# Bob Whitehead

Top podcast episodes
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Episode 94 - Megamania & Sky Jinks by Activision

Sorry for the lateness of this episode focusing on Megamania and Sky Jinks by Activision. Also I apologize for not putting links to all of my podcast friends here that I mentioned in the episode. You know where they are. Next week I'll be looking at Smurf and Carnival (with the vaporware Cosmic Ave…

Episode 68 - Blackjack, Casino and Slot Machine by Atari

This week's episode talks about Blackjack, Casino, and Slot Machine by Atari. I apologize for the delay, I am still trying to get over being sick. Thankfully, my dad should be getting out of the hospital on Friday, and again, I thank you all for your patience and your well wishes. It really does me…

++Good Games Podcast - NOLAN BUSHNELL BONUS ROUND

++Good Games Podcast had the honor of talking with one of the gaming industry’s founding fathers — Nolan Bushnell. This is an interview spans four decades and covers the games industry trailblazer’s past, present and future. This is one interview you don’t want to miss! In the past we’ve had the p…

ANTIC Interview 136 - David Crane, Pitfall!, Atari 400/800 OS

David Crane, Pitfall! and Atari 400/800 OS David Crane started his programming career at Atari, making games for the Atari 2600. He also worked on the operating system for the Atari 800 computer, as well as the games Outlaw and Howitzer, which were sold through APX. David left Atari in 1979 and co…

Games That Defined the Atari 2600

Presented by Racketboy, Rob/AtariSpot, Golgo 14, BoneSnapDeez, and Anapan Feel free to read up more on our Defining Games Series or our Atari 2600 101 Beginner’s Guide for more information on Atari’s pioneering console. The Atari 2600 (originally known as the Atari VCS) is the first popular home…

Accolade (company)

Welcome to featured Wiki of the Day where we read the summary of the featured Wikipedia article every day.The featured article for Friday, 8 October 2021 is Accolade (company).Accolade, Inc. (later Infogrames North America, Inc.) was an American video game developer and publisher based in San Jose,…

Private Eye by Activision

In this episode I look at the Activision game Private Eye, by Bob Whitehead. I hadn't put any time into this game before, and I couldn't put enough time into it for the podcast, but I did enjoy it and hope to come back to it. Next up will be Laser Gates by Imagic. If you have feedback for the game …

Accolade Part 1

TCW Podcast Episode 209 - Accolade Part 1   In part one of a two-part retrospective, we explore how the pressures of the North American video game crash combined with the desire to create more sophisticated products for home computer platforms led Alan Miller and Bob Whitehead to leave Activision…

151. RFW | The story of Bob Whitehead

When it comes to iconic and uniquely Australian, nothing comes remotely close to our own RFW. These locally designed and built masterpieces were the brainchild of Robert 'Bob' Whitehead and for around 30 years were manufactured in his Sydney workshop with a team of dedicated and at times, thick ski…

From PHP to Java: Building Tools, Frameworks, and AI-Assisted IDEs

An airhacks.fm conversation with Steve Hannah about: meeting Steve Hannah at JavaOne years ago via Codename One, the Apple IIGS as a first computer, floppy disk games and Bob Whitehead's Hardball!, starting web development in 1997 with Perl and CGI, the O'Reilly Perl camel book, CGI securi…