn't even double.
385
00:19:05.400 --> 00:19:07.519
The you know, the dog water sales of last year.
386
00:19:07.559 --> 00:19:11.519
It's just up eighty six percent. Yeah, I think I
387
00:19:11.519 --> 00:19:13.759
don't think that we're seeing a resurgence of Xbox that's
388
00:19:13.799 --> 00:19:15.240
anything real beyond this month.
389
00:19:15.279 --> 00:19:16.000
What do you think, John?
390
00:19:16.799 --> 00:19:20.279
Yeah, I mean obviously, yeah, we're comparing like, what was
391
00:19:20.319 --> 00:19:22.400
it even last year, it was like fifty thousand or
392
00:19:22.400 --> 00:19:24.440
something copies in the month of June or something. I
393
00:19:24.440 --> 00:19:27.400
don't actually really remember that, but like, yeah, like it
394
00:19:27.480 --> 00:19:30.279
is definitely a small thing. Obviously for Zo was super big.
395
00:19:31.240 --> 00:19:34.640
It was on PlayStation as well, or no, it wasn't,
396
00:19:34.799 --> 00:19:38.400
so it was an exclusive right for the Horizon six.
397
00:19:38.200 --> 00:19:40.759
Forts Arrested six is console exclusive for now.
398
00:19:40.640 --> 00:19:44.759
Yes, okay, so yeah, so that's obviously a big Big
399
00:19:44.920 --> 00:19:45.920
Franchi one of.
400
00:19:45.920 --> 00:19:49.000
The husually successful game. Absolutely yeah.
401
00:19:49.000 --> 00:19:51.759
And then obviously, like with the word of mouth being
402
00:19:51.799 --> 00:19:54.160
more Sony just because that platform is so much bigger,
403
00:19:54.519 --> 00:19:57.000
with their price increases kind of going into effect and
404
00:19:57.079 --> 00:19:59.440
might have had like a trickle down effect of like, well,
405
00:19:59.640 --> 00:20:01.599
Xbox is kind of the place to play, Like they're
406
00:20:01.640 --> 00:20:04.519
discounting game Pass, they're doing this, that and the other.
407
00:20:04.599 --> 00:20:07.640
They're carrying about the consumer at least for part of
408
00:20:07.640 --> 00:20:09.799
the month, and then it kind of just went downhill.
409
00:20:09.839 --> 00:20:12.839
I'm not expecting July to keep up this trend now
410
00:20:12.880 --> 00:20:15.240
that people are a lot more hip to what's been
411
00:20:15.319 --> 00:20:20.119
going on on this new regime at Xbox. But you know,
412
00:20:20.359 --> 00:20:22.440
I mean that's kind of the status quo for Microsoft, right,
413
00:20:22.480 --> 00:20:26.400
Like I'm like, oh, wonder why they're keeping the Xbox right,
414
00:20:26.680 --> 00:20:27.640
my biggest focus.
415
00:20:28.079 --> 00:20:30.160
People are gonna want to play Grand Theft Auto, and
416
00:20:30.200 --> 00:20:32.599
they're gonna buy a console to do that, and most
417
00:20:32.599 --> 00:20:35.279
of most of those people will buy a PlayStation. That
418
00:20:35.319 --> 00:20:37.960
does not mean no one's going to buy an Xbox.
419
00:20:37.960 --> 00:20:39.880
People are going to buy an Xbox to play Grand
420
00:20:39.960 --> 00:20:44.000
Theft Auto. That has happened. And then yes, throwing forts
421
00:20:44.000 --> 00:20:46.319
to throw in the discounting that. People were pointing out
422
00:20:46.319 --> 00:20:48.240
that like Walmart had it for one hundred dollars off,
423
00:20:48.240 --> 00:20:50.960
it's increased price. So when you compare that to the price,
424
00:20:50.960 --> 00:20:53.359
it's gonna go up to. Yeah, all that stuff lines
425
00:20:53.480 --> 00:20:56.720
up to sell a few more xboxes, but a temporary
426
00:20:56.720 --> 00:20:57.640
bump in my opinion.
427
00:20:57.640 --> 00:20:58.440
We'll see.
428
00:20:59.519 --> 00:21:02.400
And then oh, a couple other things they had here. Yeah,
429
00:21:02.400 --> 00:21:05.240
Matt has some info here about some of the content.
430
00:21:05.599 --> 00:21:08.880
Video game content spending fell by twelve percent in June
431
00:21:09.119 --> 00:21:11.079
when compared to a year ago to three point nine
432
00:21:11.119 --> 00:21:14.359
billion dollars. Year to date content dollars sales were flat
433
00:21:14.440 --> 00:21:16.559
in twenty two or yeah, flat compared to twenty twenty
434
00:21:16.599 --> 00:21:20.119
five at twenty four point three billion. Subscription was the
435
00:21:20.160 --> 00:21:23.559
only content segment to experience growth in June, plus seven
436
00:21:23.599 --> 00:21:26.839
percent versus a year ago. It's like, you know, you
437
00:21:26.839 --> 00:21:28.680
have to pay to play online, so any games of
438
00:21:29.279 --> 00:21:31.440
forts some might have contributed to that as well. There
439
00:21:31.440 --> 00:21:34.119
also could have been discounts on that stuff, but yes,
440
00:21:34.319 --> 00:21:37.759
up seven percent versus a year ago. All other categories
441
00:21:37.759 --> 00:21:41.559
of spending declined, with the mobile and console content six
442
00:21:41.599 --> 00:21:45.759
segments driven driving the overall DIP Censor tower did mention
443
00:21:45.839 --> 00:21:48.519
that like mobile's very stagnant once again, Like it's the
444
00:21:48.559 --> 00:21:50.920
same top ten as it was a month ago, and
445
00:21:50.960 --> 00:21:54.279
I think even a year ago, maybe some changes compared
446
00:21:54.279 --> 00:21:56.680
to a year ago. UFC six was the US market's
447
00:21:56.720 --> 00:21:59.119
best selling video game for June in full game spending.
448
00:21:59.160 --> 00:22:02.359
It also led titles on PlayStation platforms during the month.
449
00:22:02.640 --> 00:22:04.759
Metri Chameleon was number two best selling game of the
450
00:22:04.799 --> 00:22:07.880
month and projected full dollar game sales, and then star
451
00:22:07.960 --> 00:22:09.799
Fox was the other new release to appear on the
452
00:22:09.880 --> 00:22:12.920
June Top ten best sellers chart, ranking fourth overall. It
453
00:22:13.000 --> 00:22:16.279
placed first on Nintendo platforms in June, ahead of Tombadaci Life,
454
00:22:16.400 --> 00:22:20.240
Living the Dream, and Mario Kart World Let's See from
455
00:22:20.319 --> 00:22:24.680
Kotaku Sircanas. Matt Piscatela also said that The Adventures of
456
00:22:24.720 --> 00:22:28.240
Elliott the Millennium Tales debuted at number fifteen overall, which
457
00:22:28.319 --> 00:22:31.519
was a great start according to Matt. Final Fantasy seven
458
00:22:31.599 --> 00:22:34.680
Rebirth jumped to number twelve for the month, up from
459
00:22:35.680 --> 00:22:38.400
up from one forty two in May thanks to its
460
00:22:38.440 --> 00:22:41.440
release on Xbox and switched to versions. We saw that
461
00:22:41.480 --> 00:22:43.039
in the Bomb twelve John a lot of people are
462
00:22:43.039 --> 00:22:46.000
playing that game now and the remake and rebirth twin
463
00:22:46.079 --> 00:22:48.640
packs also did well for the same reason, jumping from
464
00:22:48.720 --> 00:22:51.880
number number two seventy seven in May to number thirty
465
00:22:51.880 --> 00:22:55.200
six in June. And then finally, accessory spending was down
466
00:22:55.240 --> 00:22:58.599
twenty one percent. That's switched to as well. People bought
467
00:22:58.640 --> 00:23:02.319
a ton of pro controllers last year, and you know
468
00:23:02.680 --> 00:23:05.079
that's gonna that's gonna dip off pretty quickly, because even
469
00:23:05.079 --> 00:23:07.440
if people are buying new switch toos, it's not the
470
00:23:07.480 --> 00:23:10.359
audience that is then going to buy two to four
471
00:23:10.400 --> 00:23:15.160
pro controllers or whatever it is. Game pads spending specifically
472
00:23:15.200 --> 00:23:19.599
declined thirty one percent compared to a year ago. All right, yeah,
473
00:23:20.000 --> 00:23:21.720
we kind of know where the industry's at. John, We
474
00:23:21.720 --> 00:23:23.640
don't have to talk too much more about this, but
475
00:23:23.839 --> 00:23:25.440
like it was always going to be a tough comparison
476
00:23:25.440 --> 00:23:28.039
to switch to, and now it feels like we, okay,
477
00:23:28.079 --> 00:23:31.920
we're past that comparison point. Things should level out here
478
00:23:31.960 --> 00:23:34.759
pretty soon, and it's going to come down to what
479
00:23:34.839 --> 00:23:37.839
does this fall look like for Grand Theft Auto six
480
00:23:37.880 --> 00:23:40.839
on PlayStation and Xbox. We can imagine the Switch two
481
00:23:40.839 --> 00:23:43.119
is gonna get a bump with Zelda and all that
482
00:23:43.119 --> 00:23:46.279
that's baked in it's like, just how big.
483
00:23:46.160 --> 00:23:47.480
Is Grand Theft Auto going to be?
484
00:23:48.000 --> 00:23:50.640
And you know, you get those crazy predictions from analysts
485
00:23:50.640 --> 00:23:53.640
that we talked about of fifty million copies in a
486
00:23:53.640 --> 00:23:55.880
week or something like that, and that just that that
487
00:23:55.920 --> 00:24:00.200
feels like so pie in the sky insanity. That's like, oh, okay,
488
00:24:00.240 --> 00:24:02.799
people are really getting out out over their skis. But
489
00:24:02.880 --> 00:24:07.079
it should it should be like a billion dollars worth
490
00:24:07.079 --> 00:24:09.559
of sales in a couple of weeks for this game, right.
491
00:24:10.240 --> 00:24:13.359
Yeah, I'm I'm assuming a billion just like kind of
492
00:24:13.400 --> 00:24:16.160
in the span of a week, if not like opening day.
493
00:24:16.279 --> 00:24:19.640
But yeah, it's very interesting because I feel like a
494
00:24:19.640 --> 00:24:22.559
lot has been hedging their bets on GTA six, But
495
00:24:22.640 --> 00:24:25.400
I don't necessarily feel like it's worth betting the house on,
496
00:24:25.480 --> 00:24:27.519
like I bet all on Black for sure, like that's
497
00:24:27.559 --> 00:24:29.000
going to make a ton of money, But I don't
498
00:24:29.000 --> 00:24:32.319
think it's going to be this grand transformation of people
499
00:24:32.400 --> 00:24:34.640
have this new game and are going to be playing
500
00:24:34.640 --> 00:24:37.279
on their consoles all of a sudden. The same distractions
501
00:24:37.279 --> 00:24:39.720
are still out there, and you know, money is even
502
00:24:39.720 --> 00:24:43.640
tighter than it was like a year ago, So I'm
503
00:24:43.799 --> 00:24:47.279
I'm curious to see how much more limited it will
504
00:24:47.359 --> 00:24:50.319
be compared to seeing how high the total is going
505
00:24:50.359 --> 00:24:53.519
to go. That's I think the bigger question of how
506
00:24:53.599 --> 00:24:55.640
much is it going to give back to gaming? And
507
00:24:55.839 --> 00:24:57.839
I just don't know at this point.
508
00:24:58.039 --> 00:24:59.960
Yeah, and really are any of us going to have
509
00:25:00.079 --> 00:25:02.440
time for it when we're all playing UFC six, John.
510
00:25:02.400 --> 00:25:04.160
I'm just all sure, Yeah, we got to catch up.
511
00:25:04.480 --> 00:25:05.519
We're crazy about.
512
00:25:05.279 --> 00:25:07.519
It, all right, We're going to take a break when
513
00:25:07.519 --> 00:25:09.519
we come back. Plenty of more headlines to get into.
514
00:25:09.839 --> 00:25:11.559
If you want to skip out on these ad messages,
515
00:25:11.599 --> 00:25:13.440
you can do so. Go to giant bomb dot com,
516
00:25:13.480 --> 00:25:15.599
slash join, become a premium member. You could find ad
517
00:25:15.599 --> 00:25:18.680
free versions of the shows there. We will be right back.
518
00:25:22.400 --> 00:25:25.160
It's Game as Mornings. I'm Jeff Grubb. That's John Martin.
519
00:25:25.160 --> 00:25:28.359
We're getting back into things with Warner Brothers acquisition is
520
00:25:28.400 --> 00:25:30.400
now stuck in legal limbo again.
521
00:25:30.440 --> 00:25:32.680
This is from Darren Bontius at GameSpot.
522
00:25:33.119 --> 00:25:37.200
Paramount Skydance's plan to acquire Warner Brothers Discovery and with it,
523
00:25:37.400 --> 00:25:40.039
all of the Warner Brothers studios, has hit yet another
524
00:25:40.119 --> 00:25:42.839
snag as a judge has issued a two week pause
525
00:25:42.920 --> 00:25:46.000
on its planned acquisition. After a coalition of twelve state
526
00:25:46.079 --> 00:25:52.039
attorneys led by California Attorney General Rob Bonta. Yeah Bonta
527
00:25:52.200 --> 00:25:55.079
argued that the merger would violate federal antitrust law and
528
00:25:55.119 --> 00:25:59.400
potentially lead to higher film and TV prices. Judge Racelli
529
00:25:59.440 --> 00:26:04.079
Martinez Algowan placed a temporary pause on the merger. The
530
00:26:04.160 --> 00:26:07.960
offer could be extended from fourteen days, the order excuse
531
00:26:08.000 --> 00:26:10.599
me could be extended from fourteen to twenty eight days,
532
00:26:10.839 --> 00:26:13.440
and paramounts skuy Dance was originally expecting to close the
533
00:26:13.480 --> 00:26:19.920
deal on July twenty second. That's today, plaintiff states, showing
534
00:26:19.960 --> 00:26:23.920
at least demonstrates that serious questioning going on is going
535
00:26:23.960 --> 00:26:27.200
on about the merits, and that's what the judge had
536
00:26:27.200 --> 00:26:30.000
to say. Paramount and Warner Brothers will continue to operate
537
00:26:30.039 --> 00:26:33.319
as separate, viable companies competing in the marketplace while they
538
00:26:33.319 --> 00:26:36.559
wait for the court to adjudicate this case. Want to
539
00:26:36.680 --> 00:26:38.599
label the ruling as a critical first win in the
540
00:26:38.599 --> 00:26:42.240
coalition's case, while Paramount Suidances continued to insist that lawsuit
541
00:26:42.279 --> 00:26:46.680
represents a fundamentally flawed application of antitrust law. With our lawsuit,
542
00:26:46.880 --> 00:26:49.000
we're fighting for a free and fair market and a
543
00:26:49.039 --> 00:26:53.599
thriving film and TV industry that serves creative and creatives
544
00:26:53.599 --> 00:26:56.519
and audiences alike. We have a full tank of gas,
545
00:26:56.559 --> 00:26:59.400
the law on our side, and look forward to continuing
546
00:27:00.079 --> 00:27:00.799
to make our case.
547
00:27:02.359 --> 00:27:02.559
Yeah.
548
00:27:02.599 --> 00:27:05.440
I mean, look, we we know all of the like
549
00:27:05.480 --> 00:27:09.200
what this means, like media consolidation across the board has
550
00:27:09.519 --> 00:27:13.880
not led to good things. It's not like Warner Brothers
551
00:27:13.960 --> 00:27:18.480
is in a situation where it would be where either
552
00:27:18.880 --> 00:27:20.720
either of these companies are not in like at risk
553
00:27:20.759 --> 00:27:23.599
of crumbling without the other one. So there's not like
554
00:27:23.640 --> 00:27:25.559
an argument of like, well, you know it's gonna die
555
00:27:25.599 --> 00:27:28.359
anyhow if it doesn't have these that that's not even here, Like,
556
00:27:28.519 --> 00:27:31.279
these are just two big companies that want again even bigger.
557
00:27:31.799 --> 00:27:36.839
And Yeah, I think that the antitrust law almost exactly
558
00:27:36.880 --> 00:27:37.920
applies in this case.
559
00:27:38.200 --> 00:27:40.079
The idea that the the you.
560
00:27:40.000 --> 00:27:45.200
Know, the company would own CNN that is in cahoots
561
00:27:45.279 --> 00:27:48.599
with the administration and now we'll move CNN to the
562
00:27:48.680 --> 00:27:51.079
right exactly the way that they've done with CBS.
563
00:27:51.680 --> 00:27:53.599
Yeah, that's that's rough.
564
00:27:54.680 --> 00:27:57.920
Yeah, I mean, I'm I'm happy about this personally. Anytime
565
00:27:57.920 --> 00:28:00.359
we can say fuck the y Ellisons in any compactity city,
566
00:28:00.759 --> 00:28:04.720
it's a big win for me. Yeah, and it's not
567
00:28:04.759 --> 00:28:07.599
like either company again, yeah, it's not. Neither are suffering
568
00:28:07.680 --> 00:28:11.480
right now. It's just a way to more aggressively push
569
00:28:11.519 --> 00:28:14.880
your products and push their agenda on the people on
570
00:28:14.960 --> 00:28:17.920
the media. And it's you know, it's it's good. It's
571
00:28:17.960 --> 00:28:20.799
good that people are still fighting this because even like
572
00:28:20.960 --> 00:28:23.240
even at the time, I was like, oh, yeah, the
573
00:28:23.400 --> 00:28:26.359
X Men are coming to Marvel, back to Disney, but
574
00:28:26.480 --> 00:28:29.240
still Fox and Disney. That should never have happened. And
575
00:28:29.279 --> 00:28:32.240
the fact that this is in danger of not happening
576
00:28:32.519 --> 00:28:35.519
is a huge win. And I hope it is more
577
00:28:35.559 --> 00:28:38.160
of a legal precedent going forward, because yeah, these are
578
00:28:38.559 --> 00:28:41.400
two of the biggest company, two of like the five
579
00:28:41.559 --> 00:28:45.960
original studios back in the day. So yeah, this is
580
00:28:45.960 --> 00:28:49.319
an absolute win. Both are still making games on their own.
581
00:28:50.720 --> 00:28:53.079
I don't know if it was on people talked about it,
582
00:28:53.119 --> 00:28:56.839
but Warner Brothers announced Dicko the other day. That's pretty cool.
583
00:28:57.640 --> 00:29:01.680
Is a DC mobile game. Yeah, man, I'm just happy
584
00:29:01.720 --> 00:29:03.880
that CEOs are losing.
585
00:29:04.119 --> 00:29:06.519
Yep, exactly, and we hope that like it could be
586
00:29:06.559 --> 00:29:08.799
seen through and there actually is like a block here
587
00:29:08.880 --> 00:29:14.160
that I mean, this acquisition does not mean great things.
