TRANSCRIPT 🔗
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Welcome back, folks. This is pixel Project Radio and part
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two of Chronocross, our chronocross analysis and coverage. I'm Rick,
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your host as always. If you're finding this for the
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first time, Welcome new listeners, Welcome returning listeners. We're glad
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that you're both here, that you're all here. You found
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this episode first, though, maybe check out the first one.
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Joining me once again co host Chris, also co host
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of Retrograde Amnesia, today playing co host to pixel Rick Podcast.
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Hey Chris, how you doing, buddy?
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Hello? Thank you for having me. Rick always glad to
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be on the pixel Rick Podcast.
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I appreciate that it's a great name. I am loving
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this game so much. It's got a lot of really
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cool stuff that we're going to get to today. I'm
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very excited. Before we begin, though, community four came in
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clutch and we have couple to read. If you're new
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to the show. The community forum is a channel in
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our discord server where you can give your thoughts on
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what we're playing and we're talking about, and I'll read them.
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You write them, I read them, great power, et cetera.
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Here we've got Chris from the Retro Hangover podcast recently
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on the Fighter's Megamix episode. Here's what Chris has to say,
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Square's answer to sweak it in maybe certainly has similar traits,
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but not similar enough to call that an inspiration. What
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is an inspiration? Chrono Trigger? Allegedly, while I do think
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Cronocross is a good game with phenomenal soundtrack, it can't
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avoid the massive stigma of tying itself to Chrono Trigger.
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It feels like a game where that tie in was
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forced to move copies, and it suffers in that perception
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because it is in no way a similar game. One day,
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I hope it truly gets the flowers. One day, I
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hope it truly gets those flowers in its own independent sense.
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What do you think about that, Chris, The tying itself
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into Chrono Trigger to move copies.
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Well, I think that we know from sort of the
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history of Square RPGs at this point in time that
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Squaresoft was looking to make a sequel to Chrono Trigger. Famously,
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Xeno Gears was originally set out to be a sequel
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to Chrono Trigger, and then not the game itself. But
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that project was supposed to be a sequel to Chrono Trigger,
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and it didn't actually work out that way and became
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its own original thing. So I do think there is
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an element of like, we need to have these bullet
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points on the back of the box, we need to have,
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you know, forty characters, and this needs to be a
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sequel to Chrono Trigger. However, you know, like I do
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think that there are so many ideas that Masoto Kato
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had when he was finished with Chrono Trigger in the
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work that he did on that, and he wanted to
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sort of take that contemplative approach to the Chrono Trigger
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ideas and then kind of wax on them throughout the
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course of Beard Mobile RPG another Eden. I think a
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lot of a lot of the same kind of ideas
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ear in that as well. So I don't know if
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I don't know if it's fair to say it was
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this game is necessarily shoehorned into be a sequel, But
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there are elements of it I think that that it
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maybe was forced to adopt without the right the right
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kind of structure around it. For example, all the characters
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we love, all the characters we love, all the delightful weirdos.
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But I don't know if it was necessarily appropriate for
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a sequel to Chrono.
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Trigger, right, Yeah, I can. I can see both your
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point and Chris's point. Both Chriss, I think I think
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I'll hold off on commenting on any of that until
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it comes up in game, particularly the characters.
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I'm sure.
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I'm sure we'll talk about it anyways. Two more, we
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got John from the newly formed podcast Delayed Gaming News.
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If you want to get your gaming news that you've
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already
Load full transcript
heard, it's a great podcast to do that. They're
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great fellows, all of them. Over there. Here's what John
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has to say. I knew nothing of Chrono Trigger actually
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played this game. First, Surge's journey, the time travel, seemingly
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limitless companion opportunities. Yeah, it sure seems that way to me. Sometimes,
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elemental battles and some very underrated music make this game.
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Makes this game hold a special place in my heart
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from my adolescent years. Yeah, I have no comment except
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here here.
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Yeah, absolutely it. I've always found that the perspective of
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those who have played this game with no knowledge of
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the of its predecessor to be to be interesting. And
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I'm always shock. I'm shocked every time when I hear
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somebody liked this game without without the Chrono Trigger context.
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So that's good to hear, Oh yeah, I have somewhat
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big feelings on that that we'll get to today. Another pin. Finally,
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Matt Matt stormagedin from the quote Fun and Games Podcast
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love the title every time. Matt is a noted Krono
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Trigger fanatic, and here's what they have to say. Chrono
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Trigger is my favorite game of all time. So imagine
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my excitement when Kronocross was announced and then my disappointment.
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Oh no, when I played it. I just didn't like
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it at all, wrote it off for many years, and
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now twenty seven years later, I actually want to give
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it another shot. I think my love of Chrono Trigger
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might have clouded my judgment a bit. And Matt goes
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on to say that they're excited to pick up the
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remaster this year. I hope we can consider. I hope
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we can convince Matt to give this another try and
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to like it a little more.
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I also have a personal friend who refuses to play
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this play Crono Cross, who is a huge Chrono Trigger fanatic,
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and we have a conversation about about this very dilemma,
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you know, like once every couple of years, and he
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still doesn't pick it up to play it. And from
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this friend's perspective, Chrono trigger is a perfect game. He
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doesn't want to ruin that experience. Oh but you know,
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from my perspective, it's like, I don't know if you can.
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I don't think I don't think a sequel can ruin
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a predecessor, because you can always just not acknowledge it,
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you know what I mean?
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Oh totally, But.
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I understand, like, if you've got those those memories kind
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of wrapped up in your in the perfect blend of nostalgia,
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then I could see why you wouldn't want to tarnish that.
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Yeah. Absolutely, it's a tough thing to either revisit that
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nostalgia or play something for the first time that you
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know is directly related to it, especially years later. But Matt,
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we hope we can give you at least a case
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or a reason to give it a chance. So this
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episode is going to cover a lot of stuff. Pacing
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might be slightly different than before. There is so much
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stuff here that's goofy, that's funny, that's very moving and serious,
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So some sections of this might be a little bit
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more compressed than others. I had a pre talk, a
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list of pre talk pre episode talking points to get to,
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but I'm just going to hold off on those because
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they're all relevant story stuff. So let's dive back in. Okay,
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we left off last time getting into viper Manor. I
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took this time? Who did I take? I took Gile? No,
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I took Nicky, Chris, you took, Well, you've taken everybody.
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I prefer Gile.
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Oh yeah, because he's strong.
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I prefer Gile just because I may have mentioned this
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in the last episode, but I always secretly head Cannon
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Gile into being Omegas.
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Oh yeah, oh yeah, I think that's I think that's
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a fan theory that has a lot of supporters. So
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we're at viper Manor. Viper Manner is a very very
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cool place. First of all, I know I want to
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pass the ball to you, Chris, but before I do,
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I just wanted to shout out the music here. I
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absolutely love it. It is. It is sneaky and kind
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of cool in the same way that like Pink Panther
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kind of is like it's not cool enough that you
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know it's gonna strike a cigarette, you know, and lean
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on a lamppost, but it's it's almost as cool as
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that can get while still being aimed at like adolescents,
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you know, very cool. It's got this vibraphone, harmonic outline
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in the in the vibraphone, and then this really funky
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bass and plucked string section that kind of does a
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metric modulation the same way that Zawbag's theme did. I
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did a whole explanation on that. Go check out the
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Final Fantasy Tactics podcast. It's very cool. It's very cool.
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I love Mitsudas soundtrack so so much. Viper Manner. What
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do you think about this place, Chris? How do you
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like it? Well?
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First of all, to comment on the music, I think
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you're You're one hundred percent correct on that. If you've
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got a really good sneaking music in an RPG, or
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really in any kind of game, it goes a long way,
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because sometimes sneaking sucks and it's hard to make sneaking fun.
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But Coronal Cross doesn't necessarily make you sneak around, because
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you're usually just doing battles and stuff. But it makes
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you It makes it okay to be there, you know,
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you know what I mean, It's okay that you have
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to spend a lot of time in this place, and
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it's well served by the fact that we are sort
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of in the midst of the era of pre rendered
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backgrounds because it allows us place to have, you know,
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not just a tile set. It allows it to have
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like a lot of a lot of personality just in
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just in the environments, the environment itself. And then when
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you throw in like this weird, as I said before,
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delightful cast of characters that you're going to stumble across
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during your your your exploits at viper manner, and tying
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it and tying all that in with sort of like
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the lynchpin of the first act of this game. It is.
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It is quite quite memorable to me. In fact, I
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think probably more than more than a handful of times,
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Like when I had set out to do a replay
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of Chrono Cross, those replays didn't always come to fully
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come to fruition, but I would always at least play
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this park.
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Oh wow, that's how I praise. I'm with you though,
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like sneaking, and yeah, you really don't have to sneak here,
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you can, it's more like evading. You can get into
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a lot of fights with these guards if you want to,
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but you can also just choose to evade them. That's
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about as sneaky as it gets outside of outside of
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you know, the fiction, you do have to well you're
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you're more so sneaky in character. At some point during
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this manner, you get kind of got by a Scooby
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Doo type trap. There's like a there's a statue with
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a code on it. And the cool thing is, no
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matter what you guess this first time around, the code
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will be wrong. You're dropped into a cage through a trapdoor. Kid.
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If kid is with you, kid turns into the greatest
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rage bader of all time and basically just shit talks
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these adults into wanting to beat the hell out of children.
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And I think that is very funny and cool.
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It's wonderful.
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She would she would be a menace on modern social media.
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But then you take the outfits of the guard after
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you beat them up, and that's how you're gonna get
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around this manner. Learn a lot of really cool information
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and if you want to play a mini game that
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I think is really fun, but I am convinced it's
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not possible to get all the way up to one hundred,
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which is the top level of this thing.
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You're talking about feeding the dragons, right.
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I am I am convinced you cannot do it.
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I'm pretty sure I've done it. No, and I'm pretty
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sure I did it last on my last play through
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without cheating, but I may have false memories. That was
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that was five years ago.
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Well, man, you're the king gamer. What can I say?
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That's what they call me.
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It's true. I've heard there are rumors on the streets.
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I'm gonna do what's called a pro gamer moved. Oh
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there is. This isn't really super relevant to the story.
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There are a team there. There is a duo of
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enemies down here called the Boxer Boys, which a man,
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I'm gonna keep saying it. This game is so freaking funny.
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They're just like a pair of chests, treasure chest, one big,
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one small, and they've got they've got like burly arms
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and like where are the Boxer Boys? Eh? And you
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have to choose one of them during the fight. They
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might give you a present, but if you choose wrong,
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you have to fight them. Not a hard fight. I
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just you know, the Boxer Boys. That's funny. You know,
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this game's got a lot of fun enemies. The Acacia
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Dragoons are here just in case we slash. I forgot
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to mention the dragoons are. They're kind of like a
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military force sort of. They're under the leadership of Lord Viper.
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Lord Viper, to reiterate from before, is really well beloved
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among Termina. He's got that statue that that one dude
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is polishing, you know, to a pristine Sheen. Karsh is
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here as well. Karsh is one of the Deva dragoons.
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I don't remember. Oh yeah, we find that out here.
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Karsh is one of the Dava dragoons. He gives you
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some lore, not a ton, but the notable things are
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he refers to Surge as quote the ghost boy, and
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also as quote Junior, which I thought was a very
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peculiar way to refer to him, because he's not the
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kind of guy like your gym teacher that just calls
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you junior, you know. And also he says Lord Viper
248
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ruse overall of El Nido. But we kind of covered that.
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Yeah, it's great to get to to get to meet
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these people, and since you're in disguise, it sort of
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gives you a different perspective. How are we feeling about
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the the other dragons? Have we met them yet? I'm
253
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I'm mostly thinking about Zoa.
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I think you could meet Zoa depending on who you took.
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I think with Nicky you definitely meet him, or maybe
256
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it's guy. It's one of the two. He types and
257
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he types. He talks in all caps, which is, you know,
258
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pretty funny to me. Yeah, I personally, I don't you know,
259
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I don't love him in terms of design. I mean,
260
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he's fine. He eventually, I guess, mild spoiler, he eventually
261
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joins you and I don't really take him, but you know,
262
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he's he's all right.
