# John Romero
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Alfonso john romero (born October 28, 1967) is an American director, designer, programmer, and developer in the video game industry. He is best known as a co-founder of id Software and designer for many of their games, including Wolfenstein 3D, Dangerous Dave, Hexen, Doom, Doom II and Quake. His game designs and development tools, along with new programming techniques created and implemented by id Software's lead programmer John D. Carmack, led to a mass popularization of the first-person shooter, or FPS, in the 1990s.
S02E03: Millennium Auction
Episode 3: Millennium Auction
Today your intrepid host is joined by co-host @briandemodulated, who waxes gleefully about one of the best hidden gems of the Windows 3.1 era. You'll learn about reselling your skin on the open market, John Romero's uncanny memory, and how to screw other people at a...
#309 – John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets
John Carmack is a legendary programmer, co-founder of id Software, and lead programmer of many revolutionary video games including Wolfenstein 3D, Doom, Quake, and the Commander Keen series. He is also the founder of Armadillo Aerospace, and for many years the CTO of Oculus VR. Please support thi...
Desert Bus Ep. 6: Jealous of John Romero
It was literally raining as I was editing this, and then again as I was listening through for the quality check. It freakin' moist out here.
DOOM, Part 1: Knee deep in the details
Historian Kevin Impellizeri shares a story of a video game controversy to his friends: Kate Lynch and Matt Shoemaker who is a tabletop gaming historian and author of Gathering of Gamers. We continue our long celebration of five years of Scandalous Games by starting a deep dive into one of the, if...
Do We Really Need to Believe These Things?• Morning Worship • 8/30/26
Our Deacon, John Romero preaches on the absolutes (doctrines) a church must hold in a world where some "churches" are flaking on- for example, the Deity of Jesus Christ, or the sinlessness of Jesus Christ to name a few. Based off threads and discussions on Facebook, our Deacon is finding more dep...
How to Build Wealth When You Weren’t Born Rich: John Romero’s Financial Playbook
On this inspiring episode of the Authority on Demand Podcast (formerly Authors On Mission Podcast), host Danielle Hutchinson sits down with John D. Romero, author of Not Born Rich, to uncover why the financial industry overlooks 90% of Americans—and what everyday people can do to take control of ...
NASA ChatGPT Prompt, AI Powered MMO and John Romero AI Powered Game Design
Get on my daily AI newsletter 🔥https://natural20.beehiiv.com/subscribe[News, Research and Tutorials on AI]NASA PROMPT:Twitterhttps://twitter.com/thatroblennon/status/1717312851281654173Github:https://github.com/nasa-petal/discord_bot#bidara--bio-inspired-design-and-research-assistantROMERO AND AI...
550: Warren Spector: The Stories Behind Deus Ex and Ultima – The Retro Hour EP550
This week, we’re joined by legendary game designer Warren Spector to explore the stories behind Ultima, Deus Ex and Epic Mickey. From the Dungeons & Dragons session that changed his life to John Romero’s offer to make his dream game, Warren shares how he championed player freedom, why Deus Ex a...
S6 Ep4: At Doom’s Gate with John Romero
In this episode, Jerry will be joined by pioneer of the video game industry John Romero. John is best known as a co-founder of id Software, and responsible for designing over 130 games, including the iconic Wolfenstein 3D (1992), DOOM (1993) and Quake (1996) - to name but a few!
Together, Jerr...
Herding Code 243: Shawn Wildermuth on his new film, Hello World
Episode 243
Kevin and Jon talk to Shawn Wildermuth about his new documentary film, Hello World. Shawn talks about how this film project began as a "love letter to software development," exploring how amazing this career can be. As he delved into it he became more aware of the lack representation...