588
00:29:14.720 --> 00:29:16.559
And I'm not even going to flinch at DICKO. No way,
589
00:29:19.799 --> 00:29:21.759
this acquisition would not mean great things for those studios
590
00:29:21.839 --> 00:29:22.599
under Warner Brothers.
591
00:29:23.200 --> 00:29:24.319
It is different.
592
00:29:24.440 --> 00:29:27.000
They would be They're already an afterthought. They would be
593
00:29:27.000 --> 00:29:31.319
an extreme afterthought in the plans for this conglomerate coming together.
594
00:29:34.039 --> 00:29:36.480
Yeah, I don't know if it's going to be able
595
00:29:36.519 --> 00:29:37.920
to like succeed.
596
00:29:39.599 --> 00:29:43.599
It will come down to these states attorneys general like
597
00:29:43.720 --> 00:29:46.079
really seeing it through because the federal government is not
598
00:29:46.319 --> 00:29:48.640
going to stop the Ellisons from doing whatever they want.
599
00:29:49.680 --> 00:29:52.240
But you know, there's still rules, there's still laws, and
600
00:29:52.319 --> 00:29:54.680
hopefully this stuff can be applied that would be ideal.
601
00:29:55.599 --> 00:29:59.759
Peggy's new age ratings will restrict Football Club twenty seven
602
00:29:59.759 --> 00:30:03.759
to kids over sixteen. This from Jess Weatherbed at The Verge.
603
00:30:04.200 --> 00:30:08.799
The pan European Game Information Body, which is PEGGY, previously
604
00:30:08.839 --> 00:30:12.160
assigned its age ratings based on the presence of sex, drugs, violence,
605
00:30:12.240 --> 00:30:15.839
bad language, and fear. Now it's adding four new options
606
00:30:15.920 --> 00:30:20.160
that tie age suitability to interactive features, like rating games
607
00:30:20.200 --> 00:30:24.000
that contain loot boxes as unsuitable for children under sixteen.
608
00:30:24.599 --> 00:30:27.519
Games like EA's Football Club series, which typically carries a
609
00:30:27.640 --> 00:30:31.079
Peggy three age rating, will be among the most impacted,
610
00:30:31.359 --> 00:30:34.079
with the virtual card packs included in the franchise's Ultimate
611
00:30:34.119 --> 00:30:37.000
Team mode, expected to bump future Football Club releases to
612
00:30:37.119 --> 00:30:40.160
a Peggy sixteen. The changes will only apply to new
613
00:30:40.240 --> 00:30:43.279
games that are submitted for classification from June, or when
614
00:30:43.359 --> 00:30:47.160
new features tied to these classifications are introduced by existing games.
615
00:30:47.480 --> 00:30:51.000
The New Age rating categories include games that include paid
616
00:30:51.119 --> 00:30:54.359
random items like loot boxes and gotcha systems, games that
617
00:30:54.400 --> 00:30:58.960
allow players to purchase in game content, addictive game designs
618
00:30:59.000 --> 00:31:02.079
that reward players for returning frequently, such as daily quests
619
00:31:02.079 --> 00:31:06.119
and battle passes, and games that contain entirely unrestricted communication
620
00:31:06.240 --> 00:31:09.440
features those that leave players unable to block, report or
621
00:31:09.519 --> 00:31:13.559
otherwise restrict chat or text to voice, voice and video
622
00:31:13.640 --> 00:31:17.880
chats that will be Peggy eighteen. In fact, my question, John,
623
00:31:18.160 --> 00:31:21.039
do you think this really changes anything? I guess I
624
00:31:21.119 --> 00:31:23.119
don't know what it looks like to go into a
625
00:31:23.279 --> 00:31:27.160
store anywhere in Europe that is under the Peggy ratings board,
626
00:31:27.640 --> 00:31:29.920
or the games that are Peggy sixteen in a different
627
00:31:29.960 --> 00:31:32.640
place than the games that are Peggy three, or are
628
00:31:32.680 --> 00:31:35.759
they just thrown together by category but by genre or
629
00:31:35.799 --> 00:31:37.279
whatever and be like, oh no, that's you know, it's
630
00:31:37.319 --> 00:31:39.759
a sports game that goes right here and no one
631
00:31:39.960 --> 00:31:43.000
is really paying attention to Peggy sixteen. Well, like, if
632
00:31:43.119 --> 00:31:45.839
someone tries to give gift a game to someone with
633
00:31:46.160 --> 00:31:49.319
a kid's account on Xbox or PlayStation, will this no
634
00:31:49.480 --> 00:31:53.400
longer work if the parental controls are there. There's some questions.
635
00:31:53.480 --> 00:31:55.759
I think there's some friction here. I don't think it's
636
00:31:55.920 --> 00:31:57.759
much friction, though, what do you think?
637
00:31:58.640 --> 00:32:03.960
No, and like, obviously like bodies constructing things oftentimes is
638
00:32:04.039 --> 00:32:06.359
not good. I don't really believe that's the case with this.
639
00:32:06.519 --> 00:32:08.400
I think it is good to have some of that
640
00:32:08.519 --> 00:32:12.680
limitation there for people under the ages of you know, whatever,
641
00:32:12.920 --> 00:32:16.240
whatever happens. I mean to the point where it's like
642
00:32:16.480 --> 00:32:18.839
even that last that last bull of Point games that
643
00:32:18.880 --> 00:32:22.240
contained entirely unrestricted communication features, I feel like that should
644
00:32:22.240 --> 00:32:24.480
be a Peggy never like give people the power to
645
00:32:24.559 --> 00:32:25.720
turn all that stuff.
646
00:32:25.480 --> 00:32:28.480
Off, that there should be rules about that. That's crazy,
647
00:32:28.559 --> 00:32:29.079
you're right.
648
00:32:29.720 --> 00:32:32.599
Yeah, going back to it.
649
00:32:32.759 --> 00:32:33.960
I yeah, I don't know.
650
00:32:34.160 --> 00:32:36.319
I think this is good. I don't think it's going
651
00:32:36.359 --> 00:32:40.079
to cause friction because the people who want to play
652
00:32:40.119 --> 00:32:41.839
the games will get their parents to get them to
653
00:32:41.880 --> 00:32:45.000
play the games anyway. Case in point is like all
654
00:32:45.079 --> 00:32:47.599
the times that I have asked my parents to get hey,
655
00:32:47.720 --> 00:32:50.039
you should buy me Double Make Cry three because it's funny,
656
00:32:50.079 --> 00:32:51.519
and they just say a couple of curse words, and
657
00:32:51.839 --> 00:32:53.799
my dad's like, Okay, I don't really know about this game,
658
00:32:53.839 --> 00:32:55.880
and it is great. He loved that game too, so
659
00:32:56.160 --> 00:32:58.839
that was a double positive. But yeah, I mean, like
660
00:32:59.279 --> 00:33:02.680
Call of Duty, these games have always succeeded with those
661
00:33:02.720 --> 00:33:05.720
younger demographics because it is that autimate thing. I think
662
00:33:05.799 --> 00:33:08.839
having that protection there in place, though, is good, and
663
00:33:09.359 --> 00:33:12.960
it spreads awareness about these things, maybe, you know, maybe
664
00:33:13.039 --> 00:33:16.160
giving parents a bigger understanding of like what's actually going
665
00:33:16.200 --> 00:33:18.079
on there and what they do and do not want
666
00:33:19.119 --> 00:33:21.039
their kids to be playing. I think this is good.
667
00:33:21.519 --> 00:33:23.680
I don't think it's too restrictive either. I think it's
668
00:33:23.839 --> 00:33:27.119
just updating the guidelines for like a modern age, Like
669
00:33:27.200 --> 00:33:27.799
it makes sense.
670
00:33:28.440 --> 00:33:28.680
Yep.
671
00:33:29.000 --> 00:33:33.000
I think that it's it's definitely better than nothing, you know,
672
00:33:33.079 --> 00:33:36.720
more information. It's always better for parents whatever, for any consumer.
673
00:33:38.960 --> 00:33:39.119
You know.
674
00:33:39.480 --> 00:33:41.160
I think it's like probably too little, too late to
675
00:33:41.200 --> 00:33:44.119
do anything about the what what has happened to micro
676
00:33:44.279 --> 00:33:47.839
transactions and and loot boxes in these sports games? That
677
00:33:48.039 --> 00:33:51.839
ship has already sailed, and even if there are these
678
00:33:51.920 --> 00:33:55.880
frictions that prevent some customers that are below a certain
679
00:33:55.920 --> 00:33:58.599
age from getting access to these games, that is not
680
00:33:58.680 --> 00:34:01.079
going to factor into such EA being like, all right,
681
00:34:01.079 --> 00:34:02.640
we got to shift things around so we could still
682
00:34:02.640 --> 00:34:03.440
reach that audience.
683
00:34:03.839 --> 00:34:04.880
They've made the calculation.
684
00:34:05.119 --> 00:34:07.359
They know where the money's coming from, and it probably
685
00:34:07.440 --> 00:34:11.920
is mostly coming from older teenagers. But you know people
686
00:34:11.960 --> 00:34:14.079
in their twenties and thirties with disposable income that play
687
00:34:14.159 --> 00:34:16.960
these games kind of like they know life. That's where
688
00:34:16.960 --> 00:34:19.280
the money's made and that they won't be affected by this.
689
00:34:19.559 --> 00:34:22.599
So I bet that they've already done the calculation of
690
00:34:22.760 --> 00:34:25.440
this is we'll just accept this and we'll keep going
691
00:34:25.599 --> 00:34:27.800
and doing things the same way. So yeah, a little
692
00:34:27.800 --> 00:34:32.679
bit too little, too late, I think. All right, Marathons
693
00:34:32.760 --> 00:34:35.119
pv E Moode just tripled the game's player count.
694
00:34:35.239 --> 00:34:35.679
That's something.
695
00:34:35.719 --> 00:34:39.480
This is from Grant Taylor Hill at Insider Gaming from yesterday.
696
00:34:39.639 --> 00:34:43.679
Marathon's new Vault Breaker pv E Moode opened up for.
697
00:34:43.719 --> 00:34:44.719
Players to explore.
698
00:34:44.760 --> 00:34:48.360
It'll be online until August fourth, allowing Bunshie to flesh
699
00:34:48.400 --> 00:34:51.639
out the experiment, gather data, and move forward with with
700
00:34:51.800 --> 00:34:54.559
whatever comes next. This is something of a test for
701
00:34:54.639 --> 00:34:57.239
the extraction shooter, and it has already proven to be
702
00:34:57.320 --> 00:34:59.960
a productive one on Steam. The game's peak player account
703
00:35:00.039 --> 00:35:02.760
tripled within a day as vault Breaker went live on
704
00:35:02.840 --> 00:35:05.519
the platform. It also helps that players have banded together
705
00:35:05.599 --> 00:35:08.480
to stage a revival week for the game, a social
706
00:35:08.519 --> 00:35:11.800
effort that was coincidentally timed with the arrival of vault Breaker.
707
00:35:12.119 --> 00:35:14.880
It's another feather in the cap of player versus environment gaming,
708
00:35:14.960 --> 00:35:17.880
further in the argument that it's almost a necessary inclusion
709
00:35:18.360 --> 00:35:21.159
in the extraction world. Last week I pinned the feature
710
00:35:21.159 --> 00:35:22.719
of blah blah. They basically just go, hey, this this
711
00:35:22.800 --> 00:35:27.639
should happen, And nowadays, yeah, okay, you know, tripling from
712
00:35:27.679 --> 00:35:30.159
a pretty low number. I think Marathon's kind of dipped
713
00:35:30.280 --> 00:35:34.440
quite a bit recently, but it still feels like one
714
00:35:34.480 --> 00:35:37.440
of those games that if it gets the snowball rolling,
715
00:35:37.639 --> 00:35:40.559
if it gets the momentum going, I feel like we
716
00:35:40.679 --> 00:35:42.760
could look back two years from now and be like, oh,
717
00:35:42.800 --> 00:35:44.400
do you remember when Marathon was in the dumper? And
718
00:35:44.440 --> 00:35:46.960
now look that's the that's the everyone's playing that game,
719
00:35:47.840 --> 00:35:49.800
or you know, there's that huge audience that's always playing
720
00:35:49.880 --> 00:35:52.000
that game. I feel like it can build. Does it
721
00:35:52.119 --> 00:35:53.440
start here though, John, what do you think?
722
00:35:54.239 --> 00:35:56.519
Yeah, I'm curious also to see the PlayStation numbers, right,
723
00:35:56.519 --> 00:35:59.599
because like a big part of that, like game's demographic
724
00:35:59.679 --> 00:36:03.400
is how it's been exclusively funneled towards those PlayStation shows.
725
00:36:03.440 --> 00:36:06.880
But yeah, no, I think this is good. Having more options,
726
00:36:06.960 --> 00:36:08.920
having more ways to engage with a game that is
727
00:36:08.960 --> 00:36:13.320
more accommodating to people's you know, likes, tastes, or even
728
00:36:13.360 --> 00:36:15.760
accessibility options. Being able to lean on a friend and
729
00:36:15.840 --> 00:36:19.280
not have to worry about other players, I think is
730
00:36:19.760 --> 00:36:21.480
just going to make the game more accessible to a
731
00:36:21.559 --> 00:36:24.719
lot of different people. I'm really hoping this game is
732
00:36:25.039 --> 00:36:28.519
going to like reach a new audience. Having only played
733
00:36:28.519 --> 00:36:30.159
it like once or twice with a friend who's really
734
00:36:30.239 --> 00:36:32.599
into extraction shooters, it was a lot of fun. It
735
00:36:32.679 --> 00:36:35.039
was pretty interesting. It's not the kind of game that
736
00:36:35.079 --> 00:36:37.679
would make me come back, but I mean a PvE
737
00:36:37.960 --> 00:36:40.719
mode is kind of the exact excuse someone like me
738
00:36:40.880 --> 00:36:43.599
would want of just like having a game to I
739
00:36:43.599 --> 00:36:45.039
don't know if chill out is the kind of term
740
00:36:45.119 --> 00:36:46.880
in this kind of game, but like, you know, it's
741
00:36:47.000 --> 00:36:50.800
just like a way to it basically breaks the ice,
742
00:36:50.880 --> 00:36:52.760
breaks the barrier down a little bit, so I can
743
00:36:52.800 --> 00:36:55.599
engage with it a lot more active. And I really,
744
00:36:55.679 --> 00:36:59.519
I really hope this is a success story because I
745
00:36:59.760 --> 00:37:02.960
I don't want to see Bungee just gone someday, Like
746
00:37:03.079 --> 00:37:07.480
they're too important of a studio to just be gone.
747
00:37:07.559 --> 00:37:09.360
And yeah, I mean this is kind of the best
748
00:37:09.400 --> 00:37:10.599
chance they have right now, right.
749
00:37:11.159 --> 00:37:12.400
Yeah, I think so.
750
00:37:12.480 --> 00:37:14.199
I think this is a really good jumping off point
751
00:37:14.199 --> 00:37:17.679
for them to kind of get things back, the momentum
752
00:37:17.760 --> 00:37:19.239
swinging back in their direction.
753
00:37:19.400 --> 00:37:19.760
For sure.
754
00:37:20.920 --> 00:37:25.000
I think that this could be the start of something
755
00:37:25.039 --> 00:37:28.559
if they can then like parlay this experiment into something
756
00:37:28.599 --> 00:37:31.039
where they come back and like, here's a big PvE event.
757
00:37:31.159 --> 00:37:35.039
Now PvE is permanent, it stands alongside all the other features,
758
00:37:36.599 --> 00:37:39.280
you know. I guess it's kind of a shame, say,
759
00:37:39.320 --> 00:37:40.920
could you not have predicted that this would have been
760
00:37:40.960 --> 00:37:42.440
a mode that was successful? But they were making the
761
00:37:42.480 --> 00:37:45.239
game they were making, which was, Hey, no, the PvP
762
00:37:45.440 --> 00:37:49.400
aspect of the PVPVE is important, and that's you know,
763
00:37:49.519 --> 00:37:52.840
how we've tuned everything and we believe in that. It's like, yeah,
764
00:37:52.960 --> 00:37:55.360
but you kind of have to look around and see
765
00:37:55.400 --> 00:37:57.280
what happened to something like a CF Thieves where it's
766
00:37:57.320 --> 00:38:00.840
like eventually it gave in and did PvE and it
767
00:38:00.960 --> 00:38:03.400
really benefited that game maybe kind of jump out, But
768
00:38:03.440 --> 00:38:07.519
that is such the lesson of live service games, John,
769
00:38:07.679 --> 00:38:10.599
It's that you don't learn lessons from other companies. That's
770
00:38:10.639 --> 00:38:12.599
the one lesson, and you have to sort of do
771
00:38:12.679 --> 00:38:14.719
it yourself. Even Bungie, the company that's been through it
772
00:38:14.840 --> 00:38:17.239
more times than anyone else, it seems in terms of
773
00:38:17.360 --> 00:38:21.000
launching live service games or big live service games, they
774
00:38:21.280 --> 00:38:23.079
never look around and learn the lessons from other ones.
775
00:38:23.079 --> 00:38:25.480
They kind of have to go through it themselves. The
776
00:38:26.000 --> 00:38:27.599
good news for them is they've often been able to
777
00:38:27.639 --> 00:38:29.280
figure it out. The bad news for them is they've
778
00:38:29.280 --> 00:38:32.280
been decimated by layoffs, so and that you know, it's
779
00:38:32.360 --> 00:38:36.440
not necessarily it doesn't it's not retaining the institutional knowledge
780
00:38:36.480 --> 00:38:37.000
it once.
781
00:38:36.880 --> 00:38:40.360
Had because it just has hit so many rocky shores.
782
00:38:42.159 --> 00:38:44.920
Namco's weirdest racing game is finally coming to councils after
783
00:38:44.920 --> 00:38:48.199
almost thirty years. Why is this here? From willow Row
784
00:38:48.320 --> 00:38:51.880
at Polygon. Arcade Archives developer Hamster Corporation has anounced the
785
00:38:51.960 --> 00:38:56.440
latest Arcade oddity it's bringing to modern hardware, Armadillo Racing
786
00:38:56.519 --> 00:38:57.119
what the hell?
787
00:38:58.960 --> 00:39:02.239
No, I'm not the arm of Dello guy ah band
788
00:39:02.800 --> 00:39:03.360
released the game.
789
00:39:03.440 --> 00:39:06.239
Yo, go ahead please no, I mean Cyberdillo is around
790
00:39:06.239 --> 00:39:08.559
the corner right Like Mike already brought d K sixty
791
00:39:08.599 --> 00:39:11.440
four back from the brink, It's gonna yeah happen. I
792
00:39:11.559 --> 00:39:15.599
hope you know this Cyberdilla troll Western that's coming back.
793
00:39:15.760 --> 00:39:18.519
All the Armadillo games, all three of them that I know.
794
00:39:20.239 --> 00:39:23.639
I would really like a night dive to bring back Cyberdillo.
795
00:39:23.760 --> 00:39:25.360
I want to see what they would do to that thing.