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There's two parts of to his personality that I really like.
264
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First of all, as you mentioned, he speaks in all caps,
265
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which I guess you can use your imagination to determine
266
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how that manifests whether he's shouting all the time, who knows.
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But also he's like wearing a full plate helmet, but
268
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then he's completely bare chested, and I think that's a choice.
269
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I think I think it's great. I uh you know,
270
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let's uh a, we can we can head cannon that
271
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it was a commentary on armor that women wore in
272
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the in these kinds of games.
273
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Oh yes, yes, boo Barber, Yes.
274
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If only he had some of that though, speaking of
275
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uh speaking of Davis and dragoons. You eventually run into
276
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this little girl named Marcy along with an old man.
277
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She says no, He says, you must be Serge. You
278
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have grown Marcy. The kid does not give a single shit,
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and she says, like, can I kill them yet? We're
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gonna get into a fight with her in a second.
281
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But you get some really nice lore here. You might
282
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be wondering how this guy knows Surge. Everybody seems to. Well,
283
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here's what he says. He says, the world is not
284
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just a single entity. Another world similar to our own
285
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exists in another dimension. There you will find what you
286
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might have become, a world of possibilities that might have existed,
287
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a whole history that has not been written yet. We
288
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are simply unable to see, feel, or experience it. Then
289
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some really neat visual effects happen where everything turns to
290
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like space time, and he continues, ten years ago, something
291
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happened that put your very soul teetering on the balance
292
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of fate, with a fifty to fifty chance of life
293
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or death. This is when your future was split in twain.
294
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He's not sure how or why it happened. The particulars
295
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are not known to him. However, he does know that
296
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that is sort of the fulcrum angeles errare where angels
297
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lose their way. That is how he refers to it.
298
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It is said that there the borders of two dimensions
299
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fluctuate in such a way as to make the passage
300
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between the parallel realities of possibility end quote. What is
301
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your How do you feel about these sort of time
302
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travel stories where to parallel worlds are sort of put
303
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up against each other.
304
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I think it was a pretty bold choice to do
305
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this sequel to Corona Trigger and not do time travel,
306
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but do this this. I guess this is almost the
307
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opposite of Trump time travel because cron Trigger very much
308
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had like one timeline could be impacted by things that
309
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happened in the past, etc. Where in this case we're
310
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talking about timelines that split because of a very specific event,
311
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in this case the death of Search himself. And so
312
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I thought it was really interesting and really bold to
313
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kind of play around with that. And also I think too,
314
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especially when I was playing this game when I was
315
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when I was much younger, I was like glad to
316
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be kind of punched in the face with all the
317
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lore right here, because it wasn't quite cleaning for me yet.
318
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I don't know if I feel that that's the most
319
00:16:47.159 --> 00:16:49.279
effective way of telling the story now, because it's a
320
00:16:49.320 --> 00:16:53.159
little I don't know, it's a little contrived here to
321
00:16:53.519 --> 00:16:56.679
use phrases like where angels lose their way. I it's
322
00:16:56.720 --> 00:17:00.000
just a little silly, But this game is a little
323
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so I guess. I guess in a way it fits.
324
00:17:03.360 --> 00:17:06.559
I'm glad you brought that up, and it's a great segue.
325
00:17:07.039 --> 00:17:09.720
I did look into that. I wanted to see how
326
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that was referred to in the Japanese script because it's
327
00:17:12.880 --> 00:17:16.160
it's poetic and abstract in a way that you often
328
00:17:16.200 --> 00:17:20.319
see I think in American or at least English literature
329
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or stories. So the Japanese. The way that the Japanese
330
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script refers to this where the angels looses their way
331
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angelous errare. I hate pronouncing Japanese on this show man
332
00:17:32.319 --> 00:17:38.359
is tokno mayoyo, which roughly translates to something like children,
333
00:17:38.440 --> 00:17:42.039
the stray children in time time, straight children, the children
334
00:17:42.079 --> 00:17:44.519
who have straight into time, things like that. I kind
335
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of go back and forth on which I like more
336
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the America. The English kind of focuses on the place
337
00:17:50.759 --> 00:17:52.880
you know of Opasa Beach, which we'll get too soon.
338
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The Japanese kind of focuses on the children, of them
339
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being these sort of wayward souls that are traveling between
340
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worlds or crossing through chronos, you get it, And there might,
341
00:18:06.319 --> 00:18:08.440
to be fair, there might be some poetic undertones to
342
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that Japanese with the particular kanji that are used there.
343
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I don't pretend to know that I can read it,
344
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and you know it almost ends there, But what do
345
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you what do you think about that?
346
00:18:20.920 --> 00:18:24.240
That's really interesting. I did not know about the difference
347
00:18:24.240 --> 00:18:25.960
in the English and the Japanese there, so that that's
348
00:18:26.000 --> 00:18:29.839
really interesting. But it sounds to me like just off
349
00:18:29.880 --> 00:18:34.720
off the cuff here that the Japanese fits better thematically
350
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just by simply using the word children, because we see
351
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children that have lost their way in this game, and
352
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in the form of the ghost children. I don't know
353
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if you've played that far
yet, but but there are
354
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ghost children that in this game. And I'll leave it
355
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at that until we get there. But that seems like
356
00:18:52.759 --> 00:18:55.519
it kind of fits a little better. Otherwise it feels
357
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kind of abstract.
358
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I one hundred percent degree, I have got that far.
359
00:19:00.079 --> 00:19:03.799
I agree completely and it sets up that really nice ambiguity.
360
00:19:05.720 --> 00:19:07.680
This might be a mild spoiler, folks, you can skip
361
00:19:07.680 --> 00:19:10.000
ahead like ten seconds, fifteen seconds. It sets up the
362
00:19:10.039 --> 00:19:13.519
ambiguity of you asking if it's you, if it's your group,
363
00:19:14.319 --> 00:19:18.039
and then that becomes clear later, really really nice stuff.
364
00:19:18.680 --> 00:19:21.880
Despite all of this, though, despite how special Surge seems
365
00:19:21.920 --> 00:19:26.000
to be and how interested this prophet is in figuring
366
00:19:26.079 --> 00:19:29.400
out the house and the whys, he doesn't care, he
367
00:19:29.440 --> 00:19:32.640
gives Marci the okay to just fight us. In retrospect,
368
00:19:32.640 --> 00:19:34.240
it might just be a sort of like a testing
369
00:19:34.279 --> 00:19:36.640
of will kind of deal, but it gets you into
370
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a fight with Marcy, who turns out, despite being super
371
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young is and by super young, I mean we mean like,
372
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I don't know, eight to twelve, something like that. I
373
00:19:46.319 --> 00:19:49.079
don't know. She's in a children a child's dress. She
374
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is one of the four Davas of the Dragoons along
375
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with karsh Zoa, and is the fourth one is Dario
376
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Glenn's deceased brother.
377
00:19:56.319 --> 00:19:59.240
Right, that's correct. I believe. I believe he hasn't been
378
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replaced yet.
379
00:20:00.240 --> 00:20:03.279
Okay, that is something I was unclear on, thank you.
380
00:20:03.799 --> 00:20:06.279
So yeah, she must be incredibly strong for a child
381
00:20:06.359 --> 00:20:09.200
and she is. You know, it's a nice fight after
382
00:20:09.279 --> 00:20:11.680
it's over. This is our introduction to a new character,
383
00:20:12.440 --> 00:20:17.640
one whom I love, named Harlequinn. You might guess by
384
00:20:17.880 --> 00:20:22.000
that name she is a clown girl, not a jester. Really.
385
00:20:23.160 --> 00:20:26.559
She is referred to in game as Horrl or Harley.
386
00:20:26.799 --> 00:20:29.680
I you know, whichever I say harl I think you
387
00:20:29.720 --> 00:20:33.119
say Harley. It's tomato, tomato. As far as I'm concerned,
388
00:20:33.920 --> 00:20:38.119
she comes down. She is Links's right hand jester. What
389
00:20:38.200 --> 00:20:41.160
else She's not going to fight us here? She suggests
390
00:20:41.200 --> 00:20:46.079
we turned back, and she immediately wants to hug and
391
00:20:46.200 --> 00:20:48.920
kiss Surge in an adult manner.
392
00:20:49.799 --> 00:20:53.400
Yeah, she is sort of the the embodiment here of
393
00:20:53.519 --> 00:20:58.079
like the collection of weirdos that this game has to offer.
394
00:20:58.960 --> 00:21:02.559
Because you're right, she's very flirtatious and silly with Serge.
395
00:21:03.240 --> 00:21:05.400
Not to mention she's also speaking with a French accent
396
00:21:05.960 --> 00:21:12.680
via the powers of Richard Honeywood himself. And and like
397
00:21:12.720 --> 00:21:16.720
you said, it's just another weirdo that acts weird and
398
00:21:16.920 --> 00:21:20.720
just gives that gives this game just another layer of
399
00:21:21.480 --> 00:21:25.880
a mystifying presence. And I think that she does a
400
00:21:25.960 --> 00:21:30.559
really really good job of making sure that that mystifying
401
00:21:30.599 --> 00:21:34.440
presence is kind of permeates throughout the course of this
402
00:21:34.519 --> 00:21:37.079
game and all our all of our interactions with her.
403
00:21:37.480 --> 00:21:39.559
And this is just the first, just this is just
404
00:21:39.599 --> 00:21:41.640
the first time that we're going to have this kind
405
00:21:41.640 --> 00:21:42.559
of interaction with her.
406
00:21:42.960 --> 00:21:45.920
Yeah, first of many. She also does something that this
407
00:21:46.039 --> 00:21:49.640
game I think is extremely adept at doing.
408
00:21:49.720 --> 00:21:49.839
That.
409
00:21:49.880 --> 00:21:54.359
We'll see more of setting up these not conflicting ideas,
410
00:21:54.359 --> 00:21:58.680
these contrasting tones that when it pulls, when it decides
411
00:21:58.720 --> 00:22:00.920
to reveal all of the cards it's holding to its chest,
412
00:22:00.960 --> 00:22:05.039
when it wants to get really serious, the effect is
413
00:22:05.559 --> 00:22:09.200
very strong. It's done with such verve that it's almost
414
00:22:09.240 --> 00:22:13.680
hair raising in some scenes. I'm so excited to get there.
415
00:22:13.720 --> 00:22:38.279
I love this game so far. Paarl is great. Clown girls,
416
00:22:38.519 --> 00:22:42.799
They're all great. Everybody loves them. Sure why not? Kid,
417
00:22:43.119 --> 00:22:47.200
kid meets back up, Kid meets back up? Oh goodness, gracious,
418
00:22:47.559 --> 00:22:50.559
I love a podcaster that can't speak. Kid meets back
419
00:22:50.680 --> 00:22:52.960
up with you here if she's not already with you,
420
00:22:53.920 --> 00:22:56.240
and we're going to meet a few folks here. General
421
00:22:56.319 --> 00:22:59.079
Viper just kind of an old looking guy, a little
422
00:22:59.079 --> 00:23:03.039
bit wide beard. He has no idea about any of this.
423
00:23:03.079 --> 00:23:05.680
He doesn't know anything about the dragoons or capturing Surge.
424
00:23:05.759 --> 00:23:09.000
He's kind of in the dark.
Lynx appears here as well.
425
00:23:09.079 --> 00:23:11.680
Lynx is a new character and is going to factor
426
00:23:12.039 --> 00:23:16.240
heavily into this story. Linx is what you'd expect. He's
427
00:23:16.279 --> 00:23:18.880
a Lynx, body of a man, fur of a Lynx,
428
00:23:19.160 --> 00:23:22.400
head of a Lynx. And this sort of it's not regalia,
429
00:23:22.440 --> 00:23:24.240
and it's not like robes. It's kind of a mixture
430
00:23:24.279 --> 00:23:27.960
between the two. With a like a fancy three pointed hat.
431
00:23:28.400 --> 00:23:31.480
It looks like a clergyman's hat of some sort, not
432
00:23:31.519 --> 00:23:34.680
any specific member of any specific clergy, but like you
433
00:23:34.720 --> 00:23:39.000
see this hat and it's like this guy. He presides somewhere, right,
434
00:23:39.960 --> 00:23:40.519
He does.
