Episode 483: Ricochet Anti-Cheat Report Leaves MUCH to be Desired
The guys cover the last huge patch released before the devs take their hard-earned 2-week Christmas vacation.
00:00:00 - Teaser & intro
00:04:08 - Final big patch before Christmas break
01:01:37 - Sponsored by us
01:02:40 - Ricochet update blog post
01:28:46 - AI in Call of Duty art; streamers qui…
Episode 125: Kingdom Come: Deliverance II is What Happens When Devs Take the Blue Pill
Kingdom Come: Deliverance II is out, and it includes several woke and out-of-place elements that never would have been included in the decidedly anti-woke original game from 2018. We discuss the 180-degree turn for the series along with BioWare downsizing and EA learning nothing since Dragon Age: T…
CORE 245: Don't Sneak, Just Plunder
We go a little deeper into our Series X experience a couple weeks in. Hitman devs take aim at Bond next. Marvel Avengers is not doing well. Hogger is coming to Heroes. Valhalla is rad and we all love it so far. Shadowlands is good, and more wow. Gears 5 is INSANE on X/S. Beau had to make a girlfrie…
Epic letting devs take Unreal Engine 5 for a spin with early access launch
Epic Games has launched an early access version of Unreal Engine 5 to let developers begin testing features and start prototyping upcoming projects.
The early access build contains notable new features including a virtualized micropolgyon system called Nanite that lets users create games with "unp…
Rails Active Deployment
In this week’s episode Cameron Dutro, a software engineer at GitHub, Ship It listener and someone with an extraordinary attention to detail, joins us to talk about Kuby, a convention-over-configuration approach to deploying Rails apps.
The question that we will be trying to answer is what happened…
Rails Active Deployment (Ship It! #43)
In this week’s episode Cameron Dutro, a software engineer at GitHub, Ship It listener and someone with an extraordinary attention to detail, joins us to talk about Kuby, a convention-over-configuration approach to deploying Rails apps.
The question that we will be trying to answer is what happened…
Ep 14 - Navigating the Financial Labyrinth of Cloud Networking with Will Collins
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Ever wondered how to design a cost-effective cloud network? Buckle up as the Cables2Clouds team, along with the ever-insightful William Collins, shed light on the labyrinth of cloud pricing. We'll dissect the costs associated with data, requests, and additional resources, providing…
S:156 EP:4 || WE NEED REMASTERED GAMES ASAP!!
Hopefully some devs take up on on the idea of remastering their old games.
Orange Lounge Radio 994 - 3/3/2024
Sadly a horrible trend in the gaming industry continues this week, as Sony has announced layoffs impacting many of their studios in different countries. We try to discuss on this show answers as to why this keeps happening this year in particular, and if there could possibly be an end in sight. On …
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