796
00:39:25.480 --> 00:39:28.159
That would be actually kind of fun to see. Armadillo
797
00:39:28.559 --> 00:39:31.440
Racing was released in nineteen ninety seven. It has never
798
00:39:31.559 --> 00:39:34.440
seen a home released until now. As the name suggests,
799
00:39:34.519 --> 00:39:38.559
it's the game about racing Armadillo's. I did get excited
800
00:39:38.719 --> 00:39:41.000
and played this game when we were at that What's
801
00:39:41.039 --> 00:39:44.920
the Chicago Galloping Ghost The Galloping Ghost arcade playing game rules.
802
00:39:45.159 --> 00:39:46.039
This game slaps.
803
00:39:46.440 --> 00:39:48.679
This game is a lot of fun. It's it's it
804
00:39:48.760 --> 00:39:51.480
hurts your hands. Yeah, it's a track ball game, right, Sean.
805
00:39:51.920 --> 00:39:53.960
Oh, it's like a basketball sized track ball.
806
00:39:54.119 --> 00:39:54.880
Yeah, it's insane.
807
00:39:54.920 --> 00:39:55.320
I saw that.
808
00:39:55.400 --> 00:39:57.559
I'm like, we got to play this, guys. I think
809
00:39:57.599 --> 00:39:59.119
it might be in the video when we went to
810
00:39:59.199 --> 00:40:00.480
Galloping Ghost. I think it is.
811
00:40:00.599 --> 00:40:01.800
Yeah, it's very funny.
812
00:40:01.960 --> 00:40:02.960
I love this game.
813
00:40:03.079 --> 00:40:05.519
I don't know how they're gonna do this on consoles,
814
00:40:05.559 --> 00:40:08.559
probably just an analog stick, which is not the same experience, right,
815
00:40:08.920 --> 00:40:11.760
they're not the Armadillo racing experience. Is that your hands
816
00:40:11.840 --> 00:40:13.880
need to be red and swollen when you're done with
817
00:40:13.920 --> 00:40:15.159
a single round of that game.
818
00:40:15.920 --> 00:40:19.079
Yes, you should be in pain. Pay your pain price
819
00:40:19.159 --> 00:40:23.320
to the Armadillo. That's what I've been doing. So hey,
820
00:40:23.400 --> 00:40:27.760
Hamster's cool. Yeah, these arcade archives are getting very neat.
821
00:40:27.840 --> 00:40:31.119
This is another really cool one that they'll sprinkle in there.
822
00:40:32.199 --> 00:40:34.480
Very very cool to see. I'm glad Namco continues to
823
00:40:34.559 --> 00:40:36.800
work with them and getting cool stuff out that I
824
00:40:36.880 --> 00:40:39.199
never thought we would see at home. Try to see
825
00:40:39.280 --> 00:40:41.440
if they do have any details like control and Armadillo that.
826
00:40:43.119 --> 00:40:46.039
You can use. You can attach a USB trackball, which
827
00:40:46.119 --> 00:40:48.639
I didn't know existed, but that opens the door for
828
00:40:48.719 --> 00:40:50.679
so many different games. I know, like a Jeff was
829
00:40:50.679 --> 00:40:52.960
talking about having a trackball and it's like Maine Machine
830
00:40:53.239 --> 00:40:59.239
yesterday on the BombCast. But yeah, man, that's sick, super fun.
831
00:41:00.480 --> 00:41:04.079
It's fifteen dollars it's coming to Switch and PlayStation four
832
00:41:04.800 --> 00:41:08.000
and then Yeah, as well as an Arcade Archives two
833
00:41:08.199 --> 00:41:12.039
release on Switch to PlayStation five and Xbox Series XIT
834
00:41:12.079 --> 00:41:14.880
and US for seventeen dollars. Players who buy the Arcade
835
00:41:14.960 --> 00:41:17.840
Archives version can upgrade to the Arcade Archives two version
836
00:41:18.320 --> 00:41:19.199
for three dollars.
837
00:41:19.400 --> 00:41:20.800
I don't know what the difference is.
838
00:41:20.960 --> 00:41:25.880
Maybe, I guess maybe just performance or something like that. Interesting, okay,
839
00:41:26.079 --> 00:41:28.519
very cool though, I love to see stuff like that happening.
840
00:41:28.800 --> 00:41:32.440
Splatoon Raiders reviews are in eighty three on Open Critic,
841
00:41:32.920 --> 00:41:36.880
three point five stars from Mick McNulty at Giant Bomb.
842
00:41:37.079 --> 00:41:40.519
After rolling credits, Splatoon Raiders made it clear that there
843
00:41:40.599 --> 00:41:42.239
is still a good amount of post game content to
844
00:41:42.320 --> 00:41:43.920
check out. I just don't feel much of a drive
845
00:41:44.000 --> 00:41:47.000
to play more. I had fun drowning all those Salmanids
846
00:41:47.039 --> 00:41:49.440
in ink, but just like them, I've had my phill
847
00:41:50.039 --> 00:41:53.840
oh mikey nine out of ten from Stefan L at
848
00:41:54.159 --> 00:41:57.199
The Sixth Axis, Splatoon Raiders is great. Putting more of
849
00:41:57.239 --> 00:41:59.199
a focus on solo and co op for this game
850
00:41:59.239 --> 00:42:01.440
has led to an event sure with a really satisfying
851
00:42:01.480 --> 00:42:04.960
progression as you level up grind stages for experiencing gear
852
00:42:05.280 --> 00:42:07.119
and build up your load load out to tackle the.
853
00:42:07.159 --> 00:42:08.039
Next big challenge.
854
00:42:08.320 --> 00:42:10.039
That's one thing Mike say is like, oh yeah, people
855
00:42:10.039 --> 00:42:11.679
who are into this game are the people who are
856
00:42:11.800 --> 00:42:14.440
really into the progression side of things, and so if
857
00:42:14.440 --> 00:42:16.920
that's something that like clicks for you often, this game's
858
00:42:17.000 --> 00:42:19.639
probably going to win you over. Meanwhile, six out of
859
00:42:19.719 --> 00:42:23.639
ten from Steve Wright at Survivor. By removing Turf four
860
00:42:23.719 --> 00:42:26.800
and transitioning to something pretty close to a first person shooter,
861
00:42:27.199 --> 00:42:29.960
Nintendo is taking what makes the franchise unique and discarded
862
00:42:30.000 --> 00:42:33.719
it with Splatoon Raiders. So, I mean, yeah, I could
863
00:42:33.760 --> 00:42:35.000
see that, but it's kind of like, yeah, that's so.
864
00:42:35.079 --> 00:42:36.519
I knew that's what it was going to be. So
865
00:42:37.119 --> 00:42:39.840
but if people still just want Splatoon to be Splatoon,
866
00:42:39.920 --> 00:42:43.280
this is not that necessarily. I don't know any any
867
00:42:43.400 --> 00:42:47.960
interest from you in Splatoon Raiders, John, Oh yeah.
868
00:42:47.840 --> 00:42:50.559
I mean, even going back to Marathon, just pv EMO
869
00:42:50.800 --> 00:42:52.599
like me being able to work with other people to
870
00:42:52.840 --> 00:42:56.960
like play a game, work together, like Outriders, a game
871
00:42:57.039 --> 00:42:59.960
that most people dismissed. One of my favorite multiplayer experience
872
00:43:00.199 --> 00:43:03.239
is of all time, not let alone the Pandemic. Yeah no,
873
00:43:03.360 --> 00:43:05.599
this game is straight to my heart. I have a
874
00:43:05.719 --> 00:43:09.119
lot of friends into Splatoon four player co op through
875
00:43:09.159 --> 00:43:12.119
a campaign. I think I still I meant to ask
876
00:43:12.199 --> 00:43:15.039
you guys last night on the other show last night,
877
00:43:15.159 --> 00:43:17.679
But yeah, if I can play co op through an
878
00:43:17.840 --> 00:43:20.519
entire campaign with my friends in a Splatoon skin with
879
00:43:20.679 --> 00:43:24.480
Splatoon music, my face keeps getting fuzzy and I'm trying
880
00:43:24.519 --> 00:43:28.519
to fix it while I'm talking. Yeah, this is you know,
881
00:43:28.679 --> 00:43:30.840
this is my shit right here. Like, I'm really excited.
882
00:43:30.880 --> 00:43:34.320
It doesn't matter if it's particularly like I don't I mean,
883
00:43:34.360 --> 00:43:36.119
it's Splatoon. I don't think it's gonna be blank because
884
00:43:36.119 --> 00:43:38.039
there's gonna be a lot of pointing and groaning and
885
00:43:38.239 --> 00:43:40.000
just like laughing at the puns and all that stuff.
886
00:43:40.280 --> 00:43:42.480
It's gonna be a good time. I'm excited for it.
887
00:43:43.159 --> 00:43:45.719
Whether I play it super long term like I have
888
00:43:45.960 --> 00:43:48.599
for other Splatoon games, don't know. But I'm excited to
889
00:43:48.719 --> 00:43:52.320
check it out whenever my cop becomes hopefully this Thursday
890
00:43:52.360 --> 00:43:52.880
slash Friday.
891
00:43:52.960 --> 00:43:55.119
Yeah yeah, I'll I'll be picking up this game to
892
00:43:55.400 --> 00:43:57.679
play some on the plan or whatever. Looking forward to it.
893
00:43:58.760 --> 00:43:59.400
Let's see here.
894
00:43:59.480 --> 00:44:02.199
The Metal Gear Solid Master Collection Volume two reveals Nintendo
895
00:44:02.239 --> 00:44:05.119
switched to and Switch frame rates actually did so for everything,
896
00:44:05.199 --> 00:44:08.320
but only the Nintendo blugs were covering this one, so
897
00:44:08.400 --> 00:44:09.599
they all just made about Nintendo.
898
00:44:09.760 --> 00:44:10.840
But here's some information.
899
00:44:11.320 --> 00:44:15.679
The PlayStation five and Xbox Series X and all these
900
00:44:15.679 --> 00:44:19.000
are running basically somewhere between twenty five sixty by fourteen
901
00:44:19.119 --> 00:44:22.760
forty and full four K at sixty frames per second.
902
00:44:24.320 --> 00:44:27.159
But the yes, that's right, even for the internal resolution.
903
00:44:27.880 --> 00:44:31.079
On switch one it's going to be seven to twenty
904
00:44:31.320 --> 00:44:34.519
at thirty frames per second, and then switch to it'll
905
00:44:34.559 --> 00:44:37.440
be ten eighty at sixty frames per second. And then
906
00:44:37.440 --> 00:44:41.079
I think that's pretty similar for the other game as well.
907
00:44:41.239 --> 00:44:43.639
What it was like They have a midle Gear four
908
00:44:43.760 --> 00:44:46.519
Solid four and then the handheld one. I can never
909
00:44:46.559 --> 00:44:50.480
remember the name of Peacewalker there it is Peacewalker has
910
00:44:50.679 --> 00:44:54.920
very similar stats. So yeah, I kind of forgot that
911
00:44:55.000 --> 00:44:57.719
this was happening, and say, oh, yeah, this collection it
912
00:44:57.920 --> 00:45:00.599
was announced, it's coming, It has middle Gears Solid four
913
00:45:01.480 --> 00:45:04.320
and it's gonna probably it's gonna look pretty yes, and
914
00:45:04.320 --> 00:45:06.960
ghost Babbell of course, yes, what a great game. But
915
00:45:07.440 --> 00:45:09.719
middle Gear Solid four and peace Walker are probably gonna
916
00:45:09.719 --> 00:45:10.960
look fantastic in this thing.
917
00:45:11.840 --> 00:45:14.039
Yeah, I'm very said and more people get to see it,
918
00:45:14.159 --> 00:45:16.039
it is going to have that weird out of body
919
00:45:16.079 --> 00:45:18.800
experience when they're talking about the PlayStation one, PlayStation four,
920
00:45:18.880 --> 00:45:22.800
all that stuff on a Nintendo Xboxer PC like platform.
921
00:45:23.760 --> 00:45:25.360
But yeah, more people should be able to play the
922
00:45:25.559 --> 00:45:28.559
entire legacy. Those games are still great, they still hold up.
923
00:45:29.599 --> 00:45:32.960
And yeah, like peace Walker, I if it's based on that,
924
00:45:33.760 --> 00:45:36.599
like Xbox three sixty HD collection, I don't know if
925
00:45:36.639 --> 00:45:38.960
it'll have the multiplayer. There are ways to play the
926
00:45:39.039 --> 00:45:43.679
multiplayer on PCs nowadays with friends, so that is something
927
00:45:43.719 --> 00:45:45.960
people should be looking into. That stuff is really fun,
928
00:45:46.039 --> 00:45:49.559
really great MgO as well, also really fun to play.
929
00:45:49.599 --> 00:45:51.400
But yeah, more people should get their hands on this.
930
00:45:51.559 --> 00:45:54.480
And it's it's all out of it's out of cell
931
00:45:54.559 --> 00:45:56.760
processor hell right now. So that's pretty sweet.
932
00:45:58.079 --> 00:46:02.320
A couple other really quick things here. Zach Craiger, who
933
00:46:02.920 --> 00:46:06.440
is doing the Residenteval movie, did barbarian I guess just
934
00:46:06.719 --> 00:46:10.519
very recently he was an appearance on Sam Brown University
935
00:46:10.599 --> 00:46:14.280
TV discussed his upcoming Residubal adaptation. He said that there
936
00:46:14.360 --> 00:46:17.840
is a pretty great goat simulator movie script that exists.
937
00:46:18.599 --> 00:46:20.920
Was it not a joke? Maybe he was joking. I
938
00:46:21.000 --> 00:46:22.679
don't know, but yeah, I happen.
939
00:46:22.440 --> 00:46:25.320
To know there's a yeah, there's supposedly Areat Got Simulator
940
00:46:25.360 --> 00:46:32.199
script out there, and I'm not joking. Were his next words, Okay, incredible,
941
00:46:32.360 --> 00:46:35.320
So I want to see that for sure. My kids
942
00:46:35.400 --> 00:46:37.360
are huge Goat Simulator fans. That's been on in my
943
00:46:37.400 --> 00:46:38.840
house a lot. We had a really good time with
944
00:46:38.920 --> 00:46:42.559
that game. And then there was yes, the Nintendo and
945
00:46:42.800 --> 00:46:47.000
mostly Hasbro revealed the Zelda toys right for the movie,
946
00:46:48.079 --> 00:46:51.960
and they look a lot like Breath of the Wild characters,
947
00:46:52.320 --> 00:46:54.639
so maybe I I guess they're probably both for just
948
00:46:54.760 --> 00:46:57.039
the legend zelbait generally speaking, but I do think it's
949
00:46:57.119 --> 00:47:00.079
related to the movie. But yes, yeah, yeah, okay, know
950
00:47:00.199 --> 00:47:02.559
these characters are just straight up from Breath of the Wild.
951
00:47:02.760 --> 00:47:04.519
Yeah that's just uh and Tiers of the Kingdom. I
952
00:47:04.559 --> 00:47:09.000
should say that's uh Gannendorf and Zelda and they just
953
00:47:09.079 --> 00:47:11.840
are straight up from those Okay, So yeah, I wonder
954
00:47:11.880 --> 00:47:14.920
if that's if that signifies the Hasbro is just like
955
00:47:15.000 --> 00:47:16.880
thinking about this more long term than the movie and
956
00:47:16.920 --> 00:47:19.079
thinks that like being related to the video games is
957
00:47:19.159 --> 00:47:19.880
way better.
958
00:47:19.760 --> 00:47:23.400
And like it's not like people will go watch the.
959
00:47:23.440 --> 00:47:25.840
Zelda movie and then when they go to if they
960
00:47:25.920 --> 00:47:27.280
like they're like, all right, let's get some toys for
961
00:47:27.360 --> 00:47:30.000
the family for the kids. If they're based on the game,
962
00:47:30.079 --> 00:47:31.719
I don't think I think people are going to reject them.
963
00:47:31.760 --> 00:47:33.559
Let's be like, oh, yeah, that looks like the game,
964
00:47:33.559 --> 00:47:36.880
which I'm also very familiar with because those games have
965
00:47:36.960 --> 00:47:38.960
sold twenty thirty forty billion copies.
966
00:47:39.719 --> 00:47:44.360
Yeah, so that and is very interesting that like Link
967
00:47:44.480 --> 00:47:46.400
is in his Breath of the Wild outfit, Gannonson his
968
00:47:46.440 --> 00:47:48.800
Tears of the Kingdom outfit. But like in the movie,
969
00:47:48.960 --> 00:47:51.039
isn't Zelda wearing her Breath of the Wild outfit and
970
00:47:51.119 --> 00:47:52.519
she's gonna got your Kingdom hit?
971
00:47:53.000 --> 00:47:55.119
Yeah, she's got some stuff that it's like clearly from that.
972
00:47:55.280 --> 00:47:58.000
And yeah, like that from what we've seen so far,
973
00:47:58.039 --> 00:48:00.559
and who knows, she could have several fits from all
974
00:48:00.559 --> 00:48:01.480
the kinds of different games.
975
00:48:01.559 --> 00:48:02.599
And we'll just have to wait and see.
976
00:48:03.880 --> 00:48:07.960
All right, Today and tomorrow updates Today, applications opened for
977
00:48:08.079 --> 00:48:11.400
the Dusk Bloods Network test. That test again runs from
978
00:48:11.599 --> 00:48:13.960
August twenty first through twenty fourth. Go sign up now
979
00:48:14.360 --> 00:48:17.480
if you want to try that out. They did mention
980
00:48:17.639 --> 00:48:20.360
something along the lines of first come, first serve, so
981
00:48:20.559 --> 00:48:24.880
don't wait tomorrow. Final Fantasy ten and ten two HD
982
00:48:25.039 --> 00:48:29.800
remaster launches for Switch to Arcade Archives, Armadillo Racing once again.
983
00:48:29.880 --> 00:48:34.079
That is out tomorrow on all platforms, and then hell
984
00:48:34.239 --> 00:48:37.280
Is Us joins Game Pass for Cloud, Xbox Series and PC.
985
00:48:38.000 --> 00:48:40.480
All right, that does it for the headlines. Let's get
986
00:48:40.480 --> 00:48:42.519
to the poll question from Monday.
987
00:48:43.360 --> 00:48:43.519
Yes.
988
00:48:43.599 --> 00:48:45.719
Here it is have you played disco Elysium?
989
00:48:45.840 --> 00:48:46.480
Yes or no?
990
00:48:47.360 --> 00:48:50.719
Nearly six thousand of you responded and forty eight percent
991
00:48:50.840 --> 00:48:54.039
said yes, fifty two percent said no. So that is
992
00:48:54.239 --> 00:48:57.119
that's like pretty saturated. A lot of people have played
993
00:48:57.159 --> 00:48:59.840
disco Elysium, and I think it kind of goes to
994
00:48:59.880 --> 00:49:01.519
sh show. And the reason we brought this up, John
995
00:49:01.800 --> 00:49:04.760
was that that new game from that studio, from zach
996
00:49:04.800 --> 00:49:09.079
Oom Zero Parades, it just did not like have the
997
00:49:09.159 --> 00:49:11.440
immediate out of the gate success that you would expect
998
00:49:11.519 --> 00:49:13.800
from everyone playing and loving Disco Elysium.