435
00:23:40.359 --> 00:23:43.240
Some poseidon a little bit in a spare time. Yeah,
436
00:23:43.359 --> 00:23:45.960
you're right, that's a good comparison. He's not a pope.
437
00:23:46.039 --> 00:23:49.920
He's not pope. Linx missed opportunity, I think. But he
438
00:23:50.119 --> 00:23:53.519
is behind things somehow. We don't know why, but kid
439
00:23:53.640 --> 00:23:58.960
seems to. She is familiar. In addition to a slurry
440
00:23:59.039 --> 00:24:02.440
of cat puns. He won't talk. Cac got your tongue links,
441
00:24:02.599 --> 00:24:06.920
I've got you by the tail now, Firecracker. She wants
442
00:24:06.960 --> 00:24:09.079
to kill him like straight up take his life. She
443
00:24:09.119 --> 00:24:11.920
wants murder, she wants blood. He is aware of her
444
00:24:11.960 --> 00:24:15.400
as well. He knows that she is or was a
445
00:24:15.400 --> 00:24:19.119
member of the Radical Dreamers, that thieving group that we've
446
00:24:19.160 --> 00:24:22.119
heard whispers of. And I won't lie to you, Chris.
447
00:24:22.119 --> 00:24:25.119
At this point in the game, I'm still pretty unclear
448
00:24:25.279 --> 00:24:26.960
on what role they're going to play in the story.
449
00:24:27.279 --> 00:24:31.920
I am going to read Radical Dreamers before the final recording,
450
00:24:32.759 --> 00:24:34.720
but as of right now, I'm pretty in the dark
451
00:24:34.720 --> 00:24:35.720
about a lot of this stuff.
452
00:24:36.279 --> 00:24:37.920
I'll just say that some of the stuff that you
453
00:24:38.720 --> 00:24:43.319
are in the dark for you will remain there, Okay.
454
00:24:43.799 --> 00:24:48.680
In my opinion, the entire Radical Dreamers thing is builds
455
00:24:48.720 --> 00:24:54.359
to a very very small possible one note, Lord dump,
456
00:24:54.559 --> 00:24:56.960
if you happen to interact with one thing later in.
457
00:24:56.880 --> 00:24:59.799
The game, okay, do you happen to know like where
458
00:24:59.799 --> 00:25:01.160
that in case I miss it?
459
00:25:02.640 --> 00:25:03.440
Yeah, it is.
460
00:25:04.319 --> 00:25:06.119
It's more so if we get there and I neglect
461
00:25:06.160 --> 00:25:08.440
to write it down, like can you save me? Would
462
00:25:08.440 --> 00:25:09.279
you be my savior? Chris?
463
00:25:09.400 --> 00:25:11.680
Yeah, yeah, it's way later in the game.
464
00:25:12.160 --> 00:25:15.839
Okay, fair enough. And sometimes you know, if they over
465
00:25:15.880 --> 00:25:17.880
explain stuff like that and the lore, it takes away
466
00:25:17.920 --> 00:25:20.119
some of the mystifying element. Like I wrote this down later,
467
00:25:20.160 --> 00:25:23.279
but there is something about these JRPGs from this era
468
00:25:23.480 --> 00:25:25.920
and games in general, that really put a lot of
469
00:25:26.599 --> 00:25:28.920
onus on you as the player to use your imagination
470
00:25:29.039 --> 00:25:32.240
to fill stuff in. The easy example to say is like, well,
471
00:25:32.279 --> 00:25:34.640
your characters aren't actually standing in a line taking turns
472
00:25:34.680 --> 00:25:37.160
hitting the enemy. You know. It's that kind of abstraction
473
00:25:37.720 --> 00:25:41.839
that isn't present today because of the advancements in things
474
00:25:41.920 --> 00:25:46.720
like presentation, graphics, stuff like that. And I think something
475
00:25:47.559 --> 00:25:50.799
indescribable in character and affect is lost now that we
476
00:25:50.839 --> 00:25:53.039
don't have to do that. Maybe I'm just being like
477
00:25:53.160 --> 00:25:56.119
old man yells at clouds or rose tinted glasses to
478
00:25:56.160 --> 00:26:00.559
the past, but I don't know that imaginative force isn't
479
00:26:00.559 --> 00:26:04.480
expected anymore, not all the time anyway, and it's a bummer.
480
00:26:04.559 --> 00:26:05.000
I don't know.
481
00:26:05.640 --> 00:26:08.519
Yeah, I think nowadays when games come from especially when
482
00:26:08.519 --> 00:26:13.079
games come from big budget publishers, there seems to be
483
00:26:13.200 --> 00:26:15.599
like some sort of edict that like, there needs to
484
00:26:15.640 --> 00:26:19.200
be a way for the player to see everything that
485
00:26:19.240 --> 00:26:22.160
we put in this game, and we will put a
486
00:26:22.200 --> 00:26:24.319
marker on the map to show them that they should
487
00:26:24.359 --> 00:26:27.920
probably do this. It leads to, you know, fewer games
488
00:26:27.920 --> 00:26:32.799
of substance with with you know, secret lore in things
489
00:26:32.799 --> 00:26:33.400
of that nature.
490
00:26:33.880 --> 00:26:36.480
Got to get your money's worth, man, that's the goal.
491
00:26:36.960 --> 00:26:37.920
Check all the boxes.
492
00:26:38.480 --> 00:26:42.359
Absolutely, Thank you, Jeff Keeley. I don't know if he
493
00:26:42.359 --> 00:26:43.960
had anything to do with that. I just like picking
494
00:26:43.960 --> 00:26:45.960
on him. One more thing before we move on. I
495
00:26:46.000 --> 00:26:48.480
just want to call this out. The Frozen Flame, I
496
00:26:48.599 --> 00:26:51.519
think is introduced here and is said to lie in
497
00:26:51.559 -->
00:26:54.039
the Sea of Eden, the place where the future and
498
00:26:54.200 --> 00:26:58.960
past collide. Sea of Eden, Garden of Eden. That should
499
00:26:59.000 --> 00:27:02.079
be very Oh, we're going to be dealing with things
500
00:27:02.440 --> 00:27:06.799
such as life, the birthplace of life, the birthplace of man,
501
00:27:07.319 --> 00:27:10.640
which is the Garden of Eden. That's all going to
502
00:27:10.680 --> 00:27:12.880
come in a little bit later though, and it's still
503
00:27:12.920 --> 00:27:15.440
speculation on my part. For what it's worth, there's.
504
00:27:15.200 --> 00:27:15.759
A little fight.
505
00:27:15.960 --> 00:27:16.880
Oh yeah, go ahead.
506
00:27:17.160 --> 00:27:19.000
Oh, I was just going to say that that is
507
00:27:19.880 --> 00:27:22.039
I think that's apt. I don't know foreshadowing is the
508
00:27:22.079 --> 00:27:24.519
right word, because they're explicitly just telling you, telling you
509
00:27:24.599 --> 00:27:26.559
that the Frozen Flame in the Sea of En are
510
00:27:26.599 --> 00:27:28.839
a thing. But but this game does do its fair
511
00:27:28.880 --> 00:27:33.240
share of like proper noun introductions and it does, I think,
512
00:27:33.319 --> 00:27:37.519
make good on most of those radical dreamers. Notwithstanding, I gotcha.
513
00:27:38.079 --> 00:27:40.400
I think I think there is one very clear well,
514
00:27:40.480 --> 00:27:43.400
there is another very clear biblical reference, I think, and
515
00:27:43.440 --> 00:27:44.880
it's set up with the Sea of Eden in a
516
00:27:44.920 --> 00:27:48.200
way that I don't know, I think pretty explicitly shows
517
00:27:48.200 --> 00:27:50.319
you what it's trying to do. But that's a little
518
00:27:50.319 --> 00:27:53.240
bit later. There's a little fight with links here or
519
00:27:53.400 --> 00:27:55.599
you know, his shadow, because he is, you know, a
520
00:27:55.640 --> 00:27:57.359
big bad so he can do that kind of thing.
521
00:27:57.599 --> 00:27:59.960
It's not that bad. He does have a bad ass sight,
522
00:28:00.119 --> 00:28:02.559
though I would have went crazy over this as a
523
00:28:02.799 --> 00:28:05.799
as a teen. Something about him though, something about his
524
00:28:05.880 --> 00:28:09.880
presence of either Linx or this jewel that's in the room.
525
00:28:10.240 --> 00:28:13.799
The dragon tear causes Surge to sort of space out
526
00:28:13.799 --> 00:28:16.880
and have a vision. He sees this city, which, by
527
00:28:16.920 --> 00:28:19.599
the way, is this Termina, Chris, I don't.
528
00:28:19.559 --> 00:28:21.359
Think it's explicitly Termina.
529
00:28:21.920 --> 00:28:25.480
I think it's just city, Okay. He sees this city
530
00:28:25.680 --> 00:28:28.960
get engulfed and destroyed by this sort of black energy.
531
00:28:29.160 --> 00:28:31.599
Can it's unclear you could just call it energy. Maybe
532
00:28:31.599 --> 00:28:36.119
it's a time compression sort of thing. Point is it's destroyed.
533
00:28:36.759 --> 00:28:39.480
It also shows a close up of Surge's face overlaid
534
00:28:39.519 --> 00:28:43.000
with Lynxes and then going back. There is some connection
535
00:28:43.039 --> 00:28:46.119
between these two. That is what it's clearly showing you here.
536
00:28:46.680 --> 00:28:49.720
Lynx says this. He says, listen to me, the end
537
00:28:49.720 --> 00:28:52.799
of the human world is nigh. When this time comes, Surge,
538
00:28:52.920 --> 00:28:55.680
there shall be a deep enmity between you and the world.
539
00:28:56.319 --> 00:29:00.440
Is this not speculation or prediction? This is history? And
540
00:29:00.480 --> 00:29:04.599
I have two things, uh, well three things. One this
541
00:29:04.680 --> 00:29:07.079
game really likes that word enmity, so if you don't
542
00:29:07.119 --> 00:29:08.920
know it, you're gonna you're gonna learn it. It comes
543
00:29:09.000 --> 00:29:11.720
up like more than a couple of times. And the
544
00:29:11.759 --> 00:29:14.480
other thing, well, I made a little Slaughterhouse five thing
545
00:29:14.839 --> 00:29:17.680
note here, but you know that's just something I'm rereading
546
00:29:17.680 --> 00:29:21.000
it great novel. But one thing that I thought about
547
00:29:21.079 --> 00:29:24.599
when Link said this, it's not threatening, you know, it's
548
00:29:24.640 --> 00:29:27.680
it's worded in a way that almost sounds like he
549
00:29:27.680 --> 00:29:29.400
wants us to consider this as a as a bit
550
00:29:29.440 --> 00:29:32.440
of caution. He doesn't sound like a bad guy, capital B,
551
00:29:32.559 --> 00:29:33.960
capital G at this moment.
552
00:29:34.440 --> 00:29:37.680
He doesn't. And I'm glad you pointed out about the
553
00:29:37.720 --> 00:29:39.680
word in the d because I was going to do
554
00:29:39.759 --> 00:29:41.640
the exact same thing, and I'm not I've never really
555
00:29:41.720 --> 00:29:43.960
quite figured out why this game likes that word so much,
556
00:29:44.000 --> 00:29:46.920
whether that's just like a thing about that the of
557
00:29:46.960 --> 00:29:50.119
the of the localizers themselves, or if there was some
558
00:29:50.160 --> 00:29:53.640
specific word in the Japanese text that they wanted to use,
559
00:29:53.680 --> 00:29:57.720
a word that would be a little bit more intense
560
00:29:57.759 --> 00:30:00.720
than the word it's kind of in the general lexicon
561
00:30:01.680 --> 00:30:04.359
for an English speaker. I've always found that very interesting,
562
00:30:04.359 --> 00:30:07.200
and I've never really quite got my finger on why.
