# Paolo Pedercini
Principais episódios de podcast
Atualizada:
Top podcast episodes featuring paolo pedercini.
Muhammed's Face and Pedopreists: Welcome to Molleindustria
This week we have a short, special episode as the usual gang was not available to record this week. Jagger speaks with Paolo Pedercini who teaches at Carnegie Mellon University by day and makes intensely controversial video games by night, including one showing Muhammed's face, and another about sm…
109: Answering Your Questions without a Guest
No guest this week, so we chat about the motley selection of games we're playing, before hopping into some thoughtful listener questions. We talk reality shows, historical board games, our go-to podcasts, and the importance of making things for yourself.
Show Notes:
Betrayal at Club Low
Noita
S…
"Mo Energy Market Mo Energy Problems (NEM Diss Track)” feat. The Notorious RBD
Frankie’s maternity leave is well underway (it’s a girl!) meaning a new host graciously filling in (Alison Reeve) and a new shownote-writer rather less graciously filling in (Tennant).
After briefly speculating on the virtues of peak energy nerd board game Power Grid (none of us have played it, but…
S4 [The Future Behind Us] E5: Social Justice, Satire and Video Games [w/ Paolo Pedercini from MOLLEINDUSTRIA]
Can you make video games about environmental justice or labour? How about religion, the military, gun violence, mass incarceration, immigration or the Anthropocene? Can you entertain players with such hard-hitting matters? Can you use games to make players reflect on ethics, politics and the econom…
EPISODE 10: READY WORKER ONE (Paolo Pedercini, Marijam Didzgalvtye, Jamie Woodcock)
Populism, Politics and Playstations. We are joined by legendary game maker Paolo Pedercini, creator of Democratic Socialist Simulator, Nova Alea, To Build a Better Mousetrap and other anti-capitalist games, games industry activist Marijam Didzgalvtye of Left, Left, Up and Jamie Woodcock - author of…
Matteo Menapace, Serious, ethical, cooperative games designer
When he was young Matteo Menapace spent many afternoons playing video games and learnt to code so he could hack his first game.
So how does a kid playing video games (with a Saturday job making pizzas) turn his hobby into a professional career that challenges people to think about the most pressin…
Anti-capitalist games and other creative conspiracies - with Paolo Pedercini (CGCG016)
With game designer and professor Paolo Pedercini we explore the possibility of anti-capitalist games and what's behind today's conspiracy movements.
Paolo Pedercini is a game developer, curator and educator. He teaches digital media production and experimental game design at the School of Art at C…
S6 E240 Political Machinima, PTSD and America’s Army | Welcome to the Desert of the Real (Aug 2026)
In this episode, Tracy Harwood, Ricky Grove and Damien Valentine discuss Paolo Pedercini’s 2009 machinima film Welcome to the Desert of the Real. Created using the US military recruitment game America’s Army, the film overturns the game’s heroic presentation of warfare to explore post-traumatic str…
Paolo Pedercini, founder MolleIndustria (McDonald's Videogame, The New York Times Simulator, Future? No Thanks!)
Paolo Pedercini is an Italian game designer, artist, educator, and activist whose work has spent more than two decades challenging assumptions about what video games are for, and what they are allowed to say. In 2003, he founded Molleindustria as a project dedicated to the "reappropriation of video…
54. The Fascist Thinks He Was Cheated w/ Max Haiven
Max Haiven's The Player and the Played: From Gamed Capitalism to 21st-Century Fascism argues that financialization has trickled down into our personal lives, turning each of us into a speculative player in a maze of unwinnable games: education, housing, fitness, relationships. When we realize the g…
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