999
00:49:13.880 --> 00:49:15.760
And I think think that does go back to people
1000
00:49:15.800 --> 00:49:16.039
are just.
1001
00:49:16.159 --> 00:49:19.360
Unsure about who are the real people working on the
1002
00:49:19.480 --> 00:49:22.760
real successor to disco Elysium, right right.
1003
00:49:22.760 --> 00:49:24.719
Yeah, no, And that's always been that kind of hazy
1004
00:49:24.760 --> 00:49:26.519
thing because it's like it is way more of a
1005
00:49:26.639 --> 00:49:28.480
niche game. So it's for a niche game for a
1006
00:49:28.559 --> 00:49:32.559
niche gamers who know quality, like people know the history
1007
00:49:32.719 --> 00:49:34.760
behind that studio and how it all kind of blew
1008
00:49:34.880 --> 00:49:37.599
up after that game came out. So yeah, I guess
1009
00:49:37.679 --> 00:49:40.960
not super surprising, but there's so many different options for
1010
00:49:41.000 --> 00:49:43.000
that kind of game nowadays. So what was the very
1011
00:49:43.079 --> 00:49:44.519
I think we even talked about it last time I
1012
00:49:44.599 --> 00:49:47.280
was on the show, but that very colorful kind of
1013
00:49:47.360 --> 00:49:49.880
disco elysium like tabletop video game.
1014
00:49:50.280 --> 00:49:52.199
Yeah, I know what you mean, but I can't remember
1015
00:49:52.239 --> 00:49:57.400
its name. Yeah, yeah, for sure. All right, we have
1016
00:49:57.440 --> 00:49:59.159
a new poll question. We'll get to here in a second.
1017
00:49:59.199 --> 00:50:01.039
Before we do that, job, Martin, tell people where they
1018
00:50:01.039 --> 00:50:03.239
can find you on the internet, what you have going
1019
00:50:03.320 --> 00:50:04.719
on and all that good stuff.
1020
00:50:05.639 --> 00:50:09.440
Yeah, so I chat real quick.
1021
00:50:10.199 --> 00:50:12.159
Right, Yes, I knew it started with you. I just
1022
00:50:12.199 --> 00:50:15.119
can't remember. Yeah, you can find me on Blue Sky,
1023
00:50:15.599 --> 00:50:18.400
Jem Martin ut Blue Sky. That's social. I kind of
1024
00:50:18.440 --> 00:50:21.360
hang out there and make occasional posts. At some point
1025
00:50:21.400 --> 00:50:23.519
this weekend, I need to figure out timing. I'm going
1026
00:50:23.559 --> 00:50:27.599
to be streaming the TOCN beta marveltcon Fighting Souls. That's
1027
00:50:27.639 --> 00:50:29.440
going to be sweet. Very excited for that game to
1028
00:50:29.480 --> 00:50:32.760
come out. Yeah, yeah, all the updates look super cool.
1029
00:50:32.760 --> 00:50:35.360
I'm very excited to mess with a lot of those characters.
1030
00:50:36.039 --> 00:50:38.000
But yeah, besides that, I kind of just tweet whenever
1031
00:50:38.079 --> 00:50:40.360
I'm streaming or I have a video out, So yeah,
1032
00:50:40.519 --> 00:50:42.320
just follow me there and I hope to be on
1033
00:50:42.400 --> 00:50:43.840
the show again. It's always a good time.
1034
00:50:44.360 --> 00:50:44.679
Excellent.
1035
00:50:44.760 --> 00:50:48.360
Yeah, we'll definitely make it happen again sometime very soon.
1036
00:50:48.920 --> 00:50:52.119
In the meantime, here is your pole question that we'll
1037
00:50:52.159 --> 00:50:56.119
get to at some point. Which backward compatible Xbox game
1038
00:50:56.559 --> 00:50:58.840
are you going to play play on PC? First Blinks
1039
00:50:58.880 --> 00:51:02.079
the Time, sweep Er Content Live and reloaded, Crimson Skies,
1040
00:51:02.119 --> 00:51:04.880
High Road to Revenge, and Fusion Frenzy. And if you
1041
00:51:05.000 --> 00:51:07.440
are not going to play any of these games, obviously
1042
00:51:07.599 --> 00:51:10.639
just vote for Fusion Frenzy then all right. Of course,
1043
00:51:11.159 --> 00:51:13.880
of course we'll get the results of that, talk about
1044
00:51:13.920 --> 00:51:18.280
it here on on Game mess Mornings. In some way,
1045
00:51:18.440 --> 00:51:21.519
while I'm on the road, I think, well, if we
1046
00:51:21.599 --> 00:51:23.400
have to do a short version, we'll do that. There's
1047
00:51:23.440 --> 00:51:26.639
a chance, like Mike and I might just like do
1048
00:51:26.760 --> 00:51:29.079
a live one from the car while we're driving around.
1049
00:51:29.639 --> 00:51:32.079
But we'll see no promises because we've got to get
1050
00:51:32.119 --> 00:51:33.760
in there, get into the van and see what that's
1051
00:51:33.800 --> 00:51:37.079
all gonna work like. So looking forward to seeing you
1052
00:51:37.199 --> 00:51:40.360
all from the road as the Great Giant Bomb road
1053
00:51:40.400 --> 00:51:44.760
Trip commences tomorrow. I'm gonna, like I said, fly right
1054
00:51:44.800 --> 00:51:47.679
to SF and we're gonna go start heading north that moment.
1055
00:51:47.719 --> 00:51:50.639
I'm gonna go get the vand right away. So looking
1056
00:51:50.719 --> 00:51:52.920
forward to that. It's gonna be a lot of fun
1057
00:51:53.559 --> 00:51:56.360
when we go. When we do our live stream, we'll
1058
00:51:56.400 --> 00:51:58.280
have some ways for you to interact with us in
1059
00:51:58.400 --> 00:52:02.360
the van and especially on on the Twitch version. So
1060
00:52:03.599 --> 00:52:05.599
maybe do that, maybe mess with us, maybe mess with
1061
00:52:05.679 --> 00:52:08.519
me while I'm driving. Well, i'll give you more details
1062
00:52:08.599 --> 00:52:10.559
on that as as we get closer. Don't worry, it
1063
00:52:10.559 --> 00:52:11.280
won't be dangerous.
1064
00:52:12.880 --> 00:52:16.079
All right, let's see here. I think we got everything
1065
00:52:16.119 --> 00:52:16.559
out of the way.
1066
00:52:16.599 --> 00:52:18.199
So I gotta say now is John Martin, thank you
1067
00:52:18.239 --> 00:52:19.719
so much for hanging out with me today and talking
1068
00:52:19.719 --> 00:52:20.559
about video games.
1069
00:52:20.599 --> 00:52:21.719
Man, I really appreciate it.
1070
00:52:22.320 --> 00:52:25.280
Thanks job, It's always a pleasure. Thanks again, love everyone here.
1071
00:52:25.800 --> 00:52:28.000
Thank you all for watching and listening. You're the best
1072
00:52:28.039 --> 00:52:30.280
audience in gaming. Until next time, Oh my god, the
1073
00:52:30.400 --> 00:52:32.519
game sent. Until next time, I have a good one,
1074
00:52:32.599 --> 00:52:34.199
take care of yourself and goodbye.
1
00:00:09.039 --> 00:00:12.080
Hey, everybody, welcome to Game Mess Mornings with Me Jeff Greb,
2
00:00:12.119 --> 00:00:14.880
your host from giant bomb dot com. Thank you for
3
00:00:14.919 --> 00:00:16.879
tuning in. In this episode, we're going to be talking
4
00:00:16.920 --> 00:00:21.839
about Xbox backward compatibility on PC that just happened. It's
5
00:00:21.839 --> 00:00:23.679
gonna be a good one because we have John Martin
6
00:00:23.719 --> 00:00:26.760
on the show. John, how are you doing, grub?
7
00:00:26.920 --> 00:00:31.719
I'm doing okay. I you know, Uh, there's a lot
8
00:00:31.719 --> 00:00:34.320
of things happening in this world. Yeah, I really just
9
00:00:34.320 --> 00:00:36.320
want to start out the show with a big fuck Ice.
10
00:00:37.039 --> 00:00:40.520
It's still happening, people. I feel like it's there's so
11
00:00:40.600 --> 00:00:43.840
many things on fire right now that is very easy
12
00:00:43.960 --> 00:00:49.200
to think about multiple different things. But yeah, still happening.
13
00:00:49.240 --> 00:00:51.039
Happened to a friend of a friend, so this is
14
00:00:51.079 --> 00:00:53.600
the closest to whom that's happened to me, really, So
15
00:00:54.280 --> 00:00:58.359
I'm feeling fever pitch. Yeah, It'sice.
16
00:00:58.960 --> 00:01:01.399
And the thing is, it's just it's so popular what
17
00:01:01.399 --> 00:01:03.039
they're doing, so of course they got to do it
18
00:01:03.079 --> 00:01:03.719
for the elections.
19
00:01:03.759 --> 00:01:04.319
I don't get it.
20
00:01:04.359 --> 00:01:06.159
What, like, what is the political point of like doing
21
00:01:06.239 --> 00:01:11.879
any of this other than just hatred? Yeah? Fuck Ice, absolutely, John.
22
00:01:12.599 --> 00:01:14.959
There's a whole list of things to say fuck too
23
00:01:15.319 --> 00:01:17.879
at the beginning of this show. But yeah, well we'll
24
00:01:17.879 --> 00:01:20.599
save it for now. Yeah, how are you doing otherwise?
25
00:01:20.680 --> 00:01:23.319
You've been playing any games? You've been hanging in there
26
00:01:23.359 --> 00:01:25.319
and you enjoying the summer weather.
27
00:01:25.439 --> 00:01:26.079
What's going on?
28
00:01:26.840 --> 00:01:29.599
Yeah, playing games when I kind of had the time,
29
00:01:29.760 --> 00:01:33.319
have been focusing on really kind of just cleaning shop,
30
00:01:33.400 --> 00:01:35.920
working on a couple different projects. I went to Vermont
31
00:01:35.959 --> 00:01:39.280
over the weekend, so that was really fun. I love hiking,
32
00:01:39.359 --> 00:01:41.560
so Vermont was got some one of the perfect place
33
00:01:41.599 --> 00:01:44.200
for that. And then yeah, I kind of just playing
34
00:01:44.200 --> 00:01:47.280
some classic retro games and a lot of reading. Caught
35
00:01:47.359 --> 00:01:50.920
up on a lot of comics, a lot of books. So, yeah,
36
00:01:51.000 --> 00:01:52.120
hanging in there, how about you.
37
00:01:53.079 --> 00:01:55.879
Yeah, busy, still doing a lot of projects. Got the
38
00:01:55.959 --> 00:01:58.640
van fixed, that was nice. That was totally fee It
39
00:01:58.680 --> 00:01:59.840
was like a huge saving.
40
00:02:00.319 --> 00:02:02.280
They just they wolded apart back together, that's all they
41
00:02:02.280 --> 00:02:04.959
had to do. It was great. So that was a relief.
42
00:02:05.319 --> 00:02:05.480
You know.
43
00:02:05.519 --> 00:02:10.159
I did leave immediately leave the sunroof open on the
44
00:02:10.240 --> 00:02:12.280
van for a second while it rained, so then I
45
00:02:12.280 --> 00:02:13.960
had to deal with that. That was a good time.
46
00:02:14.080 --> 00:02:16.280
That was just a good old Jeff Greb classic right there.
47
00:02:16.759 --> 00:02:19.319
But got that all cleaned up. So now now I'm
48
00:02:19.319 --> 00:02:22.719
doing pretty good and thinking about this trip. This time
49
00:02:22.759 --> 00:02:27.039
tomorrow I will be on a plane to San Francisco
50
00:02:27.879 --> 00:02:30.120
so that I can then get into a van immediately
51
00:02:30.199 --> 00:02:32.199
and then start driving. So it's gonna be a big
52
00:02:32.240 --> 00:02:34.800
travel day tomorrow, but I'm looking forward to it. It's
53
00:02:34.840 --> 00:02:37.319
gonna be a lot of fun. We're gonna have our
54
00:02:37.400 --> 00:02:40.400
road trip. We're gonna do a meetup in Portland. Everybody.
55
00:02:41.520 --> 00:02:43.639
We'll tell you exactly where, but it will be not
56
00:02:43.800 --> 00:02:47.080
far from the Mysterium Misted Convention, so look out for that.
57
00:02:47.240 --> 00:02:49.840
But we'll also do some streaming from the road and
58
00:02:50.159 --> 00:02:53.319
some fun stuff. It'll be a good time, all right,
59
00:02:53.439 --> 00:02:55.639
Let's get into things and explain ourselves.
60
00:02:55.719 --> 00:02:56.439
We're Giant Bomb.
61
00:02:56.520 --> 00:02:58.599
Go to giant bomb dot com slash joined to become
62
00:02:58.639 --> 00:03:01.439
a premium member if you do your supporting independent games media,
63
00:03:01.479 --> 00:03:05.000
you're supporting us doing dumb things like going on a
64
00:03:05.080 --> 00:03:07.520
road trip in the middle of the week, because why
65
00:03:07.599 --> 00:03:11.240
the hell not. You also get hey ad free versions
66
00:03:11.240 --> 00:03:14.439
of the shows. You get a premium exclusive access to
67
00:03:14.560 --> 00:03:17.120
shows that are only available to people who do join
68
00:03:17.280 --> 00:03:20.319
up right now. That includes this is the run Sewer Shark.
69
00:03:20.360 --> 00:03:24.759
It includes a premium Blight Club that is exclusive only
70
00:03:24.840 --> 00:03:28.599
to premium members where Jeff Backlar is playing through Catwoman.
71
00:03:29.800 --> 00:03:31.199
We haven't got I don't think we've gotten any of
72
00:03:31.240 --> 00:03:34.879
those up yet, but they are coming very soon and
73
00:03:34.919 --> 00:03:36.599
you can't miss it. It has been a lot of
74
00:03:36.599 --> 00:03:39.520
fun to record those, so definitely become a member at
75
00:03:39.560 --> 00:03:42.439
gianbob dot com, slash join, and thank you to everybody
76
00:03:42.439 --> 00:03:44.560
who has and who is supporting us. It really makes
77
00:03:44.560 --> 00:03:46.639
the world go round for us. As far as this
78
00:03:46.719 --> 00:03:49.360
show goes, most weekdays, I Jeff greb will help piece
79
00:03:49.439 --> 00:03:52.840
your gaming life back together. That includes breaking news and
80
00:03:52.919 --> 00:03:56.240
maybe even some of our own original reporting. For all
81
00:03:56.280 --> 00:03:58.800
these topics, I'll get the input of a bona fide
82
00:03:58.800 --> 00:04:01.639
expert who will make me look smart. If you were
83
00:04:01.759 --> 00:04:04.319
watching live on twitch welcome. You can always listen to
84
00:04:04.319 --> 00:04:07.199
the show later on podcast feeds by searching for Games Mornings,
85
00:04:07.280 --> 00:04:10.159
or find the RSS feed on giant bomb dot com.
86
00:04:10.560 --> 00:04:12.439
You can also catch the show later with chapters and
87
00:04:12.439 --> 00:04:13.800
timestamps on YouTube.
88
00:04:14.879 --> 00:04:16.360
Hello YouTube.
89
00:04:16.519 --> 00:04:18.000
All right, we have a lot to get into, so
90
00:04:18.120 --> 00:04:22.240
let's start the morning mess with play more of the
91
00:04:22.279 --> 00:04:25.680
games you love wherever you play with Xbox Backward Compatibility
92
00:04:25.680 --> 00:04:29.319
on PC. That is the blog post headline from Jason Ronald,
93
00:04:29.639 --> 00:04:31.639
who works on Xbox. If you know that name, you
94
00:04:31.759 --> 00:04:35.439
probably remember it, maybe most vividly for being part of
95
00:04:35.439 --> 00:04:39.040
the Xbox Backward Compatibility program. He's done other stuff over
96
00:04:39.079 --> 00:04:41.360
there been quiet for a little bit, probably because he's
97
00:04:41.399 --> 00:04:44.680
been working on this. Today we're introducing an Xbox backward
98
00:04:44.720 --> 00:04:49.399
compatibility on PC, making it easier to play classic Xbox
99
00:04:49.439 --> 00:04:53.240
games from the past across PC and handhelds, including the rog,
100
00:04:53.560 --> 00:04:57.800
Xbox Ally, and Xbox Alli X Your library is more
101
00:04:57.839 --> 00:04:59.959
than just a collection of games. It is your personal
102
00:05:00.120 --> 00:05:02.759
history of epic stories and treasured memories from the past,
103
00:05:03.160 --> 00:05:05.079
and as players, we don't want to leave our.
104
00:05:05.000 --> 00:05:06.079
Gaming legacy behind.
105
00:05:06.160 --> 00:05:09.959
Even as technology continues to evolve and advance, we expect
106
00:05:09.959 --> 00:05:12.199
our library of games to move forward with us and
107
00:05:12.199 --> 00:05:14.680
to be able to play them in entirely new ways.
108
00:05:15.240 --> 00:05:18.800
Rolling out today, Xbox Backward Compatibility on PC launches in
109
00:05:18.879 --> 00:05:22.959
early release, starting with four classic original Xbox games now
110
00:05:22.959 --> 00:05:25.279
playing on PC and handhelds for the first time ever.
111
00:05:25.639 --> 00:05:28.040
This marks the beginning of a broader effort to preserve
112
00:05:28.279 --> 00:05:30.920
Xbox games from the past and bring them to PC.
113
00:05:31.120 --> 00:05:34.120
Over time, and we are not just enabling you to
114
00:05:34.120 --> 00:05:37.279
play them on PC. We are also adding new features
115
00:05:37.319 --> 00:05:40.160
to make your gaming experience better than ever. Players can
116
00:05:40.240 --> 00:05:43.480
jump into the following games on PC and supported handheld
117
00:05:43.519 --> 00:05:47.600
devices beginning today in supported regions. That list includes these
118
00:05:47.639 --> 00:05:52.120
four games Blinks, The Time Sweeper, Hell Yeah, Conquer Live
119
00:05:52.199 --> 00:05:56.000
and reloaded, Crimson Skies, High Road to Revenge. That's a
120
00:05:56.040 --> 00:05:58.000
hell of a one to actually to preserve. That's really cool,
121
00:05:58.399 --> 00:06:02.560
and Fusion Frenzy Let's Go. Each of these games is
122
00:06:02.600 --> 00:06:05.480
now available for purchase on PC and also included with
123
00:06:05.560 --> 00:06:09.040
all Xbox Game Pass plans. If you already own a
124
00:06:09.120 --> 00:06:12.399
digital license for these games on console, that license now
125
00:06:12.480 --> 00:06:15.560
carries over to your PC or handheld through the power
126
00:06:15.560 --> 00:06:18.360
of Xbox Play Anywhere in Xbox Cloud Gaming, you can
127
00:06:18.399 --> 00:06:20.920
now play these classic games from the past on your
128
00:06:21.079 --> 00:06:24.959
Xbox Console, Cloud, PC, and handheld. Then they talk a
129
00:06:25.000 --> 00:06:27.120
little bit about it being available on the rock and
130
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stuff like that, other's minimum requirements, But any relatively recent
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PC is going to be able to handle this stuff.