563
00:30:07.519 --> 00:30:09.359
But you're right, it does sound like a little bit
564
00:30:09.359 --> 00:30:12.720
of a warning, because him saying that links telling Surge
565
00:30:13.000 --> 00:30:16.519
that there shall be a deep enmity between him and
566
00:30:16.559 --> 00:30:19.799
the world, is not saying that he's going to destroy him,
567
00:30:19.920 --> 00:30:23.920
or he's going to calls him,
you know, forty Knights
568
00:30:23.960 --> 00:30:26.519
of Terror or whatever. He's telling him that the world
569
00:30:26.559 --> 00:30:29.079
is going to hate him, which is a really interesting
570
00:30:29.079 --> 00:30:31.319
thing for the bad guy to say to the good guy.
571
00:30:31.440 --> 00:30:33.200
If you pick up on that when you're first playing
572
00:30:33.200 --> 00:30:35.880
through this game, it really does add a really interesting
573
00:30:35.960 --> 00:30:41.079
layer of what this game could be about, and it's
574
00:30:41.119 --> 00:30:45.319
really it's impossible to determine it from this, which I
575
00:30:45.319 --> 00:30:48.799
think speaks well for the game because you're you've been
576
00:30:48.799 --> 00:30:52.240
introduced to this conflict. He's obviously the bad guy, but
577
00:30:52.279 --> 00:30:54.519
why is he the bad guy? There's a reason, but
578
00:30:54.599 --> 00:30:56.559
I don't understand it. And I think that that's great
579
00:30:56.599 --> 00:31:01.519
in terms of how you're building the conflict between between
580
00:31:01.640 --> 00:31:03.039
the good guys and the bad guys here.
581
00:31:03.559 --> 00:31:07.799
Absolutely, it's a nice wrinkle, especially from this Like I
582
00:31:07.839 --> 00:31:09.920
don't want to paint with a rod brush and say
583
00:31:09.920 --> 00:31:12.680
that all jerrpgs from this era and before were like
584
00:31:12.720 --> 00:31:15.480
a monolith, but you see, you do see a lot
585
00:31:15.519 --> 00:31:17.480
of bad guys that are just bad for the sake
586
00:31:17.519 --> 00:31:21.720
of being bad around this time. Like I know, Kefka
587
00:31:21.759 --> 00:31:26.440
is beloved, but he's a great example his motivation and
588
00:31:26.519 --> 00:31:28.200
this might be a hot take. I think his motivation
589
00:31:28.279 --> 00:31:31.759
is fairly flimsy. I don't know, he's kind of just
590
00:31:31.799 --> 00:31:35.240
bad for being bad here. I mean, they're kind of
591
00:31:35.279 --> 00:31:38.319
setting up whether or not this plays out. I personally
592
00:31:38.359 --> 00:31:40.640
I am unsure, but they're setting it up that there
593
00:31:40.680 --> 00:31:44.720
is more two links his motivation and character than just
594
00:31:44.759 --> 00:31:48.119
being this menacing sort of guy with a giant scythe
595
00:31:48.240 --> 00:31:51.519
that is, you know, a badass, yes, but also very
596
00:31:51.559 --> 00:31:55.400
indicative of villains that just wants to wreak havoc. There's
597
00:31:55.440 --> 00:31:58.000
more to it than that. They're just not going to
598
00:31:58.079 --> 00:31:59.759
lay it out for you just yet. And I think
599
00:31:59.759 --> 00:32:03.359
that is a great move for especially for video games
600
00:32:03.519 --> 00:32:07.039
that often, especially back you know, in the past, are
601
00:32:07.279 --> 00:32:13.039
or were derided for being trite or derivative or you know,
602
00:32:13.119 --> 00:32:15.920
ham fisted or whatever fancy adjective you want to use.
603
00:32:16.720 --> 00:32:19.680
Yeah. Absolutely, I think the Kefka comparison is really good.
604
00:32:19.680 --> 00:32:23.279
I mean, there's there's some layers to him, but his
605
00:32:23.400 --> 00:32:27.200
motivations are always clear. He's just a psychopath. And even
606
00:32:27.240 --> 00:32:30.680
with like the lynch pin of all the JRPG villains,
607
00:32:30.799 --> 00:32:35.640
seph Roth, his motivations become relatively clear relatively early on,
608
00:32:35.759 --> 00:32:38.400
especially after you've first met him. You might not know
609
00:32:38.440 --> 00:32:39.960
exactly what he wants to do, but you can tell
610
00:32:40.000 --> 00:32:43.279
he wants to fuck shit up. But links has shown
611
00:32:43.440 --> 00:32:46.160
no indication that he wants to fuck shit up. And
612
00:32:46.200 --> 00:32:49.400
he's only speaking in these in these very strange riddles.
613
00:32:49.480 --> 00:33:15.680
And I think it's great.
614
00:33:06.559 --> 00:33:08.960
You are able to escape. Your gang is able to escape.
615
00:33:09.079 --> 00:33:13.079
Kid takes Riddle hostage. Can't remember if we mentioned Riddle.
616
00:33:13.119 --> 00:33:17.599
Riddle is a viper's daughter Purple Hair. She was with Glenn.
617
00:33:18.160 --> 00:33:22.480
You may have seen her with Glenn honoring Glenn's deceased
618
00:33:22.519 --> 00:33:26.480
brother out in the town. She comes in, Kid takes
619
00:33:26.480 --> 00:33:29.559
her hostage. You know, everybody plays ball. They go up
620
00:33:29.599 --> 00:33:32.720
to the roof that is like outside, it's this balcony.
621
00:33:32.920 --> 00:33:35.240
Behind them is nothing but the sea and the cliffs,
622
00:33:35.279 --> 00:33:38.440
and everybody knows that they have no choice here if
623
00:33:38.480 --> 00:33:42.519
they jump there, likely to die. Of course, Lynx takes
624
00:33:42.559 --> 00:33:44.559
this as an opportunity. He takes out this knife and
625
00:33:44.559 --> 00:33:48.200
he chucks it at Kid and it hits her and
626
00:33:48.359 --> 00:33:52.160
she falls into the sea. Presumably dead at this point
627
00:33:52.160 --> 00:33:54.319
in time. We don't know, but it seems like that
628
00:33:54.400 --> 00:33:56.640
might be the case. And Linx speaks to Surge here
629
00:33:57.279 --> 00:33:58.759
and I'm not gonna lie. This is a bit of
630
00:33:58.759 --> 00:34:00.920
a groaner, or at least I thought it was at
631
00:34:00.960 --> 00:34:03.799
this time in the game, Links says, I've been waiting
632
00:34:03.839 --> 00:34:07.240
for you for a long long time, and he beckons him.
633
00:34:07.359 --> 00:34:12.039
He calls him the Assassin of Time. The chrono trigger
634
00:34:13.559 --> 00:34:15.599
Surge then jumps off into the sea to you know,
635
00:34:15.639 --> 00:34:19.320
go towards Kid, and again Links is concerned about this.
636
00:34:19.760 --> 00:34:22.440
I can't remember if he says no or wait or something.
637
00:34:22.599 --> 00:34:26.159
He calls out like he didn't want this to happen anyways,
638
00:34:26.639 --> 00:34:29.800
Link's complicated at this point in time. But the Assassin
639
00:34:29.880 --> 00:34:33.440
of Time, the Chrono Trigger Links, by the way, is
640
00:34:33.480 --> 00:34:36.000
framed on a black background in the center of the screen,
641
00:34:36.119 --> 00:34:38.559
staring at the player when he says this, And I
642
00:34:38.559 --> 00:34:41.719
think it's that combined with this being a proper noun
643
00:34:41.760 --> 00:34:44.519
that kind of made me go, oh, geez, like this
644
00:34:44.599 --> 00:34:45.239
is what they're doing.
645
00:34:46.320 --> 00:34:50.920
Is it a little contrived? Yes? Is it fan service
646
00:34:51.119 --> 00:34:55.480
to a certain extent, yes? But do I love it? Yes? Ay?
647
00:34:55.880 --> 00:34:58.559
And you know what I mean, Like it's like, oh, look,
648
00:34:58.559 --> 00:35:02.960
they're referencing the thing. That's great. Let's how how is
649
00:35:03.000 --> 00:35:04.679
this all going to work? Let's figure it out. And
650
00:35:04.719 --> 00:35:06.840
that that's what got me, you know, like I was
651
00:35:06.880 --> 00:35:10.440
a little bit on on the edge about this game
652
00:35:10.440 --> 00:35:11.920
when I first played it when it first came out,
653
00:35:11.920 --> 00:35:14.840
because I didn't, you know, for all the reasons that
654
00:35:14.840 --> 00:35:17.079
that are often cited that this game doesn't feel like
655
00:35:17.159 --> 00:35:19.480
a sequel to chrona Trigger. But you said Chrono Trigger,
656
00:35:19.559 --> 00:35:21.239
so it's got to be a sequel, So let's play it,
657
00:35:21.280 --> 00:35:23.079
you know, like I've got to figure out what this
658
00:35:23.199 --> 00:35:27.760
means because getting deep into the shit with with with
659
00:35:27.920 --> 00:35:31.400
lore is exactly what I needed at that point in
660
00:35:31.400 --> 00:35:34.480
time when I first played this, and I appreciate it,
661
00:35:34.519 --> 00:35:36.920
but I do, I do largely agree with you, though
662
00:35:37.000 --> 00:35:38.639
it is a little contrived, a little eye rolly.
663
00:35:39.400 --> 00:35:42.880
It's well maybe and maybe those are a bit too negative,
664
00:35:42.960 --> 00:35:45.760
and maybe it's cheesy, you know, and cheesy isn't bad.
665
00:35:46.239 --> 00:35:48.880
There's good cheesy. You know. You can groan at this
666
00:35:48.960 --> 00:35:51.280
a little but still kind of laugh at it, giddaly
667
00:35:51.480 --> 00:35:53.800
or you know, smile ear to ear like a kid.
668
00:35:54.119 --> 00:35:56.840
I don't know, it's maybe growner was the wrong word.
669
00:35:56.920 --> 00:36:00.519
I take it back, any who's it turns out that
670
00:36:00.599 --> 00:36:04.159
we are okay, we're not dead. Surgeon Kid are well,
671
00:36:04.239 --> 00:36:06.079
they're not dead. I don't want to say fine, Surge
672
00:36:06.159 --> 00:36:09.519
is fine. Kid is in trouble, which I mean the
673
00:36:09.599 --> 00:36:14.519
music here is really foreboding. I'm playing it now. I
674
00:36:14.559 --> 00:36:17.599
hope you hear it. Chris, you know there's it's just
675
00:36:17.719 --> 00:36:22.119
the piano especially is making this really really sinister. Kid
676
00:36:22.159 --> 00:36:25.519
has been poisoned. It was a Lynx's dagger was tipped
677
00:36:25.519 --> 00:36:29.880
with that. There's a doctor here. This is totally uh,
678
00:36:30.639 --> 00:36:33.000
this is totally a rick thing. The way he's dressed,
679
00:36:33.039 --> 00:36:35.280
kisses me off. He reminds me of like a hobo
680
00:36:35.360 --> 00:36:39.440
Johnson fan and I don't like it. However, he is
681
00:36:39.480 --> 00:36:41.760
a doctor, and he says that she's got two days
682
00:36:41.800 --> 00:36:45.400
to live and the only cure would be something called
683
00:36:45.400 --> 00:36:48.599
the hydra humor, a humor you know, think of like
684
00:36:48.679 --> 00:36:52.679
the humors in Greek mythology. Right, it's you know, it's
685
00:36:52.679 --> 00:36:56.280
not haha. However, the hydras are extinct in this world,
686
00:36:56.800 --> 00:37:00.920
so she's gonna die, except she's not because we can
687
00:37:00.960 --> 00:37:04.480
get back to our world. And this is one of
688
00:37:04.519 --> 00:37:06.679
the two major things I wanted to sit on here
689
00:37:06.679 --> 00:37:09.920
for a second. Kid gives you this thing called the
690
00:37:09.960 --> 00:37:14.119
astral Amulet. This is a device that lets you travel
691
00:37:14.159 --> 00:37:16.760
between these two parallel worlds, what we're going to call
692
00:37:16.960 --> 00:37:20.559
the other world, which is where we are now, and
693
00:37:20.679 --> 00:37:23.800
the home world, which is where you were before the
694
00:37:23.960 --> 00:37:27.480
inciting incident with Lena on Opasa Beach the Kingdom Hearts
695
00:37:27.519 --> 00:37:31.880
scene One, how in the world does Kid have this amulet?
