Mike Morhaime on Blizzard's Iteration Culture that Built Starcraft, Warcraft, and Diablo
Why did NO major Blizzard game ever ship according to plan - and why that's actually the secret to success?
Blizzard was nearly broke when Davidson Associates saved them. Co-founder Mike Morhaime borrowed $15,000 from his grandmother, maxed out family credit lines, and was passing around floppy dis…
The Twitch Tactics: Kevin Lin's Streaming Journey
What strategic pivots and challenges did Kevin Lin face in transforming Justin.tv into Twitch, a platform that forever changed gaming and live streaming?
Eden and Kevin welcome Kevin Lin, the co-founder of Twitch, to delve into his remarkable journey from a gamer in New Orleans to a pivotal figure …
Pivoting To Survive: Stan Vishnevskiy's Journey on Founding Discord
What desperate "Hail Mary" move saved Discord when it was about to fail? (Exclusive interview with rarely-interviewed co-founder)
Discord almost died at launch. Then a desperate Reddit post changed everything. In this rare conversation (only Stan's second recorded podcast ever), CTO and co-founder …
Discord Community Building: Seth Sivak on How Spellbreak Built a Fortnite-Sized Community
How did a small indie studio compete with Fortnite for the largest Discord server in gaming?
Seth Sivak, former founder and CEO of Proletariat, joins Eden Chen (CEO of Pragma) and Kevin Zhang (Partner at Upfront Ventures) to share the rollercoaster journey of his game studio. From humble beginnings…
From Struggling Startup to Gaming Giant: Bing Gordon's EA Odyssey
Today Bing Gordon, co-founder of Electronic Arts, joins hosts Eden Chen and Kevin Zhang to share his remarkable journey from a sports-obsessed kid in suburban Detroit to pioneering the modern gaming industry. Gordon details EA's tumultuous early years, including surviving platform shifts, cash shor…
Part I: Gaming's Emotional Blind Spot: Jenova Chen's Strategy Behind Making Journey and Sky
How did a game designer with "terrible English" and no business background convince Sony to sign a three-game deal after 19 rejections?
In this episode of Gaming Founders Podcast, hosts Eden Chen (CEO of Pragma) and Kevin Zhang (Partner at Upfront Ventures) interview Jenova Chen, founder and Creati…
Part II Gaming's Emotional Blind Spot: Jenova Chen's Strategy Behind Making Journey and Sky
What will it take to create gaming's first true "four-quadrant" experience that unites entire families like Pixar films?
In Part 2 of this heartfelt Gaming Founders Podcast conversation, hosts Eden Chen (CEO of Pragma) and Kevin Zhang (Partner at Upfront Ventures) continue exploring the thoughtful …
Fireside Chat with Mike Seavers at the Online Services Summit
What happens when your game studio scales from 300 to 5,000 people in record time?
Mike Seavers, SVP of Technology at Scopely and veteran technical leader from Riot Games and Epic Games, joins hosts Eden Chen (CEO, Pragma) and Kevin Zhang (Partner, Upfront Ventures) for an unfiltered discussion on …
323. 400,000 Wishlists in a Month: Dead as Disco's Steam(ing) Playbook
Dead as Disco went from 50,000 Steam wishlists to over 400,000 in less than a month, with over a million unique demo players and a 98% Overwhelmingly Positive rating. They are currently at 750k+ Wishlists today. Host Jen Donahoe sits down with Eden Chen, founder of Pragma and the FirstLook player r…
Frank Gibeau: The Zynga Turnaround That Went from $1.87 to $12.7 Billion
What does it actually take to turn a $200M enterprise into a $12.7B exit — and how fast can it happen?
Frank Gibeau spent 23 years inside EA's rise from scrappy startup to apex predator of packaged goods gaming — building franchises like Road Rash and Madden, navigating the console wars, and event…
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