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This is this is interesting. I feel like John, we
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knew something like this was going to have to come,
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right because they're the whole idea of the next Xbox project.
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He looks being kind of just a PC.
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You know, we still don't know exactly what that looks
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like or if those plans have changed, how they've solidified,
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but whatever, that was the rumor, and if that's something
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that they were considering, they were going to need a way,
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especially if it's a Windows Base machine. They're just going
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to need to weigh for their games, the past games
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to work on this new device, because backward compatibility has
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been a big thing that they have sold Xbox on. So, yeah,
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they're getting started with these four games. Do you expect
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this to expand rapidly or is this going to be
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kind of a slow going process.
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It's interesting, right because they're starting obviously with the original
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Xbox console with some kind of near launch titles, some
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just actually straight up launch titles yet. But yeah, I
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mean I think this is kind of the bare minimum
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of what you want what you want classic Xbox representation
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to be. This makes a lot of sense here, and
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I think it is going to start steamrolling. I think
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we there is like also like a job listing or
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something with the backwards compatibility department somewhat recently, but yeah,
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as soon as we found out the Project Helix was
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a PC console hybrid. This has always been the kind
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of thing of like the biggest question are we going
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to be able to bring our games forward? And I
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think starting with these games is a big representation and
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will be a nice test bed of finding out. Yeah,
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I think this will happen. Kind of key points for
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me is whether they'll implement I don't know if they
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implemented any online for Crimson Skies or Fusion Frenzy in
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the current backwards compatibility version. That's interesting. One thing that
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we didn't mention that is important because it means that
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they're actually working on these games. Some of these games
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that they're going to be bringing from the original Xbox
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will have achievements, So they are doing something. They're creating
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some sort of like compatibility layer on there. I'm hoping
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over time. Yeah, this greatly expands obviously three sixty big system.
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I want a lot of games coming from there. I
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honestly like maybe not the I forget that because the
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Halos aren't available. The Gears games I don't think are available,
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but like like a like a Blue Dragon, or like
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some of the weird RPGs or so there's so many
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different games you can play from the three sixty on
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your Xbox, and bringing that forward is pretty pretty cool.
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Definitely another instance of Xbox dangling keys kind of distract
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from everything else. But I mean, yeah, I mean this
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is really cool. It's just making games more available for
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more people. I'm hoping if you already own it, you
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already got it. But it's a play anywhere thing, right,
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so you kind of to assume that.
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Yeah, I mean that's the thing is like, yeah, clearly,
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obviously this is they're they're scoring easy wins.
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I think we can probably figure that out because.
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They are launching this in sort of a limited capacity
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with just these four games, and it's like, oh, let's
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just get this out the door and have something nice
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to say. But it does answer a question that was
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going to have to be answered, like what does the
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future look like for these games that people own as
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we shift away from the way that they were playing
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them to a new system that might not work the
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exact same way. You know, I do have questions like, Okay,
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I know what all the four of these games have
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in common, and it is Microsoft Xbox owns and controls them,
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and what happens to the long list of backward compatibility
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supporting Xbox and Xbox three sixty games that they did
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like the groundwork on the legal side to get approvals
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to like, all right, now this game that was only
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ever licensed for one system, now it's going to run
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on another system. Do we have legal approvals to do that?
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Are they got to do that process all over again
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for the PC? And yes, I was kind of expecting
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them to roll out an answer to the backward compatibility
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on PC question in like one fell swoop of like,
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all right, here is like the rapper that just makes
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everything that was working on Xbox now work on PC.
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But it's sent to me.
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This indicates it's going to be a much more slow
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going and arduous process to actually make that happen. And
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it makes me a little bit less excited. But I
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guess it's early. Maybe things could change pretty fast here.
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Yeah. Modern console gaming loves drip feeding classic games to
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you that you can already play on other systems and
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just over time, especially ones that are tied to subscription services.
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So you know, PlayStation's doing it, Xbox is doing it,
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Nintendo's doing it. It's you know, kind of the bell
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of the ball right now.
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Did they Did they announce the disc the digital thing
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while I was on vacation.
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I don't think so.
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No.
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I think that's still a rumor, but you know, could
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lead into it, you.
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Know, right, It's it's almost weird that they did not
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have this to pair that with, like you know, because
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this is the kind of thing where it's like, Okay, yeah,
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if you own Blinks the Time Sweeper on disc, which
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I don't think that that actually would support it because
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that's an Xbox original Xbox game that's not going to
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be supported by dist the digital anda and that's the
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reporting makes sense, But like you would be like, okay,
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and adventure. I guess maybe that's what they're going to
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do here, is they'll wait till they start talking about
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some of the later games that would support disk the
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digital and then they can wrap those together. But none
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of these games would support that. Again, the reason for
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that seems to be that there's like hard coded unique
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identifiers on a discs starting with Xbox One and continuing
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to Xbox Series x NS, so they can do that.
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Dis disc digit to digital.
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It's a hard thing to say, but they won't be
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able to do it with these older games, So yeah,
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they'll probably just wait till they get to the Xbox.
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One and go from there.
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All right, Yeah, this is definitely like Xbox going for
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the ezpr Wins. I don't think this most a needle
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all that much for like the average person though. This
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this is just like, Hey, we did have some unanswered
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questions about what the future is gonna look like, and
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now we have a new sort of answer to that,
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and we can put that alongside the helix when the
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time comes in the meantime, are you gonna play any
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of these?
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I'm definitely gonna at least pop into Crimson Skies. That's
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one of my favorite dog fighting games ever.
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It's a good one.
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And Fusion Frenzy. My friend and I play that all
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the time growing up and into high school, even college,
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So there's gonna be at least one night at Fusion Frenzy. Yeah,
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and I haven't actually really given Blinks a shot, so
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maybe this will be the opportunity and I need to
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jump in. But yeah, I mean, I already have the
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the uncensored original version of Conquer, so I don't really
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have a reason to revisit it other than to look
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at how blushy his tail is I guess.
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Yep, exactly if I'm if I'm gonna play Conquer in
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the Year of Our Lord twenty twenty six, I'm going
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to be playing it on an on an N sixty
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four and analog three D or something like that.
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I'm going to go back to the original. All right,
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Let's let's keep going here.
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June twenty twenty six US video game market highlights. This
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is a thread from Matt Piscatella over at sircana has
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the result from June. US video game spending felt twenty
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one percent in June year over year, driven by Nintendo
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Switch tows record June twenty twenty five launch comparable. Basically,
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Switch To came out last June. This month was never
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going to be able to compare it to that because
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that was a massive, massive month for the Switch.
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But some numbers here.
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US video game spending total spending, Yeah, the market projected
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something along the lines of, yeah, four point five billion dollars.
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There we go during June twenty twenty six, a decrease
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of twenty one percent when compared to a year ago.
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First half spending finished one percent behind twenty twenty five space,
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So through the first six months of the year, the
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industry has projected to make around twenty seven point five
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billion dollars in the United States. June twenty twenty five
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featured the launch of switch To, which set an all
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time US video game hardware lunch launch month sales record
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of one point six million units Intito switch Tos June
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twenty twenty five debut also drove the highest hardware and
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accessory spending totals for a June month in US tracked history.
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So with all that in mind, here's the top ten
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games from the month. UFC six was number one. It
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was a new debut and immediately went to the top
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of the chart, and I haven't heard anyone talk about it.
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So that's one that's like, we're like, I'm super detached
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from that space. I guess now the kind of people
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that would be interested in UFC six. Number two though,
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MITCHI Chameleon. That's a good game. Number three is Double
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seven First Light after being number one the previous month.
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And then number four another new game, Star Fox, which
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number one on on Switch systems things like.
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That, but yeah, pretty good for that one.
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And then routing out the top ten, Lego Batman Legacy
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Legacy of the Dark Knight at number five. Number six
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is Tomadaci Life Living the Dream Still that's selling very well.
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Number seven Sports the Horizon six, number eight MLB The
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Show twenty six, number nine Minecraft, and number ten NBA
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two K twenty six.
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Any thoughts on that list, John.
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Not really, I mean, I Mecha Chameleon obviously is like
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a really cool thing to see blow up in that way.
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I've played a little bit of it and watched my
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brother play even more of that. It seems like a
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00:15:58.720 --> 00:16:02.320
very very fun time, but nothing too crazy. I'm happy
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star Fox did well that. That's with only like a
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little over a week, I think like nine days. Sure
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it came out, so seeing it do well, it's great.
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Hopefully there's a future for that there. Again, this is
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just physical. Oh no, this is also digital.
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Now.
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I always forget how Sarkana works nowadays. It's always been
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kind of different.
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Yeah, He's so it's like a change from even how
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it was. He was like getting digital from certain outline
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out certain publishers. Now he's projecting. He's got any basical
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00:16:29.039 --> 00:16:31.399
an algorithm he's using for for all these they have
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00:16:31.440 --> 00:16:36.000
a lot of data, so their stuff's still very accurate. Man, Yeah,
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I'm just checking. UFC six got an eighty one on
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Open Critic. The reviews seem to like it. There's quite
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a few reviews. Just a game I didn't even realize
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came out, honestly, all right, hardware for hardware spending, let's
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see here. Of June twenty twenty six, video game hardware
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spending declined sixty two percent when compared to a year ago,
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to three hundred and eighty three million dollars, driven by
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the Nintendo Switch.
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To comparable once.
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Again, the three hundred and eighty three million in June
345
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of this year compares to one billion a year ago.
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So again, that was always going to be tough.
347
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But June twenty twenty four was two hundred and eighty
348
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nine million, so up from that year, and then it's
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down from June twenty twenty three's four hundred and fifty
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six million, which would have had like that's the middle
351
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of the panda that's still part of the pandemic time
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right where people are still buying consoles and Xbox and PlayStation.
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We're still doing pretty well at that point, I think.
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So that's that was always going to be a bigger
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month as well. Let's see here, Nintendo switched to hardware.
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Spending was seventy nine percent below the platform's total during
357
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its June twenty twenty five launch month. PlayStation five spending
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fell by nineteen percent year on year. Well, Xbox Series
359
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was up more than more than doubled. John, we'll talk
360
00:17:48.480 --> 00:17:51.319
about that here a little bit. Matt Piscatela did add
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some more information. Xbox Series had a good month month
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in June in the US, units up eighty six percent
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versus last June. Average price was up as well. Highest
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US Xbox Series units this year. Last June Xbox Series
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was see an impact of the May price increase and
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the switch to launch, So big percentage growth on a
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smaller base last year. Still good month for Xbox Series.
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And he goes on to say, folks are talking about FORTSA,
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pending price increases, GTA, recent strategic shifts, some relative discounting
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that happened. Sure, throw that all in the mix too,
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but we are still talking about a relatively low base. Anyway,
372
00:18:29.000 --> 00:18:32.720
Positive momentum is positive momentum, and I think that's probably
373
00:18:33.720 --> 00:18:34.799
the fair assessment here.
374
00:18:34.920 --> 00:18:36.519
It is positive momentum.
375
00:18:36.880 --> 00:18:39.920
But like I would not write home to Mama about this, John,
376
00:18:39.960 --> 00:18:41.599
This is the kind of thing where like we know
377
00:18:41.720 --> 00:18:46.359
that the Xbox sales were in the absolute dog water
378
00:18:46.519 --> 00:18:50.319
ditch last June, and they've been down year over year
379
00:18:50.400 --> 00:18:52.960
pretty much every month consistently for a long time now.
380
00:18:53.440 --> 00:18:56.000
So popping up in the month where you can pre
381
00:18:56.119 --> 00:19:00.279
order Grand theft Auto and price increases are on the rise,
382
00:19:00.319 --> 00:19:02.319
and again those are the kinds of things that do
383
00:19:02.440 --> 00:19:04.000
motivate people and and relate.
384
00:19:04.119 --> 00:19:05.440
It didn't even double.
385
00:19:05.400 --> 00:19:07.519
The you know, the dog water sales of last year.
386
00:19:07.559 --> 00:19:11.519
It's just up eighty six percent. Yeah, I think I
387
00:19:11.519 --> 00:19:13.759
don't think that we're seeing a resurgence of Xbox that's
388
00:19:13.799 --> 00:19:15.240
anything real beyond this month.
389
00:19:15.279 --> 00:19:16.000
What do you think, John?
390
00:19:16.799 --> 00:19:20.279
Yeah, I mean obviously, yeah, we're comparing like, what was
391
00:19:20.319 --> 00:19:22.400
it even last year, it was like fifty thousand or
392
00:19:22.400 --> 00:19:24.440
something copies in the month of June or something. I
393
00:19:24.440 --> 00:19:27.400
don't actually really remember that, but like, yeah, like it
394
00:19:27.480 --> 00:19:30.279
is definitely a small thing. Obviously for Zo was super big.
395
00:19:31.240 --> 00:19:34.640
It was on PlayStation as well, or no, it wasn't,
396
00:19:34.799 --> 00:19:38.400
so it was an exclusive right for the Horizon six.
397
00:19:38.200 --> 00:19:40.759
Forts Arrested six is console exclusive for now.
398
00:19:40.640 --> 00:19:44.759
Yes, okay, so yeah, so that's obviously a big Big
399
00:19:44.920 --> 00:19:45.920
Franchi one of.
400
00:19:45.920 --> 00:19:49.000
The husually successful game. Absolutely yeah.
401
00:19:49.000 --> 00:19:51.759
And then obviously, like with the word of mouth being
402
00:19:51.799 --> 00:19:54.160
more Sony just because that platform is so much bigger,
403
00:19:54.519 --> 00:19:57.000
with their price increases kind of going into effect and
404
00:19:57.079 --> 00:19:59.440
might have had like a trickle down effect of like, well,
405
00:19:59.640 --> 00:20:01.599
Xbox is kind of the place to play, Like they're
406
00:20:01.640 --> 00:20:04.519
discounting game Pass, they're doing this, that and the other.
407
00:20:04.599 --> 00:20:07.640
They're carrying about the consumer at least for part of
408
00:20:07.640 --> 00:20:09.799
the month, and then it kind of just went downhill.
409
00:20:09.839 --> 00:20:12.839
I'm not expecting July to keep up this trend now
410
00:20:12.880 --> 00:20:15.240
that people are a lot more hip to what's been
411
00:20:15.319 --> 00:20:20.119
going on on this new regime at Xbox. But you know,
412
00:20:20.359 --> 00:20:22.440
I mean that's kind of the status quo for Microsoft, right,
413
00:20:22.480 --> 00:20:26.400
Like I'm like, oh, wonder why they're keeping the Xbox right,
414
00:20:26.680 --> 00:20:27.640
my biggest focus.
415
00:20:28.079 --> 00:20:30.160
People are gonna want to play Grand Theft Auto, and
416
00:20:30.200 --> 00:20:32.599
they're gonna buy a console to do that, and most
417
00:20:32.599 --> 00:20:35.279
of most of those people will buy a PlayStation. That
418
00:20:35.319 --> 00:20:37.960
does not mean no one's going to buy an Xbox.
419
00:20:37.960 --> 00:20:39.880
People are going to buy an Xbox to play Grand
420
00:20:39.960 --> 00:20:44.000
Theft Auto. That has happened. And then yes, throwing forts
421
00:20:44.000 --> 00:20:46.319
to throw in the discounting that. People were pointing out
422
00:20:46.319 --> 00:20:48.240
that like Walmart had it for one hundred dollars off,
423
00:20:48.240 --> 00:20:50.960
it's increased price. So when you compare that to the price,
424
00:20:50.960 --> 00:20:53.359
it's gonna go up to. Yeah, all that stuff lines
425
00:20:53.480 --> 00:20:56.720
up to sell a few more xboxes, but a temporary
426
00:20:56.720 --> 00:20:57.640
bump in my opinion.
427
00:20:57.640 --> 00:20:58.440
We'll see.
428
00:20:59.519 --> 00:21:02.400
And then oh, a couple other things they had here. Yeah,
429
00:21:02.400 --> 00:21:05.240
Matt has some info here about some of the content.
430
00:21:05.599 --> 00:21:08.880
Video game content spending fell by twelve percent in June
431
00:21:09.119 --> 00:21:11.079
when compared to a year ago to three point nine
432
00:21:11.119 --> 00:21:14.359
billion dollars. Year to date content dollars sales were flat
433
00:21:14.440 --> 00:21:16.559
in twenty two or yeah, flat compared to twenty twenty
434
00:21:16.599 --> 00:21:20.119
five at twenty four point three billion. Subscription was the
435
00:21:20.160 --> 00:21:23.559
only content segment to experience growth in June, plus seven
436
00:21:23.599 --> 00:21:26.839
percent versus a year ago. It's like, you know, you
437
00:21:26.839 --> 00:21:28.680
have to pay to play online, so any games of
438
00:21:29.279 --> 00:21:31.440
forts some might have contributed to that as well. There
439
00:21:31.440 --> 00:21:34.119
also could have been discounts on that stuff, but yes,
440
00:21:34.319 --> 00:21:37.759
up seven percent versus a year ago. All other categories
441
00:21:37.759 --> 00:21:41.559
of spending declined, with the mobile and console content six
442
00:21:41.599 --> 00:21:45.759
segments driven driving the overall DIP Censor tower did mention
443
00:21:45.839 --> 00:21:48.519
that like mobile's very stagnant once again, Like it's the
444
00:21:48.559 --> 00:21:50.920
same top ten as it was a month ago, and
445
00:21:50.960 --> 00:21:54.279
I think even a year ago, maybe some changes compared
446
00:21:54.279 --> 00:21:56.680
to a year ago. UFC six was the US market's
447
00:21:56.720 --> 00:21:59.119
best selling video game for June in full game spending.
448
00:21:59.160 --> 00:22:02.359
It also led titles on PlayStation platforms during the month.