696
00:37:32.239 --> 00:37:34.840
And two? How does she know what it does? To
697
00:37:34.920 --> 00:37:37.440
give it to Surge and say, hey man, this is
698
00:37:37.519 --> 00:37:40.599
the key. You know this? I think last time I
699
00:37:40.639 --> 00:37:42.639
was like, yeah, there's no way like Kid just comes
700
00:37:42.639 --> 00:37:45.599
in wants to really save Surge. Really gung ho, name
701
00:37:45.719 --> 00:37:50.280
is Kid? There's something more to this again right now,
702
00:37:50.320 --> 00:37:53.800
I don't know, However, I'm convinced. I'm convinced there's more
703
00:37:53.840 --> 00:37:56.119
to the story, even if it's in Radical Dreamers. Here's
704
00:37:56.119 --> 00:37:56.519
got to be.
705
00:37:57.119 --> 00:37:59.519
Yeah, this is really your first opportunity to get us
706
00:37:59.559 --> 00:38:01.960
to to get a sense of Kid in her larger
707
00:38:02.000 --> 00:38:05.920
places in the story. She's not just some punk ass kid.
708
00:38:06.360 --> 00:38:10.239
She has
some device, some Lord device that will allow
709
00:38:10.320 --> 00:38:13.239
us to activate the primary mechanic of the game, basically,
710
00:38:13.239 --> 00:38:17.239
which is hop between these two parallel dimensions. And I
711
00:38:17.280 --> 00:38:20.239
think it's the choice that we're going to have to make.
712
00:38:20.239 --> 00:38:21.800
I think it's a little bit at odds with that,
713
00:38:21.880 --> 00:38:23.599
but we'll get there.
714
00:38:24.000 --> 00:38:26.960
I okay, I'm really glad that you brought up the choice.
715
00:38:27.519 --> 00:38:30.159
Is This is actually where I made the decision to
716
00:38:30.239 --> 00:38:34.000
use a guide. I really don't love using guides in
717
00:38:34.079 --> 00:38:36.760
general on first plays, like it takes some of the
718
00:38:36.760 --> 00:38:39.079
magic out of it for me, and I like to
719
00:38:39.119 --> 00:38:42.159
reclaim that magic as an aging man. I don't want
720
00:38:42.159 --> 00:38:44.719
to be reminded of my mortality, which this game loves
721
00:38:44.800 --> 00:38:47.559
to do. And I made more than a couple of
722
00:38:47.599 --> 00:38:50.719
notes about that. But you get a major decision here.
723
00:38:50.760 --> 00:38:54.280
You don't have to save Kid. You can choose not to,
724
00:38:54.599 --> 00:38:57.840
and a couple of your party members, specifically Cortia, kind
725
00:38:57.880 --> 00:39:00.199
of look at you as like a monster. But you
726
00:39:00.199 --> 00:39:04.119
don't have to. And it is perplexing to me that
727
00:39:04.239 --> 00:39:09.320
this is a choice. If listeners don't know Chris's podcast
728
00:39:09.400 --> 00:39:13.320
Retrograde Amnesia, you guys cover literally everything. You've got forty
729
00:39:13.320 --> 00:39:17.039
one episodes on Chronocross, so you covered both routes. The
730
00:39:17.119 --> 00:39:20.719
route where you choose not to save Kid, at least
731
00:39:20.719 --> 00:39:23.559
for a large portion, kind of just feels like a
732
00:39:23.599 --> 00:39:24.480
worse game.
733
00:39:24.880 --> 00:39:28.480
A little bit. First of all, you feel bad for
734
00:39:28.559 --> 00:39:32.079
even making that decision. And my big criticism of this
735
00:39:32.280 --> 00:39:35.840
point in the game is that I'm okay with decisions
736
00:39:35.880 --> 00:39:38.639
that sort of split games in two directions. I think
737
00:39:38.679 --> 00:39:42.280
that like The Witch or Two, for example, like you
738
00:39:42.360 --> 00:39:46.119
have to make a very important decision halfway through that game,
739
00:39:46.159 --> 00:39:50.119
and it largely just gates off one entire section of
740
00:39:50.119 --> 00:39:52.000
the game, and I think that's really bold and interesting.
741
00:39:52.679 --> 00:39:56.719
Here you have to make it a decision that does
742
00:39:56.800 --> 00:40:00.480
that a little bit, but the decision itself kind of
743
00:40:00.599 --> 00:40:04.960
sucks because who in their right mind is going to say, no,
744
00:40:05.119 --> 00:40:08.000
I'm not going to save Kid. Like, give me an
745
00:40:08.039 --> 00:40:11.400
interesting decision that I have to make, Like the I
746
00:40:11.480 --> 00:40:14.239
think the the one that always that I always use
747
00:40:14.280 --> 00:40:17.559
it as an example for a reasonable decision to make
748
00:40:17.559 --> 00:40:20.119
a player. To make a player make is like in
749
00:40:20.239 --> 00:40:23.559
Mass Effect when you have to choose Ashley or Caden,
750
00:40:23.960 --> 00:40:26.239
and of course everybody chooses Ashley, but at least you're
751
00:40:26.280 --> 00:40:29.639
choosing between two people and you have to like make
752
00:40:29.719 --> 00:40:33.079
some sort of value judgment in that decision. There is
753
00:40:33.079 --> 00:40:35.199
no value judgment here. Why would I not want to
754
00:40:35.239 --> 00:40:39.519
save Kid? However, if you don't save Kid, it gets
755
00:40:39.559 --> 00:40:42.320
you access to one of the best characters in the
756
00:40:42.400 --> 00:40:45.920
game and one of the few sort of optional party
757
00:40:45.960 --> 00:40:49.679
members that is interesting and has like story in Glenn.
758
00:40:50.199 --> 00:40:52.400
So it's it's really it's it's a really strange way
759
00:40:52.440 --> 00:40:53.280
to divide the game.
760
00:40:53.199 --> 00:40:55.519
Up, so you can't get Glenn at all if you
761
00:40:55.920 --> 00:40:58.880
choose to save Kid. That's correct, huh.
762
00:41:00.280 --> 00:41:02.320
I think one of the one of the things that
763
00:41:02.360 --> 00:41:05.920
they that they did to create the I don't know
764
00:41:05.920 --> 00:41:08.519
if replay values the right word, but I guess we'll
765
00:41:08.599 --> 00:41:10.960
use that term is if you want to get every
766
00:41:10.960 --> 00:41:13.639
single character, you have to play the game three times.
767
00:41:13.679 --> 00:41:15.639
You've got to do the Guile path, the pier path,
768
00:41:16.159 --> 00:41:20.639
and the Nikki path in the Viper Manner section, and
769
00:41:20.679 --> 00:41:22.559
then you've got to do these save kid path and
770
00:41:22.639 --> 00:41:24.920
the don't save Kid path in order to be able
771
00:41:24.960 --> 00:41:27.440
to collect every character in a single play every character
772
00:41:27.480 --> 00:41:29.960
on your file basically through new game plus.
773
00:41:30.480 --> 00:41:32.639
Do your party members carry over on new game Plus.
774
00:41:32.960 --> 00:41:35.039
Yeah, there's a certain point in the game in which
775
00:41:35.239 --> 00:41:38.079
you get the ability to reclaim characters that you had
776
00:41:38.119 --> 00:41:41.159
in a new game previous game, So that's the only
777
00:41:41.199 --> 00:41:43.679
way to get like the complete file or whatever. But
778
00:41:43.840 --> 00:41:46.760
they don't make that that that's that second middle, that
779
00:41:46.880 --> 00:41:49.880
second choice in saving kid. They don't make that choice
780
00:41:49.920 --> 00:41:53.840
interesting for the first play through, which is unfortunate because
781
00:41:53.840 --> 00:41:56.000
if you don't save kids, somebody else does it, and
782
00:41:56.119 --> 00:41:59.000
so it doesn't really change anything. Anyway. She's fine, you'll
783
00:41:59.000 --> 00:41:59.599
see her later.
784
00:42:00.199 --> 00:42:02.559
That's a really good point, like putting such a weighted
785
00:42:02.599 --> 00:42:07.599
decision really something that makes you grapple with you know,
786
00:42:07.960 --> 00:42:10.159
there is a human's life in my hands, and like
787
00:42:10.199 --> 00:42:12.599
you said, nobody is going to choose yes. But if
788
00:42:12.639 --> 00:42:15.119
you do the thing in games where you choose like
789
00:42:15.360 --> 00:42:19.400
the more sinister, morally depraved, whatever, whatever option, there has
790
00:42:19.440 --> 00:42:21.519
to be some sort of a balancing of the scales
791
00:42:21.880 --> 00:42:24.719
with that in terms of, you know, things that you get,
792
00:42:24.760 --> 00:42:27.400
things that you get to see or whatever. But to
793
00:42:27.960 --> 00:42:30.679
then take a step back from that and have Kid
794
00:42:30.760 --> 00:42:32.960
come back, you know what a gosh darn it, this
795
00:42:33.079 --> 00:42:36.519
is just like, folks, I'm about to say something from
796
00:42:36.599 --> 00:42:39.559
Chrono Trigger. You do not want to hear that. I
797
00:42:39.599 --> 00:42:42.039
don't know, fast forward a minute or so. This is
798
00:42:42.199 --> 00:42:45.159
just like in Chrono Trigger where Chrono dies and you
799
00:42:45.159 --> 00:42:48.400
can just save them, you know, like they make this
800
00:42:48.519 --> 00:42:50.760
really it's not just like that, but they make this
801
00:42:51.960 --> 00:42:56.159
really emotional and impactful story beat that is meant to
802
00:42:56.280 --> 00:42:59.719
affect the players emotionally, but then they reel it back
803
00:42:59.719 --> 00:43:02.119
because like, that'll make the players happy, And it's like that,
804
00:43:02.599 --> 00:43:05.800
yes it will, but it hurts the fiction. I think
805
00:43:06.320 --> 00:43:11.440
I'm really against that idea of rolling difficult and harsh
806
00:43:11.760 --> 00:43:14.079
story beats back to make players happy.
807
00:43:14.719 --> 00:43:17.360
Yeah, and I think they It's almost thought they painted
808
00:43:17.360 --> 00:43:20.880
the painted themselves into a corner here because you can't
809
00:43:20.880 --> 00:43:23.280
have Kid die here. She's too important to the story.
810
00:43:24.360 --> 00:43:26.519
And like you said, she's a you want to make
811
00:43:26.519 --> 00:43:28.760
the player happy here because she is one of the
812
00:43:28.800 --> 00:43:31.400
more interesting characters in the game anyway, And it feels
813
00:43:31.440 --> 00:43:34.599
like when the decision was written to force the player
814
00:43:34.719 --> 00:43:37.920
to savor or not it should be. It was thought
815
00:43:37.960 --> 00:43:41.679
to be save Kid or I have to return to
816
00:43:41.760 --> 00:43:45.159
my own world. But if you choose not to save Kid,
817
00:43:45.559 --> 00:43:47.679
implying that you need to get back to your own world,
818
00:43:47.800 --> 00:43:51.320
Cortia takes the astral Amulet from you, so you can't
819
00:43:51.320 --> 00:43:52.920
go back to your own world. You just have to
820
00:43:52.920 --> 00:43:55.519
get involved in some other high jinks until Korcia saves Kid.
821
00:43:55.960 --> 00:43:58.800
It's very odd, so like at that point in time,
822
00:43:58.840 --> 00:44:01.599
if you say don't say Kid, Bortua takes it, and
823
00:44:01.639 --> 00:44:03.760
then you have to go on a separate quest to
824
00:44:03.800 --> 00:44:05.039
try to figure out how to get back to your
825
00:44:05.039 --> 00:44:09.079
own world without the astro Ambula until the game reconverges.
