199: Interview with Karla Zimonja & Davey Wreden
Jacob interviews Karla and Zimonja from Ivy Road about their experience building the characters, world, and gameplay systems of their recent release, Wanderstop.
PLAYERS:
Jacob McCourt (Bluesky)
SPECIAL GUESTS:
Davey Wreden (Bluesky)
Karla Zimonja (Bluesky)
SHOW NOTES:
0:00 – H…
Into the Depths: Super Mario World - Part 4
In the fourth installment of our Super Mario World deep-dive miniseries, Davey Wreden (The Stanley Parable) joins us to discuss the infamous Star and Special worlds, and walk us through the ever-evolving, often hilarious culture of Kaizo Mario.
Show notes:
Davey Wreden
The Stanley Parable: Ultra…
DGC Ep 439: The Stanley Parable Bonus Interview with William Pugh
Welcome to Dev Game Club, where this week we continue our series on indie games with an interview with William Pugh of Crows Crows Crows, one of the principal developers of The Stanley Parable. Dev Game Club looks at classic video games and plays through them over several episodes, providing commen…
The Stanley Parable's Davey Wreden on breaking the fourth wall
When people ask what it means to make a game, they typically point to a standard set of devices: points, scores, levels, and so on. It’s rare that story makes the list. And yet, gamemaker Davey Wreden was able to move the medium to new heights with a deep exploration of story in his breakout freshm…
62: The Beginner’s Guide
This week we’re talking about The Beginner’s Guide, the new game from Davey Wreden. Wreden’s first game, The Stanley Parable, was the topic of the second episode of The Short Game way back in the distant past (last year.) We loved it, to say the least. This game is a very different beast, and it co…
New New Content, with William Pugh
William Pugh's studio Crows Crows Crows has just released The Stanley Parable: Ultra Deluxe. It's a remake. It's also a lot more than that. But like The Stanley Parable itself, what exactly it is can be slippery to explain, and slipperier still to talk around. Here William goes into that, as well a…
Refusing to Compete, Choosing to Cooperate
Drew and Lucio check in on the state of co-op games, especially online ones, in this strange isolated times. How has co-op changed over the past few decades, both in character and in quantity? Why are we so drawn to cooperative games, and why (for us) does team competition just not scratch that sam…
What Happens After Success, with Davey Wreden
Davey Wreden discusses life after the release of his vividly realized, genuinely unique first game, The Stanley Parable—the problems that come with success, the guilt that comes with admitting that success comes with problems, endlessly recurring impostor syndromes, oscillating egomania, all that.
…
The Beginner's Guide with Michael Ailshie - Ep.277
Let's talk about what makes a game and make that conversation existential! Today game developer Michael Ailshie joins Conner to discuss how The Beginner's Guide (2015) by Davey Wreden hit him like a ton of bricks.
Show Notes
Michael Ailshie - Bluesky
Produced, Edited, and Original music by Jeremy…
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