449
00:22:02.640 --> 00:22:04.759
Metri Chameleon was number two best selling game of the
450
00:22:04.799 --> 00:22:07.880
month and projected full dollar game sales, and then star
451
00:22:07.960 --> 00:22:09.799
Fox was the other new release to appear on the
452
00:22:09.880 --> 00:22:12.920
June Top ten best sellers chart, ranking fourth overall. It
453
00:22:13.000 --> 00:22:16.279
placed first on Nintendo platforms in June, ahead of Tombadaci Life,
454
00:22:16.400 --> 00:22:20.240
Living the Dream, and Mario Kart World Let's See from
455
00:22:20.319 --> 00:22:24.680
Kotaku Sircanas. Matt Piscatela also said that The Adventures of
456
00:22:24.720 --> 00:22:28.240
Elliott the Millennium Tales debuted at number fifteen overall, which
457
00:22:28.319 --> 00:22:31.519
was a great start according to Matt. Final Fantasy seven
458
00:22:31.599 --> 00:22:34.680
Rebirth jumped to number twelve for the month, up from
459
00:22:35.680 --> 00:22:38.400
up from one forty two in May thanks to its
460
00:22:38.440 --> 00:22:41.440
release on Xbox and switched to versions. We saw that
461
00:22:41.480 --> 00:22:43.039
in the Bomb twelve John a lot of people are
462
00:22:43.039 --> 00:22:46.000
playing that game now and the remake and rebirth twin
463
00:22:46.079 --> 00:22:48.640
packs also did well for the same reason, jumping from
464
00:22:48.720 --> 00:22:51.880
number number two seventy seven in May to number thirty
465
00:22:51.880 --> 00:22:55.200
six in June. And then finally, accessory spending was down
466
00:22:55.240 --> 00:22:58.599
twenty one percent. That's switched to as well. People bought
467
00:22:58.640 --> 00:23:02.319
a ton of pro controllers last year, and you know
468
00:23:02.680 --> 00:23:05.079
that's gonna that's gonna dip off pretty quickly, because even
469
00:23:05.079 --> 00:23:07.440
if people are buying new switch toos, it's not the
470
00:23:07.480 --> 00:23:10.359
audience that is then going to buy two to four
471
00:23:10.400 --> 00:23:15.160
pro controllers or whatever it is. Game pads spending specifically
472
00:23:15.200 --> 00:23:19.599
declined thirty one percent compared to a year ago. All right, yeah,
473
00:23:20.000 --> 00:23:21.720
we kind of know where the industry's at. John, We
474
00:23:21.720 --> 00:23:23.640
don't have to talk too much more about this, but
475
00:23:23.839 --> 00:23:25.440
like it was always going to be a tough comparison
476
00:23:25.440 --> 00:23:28.039
to switch to, and now it feels like we, okay,
477
00:23:28.079 --> 00:23:31.920
we're past that comparison point. Things should level out here
478
00:23:31.960 --> 00:23:34.759
pretty soon, and it's going to come down to what
479
00:23:34.839 --> 00:23:37.839
does this fall look like for Grand Theft Auto six
480
00:23:37.880 --> 00:23:40.839
on PlayStation and Xbox. We can imagine the Switch two
481
00:23:40.839 --> 00:23:43.119
is gonna get a bump with Zelda and all that
482
00:23:43.119 --> 00:23:46.279
that's baked in it's like, just how big.
483
00:23:46.160 --> 00:23:47.480
Is Grand Theft Auto going to be?
484
00:23:48.000 --> 00:23:50.640
And you know, you get those crazy predictions from analysts
485
00:23:50.640 --> 00:23:53.640
that we talked about of fifty million copies in a
486
00:23:53.640 --> 00:23:55.880
week or something like that, and that just that that
487
00:23:55.920 --> 00:24:00.200
feels like so pie in the sky insanity. That's like, oh, okay,
488
00:24:00.240 --> 00:24:02.799
people are really getting out out over their skis. But
489
00:24:02.880 --> 00:24:07.079
it should it should be like a billion dollars worth
490
00:24:07.079 --> 00:24:09.559
of sales in a couple of weeks for this game, right.
491
00:24:10.240 --> 00:24:13.359
Yeah, I'm I'm assuming a billion just like kind of
492
00:24:13.400 --> 00:24:16.160
in the span of a week, if not like opening day.
493
00:24:16.279 --> 00:24:19.640
But yeah, it's very interesting because I feel like a
494
00:24:19.640 --> 00:24:22.559
lot has been hedging their bets on GTA six, But
495
00:24:22.640 --> 00:24:25.400
I don't necessarily feel like it's worth betting the house on,
496
00:24:25.480 --> 00:24:27.519
like I bet all on Black for sure, like that's
497
00:24:27.559 --> 00:24:29.000
going to make a ton of money, But I don't
498
00:24:29.000 --> 00:24:32.319
think it's going to be this grand transformation of people
499
00:24:32.400 --> 00:24:34.640
have this new game and are going to be playing
500
00:24:34.640 --> 00:24:37.279
on their consoles all of a sudden. The same distractions
501
00:24:37.279 --> 00:24:39.720
are still out there, and you know, money is even
502
00:24:39.720 --> 00:24:43.640
tighter than it was like a year ago, So I'm
503
00:24:43.799 --> 00:24:47.279
I'm curious to see how much more limited it will
504
00:24:47.359 --> 00:24:50.319
be compared to seeing how high the total is going
505
00:24:50.359 --> 00:24:53.519
to go. That's I think the bigger question of how
506
00:24:53.599 --> 00:24:55.640
much is it going to give back to gaming? And
507
00:24:55.839 --> 00:24:57.839
I just don't know at this point.
508
00:24:58.039 --> 00:24:59.960
Yeah, and really are any of us going to have
509
00:25:00.079 --> 00:25:02.440
time for it when we're all playing UFC six, John.
510
00:25:02.400 --> 00:25:04.160
I'm just all sure, Yeah, we got to catch up.
511
00:25:04.480 --> 00:25:05.519
We're crazy about.
512
00:25:05.279 --> 00:25:07.519
It, all right, We're going to take a break when
513
00:25:07.519 --> 00:25:09.519
we come back. Plenty of more headlines to get into.
514
00:25:09.839 --> 00:25:11.559
If you want to skip out on these ad messages,
515
00:25:11.599 --> 00:25:13.440
you can do so. Go to giant bomb dot com,
516
00:25:13.480 --> 00:25:15.599
slash join, become a premium member. You could find ad
517
00:25:15.599 --> 00:25:18.680
free versions of the shows there. We will be right back.
518
00:25:22.400 --> 00:25:25.160
It's Game as Mornings. I'm Jeff Grubb. That's John Martin.
519
00:25:25.160 --> 00:25:28.359
We're getting back into things with Warner Brothers acquisition is
520
00:25:28.400 --> 00:25:30.400
now stuck in legal limbo again.
521
00:25:30.440 --> 00:25:32.680
This is from Darren Bontius at GameSpot.
522
00:25:33.119 --> 00:25:37.200
Paramount Skydance's plan to acquire Warner Brothers Discovery and with it,
523
00:25:37.400 --> 00:25:40.039
all of the Warner Brothers studios, has hit yet another
524
00:25:40.119 --> 00:25:42.839
snag as a judge has issued a two week pause
525
00:25:42.920 --> 00:25:46.000
on its planned acquisition. After a coalition of twelve state
526
00:25:46.079 --> 00:25:52.039
attorneys led by California Attorney General Rob Bonta. Yeah Bonta
527
00:25:52.200 --> 00:25:55.079
argued that the merger would violate federal antitrust law and
528
00:25:55.119 --> 00:25:59.400
potentially lead to higher film and TV prices. Judge Racelli
529
00:25:59.440 --> 00:26:04.079
Martinez Algowan placed a temporary pause on the merger. The
530
00:26:04.160 --> 00:26:07.960
offer could be extended from fourteen days, the order excuse
531
00:26:08.000 --> 00:26:10.599
me could be extended from fourteen to twenty eight days,
532
00:26:10.839 --> 00:26:13.440
and paramounts skuy Dance was originally expecting to close the
533
00:26:13.480 --> 00:26:19.920
deal on July twenty second. That's today, plaintiff states, showing
534
00:26:19.960 --> 00:26:23.920
at least demonstrates that serious questioning going on is going
535
00:26:23.960 --> 00:26:27.200
on about the merits, and that's what the judge had
536
00:26:27.200 --> 00:26:30.000
to say. Paramount and Warner Brothers will continue to operate
537
00:26:30.039 --> 00:26:33.319
as separate, viable companies competing in the marketplace while they
538
00:26:33.319 --> 00:26:36.559
wait for the court to adjudicate this case. Want to
539
00:26:36.680 --> 00:26:38.599
label the ruling as a critical first win in the
540
00:26:38.599 --> 00:26:42.240
coalition's case, while Paramount Suidances continued to insist that lawsuit
541
00:26:42.279 --> 00:26:46.680
represents a fundamentally flawed application of antitrust law. With our lawsuit,
542
00:26:46.880 --> 00:26:49.000
we're fighting for a free and fair market and a
543
00:26:49.039 --> 00:26:53.599
thriving film and TV industry that serves creative and creatives
544
00:26:53.599 --> 00:26:56.519
and audiences alike. We have a full tank of gas,
545
00:26:56.559 --> 00:26:59.400
the law on our side, and look forward to continuing
546
00:27:00.079 --> 00:27:00.799
to make our case.
547
00:27:02.359 --> 00:27:02.559
Yeah.
548
00:27:02.599 --> 00:27:05.440
I mean, look, we we know all of the like
549
00:27:05.480 --> 00:27:09.200
what this means, like media consolidation across the board has
550
00:27:09.519 --> 00:27:13.880
not led to good things. It's not like Warner Brothers
551
00:27:13.960 --> 00:27:18.480
is in a situation where it would be where either
552
00:27:18.880 --> 00:27:20.720
either of these companies are not in like at risk
553
00:27:20.759 --> 00:27:23.599
of crumbling without the other one. So there's not like
554
00:27:23.640 --> 00:27:25.559
an argument of like, well, you know it's gonna die
555
00:27:25.599 --> 00:27:28.359
anyhow if it doesn't have these that that's not even here, Like,
556
00:27:28.519 --> 00:27:31.279
these are just two big companies that want again even bigger.
557
00:27:31.799 --> 00:27:36.839
And Yeah, I think that the antitrust law almost exactly
558
00:27:36.880 --> 00:27:37.920
applies in this case.
559
00:27:38.200 --> 00:27:40.079
The idea that the the you.
560
00:27:40.000 --> 00:27:45.200
Know, the company would own CNN that is in cahoots
561
00:27:45.279 --> 00:27:48.599
with the administration and now we'll move CNN to the
562
00:27:48.680 --> 00:27:51.079
right exactly the way that they've done with CBS.
563
00:27:51.680 --> 00:27:53.599
Yeah, that's that's rough.
564
00:27:54.680 --> 00:27:57.920
Yeah, I mean, I'm I'm happy about this personally. Anytime
565
00:27:57.920 --> 00:28:00.359
we can say fuck the y Ellisons in any compactity city,
566
00:28:00.759 --> 00:28:04.720
it's a big win for me. Yeah, and it's not
567
00:28:04.759 --> 00:28:07.599
like either company again, yeah, it's not. Neither are suffering
568
00:28:07.680 --> 00:28:11.480
right now. It's just a way to more aggressively push
569
00:28:11.519 --> 00:28:14.880
your products and push their agenda on the people on
570
00:28:14.960 --> 00:28:17.920
the media. And it's you know, it's it's good. It's
571
00:28:17.960 --> 00:28:20.799
good that people are still fighting this because even like
572
00:28:20.960 --> 00:28:23.240
even at the time, I was like, oh, yeah, the
573
00:28:23.400 --> 00:28:26.359
X Men are coming to Marvel, back to Disney, but
574
00:28:26.480 --> 00:28:29.240
still Fox and Disney. That should never have happened. And
575
00:28:29.279 --> 00:28:32.240
the fact that this is in danger of not happening
576
00:28:32.519 --> 00:28:35.519
is a huge win. And I hope it is more
577
00:28:35.559 --> 00:28:38.160
of a legal precedent going forward, because yeah, these are
578
00:28:38.559 --> 00:28:41.400
two of the biggest company, two of like the five
579
00:28:41.559 --> 00:28:45.960
original studios back in the day. So yeah, this is
580
00:28:45.960 --> 00:28:49.319
an absolute win. Both are still making games on their own.
581
00:28:50.720 --> 00:28:53.079
I don't know if it was on people talked about it,
582
00:28:53.119 --> 00:28:56.839
but Warner Brothers announced Dicko the other day. That's pretty cool.
583
00:28:57.640 --> 00:29:01.680
Is a DC mobile game. Yeah, man, I'm just happy
584
00:29:01.720 --> 00:29:03.880
that CEOs are losing.
585
00:29:04.119 --> 00:29:06.519
Yep, exactly, and we hope that like it could be
586
00:29:06.559 --> 00:29:08.799
seen through and there actually is like a block here
587
00:29:08.880 --> 00:29:14.160
that I mean, this acquisition does not mean great things.
588
00:29:14.720 --> 00:29:16.559
And I'm not even going to flinch at DICKO. No way,
589
00:29:19.799 --> 00:29:21.759
this acquisition would not mean great things for those studios
590
00:29:21.839 --> 00:29:22.599
under Warner Brothers.
591
00:29:23.200 --> 00:29:24.319
It is different.
592
00:29:24.440 --> 00:29:27.000
They would be They're already an afterthought. They would be
593
00:29:27.000 --> 00:29:31.319
an extreme afterthought in the plans for this conglomerate coming together.
594
00:29:34.039 --> 00:29:36.480
Yeah, I don't know if it's going to be able
595
00:29:36.519 --> 00:29:37.920
to like succeed.
596
00:29:39.599 --> 00:29:43.599
It will come down to these states attorneys general like
597
00:29:43.720 --> 00:29:46.079
really seeing it through because the federal government is not
598
00:29:46.319 --> 00:29:48.640
going to stop the Ellisons from doing whatever they want.
599
00:29:49.680 --> 00:29:52.240
But you know, there's still rules, there's still laws, and
600
00:29:52.319 --> 00:29:54.680
hopefully this stuff can be applied that would be ideal.
601
00:29:55.599 --> 00:29:59.759
Peggy's new age ratings will restrict Football Club twenty seven
602
00:29:59.759 --> 00:30:03.759
to kids over sixteen. This from Jess Weatherbed at The Verge.
603
00:30:04.200 --> 00:30:08.799
The pan European Game Information Body, which is PEGGY, previously
604
00:30:08.839 --> 00:30:12.160
assigned its age ratings based on the presence of sex, drugs, violence,
605
00:30:12.240 --> 00:30:15.839
bad language, and fear. Now it's adding four new options
606
00:30:15.920 --> 00:30:20.160
that tie age suitability to interactive features, like rating games
607
00:30:20.200 --> 00:30:24.000
that contain loot boxes as unsuitable for children under sixteen.
608
00:30:24.599 --> 00:30:27.519
Games like EA's Football Club series, which typically carries a
609
00:30:27.640 --> 00:30:31.079
Peggy three age rating, will be among the most impacted,
610
00:30:31.359 --> 00:30:34.079
with the virtual card packs included in the franchise's Ultimate
611
00:30:34.119 --> 00:30:37.000
Team mode, expected to bump future Football Club releases to
612
00:30:37.119 --> 00:30:40.160
a Peggy sixteen. The changes will only apply to new
613
00:30:40.240 --> 00:30:43.279
games that are submitted for classification from June, or when
614
00:30:43.359 --> 00:30:47.160
new features tied to these classifications are introduced by existing games.
615
00:30:47.480 --> 00:30:51.000
The New Age rating categories include games that include paid
616
00:30:51.119 --> 00:30:54.359
random items like loot boxes and gotcha systems, games that
617
00:30:54.400 --> 00:30:58.960
allow players to purchase in game content, addictive game designs
618
00:30:59.000 --> 00:31:02.079
that reward players for returning frequently, such as daily quests
619
00:31:02.079 --> 00:31:06.119
and battle passes, and games that contain entirely unrestricted communication
620
00:31:06.240 --> 00:31:09.440
features those that leave players unable to block, report or
621
00:31:09.519 --> 00:31:13.559
otherwise restrict chat or text to voice, voice and video
622
00:31:13.640 --> 00:31:17.880
chats that will be Peggy eighteen. In fact, my question, John,
623
00:31:18.160 --> 00:31:21.039
do you think this really changes anything? I guess I
624
00:31:21.119 --> 00:31:23.119
don't know what it looks like to go into a
625
00:31:23.279 --> 00:31:27.160
store anywhere in Europe that is under the Peggy ratings board,
626
00:31:27.640 --> 00:31:29.920
or the games that are Peggy sixteen in a different
627
00:31:29.960 --> 00:31:32.640
place than the games that are Peggy three, or are
628
00:31:32.680 --> 00:31:35.759
they just thrown together by category but by genre or
629
00:31:35.799 --> 00:31:37.279
whatever and be like, oh no, that's you know, it's
630
00:31:37.319 --> 00:31:39.759
a sports game that goes right here and no one
631
00:31:39.960 --> 00:31:43.000
is really paying attention to Peggy sixteen. Well, like, if
632
00:31:43.119 --> 00:31:45.839
someone tries to give gift a game to someone with
633
00:31:46.160 --> 00:31:49.319
a kid's account on Xbox or PlayStation, will this no
634
00:31:49.480 --> 00:31:53.400
longer work if the parental controls are there. There's some questions.
635
00:31:53.480 --> 00:31:55.759
I think there's some friction here. I don't think it's
636
00:31:55.920 --> 00:31:57.759
much friction, though, what do you think?
637
00:31:58.640 --> 00:32:03.960
No, and like, obviously like bodies constructing things oftentimes is
638
00:32:04.039 --> 00:32:06.359
not good. I don't really believe that's the case with this.
639
00:32:06.519 --> 00:32:08.400
I think it is good to have some of that
640
00:32:08.519 --> 00:32:12.680
limitation there for people under the ages of you know, whatever,
641
00:32:12.920 --> 00:32:16.240
whatever happens. I mean to the point where it's like
642
00:32:16.480 --> 00:32:18.839
even that last that last bull of Point games that
643
00:32:18.880 --> 00:32:22.240
contained entirely unrestricted communication features, I feel like that should
644
00:32:22.240 --> 00:32:24.480
be a Peggy never like give people the power to
645
00:32:24.559 --> 00:32:25.720
turn all that stuff.
646
00:32:25.480 --> 00:32:28.480
Off, that there should be rules about that. That's crazy,
647
00:32:28.559 --> 00:32:29.079
you're right.
648
00:32:29.720 --> 00:32:32.599
Yeah, going back to it.
649
00:32:32.759 --> 00:32:33.960
I yeah, I don't know.
650
00:32:34.160 --> 00:32:36.319
I think this is good. I don't think it's going
651
00:32:36.359 --> 00:32:40.079
to cause friction because the people who want to play
652
00:32:40.119 --> 00:32:41.839
the games will get their parents to get them to
653
00:32:41.880 --> 00:32:45.000
play the games anyway. Case in point is like all
654
00:32:45.079 --> 00:32:47.599
the times that I have asked my parents to get hey,
655
00:32:47.720 --> 00:32:50.039
you should buy me Double Make Cry three because it's funny,
656
00:32:50.079 --> 00:32:51.519
and they just say a couple of curse words, and
657
00:32:51.839 --> 00:32:53.799
my dad's like, Okay, I don't really know about this game,
658
00:32:53.839 --> 00:32:55.880
and it is great. He loved that game too, so
659
00:32:56.160 --> 00:32:58.839
that was a double positive. But yeah, I mean, like
660
00:32:59.279 --> 00:33:02.680
Call of Duty, these games have always succeeded with those
661
00:33:02.720 --> 00:33:05.720
younger demographics because it is that autimate thing. I think
662
00:33:05.799 --> 00:33:08.839
having that protection there in place, though, is good, and
663
00:33:09.359 --> 00:33:12.960
it spreads awareness about these things, maybe, you know, maybe
664
00:33:13.039 --> 00:33:16.160
giving parents a bigger understanding of like what's actually going
665
00:33:16.200 --> 00:33:18.079
on there and what they do and do not want
666
00:33:19.119 --> 00:33:21.039
their kids to be playing. I think this is good.