826
00:44:09.559 --> 00:44:12.199
This is just a little aside, But if you, like
827
00:44:12.239 --> 00:44:14.039
you said, if you choose not to save Kid, Korchik
828
00:44:14.039 --> 00:44:16.440
gets really pissed. But the first thing that he says
829
00:44:16.519 --> 00:44:19.800
after hearing about Kid's condition, he says, you know hydras
830
00:44:19.800 --> 00:44:21.920
are extinct. This is impossible. Are you really going to
831
00:44:21.960 --> 00:44:23.679
take a one in a million chance just to save
832
00:44:23.760 --> 00:44:26.159
some girl you just met. It's like pick a lane due.
833
00:44:26.760 --> 00:44:48.000
Oh wow, forgot about that. We're in the town of Goldova.
834
00:44:48.119 --> 00:44:52.000
This is a courtous hometown. Music here reminds me of
835
00:44:52.000 --> 00:44:55.440
of Shima Mora's stuff, like particularly in Kingdom Hearts. It's
836
00:44:55.480 --> 00:44:58.199
really beautiful Shima Mora trying not to get off on
837
00:44:58.199 --> 00:45:01.039
too many tangents. She is. She is one of my favorites.
838
00:45:01.079 --> 00:45:03.440
She is my favorite JRPG composer, depending on the day
839
00:45:03.480 --> 00:45:06.519
you ask me. This is like a really nice village.
840
00:45:06.519 --> 00:45:10.239
It's a series of huts on wooden walkways on the sea.
841
00:45:10.599 --> 00:45:14.599
There are tiers to this little town. We are going
842
00:45:14.639 --> 00:45:19.920
to learn some neat universe lore from a shrine maiden
843
00:45:20.000 --> 00:45:23.360
named Stina and the chief shaman of the area named
844
00:45:23.599 --> 00:45:26.079
de Rehea. They're up in the dragon shrine and they're
845
00:45:26.079 --> 00:45:28.840
going to tell us about a couple of tree things. First,
846
00:45:29.239 --> 00:45:32.159
the land of Genesis. She doesn't know where this is,
847
00:45:32.199 --> 00:45:35.000
but she thinks that quote some other will is acting
848
00:45:35.039 --> 00:45:39.599
behind this, this as in our situation. And she hints
849
00:45:39.679 --> 00:45:43.199
that we need a key item,
which uh key item
850
00:45:43.679 --> 00:45:47.519
to travel back and forth. Okay, that kind of clears
851
00:45:47.599 --> 00:45:50.039
up a little bit of what's going on home world,
852
00:45:50.119 --> 00:45:53.800
Land of Genesis, maybe also Genesis Bible. That's where the
853
00:45:53.800 --> 00:45:57.079
Garden of Eden takes place in the Dragon Tier. It's
854
00:45:57.079 --> 00:45:58.719
another thing she tells us about a one of a
855
00:45:58.760 --> 00:46:03.039
kind orb that the ancestors received from the now extinct Dragonians.
856
00:46:03.400 --> 00:46:06.800
It's been stolen, supposed to reside with the Shamans and
857
00:46:06.840 --> 00:46:10.039
it's been stolen. It has to do with Fort Dragonia.
858
00:46:10.599 --> 00:46:13.599
Put a pin in that the Dragonian ruins speaking of
859
00:46:14.199 --> 00:46:16.519
are where the dragon gods used to live prior to
860
00:46:16.519 --> 00:46:20.480
the humans coming. There really aren't many left standing. We
861
00:46:20.559 --> 00:46:23.079
also learn of the dragon gods. There are six of them,
862
00:46:23.239 --> 00:46:26.159
and they correspond to our elements. The last thing she
863
00:46:26.239 --> 00:46:30.679
tells us about is the frozen Flame. She has no idea,
864
00:46:31.079 --> 00:46:33.920
She has no idea. She shares a home with us
865
00:46:34.159 --> 00:46:37.280
that kind of speaks around it. All they know is
866
00:46:37.280 --> 00:46:40.559
that it might be evil a little bit, and they
867
00:46:40.639 --> 00:46:43.199
get a little Nietzsche adjacent when they say, like, be
868
00:46:43.320 --> 00:46:45.559
very careful when you stare into the flame, for the
869
00:46:45.559 --> 00:46:47.719
flame will stare back at you. One of those sorts
870
00:46:47.719 --> 00:46:51.440
of things. We're introduced to a very mysterious item here.
871
00:46:52.599 --> 00:46:55.000
I like this, I know j RPG Lord Dumps get
872
00:46:55.000 --> 00:46:57.440
a bad rap, but I've always kind of liked him.
873
00:46:57.639 --> 00:47:01.320
You know, I'm the guy that liked Zenosaga's data entry
874
00:47:01.719 --> 00:47:04.599
system where you just read about the universe and tech,
875
00:47:04.599 --> 00:47:06.000
and for for some reason.
876
00:47:07.199 --> 00:47:12.360
Yes, I love getting emails from Kazuoya Mashima. I always
877
00:47:12.400 --> 00:47:18.480
really like the library in Chavat in Zenel Gears, there's
878
00:47:18.559 --> 00:47:22.679
like so much more about so many of the different
879
00:47:22.679 --> 00:47:25.440
things that the game will never get to, and I
880
00:47:25.440 --> 00:47:28.559
always found that really really, really really interesting. So I
881
00:47:28.599 --> 00:47:31.239
think you're right, like Lord dumps are good if you
882
00:47:31.360 --> 00:47:33.599
deploy them correctly, and I think like in an optional
883
00:47:33.679 --> 00:47:36.840
little menu when speaking to a chieftain is perfect because
884
00:47:36.880 --> 00:47:39.079
you don't have to sit through if you don't want to.
885
00:47:39.719 --> 00:47:43.159
Yeah, and it doesn't you know, it doesn't do it
886
00:47:43.320 --> 00:47:46.280
as definitely as like Final Fantasy ten does, with Titus
887
00:47:46.320 --> 00:47:49.039
being the sort of a fish out of water the
888
00:47:49.079 --> 00:47:51.679
Isekaide protagonist, so he doesn't know the world at all,
889
00:47:51.880 --> 00:47:54.280
but it's pretty similar. You know, this isn't a one
890
00:47:54.320 --> 00:47:57.360
to one world. Not only that, but this is history
891
00:47:57.360 --> 00:48:00.400
that Surge wouldn't have known in his home world either,
892
00:48:00.880 --> 00:48:03.679
So it's it's good for both the player and for search.
893
00:48:03.760 --> 00:48:07.760
It makes sense. It's it's not just you know whatever,
894
00:48:07.840 --> 00:48:11.280
you know what I mean. Right, So we're gonna save Kid.
895
00:48:11.360 --> 00:48:14.320
That is the route that we're going to take here, Chris.
896
00:48:14.320 --> 00:48:16.440
If anything comes up on the non kid route that
897
00:48:16.480 --> 00:48:19.199
you happen to remember by all means, you know, flag
898
00:48:19.519 --> 00:48:22.960
flag the showdown and jump in. But I think most
899
00:48:22.960 --> 00:48:25.719
folks would take this route on their first time anyways.
900
00:48:25.800 --> 00:48:29.039
So we're going to go back to the Hydra marshes.
901
00:48:29.519 --> 00:48:31.599
Yeah. I don't think there's a whole lot to discuss
902
00:48:31.639 --> 00:48:35.039
on the don't save Kid path, except for I do
903
00:48:35.159 --> 00:48:39.119
believe they head that surge somehow decides to head towards
904
00:48:39.920 --> 00:48:42.320
for Dragonia to try to figure out a way to
905
00:48:42.360 --> 00:48:46.239
get back, and then Glenn accompanies him, accompanies him on
906
00:48:46.280 --> 00:48:50.000
this quest, and then the game will reconverge when both
907
00:48:50.360 --> 00:48:54.559
routes reach for Dragonia. I think you can pretty much
908
00:48:54.639 --> 00:48:56.079
leave it that, huh.
909
00:48:56.119 --> 00:48:58.000
All right, I have to look up a playthrough or
910
00:48:58.039 --> 00:49:01.159
at least a summary of that at some point. Okay,
911
00:49:01.320 --> 00:49:04.800
So home world is where the Hydras are not extinct.
912
00:49:04.840 --> 00:49:07.079
You can learn that if you decide to just poke
913
00:49:07.119 --> 00:49:09.840
around on the world map whenever you're back there. At
914
00:49:09.880 --> 00:49:12.920
some point before all this, you go to it. This
915
00:49:13.000 --> 00:49:14.119
is the first time we do this.
916
00:49:14.199 --> 00:49:15.679
Right, Chris, that's correct.
917
00:49:15.800 --> 00:49:18.639
Yeah, So you go to the beach where angels lose
918
00:49:18.679 --> 00:49:22.000
their way. This is where Surge got Kingdom. Hearts into
919
00:49:22.000 --> 00:49:25.280
this world. That opens up a lot of questions about
920
00:49:25.360 --> 00:49:28.559
Surge's
role and this beach's role in the story. Is
921
00:49:28.599 --> 00:49:30.920
Surge the angel that has lost his way? Is Surge
922
00:49:30.960 --> 00:49:33.960
the stray child? In time, a lot of this stuff
923
00:49:34.000 --> 00:49:38.880
gets well clarified but introduces more answers as we go along.
924
00:49:39.280 --> 00:49:42.199
But you come here and you use your astral amulet
925
00:49:43.000 --> 00:49:46.280
and you're kind of just warped here. You get a
926
00:49:46.320 --> 00:49:49.079
cut scene every time that you can skip. It's very brief,
927
00:49:49.239 --> 00:49:52.960
but it takes you to this other world. And I
928
00:49:53.000 --> 00:49:55.039
know what you're thinking, can't you just talk to the
929
00:49:55.039 --> 00:49:58.639
same characters with their doubles in your party? And yes
930
00:49:58.679 --> 00:50:03.480
you can. I talked with Lena at a certain point
931
00:50:03.519 --> 00:50:07.400
with Lena in my party and she barely like She's like,
932
00:50:07.440 --> 00:50:10.199
whoa you look like me? And she's like, yeah, it's
933
00:50:10.199 --> 00:50:13.440
a long story. And then the other Lena's like, oh, okay,
934
00:50:13.800 --> 00:50:15.400
you better tell me at some point, Serge.
935
00:50:16.440 --> 00:50:18.719
It's very clear that they did. It's very clear that
936
00:50:18.760 --> 00:50:23.199
they did not have the resources to like really flush
937
00:50:23.280 --> 00:50:25.840
that out. But in my opinion, that makes it funny
938
00:50:25.920 --> 00:50:27.519
that they just kind of handwave it on some of
939
00:50:27.559 --> 00:50:28.320
these characters.
940
00:50:28.639 --> 00:50:30.760
Oh yeah, there's a lot of hand waving in this
941
00:50:30.920 --> 00:50:34.159
and and like it. I guess on some some points
942
00:50:34.159 --> 00:50:37.239
it feels a little bit like eah okay, but a
943
00:50:37.239 --> 00:50:39.960
lot of it is just funny, like people like like
944
00:50:40.000 --> 00:50:44.679
this or when well, there is a whole thing coming
945
00:50:44.760 --> 00:50:50.719
soon that is very very unbelievable and surprising and shocking,
946
00:50:50.880 --> 00:50:53.039
and we just explained it to folks and they're like, hmm,
947
00:50:53.639 --> 00:50:56.840
I see, well I don't understand it, but I believe you.
948
00:50:57.920 --> 00:51:02.239
It's like great. I I like to think that they're
949
00:51:02.280 --> 00:51:05.000
doing a light parody of other fantasy stories like this.
950
00:51:05.679 --> 00:51:06.800
I think I like it.
951
00:51:06.840 --> 00:51:32.320
I like that that mentality.
952
00:51:24.079 --> 00:51:26.760
The hydro Marshes. I don't know about you, Chris. If
953
00:51:26.800 --> 00:51:31.679
you wanted to sit on anything here, we can. Otherwise
954
00:51:31.719 --> 00:51:34.760
I'm cool with moving through them a bit quicker.
955
00:51:35.880 --> 00:51:38.559
Yeah, I think we're just it's a cool place with
956
00:51:39.199 --> 00:51:42.039
a really vibrant environment, but it's basically just you know,
957
00:51:42.159 --> 00:51:43.559
kill a boss and get an item, right.