667
00:33:21.519 --> 00:33:23.680
I don't think it's too restrictive either. I think it's
668
00:33:23.839 --> 00:33:27.119
just updating the guidelines for like a modern age, Like
669
00:33:27.200 --> 00:33:27.799
it makes sense.
670
00:33:28.440 --> 00:33:28.680
Yep.
671
00:33:29.000 --> 00:33:33.000
I think that it's it's definitely better than nothing, you know,
672
00:33:33.079 --> 00:33:36.720
more information. It's always better for parents whatever, for any consumer.
673
00:33:38.960 --> 00:33:39.119
You know.
674
00:33:39.480 --> 00:33:41.160
I think it's like probably too little, too late to
675
00:33:41.200 --> 00:33:44.119
do anything about the what what has happened to micro
676
00:33:44.279 --> 00:33:47.839
transactions and and loot boxes in these sports games? That
677
00:33:48.039 --> 00:33:51.839
ship has already sailed, and even if there are these
678
00:33:51.920 --> 00:33:55.880
frictions that prevent some customers that are below a certain
679
00:33:55.920 --> 00:33:58.599
age from getting access to these games, that is not
680
00:33:58.680 --> 00:34:01.079
going to factor into such EA being like, all right,
681
00:34:01.079 --> 00:34:02.640
we got to shift things around so we could still
682
00:34:02.640 --> 00:34:03.440
reach that audience.
683
00:34:03.839 --> 00:34:04.880
They've made the calculation.
684
00:34:05.119 --> 00:34:07.359
They know where the money's coming from, and it probably
685
00:34:07.440 --> 00:34:11.920
is mostly coming from older teenagers. But you know people
686
00:34:11.960 --> 00:34:14.079
in their twenties and thirties with disposable income that play
687
00:34:14.159 --> 00:34:16.960
these games kind of like they know life. That's where
688
00:34:16.960 --> 00:34:19.280
the money's made and that they won't be affected by this.
689
00:34:19.559 --> 00:34:22.599
So I bet that they've already done the calculation of
690
00:34:22.760 --> 00:34:25.440
this is we'll just accept this and we'll keep going
691
00:34:25.599 --> 00:34:27.800
and doing things the same way. So yeah, a little
692
00:34:27.800 --> 00:34:32.679
bit too little, too late, I think. All right, Marathons
693
00:34:32.760 --> 00:34:35.119
pv E Moode just tripled the game's player count.
694
00:34:35.239 --> 00:34:35.679
That's something.
695
00:34:35.719 --> 00:34:39.480
This is from Grant Taylor Hill at Insider Gaming from yesterday.
696
00:34:39.639 --> 00:34:43.679
Marathon's new Vault Breaker pv E Moode opened up for.
697
00:34:43.719 --> 00:34:44.719
Players to explore.
698
00:34:44.760 --> 00:34:48.360
It'll be online until August fourth, allowing Bunshie to flesh
699
00:34:48.400 --> 00:34:51.639
out the experiment, gather data, and move forward with with
700
00:34:51.800 --> 00:34:54.559
whatever comes next. This is something of a test for
701
00:34:54.639 --> 00:34:57.239
the extraction shooter, and it has already proven to be
702
00:34:57.320 --> 00:34:59.960
a productive one on Steam. The game's peak player account
703
00:35:00.039 --> 00:35:02.760
tripled within a day as vault Breaker went live on
704
00:35:02.840 --> 00:35:05.519
the platform. It also helps that players have banded together
705
00:35:05.599 --> 00:35:08.480
to stage a revival week for the game, a social
706
00:35:08.519 --> 00:35:11.800
effort that was coincidentally timed with the arrival of vault Breaker.
707
00:35:12.119 --> 00:35:14.880
It's another feather in the cap of player versus environment gaming,
708
00:35:14.960 --> 00:35:17.880
further in the argument that it's almost a necessary inclusion
709
00:35:18.360 --> 00:35:21.159
in the extraction world. Last week I pinned the feature
710
00:35:21.159 --> 00:35:22.719
of blah blah. They basically just go, hey, this this
711
00:35:22.800 --> 00:35:27.639
should happen, And nowadays, yeah, okay, you know, tripling from
712
00:35:27.679 --> 00:35:30.159
a pretty low number. I think Marathon's kind of dipped
713
00:35:30.280 --> 00:35:34.440
quite a bit recently, but it still feels like one
714
00:35:34.480 --> 00:35:37.440
of those games that if it gets the snowball rolling,
715
00:35:37.639 --> 00:35:40.559
if it gets the momentum going, I feel like we
716
00:35:40.679 --> 00:35:42.760
could look back two years from now and be like, oh,
717
00:35:42.800 --> 00:35:44.400
do you remember when Marathon was in the dumper? And
718
00:35:44.440 --> 00:35:46.960
now look that's the that's the everyone's playing that game,
719
00:35:47.840 --> 00:35:49.800
or you know, there's that huge audience that's always playing
720
00:35:49.880 --> 00:35:52.000
that game. I feel like it can build. Does it
721
00:35:52.119 --> 00:35:53.440
start here though, John, what do you think?
722
00:35:54.239 --> 00:35:56.519
Yeah, I'm curious also to see the PlayStation numbers, right,
723
00:35:56.519 --> 00:35:59.599
because like a big part of that, like game's demographic
724
00:35:59.679 --> 00:36:03.400
is how it's been exclusively funneled towards those PlayStation shows.
725
00:36:03.440 --> 00:36:06.880
But yeah, no, I think this is good. Having more options,
726
00:36:06.960 --> 00:36:08.920
having more ways to engage with a game that is
727
00:36:08.960 --> 00:36:13.320
more accommodating to people's you know, likes, tastes, or even
728
00:36:13.360 --> 00:36:15.760
accessibility options. Being able to lean on a friend and
729
00:36:15.840 --> 00:36:19.280
not have to worry about other players, I think is
730
00:36:19.760 --> 00:36:21.480
just going to make the game more accessible to a
731
00:36:21.559 --> 00:36:24.719
lot of different people. I'm really hoping this game is
732
00:36:25.039 --> 00:36:28.519
going to like reach a new audience. Having only played
733
00:36:28.519 --> 00:36:30.159
it like once or twice with a friend who's really
734
00:36:30.239 --> 00:36:32.599
into extraction shooters, it was a lot of fun. It
735
00:36:32.679 --> 00:36:35.039
was pretty interesting. It's not the kind of game that
736
00:36:35.079 --> 00:36:37.679
would make me come back, but I mean a PvE
737
00:36:37.960 --> 00:36:40.719
mode is kind of the exact excuse someone like me
738
00:36:40.880 --> 00:36:43.599
would want of just like having a game to I
739
00:36:43.599 --> 00:36:45.039
don't know if chill out is the kind of term
740
00:36:45.119 --> 00:36:46.880
in this kind of game, but like, you know, it's
741
00:36:47.000 --> 00:36:50.800
just like a way to it basically breaks the ice,
742
00:36:50.880 --> 00:36:52.760
breaks the barrier down a little bit, so I can
743
00:36:52.800 --> 00:36:55.599
engage with it a lot more active. And I really,
744
00:36:55.679 --> 00:36:59.519
I really hope this is a success story because I
745
00:36:59.760 --> 00:37:02.960
I don't want to see Bungee just gone someday, Like
746
00:37:03.079 --> 00:37:07.480
they're too important of a studio to just be gone.
747
00:37:07.559 --> 00:37:09.360
And yeah, I mean this is kind of the best
748
00:37:09.400 --> 00:37:10.599
chance they have right now, right.
749
00:37:11.159 --> 00:37:12.400
Yeah, I think so.
750
00:37:12.480 --> 00:37:14.199
I think this is a really good jumping off point
751
00:37:14.199 --> 00:37:17.679
for them to kind of get things back, the momentum
752
00:37:17.760 --> 00:37:19.239
swinging back in their direction.
753
00:37:19.400 --> 00:37:19.760
For sure.
754
00:37:20.920 --> 00:37:25.000
I think that this could be the start of something
755
00:37:25.039 --> 00:37:28.559
if they can then like parlay this experiment into something
756
00:37:28.599 --> 00:37:31.039
where they come back and like, here's a big PvE event.
757
00:37:31.159 --> 00:37:35.039
Now PvE is permanent, it stands alongside all the other features,
758
00:37:36.599 --> 00:37:39.280
you know. I guess it's kind of a shame, say,
759
00:37:39.320 --> 00:37:40.920
could you not have predicted that this would have been
760
00:37:40.960 --> 00:37:42.440
a mode that was successful? But they were making the
761
00:37:42.480 --> 00:37:45.239
game they were making, which was, Hey, no, the PvP
762
00:37:45.440 --> 00:37:49.400
aspect of the PVPVE is important, and that's you know,
763
00:37:49.519 --> 00:37:52.840
how we've tuned everything and we believe in that. It's like, yeah,
764
00:37:52.960 --> 00:37:55.360
but you kind of have to look around and see
765
00:37:55.400 --> 00:37:57.280
what happened to something like a CF Thieves where it's
766
00:37:57.320 --> 00:38:00.840
like eventually it gave in and did PvE and it
767
00:38:00.960 --> 00:38:03.400
really benefited that game maybe kind of jump out, But
768
00:38:03.440 --> 00:38:07.519
that is such the lesson of live service games, John,
769
00:38:07.679 --> 00:38:10.599
It's that you don't learn lessons from other companies. That's
770
00:38:10.639 --> 00:38:12.599
the one lesson, and you have to sort of do
771
00:38:12.679 --> 00:38:14.719
it yourself. Even Bungie, the company that's been through it
772
00:38:14.840 --> 00:38:17.239
more times than anyone else, it seems in terms of
773
00:38:17.360 --> 00:38:21.000
launching live service games or big live service games, they
774
00:38:21.280 --> 00:38:23.079
never look around and learn the lessons from other ones.
775
00:38:23.079 --> 00:38:25.480
They kind of have to go through it themselves. The
776
00:38:26.000 --> 00:38:27.599
good news for them is they've often been able to
777
00:38:27.639 --> 00:38:29.280
figure it out. The bad news for them is they've
778
00:38:29.280 --> 00:38:32.280
been decimated by layoffs, so and that you know, it's
779
00:38:32.360 --> 00:38:36.440
not necessarily it doesn't it's not retaining the institutional knowledge
780
00:38:36.480 --> 00:38:37.000
it once.
781
00:38:36.880 --> 00:38:40.360
Had because it just has hit so many rocky shores.
782
00:38:42.159 --> 00:38:44.920
Namco's weirdest racing game is finally coming to councils after
783
00:38:44.920 --> 00:38:48.199
almost thirty years. Why is this here? From willow Row
784
00:38:48.320 --> 00:38:51.880
at Polygon. Arcade Archives developer Hamster Corporation has anounced the
785
00:38:51.960 --> 00:38:56.440
latest Arcade oddity it's bringing to modern hardware, Armadillo Racing
786
00:38:56.519 --> 00:38:57.119
what the hell?
787
00:38:58.960 --> 00:39:02.239
No, I'm not the arm of Dello guy ah band
788
00:39:02.800 --> 00:39:03.360
released the game.
789
00:39:03.440 --> 00:39:06.239
Yo, go ahead please no, I mean Cyberdillo is around
790
00:39:06.239 --> 00:39:08.559
the corner right Like Mike already brought d K sixty
791
00:39:08.599 --> 00:39:11.440
four back from the brink, It's gonna yeah happen. I
792
00:39:11.559 --> 00:39:15.599
hope you know this Cyberdilla troll Western that's coming back.
793
00:39:15.760 --> 00:39:18.519
All the Armadillo games, all three of them that I know.
794
00:39:20.239 --> 00:39:23.639
I would really like a night dive to bring back Cyberdillo.
795
00:39:23.760 --> 00:39:25.360
I want to see what they would do to that thing.
796
00:39:25.480 --> 00:39:28.159
That would be actually kind of fun to see. Armadillo
797
00:39:28.559 --> 00:39:31.440
Racing was released in nineteen ninety seven. It has never
798
00:39:31.559 --> 00:39:34.440
seen a home released until now. As the name suggests,
799
00:39:34.519 --> 00:39:38.559
it's the game about racing Armadillo's. I did get excited
800
00:39:38.719 --> 00:39:41.000
and played this game when we were at that What's
801
00:39:41.039 --> 00:39:44.920
the Chicago Galloping Ghost The Galloping Ghost arcade playing game rules.
802
00:39:45.159 --> 00:39:46.039
This game slaps.
803
00:39:46.440 --> 00:39:48.679
This game is a lot of fun. It's it's it
804
00:39:48.760 --> 00:39:51.480
hurts your hands. Yeah, it's a track ball game, right, Sean.
805
00:39:51.920 --> 00:39:53.960
Oh, it's like a basketball sized track ball.
806
00:39:54.119 --> 00:39:54.880
Yeah, it's insane.
807
00:39:54.920 --> 00:39:55.320
I saw that.
808
00:39:55.400 --> 00:39:57.559
I'm like, we got to play this, guys. I think
809
00:39:57.599 --> 00:39:59.119
it might be in the video when we went to
810
00:39:59.199 --> 00:40:00.480
Galloping Ghost. I think it is.
811
00:40:00.599 --> 00:40:01.800
Yeah, it's very funny.
812
00:40:01.960 --> 00:40:02.960
I love this game.
813
00:40:03.079 --> 00:40:05.519
I don't know how they're gonna do this on consoles,
814
00:40:05.559 --> 00:40:08.559
probably just an analog stick, which is not the same experience, right,
815
00:40:08.920 --> 00:40:11.760
they're not the Armadillo racing experience. Is that your hands
816
00:40:11.840 --> 00:40:13.880
need to be red and swollen when you're done with
817
00:40:13.920 --> 00:40:15.159
a single round of that game.
818
00:40:15.920 --> 00:40:19.079
Yes, you should be in pain. Pay your pain price
819
00:40:19.159 --> 00:40:23.320
to the Armadillo. That's what I've been doing. So hey,
820
00:40:23.400 --> 00:40:27.760
Hamster's cool. Yeah, these arcade archives are getting very neat.
821
00:40:27.840 --> 00:40:31.119
This is another really cool one that they'll sprinkle in there.
822
00:40:32.199 --> 00:40:34.480
Very very cool to see. I'm glad Namco continues to
823
00:40:34.559 --> 00:40:36.800
work with them and getting cool stuff out that I
824
00:40:36.880 --> 00:40:39.199
never thought we would see at home. Try to see
825
00:40:39.280 --> 00:40:41.440
if they do have any details like control and Armadillo that.
826
00:40:43.119 --> 00:40:46.039
You can use. You can attach a USB trackball, which
827
00:40:46.119 --> 00:40:48.639
I didn't know existed, but that opens the door for
828
00:40:48.719 --> 00:40:50.679
so many different games. I know, like a Jeff was
829
00:40:50.679 --> 00:40:52.960
talking about having a trackball and it's like Maine Machine
830
00:40:53.239 --> 00:40:59.239
yesterday on the BombCast. But yeah, man, that's sick, super fun.
831
00:41:00.480 --> 00:41:04.079
It's fifteen dollars it's coming to Switch and PlayStation four
832
00:41:04.800 --> 00:41:08.000
and then Yeah, as well as an Arcade Archives two
833
00:41:08.199 --> 00:41:12.039
release on Switch to PlayStation five and Xbox Series XIT
834
00:41:12.079 --> 00:41:14.880
and US for seventeen dollars. Players who buy the Arcade
835
00:41:14.960 --> 00:41:17.840
Archives version can upgrade to the Arcade Archives two version
836
00:41:18.320 --> 00:41:19.199
for three dollars.
837
00:41:19.400 --> 00:41:20.800
I don't know what the difference is.
838
00:41:20.960 --> 00:41:25.880
Maybe, I guess maybe just performance or something like that. Interesting, okay,
839
00:41:26.079 --> 00:41:28.519
very cool though, I love to see stuff like that happening.
840
00:41:28.800 --> 00:41:32.440
Splatoon Raiders reviews are in eighty three on Open Critic,
841
00:41:32.920 --> 00:41:36.880
three point five stars from Mick McNulty at Giant Bomb.
842
00:41:37.079 --> 00:41:40.519
After rolling credits, Splatoon Raiders made it clear that there
843
00:41:40.599 --> 00:41:42.239
is still a good amount of post game content to
844
00:41:42.320 --> 00:41:43.920
check out. I just don't feel much of a drive
845
00:41:44.000 --> 00:41:47.000
to play more. I had fun drowning all those Salmanids
846
00:41:47.039 --> 00:41:49.440
in ink, but just like them, I've had my phill
847
00:41:50.039 --> 00:41:53.840
oh mikey nine out of ten from Stefan L at
848
00:41:54.159 --> 00:41:57.199
The Sixth Axis, Splatoon Raiders is great. Putting more of
849
00:41:57.239 --> 00:41:59.199
a focus on solo and co op for this game
850
00:41:59.239 --> 00:42:01.440
has led to an event sure with a really satisfying
851
00:42:01.480 --> 00:42:04.960
progression as you level up grind stages for experiencing gear
852
00:42:05.280 --> 00:42:07.119
and build up your load load out to tackle the.
853
00:42:07.159 --> 00:42:08.039
Next big challenge.
854
00:42:08.320 --> 00:42:10.039
That's one thing Mike say is like, oh yeah, people
855
00:42:10.039 --> 00:42:11.679
who are into this game are the people who are
856
00:42:11.800 --> 00:42:14.440
really into the progression side of things, and so if
857
00:42:14.440 --> 00:42:16.920
that's something that like clicks for you often, this game's
858
00:42:17.000 --> 00:42:19.639
probably going to win you over. Meanwhile, six out of
859
00:42:19.719 --> 00:42:23.639
ten from Steve Wright at Survivor. By removing Turf four
860
00:42:23.719 --> 00:42:26.800
and transitioning to something pretty close to a first person shooter,
861
00:42:27.199 --> 00:42:29.960
Nintendo is taking what makes the franchise unique and discarded
862
00:42:30.000 --> 00:42:33.719
it with Splatoon Raiders. So, I mean, yeah, I could
863
00:42:33.760 --> 00:42:35.000
see that, but it's kind of like, yeah, that's so.
864
00:42:35.079 --> 00:42:36.519
I knew that's what it was going to be. So
865
00:42:37.119 --> 00:42:39.840
but if people still just want Splatoon to be Splatoon,
866
00:42:39.920 --> 00:42:43.280
this is not that necessarily. I don't know any any
867
00:42:43.400 --> 00:42:47.960
interest from you in Splatoon Raiders, John, Oh yeah.