958
00:51:43.760 --> 00:51:46.400
Pretty much. Yeah, the music here is very funky. I
959
00:51:46.480 --> 00:51:49.639
like when it suited as funky things with the bass. Oh.
960
00:51:49.679 --> 00:51:51.920
You can get a character here named Rasley that I
961
00:51:52.000 --> 00:51:54.960
really really like using. She's a little fairy.
962
00:51:55.559 --> 00:51:58.480
Yeah, this is like the part correct me if I'm wrong,
963
00:51:58.480 --> 00:52:00.719
But this is the part where we get a little
964
00:52:01.079 --> 00:52:05.000
introduction to the weird large nosed dwarves, right, the hi
965
00:52:05.119 --> 00:52:05.800
Ho dwarves.
966
00:52:06.400 --> 00:52:09.679
Yes, And this is where I'm wondering if this is
967
00:52:09.800 --> 00:52:13.840
a quote humans are the real virus kind of game.
968
00:52:14.360 --> 00:52:16.400
I don't know if it's the if it's the whole game,
969
00:52:16.440 --> 00:52:22.559
but it does like have this little environmentalism message buried
970
00:52:22.559 --> 00:52:25.119
within it, but it never really gets too deep into
971
00:52:25.159 --> 00:52:28.239
it because this place was colonized, right, the al Nido
972
00:52:28.840 --> 00:52:32.119
Islands or whatever was colonized. At least it's heavily implied,
973
00:52:32.519 --> 00:52:35.599
but it doesn't really interface with that in a meaningful
974
00:52:35.599 --> 00:52:39.320
way other than like the occasional taunts of the dwarves
975
00:52:39.320 --> 00:52:39.840
and whatnot.
976
00:52:40.559 --> 00:52:44.320
Yeah, the dwarves especially seem to be affected by this.
977
00:52:44.880 --> 00:52:46.719
You know, we're going through here and we're fighting them.
978
00:52:47.360 --> 00:52:50.800
We even see them cause some violence later on another
979
00:52:50.880 --> 00:52:54.639
group on the fairies, solely because of how they were
980
00:52:54.639 --> 00:52:57.320
treated by the humans basically, and every time we fight
981
00:52:57.360 --> 00:53:01.000
them here, they're not like malicious towards us. They're basically
982
00:53:01.000 --> 00:53:03.840
just saying like, hey, like this is our forest, Like
983
00:53:03.840 --> 00:53:06.800
haven't you done enough? Like what is your problem? What
984
00:53:06.840 --> 00:53:08.719
do they say, what do you intend to do with
985
00:53:08.719 --> 00:53:10.960
the mother planet? Not thinking of the future, cutting down
986
00:53:11.000 --> 00:53:13.920
trees like there's no tomorrow, you're nothing more than freaks
987
00:53:13.960 --> 00:53:16.440
of evolution. And then all of that is also punctuated
988
00:53:16.440 --> 00:53:18.840
by a lot of high ho because.
989
00:53:18.559 --> 00:53:20.639
That's not Yes, the high house STEP's pretty good.
990
00:53:22.039 --> 00:53:25.679
It is really good, but yeah, that's peppered throughout a
991
00:53:25.679 --> 00:53:29.079
lot of this, and I'm glad to hear that
that's
992
00:53:29.159 --> 00:53:31.440
not like that doesn't become the focus. I was a
993
00:53:31.440 --> 00:53:33.519
little concerned it wasn't. I mean, it also wasn't a
994
00:53:33.519 --> 00:53:36.280
cliche to do that back in the early two thousands,
995
00:53:36.280 --> 00:53:39.840
I don't think, right, But we get the humor and
996
00:53:39.880 --> 00:53:45.119
we kill the Dwarf's god, the Hydra, which I love this.
997
00:53:45.239 --> 00:53:47.320
There's a local at the at the front of the
998
00:53:47.320 --> 00:53:49.320
marshes that kind of like warn you, like, hey, don't
999
00:53:49.360 --> 00:53:51.719
go in there, and at the end he's like, yeah,
1000
00:53:51.760 --> 00:53:54.960
bad vibes are in the air. Yeah, we did just
1001
00:53:55.159 --> 00:53:57.760
slaughter a lot of dwarfs, so I guess.
1002
00:53:57.519 --> 00:53:58.880
That's why these things happen.
1003
00:53:59.400 --> 00:54:02.400
But that let's go back and save Kid. The doctor
1004
00:54:02.559 --> 00:54:06.280
who calls us dudes, he's a surfer guy. He cures Kid.
1005
00:54:06.559 --> 00:54:09.360
We tell him about traveling to a different world. His
1006
00:54:09.440 --> 00:54:14.679
only response is, quote, that is far out, man, and
1007
00:54:14.760 --> 00:54:16.599
I don't remember if it's here. But there's another point
1008
00:54:16.599 --> 00:54:18.559
where he starts to think about it, and Courcha's like,
1009
00:54:18.920 --> 00:54:21.239
don't even try and think about it, just accept it,
1010
00:54:21.679 --> 00:54:23.000
which I.
1011
00:54:22.920 --> 00:54:26.480
Mean, I feel like that's an explanation that I feel
1012
00:54:26.480 --> 00:54:28.360
like is used in this game a lot. It's like,
1013
00:54:28.519 --> 00:54:31.719
you know, I have been to an alternate world, yes,
1014
00:54:32.519 --> 00:54:35.280
but you got to stop thinking about it, don't think man.
1015
00:54:35.960 --> 00:54:37.320
I think that's sometimes good advice.
1016
00:54:37.800 --> 00:54:41.679
Oh absolutely, it's And like you said before, it's hand
1017
00:54:41.719 --> 00:54:44.639
waved in a way that's pretty funny. Serge does have
1018
00:54:44.760 --> 00:54:48.239
another vision here. Just by the way, we're gonna head
1019
00:54:48.280 --> 00:54:51.480
back to Termina for a minute. The gang catches wind
1020
00:54:51.519 --> 00:54:55.840
here that the Eastern well, that the nation to the east,
1021
00:54:56.079 --> 00:54:59.320
poor p O r r E poor Pore. However, you like,
1022
00:55:00.079 --> 00:55:02.599
bring in their army around here. They're snooping around because
1023
00:55:02.639 --> 00:55:06.360
of the Frozen Flame rumors. Meanwhile, Viper and his company,
1024
00:55:06.480 --> 00:55:10.119
the Draguons, have moved up to Fort Dragonia, and I'm
1025
00:55:10.119 --> 00:55:12.679
pretty sure that's because that's the rumors of where the
1026
00:55:12.719 --> 00:55:14.440
Frozen Flame is, right, Chris.
1027
00:55:14.480 --> 00:55:16.920
I do believe that's correct. I think too. And do
1028
00:55:16.960 --> 00:55:19.719
you recognize the term Poret from Chrono Trigger?
1029
00:55:20.159 --> 00:55:22.480
Oh gosh, I knew this would happen. No, I don't,
1030
00:55:23.239 --> 00:55:24.199
So this is interesting.
1031
00:55:24.719 --> 00:55:29.760
I always considered Pore to be one of Kronocross's big
1032
00:55:30.760 --> 00:55:35.039
missed opportunities to really continue to explore some of the
1033
00:55:35.079 --> 00:55:37.280
ideas they put forth with the nation of Pore. So
1034
00:55:37.360 --> 00:55:38.840
it's like a small and cronal Trigger. It's like a
1035
00:55:38.840 --> 00:55:42.559
small village. It's just one one village. It's nondescript, okay.
1036
00:55:42.639 --> 00:55:46.280
But in the time since the end of Chrono Trigger,
1037
00:55:46.280 --> 00:55:49.599
and I think this is I think this is twenty
1038
00:55:49.719 --> 00:55:52.760
or fifty years after Chrono after one thousand and eighty,
1039
00:55:53.280 --> 00:55:55.679
it has become like an imperial power. So that Pore
1040
00:55:55.920 --> 00:56:00.639
is I think who originally colonized al Nido And it
1041
00:56:00.679 --> 00:56:04.199
is said, and I do believe this is from the
1042
00:56:04.280 --> 00:56:07.079
Chronal Trigger DS remake, or maybe it was from the
1043
00:56:07.119 --> 00:56:10.719
PlayStation anime cut scenes, but there is a like a
1044
00:56:10.719 --> 00:56:14.519
an anime epilogue, and let's just say it's in the
1045
00:56:14.599 --> 00:56:18.280
DS version called The The Fall of Guardia. Are you
1046
00:56:18.280 --> 00:56:18.920
familiar with this?
1047
00:56:19.599 --> 00:56:21.400
No? No, I'm hearing this for the first time.
1048
00:56:21.960 --> 00:56:24.840
Where do you remember the character from Chrono Trigger Dalton?
1049
00:56:25.679 --> 00:56:26.159
Vaguely?
1050
00:56:26.440 --> 00:56:30.960
Vaguely he was one of the captain He had like
1051
00:56:30.960 --> 00:56:32.480
a cape and you had to fight him. I think
1052
00:56:32.519 --> 00:56:34.039
he was he might have been a member of the
1053
00:56:34.079 --> 00:56:36.119
Kingdom of zeal but somehow he ended up back in
1054
00:56:36.320 --> 00:56:38.400
or maybe he was I'm not exactly sure where what
1055
00:56:38.840 --> 00:56:41.400
timeline he was from, but at some point he became
1056
00:56:41.920 --> 00:56:46.880
intertwined with this state of of of Pore and they
1057
00:56:47.039 --> 00:56:51.960
attacked Guardia, which was like the main kingdom, and Chrono
1058
00:56:52.000 --> 00:56:58.159
Trigger and stole the massome Una. And so Cronal Crosses
1059
00:56:58.239 --> 00:57:01.719
is sort of peppered with characters from Pore. We'll meet
1060
00:57:01.760 --> 00:57:04.119
some of them later. The character I think we may
1061
00:57:04.119 --> 00:57:08.000
have glossed over her, but Lucia, the mad scientist woman
1062
00:57:08.039 --> 00:57:10.199
I think was at one point was buying parts from Pore,
1063
00:57:10.440 --> 00:57:13.440
or
maybe she is from Pore. And so there's a
1064
00:57:13.480 --> 00:57:16.559
lot of lore that kind of connects back to this
1065
00:57:17.280 --> 00:57:21.800
the rise to power of this country, which I believe
1066
00:57:21.840 --> 00:57:24.079
happened when Dalton was like sucked into a time warp
1067
00:57:24.079 --> 00:57:26.840
when you beat him in chrono in chrono trigger like
1068
00:57:26.960 --> 00:57:29.079
during the zeal Kingdom or something. I think I think
1069
00:57:29.119 --> 00:57:30.880
that's how it worked out, and then he rose to power.
1070
00:57:31.400 --> 00:57:34.679
And so anyway, this game is, it's full of references
1071
00:57:35.480 --> 00:57:37.760
to Perey. Well, I think we'll fight some soldiers from
1072
00:57:37.760 --> 00:57:42.239
there at some point. There's there's a specific character from there.
1073
00:57:43.199 --> 00:57:47.519
And I think that that there is like a community
1074
00:57:48.079 --> 00:57:50.519
for lack of a better term, of characters that are
1075
00:57:51.800 --> 00:57:55.000
involved or members of the pore military that I think
1076
00:57:55.599 --> 00:57:59.480
they're left their relationships are left unexplored, whereas we do
1077
00:57:59.559 --> 00:58:01.519
get some like exploit, we do get some exploration of
1078
00:58:01.599 --> 00:58:05.400
characters of that are like members of the acase you
1079
00:58:05.400 --> 00:58:10.679
had dragoons like that whole community carsh Riddell, Glenn, et cetera.
1080
00:58:11.400 --> 00:58:13.119
Whereas with the poor A characters, we don't really get
1081
00:58:13.119 --> 00:58:14.480
a whole lot. And I always found that a little
1082
00:58:14.480 --> 00:58:16.239
bit unfortunate. I think it would have been a good
1083
00:58:16.239 --> 00:58:20.519
opportunity to be to be able to develop characters outside
1084
00:58:20.519 --> 00:58:22.519
of the main two or three.