868
00:42:47.840 --> 00:42:50.559
I mean, even going back to Marathon, just pv EMO
869
00:42:50.800 --> 00:42:52.599
like me being able to work with other people to
870
00:42:52.840 --> 00:42:56.960
like play a game, work together, like Outriders, a game
871
00:42:57.039 --> 00:42:59.960
that most people dismissed. One of my favorite multiplayer experience
872
00:43:00.199 --> 00:43:03.239
is of all time, not let alone the Pandemic. Yeah no,
873
00:43:03.360 --> 00:43:05.599
this game is straight to my heart. I have a
874
00:43:05.719 --> 00:43:09.119
lot of friends into Splatoon four player co op through
875
00:43:09.159 --> 00:43:12.119
a campaign. I think I still I meant to ask
876
00:43:12.199 --> 00:43:15.039
you guys last night on the other show last night,
877
00:43:15.159 --> 00:43:17.679
But yeah, if I can play co op through an
878
00:43:17.840 --> 00:43:20.519
entire campaign with my friends in a Splatoon skin with
879
00:43:20.679 --> 00:43:24.480
Splatoon music, my face keeps getting fuzzy and I'm trying
880
00:43:24.519 --> 00:43:28.519
to fix it while I'm talking. Yeah, this is you know,
881
00:43:28.679 --> 00:43:30.840
this is my shit right here. Like, I'm really excited.
882
00:43:30.880 --> 00:43:34.320
It doesn't matter if it's particularly like I don't I mean,
883
00:43:34.360 --> 00:43:36.119
it's Splatoon. I don't think it's gonna be blank because
884
00:43:36.119 --> 00:43:38.039
there's gonna be a lot of pointing and groaning and
885
00:43:38.239 --> 00:43:40.000
just like laughing at the puns and all that stuff.
886
00:43:40.280 --> 00:43:42.480
It's gonna be a good time. I'm excited for it.
887
00:43:43.159 --> 00:43:45.719
Whether I play it super long term like I have
888
00:43:45.960 --> 00:43:48.599
for other Splatoon games, don't know. But I'm excited to
889
00:43:48.719 --> 00:43:52.320
check it out whenever my cop becomes hopefully this Thursday
890
00:43:52.360 --> 00:43:52.880
slash Friday.
891
00:43:52.960 --> 00:43:55.119
Yeah yeah, I'll I'll be picking up this game to
892
00:43:55.400 --> 00:43:57.679
play some on the plan or whatever. Looking forward to it.
893
00:43:58.760 --> 00:43:59.400
Let's see here.
894
00:43:59.480 --> 00:44:02.199
The Metal Gear Solid Master Collection Volume two reveals Nintendo
895
00:44:02.239 --> 00:44:05.119
switched to and Switch frame rates actually did so for everything,
896
00:44:05.199 --> 00:44:08.320
but only the Nintendo blugs were covering this one, so
897
00:44:08.400 --> 00:44:09.599
they all just made about Nintendo.
898
00:44:09.760 --> 00:44:10.840
But here's some information.
899
00:44:11.320 --> 00:44:15.679
The PlayStation five and Xbox Series X and all these
900
00:44:15.679 --> 00:44:19.000
are running basically somewhere between twenty five sixty by fourteen
901
00:44:19.119 --> 00:44:22.760
forty and full four K at sixty frames per second.
902
00:44:24.320 --> 00:44:27.159
But the yes, that's right, even for the internal resolution.
903
00:44:27.880 --> 00:44:31.079
On switch one it's going to be seven to twenty
904
00:44:31.320 --> 00:44:34.519
at thirty frames per second, and then switch to it'll
905
00:44:34.559 --> 00:44:37.440
be ten eighty at sixty frames per second. And then
906
00:44:37.440 --> 00:44:41.079
I think that's pretty similar for the other game as well.
907
00:44:41.239 --> 00:44:43.639
What it was like They have a midle Gear four
908
00:44:43.760 --> 00:44:46.519
Solid four and then the handheld one. I can never
909
00:44:46.559 --> 00:44:50.480
remember the name of Peacewalker there it is Peacewalker has
910
00:44:50.679 --> 00:44:54.920
very similar stats. So yeah, I kind of forgot that
911
00:44:55.000 --> 00:44:57.719
this was happening, and say, oh, yeah, this collection it
912
00:44:57.920 --> 00:45:00.599
was announced, it's coming, It has middle Gears Solid four
913
00:45:01.480 --> 00:45:04.320
and it's gonna probably it's gonna look pretty yes, and
914
00:45:04.320 --> 00:45:06.960
ghost Babbell of course, yes, what a great game. But
915
00:45:07.440 --> 00:45:09.719
middle Gear Solid four and peace Walker are probably gonna
916
00:45:09.719 --> 00:45:10.960
look fantastic in this thing.
917
00:45:11.840 --> 00:45:14.039
Yeah, I'm very said and more people get to see it,
918
00:45:14.159 --> 00:45:16.039
it is going to have that weird out of body
919
00:45:16.079 --> 00:45:18.800
experience when they're talking about the PlayStation one, PlayStation four,
920
00:45:18.880 --> 00:45:22.800
all that stuff on a Nintendo Xboxer PC like platform.
921
00:45:23.760 --> 00:45:25.360
But yeah, more people should be able to play the
922
00:45:25.559 --> 00:45:28.559
entire legacy. Those games are still great, they still hold up.
923
00:45:29.599 --> 00:45:32.960
And yeah, like peace Walker, I if it's based on that,
924
00:45:33.760 --> 00:45:36.599
like Xbox three sixty HD collection, I don't know if
925
00:45:36.639 --> 00:45:38.960
it'll have the multiplayer. There are ways to play the
926
00:45:39.039 --> 00:45:43.679
multiplayer on PCs nowadays with friends, so that is something
927
00:45:43.719 --> 00:45:45.960
people should be looking into. That stuff is really fun,
928
00:45:46.039 --> 00:45:49.559
really great MgO as well, also really fun to play.
929
00:45:49.599 --> 00:45:51.400
But yeah, more people should get their hands on this.
930
00:45:51.559 --> 00:45:54.480
And it's it's all out of it's out of cell
931
00:45:54.559 --> 00:45:56.760
processor hell right now. So that's pretty sweet.
932
00:45:58.079 --> 00:46:02.320
A couple other really quick things here. Zach Craiger, who
933
00:46:02.920 --> 00:46:06.440
is doing the Residenteval movie, did barbarian I guess just
934
00:46:06.719 --> 00:46:10.519
very recently he was an appearance on Sam Brown University
935
00:46:10.599 --> 00:46:14.280
TV discussed his upcoming Residubal adaptation. He said that there
936
00:46:14.360 --> 00:46:17.840
is a pretty great goat simulator movie script that exists.
937
00:46:18.599 --> 00:46:20.920
Was it not a joke? Maybe he was joking. I
938
00:46:21.000 --> 00:46:22.679
don't know, but yeah, I happen.
939
00:46:22.440 --> 00:46:25.320
To know there's a yeah, there's supposedly Areat Got Simulator
940
00:46:25.360 --> 00:46:32.199
script out there, and I'm not joking. Were his next words, Okay, incredible,
941
00:46:32.360 --> 00:46:35.320
So I want to see that for sure. My kids
942
00:46:35.400 --> 00:46:37.360
are huge Goat Simulator fans. That's been on in my
943
00:46:37.400 --> 00:46:38.840
house a lot. We had a really good time with
944
00:46:38.920 --> 00:46:42.559
that game. And then there was yes, the Nintendo and
945
00:46:42.800 --> 00:46:47.000
mostly Hasbro revealed the Zelda toys right for the movie,
946
00:46:48.079 --> 00:46:51.960
and they look a lot like Breath of the Wild characters,
947
00:46:52.320 --> 00:46:54.639
so maybe I I guess they're probably both for just
948
00:46:54.760 --> 00:46:57.039
the legend zelbait generally speaking, but I do think it's
949
00:46:57.119 --> 00:47:00.079
related to the movie. But yes, yeah, yeah, okay, know
950
00:47:00.199 --> 00:47:02.559
these characters are just straight up from Breath of the Wild.
951
00:47:02.760 --> 00:47:04.519
Yeah that's just uh and Tiers of the Kingdom. I
952
00:47:04.559 --> 00:47:09.000
should say that's uh Gannendorf and Zelda and they just
953
00:47:09.079 --> 00:47:11.840
are straight up from those Okay, So yeah, I wonder
954
00:47:11.880 --> 00:47:14.920
if that's if that signifies the Hasbro is just like
955
00:47:15.000 --> 00:47:16.880
thinking about this more long term than the movie and
956
00:47:16.920 --> 00:47:19.079
thinks that like being related to the video games is
957
00:47:19.159 --> 00:47:19.880
way better.
958
00:47:19.760 --> 00:47:23.400
And like it's not like people will go watch the.
959
00:47:23.440 --> 00:47:25.840
Zelda movie and then when they go to if they
960
00:47:25.920 --> 00:47:27.280
like they're like, all right, let's get some toys for
961
00:47:27.360 --> 00:47:30.000
the family for the kids. If they're based on the game,
962
00:47:30.079 --> 00:47:31.719
I don't think I think people are going to reject them.
963
00:47:31.760 --> 00:47:33.559
Let's be like, oh, yeah, that looks like the game,
964
00:47:33.559 --> 00:47:36.880
which I'm also very familiar with because those games have
965
00:47:36.960 --> 00:47:38.960
sold twenty thirty forty billion copies.
966
00:47:39.719 --> 00:47:44.360
Yeah, so that and is very interesting that like Link
967
00:47:44.480 --> 00:47:46.400
is in his Breath of the Wild outfit, Gannonson his
968
00:47:46.440 --> 00:47:48.800
Tears of the Kingdom outfit. But like in the movie,
969
00:47:48.960 --> 00:47:51.039
isn't Zelda wearing her Breath of the Wild outfit and
970
00:47:51.119 --> 00:47:52.519
she's gonna got your Kingdom hit?
971
00:47:53.000 --> 00:47:55.119
Yeah, she's got some stuff that it's like clearly from that.
972
00:47:55.280 --> 00:47:58.000
And yeah, like that from what we've seen so far,
973
00:47:58.039 --> 00:48:00.559
and who knows, she could have several fits from all
974
00:48:00.559 --> 00:48:01.480
the kinds of different games.
975
00:48:01.559 --> 00:48:02.599
And we'll just have to wait and see.
976
00:48:03.880 --> 00:48:07.960
All right, Today and tomorrow updates Today, applications opened for
977
00:48:08.079 --> 00:48:11.400
the Dusk Bloods Network test. That test again runs from
978
00:48:11.599 --> 00:48:13.960
August twenty first through twenty fourth. Go sign up now
979
00:48:14.360 --> 00:48:17.480
if you want to try that out. They did mention
980
00:48:17.639 --> 00:48:20.360
something along the lines of first come, first serve, so
981
00:48:20.559 --> 00:48:24.880
don't wait tomorrow. Final Fantasy ten and ten two HD
982
00:48:25.039 --> 00:48:29.800
remaster launches for Switch to Arcade Archives, Armadillo Racing once again.
983
00:48:29.880 --> 00:48:34.079
That is out tomorrow on all platforms, and then hell
984
00:48:34.239 --> 00:48:37.280
Is Us joins Game Pass for Cloud, Xbox Series and PC.
985
00:48:38.000 --> 00:48:40.480
All right, that does it for the headlines. Let's get
986
00:48:40.480 --> 00:48:42.519
to the poll question from Monday.
987
00:48:43.360 --> 00:48:43.519
Yes.
988
00:48:43.599 --> 00:48:45.719
Here it is have you played disco Elysium?
989
00:48:45.840 --> 00:48:46.480
Yes or no?
990
00:48:47.360 --> 00:48:50.719
Nearly six thousand of you responded and forty eight percent
991
00:48:50.840 --> 00:48:54.039
said yes, fifty two percent said no. So that is
992
00:48:54.239 --> 00:48:57.119
that's like pretty saturated. A lot of people have played
993
00:48:57.159 --> 00:48:59.840
disco Elysium, and I think it kind of goes to
994
00:48:59.880 --> 00:49:01.519
sh show. And the reason we brought this up, John
995
00:49:01.800 --> 00:49:04.760
was that that new game from that studio, from zach
996
00:49:04.800 --> 00:49:09.079
Oom Zero Parades, it just did not like have the
997
00:49:09.159 --> 00:49:11.440
immediate out of the gate success that you would expect
998
00:49:11.519 --> 00:49:13.800
from everyone playing and loving Disco Elysium.
999
00:49:13.880 --> 00:49:15.760
And I think think that does go back to people
1000
00:49:15.800 --> 00:49:16.039
are just.
1001
00:49:16.159 --> 00:49:19.360
Unsure about who are the real people working on the
1002
00:49:19.480 --> 00:49:22.760
real successor to disco Elysium, right right.
1003
00:49:22.760 --> 00:49:24.719
Yeah, no, And that's always been that kind of hazy
1004
00:49:24.760 --> 00:49:26.519
thing because it's like it is way more of a
1005
00:49:26.639 --> 00:49:28.480
niche game. So it's for a niche game for a
1006
00:49:28.559 --> 00:49:32.559
niche gamers who know quality, like people know the history
1007
00:49:32.719 --> 00:49:34.760
behind that studio and how it all kind of blew
1008
00:49:34.880 --> 00:49:37.599
up after that game came out. So yeah, I guess
1009
00:49:37.679 --> 00:49:40.960
not super surprising, but there's so many different options for
1010
00:49:41.000 --> 00:49:43.000
that kind of game nowadays. So what was the very
1011
00:49:43.079 --> 00:49:44.519
I think we even talked about it last time I
1012
00:49:44.599 --> 00:49:47.280
was on the show, but that very colorful kind of
1013
00:49:47.360 --> 00:49:49.880
disco elysium like tabletop video game.
1014
00:49:50.280 --> 00:49:52.199
Yeah, I know what you mean, but I can't remember
1015
00:49:52.239 --> 00:49:57.400
its name. Yeah, yeah, for sure. All right, we have
1016
00:49:57.440 --> 00:49:59.159
a new poll question. We'll get to here in a second.
1017
00:49:59.199 --> 00:50:01.039
Before we do that, job, Martin, tell people where they
1018
00:50:01.039 --> 00:50:03.239
can find you on the internet, what you have going
1019
00:50:03.320 --> 00:50:04.719
on and all that good stuff.
1020
00:50:05.639 --> 00:50:09.440
Yeah, so I chat real quick.
1021
00:50:10.199 --> 00:50:12.159
Right, Yes, I knew it started with you. I just
1022
00:50:12.199 --> 00:50:15.119
can't remember. Yeah, you can find me on Blue Sky,
1023
00:50:15.599 --> 00:50:18.400
Jem Martin ut Blue Sky. That's social. I kind of
1024
00:50:18.440 --> 00:50:21.360
hang out there and make occasional posts. At some point
1025
00:50:21.400 --> 00:50:23.519
this weekend, I need to figure out timing. I'm going
1026
00:50:23.559 --> 00:50:27.599
to be streaming the TOCN beta marveltcon Fighting Souls. That's
1027
00:50:27.639 --> 00:50:29.440
going to be sweet. Very excited for that game to
1028
00:50:29.480 --> 00:50:32.760
come out. Yeah, yeah, all the updates look super cool.
1029
00:50:32.760 --> 00:50:35.360
I'm very excited to mess with a lot of those characters.
1030
00:50:36.039 --> 00:50:38.000
But yeah, besides that, I kind of just tweet whenever
1031
00:50:38.079 --> 00:50:40.360
I'm streaming or I have a video out, So yeah,
1032
00:50:40.519 --> 00:50:42.320
just follow me there and I hope to be on
1033
00:50:42.400 --> 00:50:43.840
the show again. It's always a good time.
1034
00:50:44.360 --> 00:50:44.679
Excellent.
1035
00:50:44.760 --> 00:50:48.360
Yeah, we'll definitely make it happen again sometime very soon.
1036
00:50:48.920 --> 00:50:52.119
In the meantime, here is your pole question that we'll
1037
00:50:52.159 --> 00:50:56.119
get to at some point. Which backward compatible Xbox game
1038
00:50:56.559 --> 00:50:58.840
are you going to play play on PC? First Blinks
1039
00:50:58.880 --> 00:51:02.079
the Time, sweep Er Content Live and reloaded, Crimson Skies,
1040
00:51:02.119 --> 00:51:04.880
High Road to Revenge, and Fusion Frenzy. And if you
1041
00:51:05.000 --> 00:51:07.440
are not going to play any of these games, obviously
1042
00:51:07.599 --> 00:51:10.639
just vote for Fusion Frenzy then all right. Of course,
1043
00:51:11.159 --> 00:51:13.880
of course we'll get the results of that, talk about
1044
00:51:13.920 --> 00:51:18.280
it here on on Game mess Mornings. In some way,
1045
00:51:18.440 --> 00:51:21.519
while I'm on the road, I think, well, if we
1046
00:51:21.599 --> 00:51:23.400
have to do a short version, we'll do that. There's
1047
00:51:23.440 --> 00:51:26.639
a chance, like Mike and I might just like do
1048
00:51:26.760 --> 00:51:29.079
a live one from the car while we're driving around.
1049
00:51:29.639 --> 00:51:32.079
But we'll see no promises because we've got to get
1050
00:51:32.119 --> 00:51:33.760
in there, get into the van and see what that's
1051
00:51:33.800 --> 00:51:37.079
all gonna work like. So looking forward to seeing you
1052
00:51:37.199 --> 00:51:40.360
all from the road as the Great Giant Bomb road
1053
00:51:40.400 --> 00:51:44.760
Trip commences tomorrow. I'm gonna, like I said, fly right
1054
00:51:44.800 --> 00:51:47.679
to SF and we're gonna go start heading north that moment.
1055
00:51:47.719 --> 00:51:50.639
I'm gonna go get the vand right away. So looking
1056
00:51:50.719 --> 00:51:52.920
forward to that. It's gonna be a lot of fun
1057
00:51:53.559 --> 00:51:56.360
when we go. When we do our live stream, we'll
1058
00:51:56.400 --> 00:51:58.280
have some ways for you to interact with us in
1059
00:51:58.400 --> 00:52:02.360
the van and especially on on the Twitch version. So
1060
00:52:03.599 --> 00:52:05.599
maybe do that, maybe mess with us, maybe mess with
1061
00:52:05.679 --> 00:52:08.519
me while I'm driving. Well, i'll give you more details
1062
00:52:08.599 --> 00:52:10.559
on that as as we get closer. Don't worry, it
1063
00:52:10.559 --> 00:52:11.280
won't be dangerous.
1064
00:52:12.880 --> 00:52:16.079
All right, let's see here. I think we got everything
1065
00:52:16.119 --> 00:52:16.559
out of the way.
1066
00:52:16.599 --> 00:52:18.199
So I gotta say now is John Martin, thank you
1067
00:52:18.239 --> 00:52:19.719
so much for hanging out with me today and talking
1068
00:52:19.719 --> 00:52:20.559
about video games.
1069
00:52:20.599 --> 00:52:21.719
Man, I really appreciate it.
1070
00:52:22.320 --> 00:52:25.280
Thanks job, It's always a pleasure. Thanks again, love everyone here.
1071
00:52:25.800 --> 00:52:28.000
Thank you all for watching and listening. You're the best
1072
00:52:28.039 --> 00:52:30.280
audience in gaming. Until next time, Oh my god, the
1073
00:52:30.400 --> 00:52:32.519
game sent. Until next time, I have a good one,
1074
00:52:32.599 --> 00:52:34.199
take care of yourself and goodbye.