1085
00:58:22.880 --> 00:58:25.960
Interesting Okay, I'm glad that you're here. I was very
1086
00:58:26.079 --> 00:58:29.519
upfront that I remember. I mean the main big plot
1087
00:58:29.559 --> 00:58:34.280
beats of Chrono trigger, not a lot of the detailed
1088
00:58:34.480 --> 00:58:37.679
world stuff that I would like to It's just been
1089
00:58:37.719 --> 00:58:41.320
a little bit and it happens. But the big stuff
1090
00:58:41.360 --> 00:58:43.960
I remember, and that plays into the plot. So yeah, man,
1091
00:58:43.960 --> 00:58:45.760
I appreciate it. Feel free to call any of that
1092
00:58:45.760 --> 00:58:46.719
stuff out if I miss it.
1093
00:58:47.159 --> 00:58:49.239
Sure. Yeah, And like I said, like most of that
1094
00:58:49.320 --> 00:58:51.480
stuff that I mentioned is like footnote stuff or stuff
1095
00:58:51.480 --> 00:58:54.920
that was added to the REMAKEX So not huge stuff,
1096
00:58:54.960 --> 00:58:57.920
but just little references sprinkle here and there.
1097
00:58:58.239 --> 00:59:01.360
Sure, but little references that it kind of makes it
1098
00:59:01.400 --> 00:59:02.800
a little more impactful I think.
1099
00:59:03.199 --> 00:59:03.480
Yep.
1100
00:59:04.280 --> 00:59:07.880
So this next part is optional. I don't know why, though,
1101
00:59:08.000 --> 00:59:10.639
so I want to talk about it. There are some
1102
00:59:10.760 --> 00:59:13.960
rumors Glenn gives us a piece of advice to seek
1103
00:59:14.000 --> 00:59:17.119
out a former dragoon in this place called Hermit's Hideaway.
1104
00:59:17.719 --> 00:59:19.960
It's burnt to a crisp. You can find it using
1105
00:59:20.000 --> 00:59:22.800
Corchio's boat. Oh which, by the way, Korchia does give
1106
00:59:22.880 --> 00:59:25.760
us his boat on the conditions that we won give
1107
00:59:25.840 --> 00:59:28.199
him the dragon teer if we find it, and two
1108
00:59:28.280 --> 00:59:31.480
if kid becomes his wife, which is like the one
1109
00:59:31.519 --> 00:59:34.119
thing in this game to really get her flustered. And
1110
00:59:34.599 --> 00:59:38.199
if Surge goes along with this and you know, encourages it,
1111
00:59:38.280 --> 00:59:41.719
she kicks him. Dragon kicks him right in the sternum.
1112
00:59:43.360 --> 00:59:46.199
I love this little scene. It's it's so good, it's
1113
00:59:46.199 --> 00:59:50.119
so funny. But anyways, Korchia does give us his boat
1114
00:59:50.280 --> 00:59:53.840
and we're going to this place, Hermit's hideway. It's burnt down,
1115
00:59:53.920 --> 00:59:56.960
and it was Horror that did it. She's still flirting
1116
00:59:56.960 --> 00:59:59.559
with Surge a whole lot, and we ask her why,
1117
00:59:59.559 --> 01:00:03.000
like why did you you do this? And she says, well,
1118
01:00:03.000 --> 01:00:04.719
first of all, to teach you a lesson, which I
1119
01:00:04.760 --> 01:00:07.559
still I still don't really understand, but second of all,
1120
01:00:07.800 --> 01:00:09.760
to get rid of that geezer who lives here, the
1121
01:00:10.159 --> 01:00:13.119
dragoon that Glenn had mentioned. And she is very clear.
1122
01:00:13.159 --> 01:00:14.800
She says, I'm not supposed to kill you. I'm just
1123
01:00:14.840 --> 01:00:17.039
supposed to slow you down. And what I love about
1124
01:00:17.079 --> 01:00:19.920
this too is the fight's very easy because she's not
1125
01:00:20.320 --> 01:00:22.360
she's not trying, and I feel like that's a really
1126
01:00:22.440 --> 01:00:26.320
nice touch. And I couldn't cite any right now, but
1127
01:00:26.639 --> 01:00:28.199
it just seems like something that a lot of j
1128
01:00:28.320 --> 01:00:31.239
RPGs would just make it a normal battle and you know,
1129
01:00:31.280 --> 01:00:33.400
win the battle, lose the cut scene kind of. Do
1130
01:00:33.519 --> 01:00:36.159
I like that they made her pretty weak and made
1131
01:00:36.159 --> 01:00:37.000
this battle easy.
1132
01:00:37.480 --> 01:00:40.320
Oh yeah, that's a good call out, because sometimes it's
1133
01:00:40.760 --> 01:00:43.480
hard to tell if a boss is meant to be
1134
01:00:44.000
--> 01:00:46.719
that sort of lose the battle when the cut scene.
1135
01:00:46.760 --> 01:00:49.519
But I guess with a leveling system like Coronocross has,
1136
01:00:50.239 --> 01:00:53.440
where the game very much controls like the level of
1137
01:00:53.440 --> 01:00:55.719
star the star levels that you have, they can do
1138
01:00:55.800 --> 01:00:57.920
things like that, they can tune the difficulty to be
1139
01:00:59.159 --> 01:00:59.920
how they want it to be.
1140
01:01:00.599 --> 01:01:05.800
Yeah, And speaking of the kid Slash not Kid route,
1141
01:01:06.559 --> 01:01:08.599
and the fact that you know, just like viper man or,
1142
01:01:08.679 --> 01:01:11.119
you might get some branching paths that ultimately lead to
1143
01:01:11.159 --> 01:01:14.199
the same place, but you know, take different paths through
1144
01:01:14.239 --> 01:01:16.480
the woods to get there. You are going to have
1145
01:01:16.480 --> 01:01:20.320
different star levels, not different star levels, but you gain
1146
01:01:20.400 --> 01:01:22.639
them at different points depending on what route you take.
1147
01:01:22.800 --> 01:01:25.800
But as you said, it doesn't let any one route
1148
01:01:25.800 --> 01:01:29.039
get too egregiously more or less powerful than any other.
1149
01:01:29.400 --> 01:01:32.880
It's really nice. Cronocross does a lot of really cool things.
1150
01:01:33.159 --> 01:01:35.519
And I think you had said this, Chris, it's a
1151
01:01:35.519 --> 01:01:39.760
shame that more games haven't at least taken some inspiration
1152
01:01:40.039 --> 01:01:40.519
from here.
1153
01:01:41.119 --> 01:01:42.360
Absolutely. Yeah.
1154
01:01:42.400 --> 01:01:45.599
So this old man, this is Radius, who at the
1155
01:01:45.639 --> 01:01:47.920
time I played through this, I had just forgotten. This
1156
01:01:48.000 --> 01:01:50.000
is the village chief in the beginning that gives you
1157
01:01:50.079 --> 01:01:53.480
the very long tutorial and kicks your ass, revives you,
1158
01:01:53.519 --> 01:01:56.639
and kick your ass again. He is in this world.
1159
01:01:56.679 --> 01:01:59.400
He's a former Dragoon. He kind of had a feeling
1160
01:01:59.400 --> 01:02:02.280
that this was all all gonna, you know, happen. After
1161
01:02:02.360 --> 01:02:06.599
Glenn's dad and the Dragoons died, he Radius retired to
1162
01:02:06.679 --> 01:02:09.679
keep an eye on Glenn and Dario, and he tells
1163
01:02:09.719 --> 01:02:13.000
us that four years ago is when Lynx approached Viper
1164
01:02:13.079 --> 01:02:16.039
about the frozen Flame, saying that it could quote heal
1165
01:02:16.239 --> 01:02:22.480
all illnesses and fulfill any dreams. This is probably why
1166
01:02:22.639 --> 01:02:27.199
Viper is going to try and overflow, overflow, overthrow the
1167
01:02:27.760 --> 01:02:31.079
Nation of Pore. That's maybe why he wants that flame.
1168
01:02:31.960 --> 01:02:33.679
I don't know how this is all optional, but this
1169
01:02:33.760 --> 01:02:36.280
made me think too, like, yeah, that last part fulfill
1170
01:02:36.320 --> 01:02:39.440
any dreams. That's tacked on, But I don't think they
1171
01:02:39.480 --> 01:02:42.800
would say heal all illnesses just as a throwaway line.
1172
01:02:42.800 --> 01:02:44.760
And it made me wonder, like is you know, thinking
1173
01:02:44.800 --> 01:02:47.639
about Links in his motivations? Is he looking to cure
1174
01:02:47.760 --> 01:02:50.840
himself or somebody? Like? What's going on with that?
1175
01:02:50.840 --> 01:02:54.519
That's interesting and interesting read there. Yeah, because the Frozen
1176
01:02:54.559 --> 01:02:59.119
Flame very much is a I don't know, a heavenly item,
1177
01:02:59.199 --> 01:03:02.840
so to speak, a worldly item that we don't really
1178
01:03:02.840 --> 01:03:06.000
know much about. Like why is it here? We're in
1179
01:03:06.039 --> 01:03:11.119
a very small set of islands with very little geopolitical power,
1180
01:03:11.760 --> 01:03:15.760
yet there is this amazing piece of treasure here? What
1181
01:03:15.920 --> 01:03:17.639
is it? Why does it exist?
1182
01:03:18.039 --> 01:03:18.239
Right?
1183
01:03:18.239 --> 01:03:19.239
And who the hell is Lynx?
1184
01:03:20.559 --> 01:03:23.400
Who the hell is Lynx? I? I always crack up
1185
01:03:23.440 --> 01:03:27.639
whenever folks say like, that's an interesting read, because what
1186
01:03:27.679 --> 01:03:32.920
it says to me is Nope.
1187
01:03:31.800 --> 01:03:34.480
Nope, I'm saying nope, You're right. I'm saying nope, you
1188
01:03:34.559 --> 01:03:37.239
got me figure it out? Links Is Lynx is not
1189
01:03:37.440 --> 01:03:39.559
ill in in in in.
1190
01:03:39.480 --> 01:03:41.920
That manner now, but he is sick, dude.
1191
01:03:42.719 --> 01:03:46.639
He is definitely sick. Guy. Have you have you seen that? Sithe? Yeah?
1192
01:03:46.719 --> 01:04:05.719
Dude, he's badass, Okay, I Chris, I don't have really
1193
01:04:05.760 --> 01:04:08.480
actually a ton to say about these next two sections. Uh,
1194
01:04:09.000 --> 01:04:12.559
what with the ghost ship and Fargo, this character that
1195
01:04:12.840 --> 01:04:15.719
we're actually gonna learn a lot more about after this part,
1196
01:04:16.360 --> 01:04:19.880
as well as a shrine belonging to the water Dragon.
1197
01:04:20.760 --> 01:04:22.639
There any things that you wanted to call out in here.
1198
01:04:23.199 --> 01:04:25.760
I think Fargo's cool as hell, Like I really enjoy
1199
01:04:26.440 --> 01:04:30.960
having a relatively stereotypical pirate. But he just he works
1200
01:04:30.960 --> 01:04:33.960
real well. Like that, He's always he's packing that stokey
1201
01:04:33.960 --> 01:04:37.079
in his mouth at all times. He's wearing tight jeans.
1202
01:04:37.079 --> 01:04:40.039
I think I'm not mistaken. You know, there's another community
1203
01:04:40.079 --> 01:04:43.280
of characters. I like think the the group of weirdos
1204
01:04:43.320 --> 01:04:46.679
that we
find on this on this not ghost ship
1205
01:04:47.119 --> 01:04:49.440
is pretty interesting. Interesting.
1206
01:04:50.000 --> 01:04:52.719
Yeah, you get to see this ship too in the
1207
01:04:52.760 --> 01:04:56.159
other world, and it's it's a little bit different. This
1208
01:04:56.239 --> 01:04:58.960
is a ghost like, you know, Pirates of the Caribbean style.
1209
01:04:59.039 --> 01:05:03.280
You're gonna be fighting a lot of ghosties and monsters
1210
01:05:03.320 --> 01:05:06.320
like that. Fargo is here. He does put you through
1211
01:05:06.360 --> 01:05:09.239
the ringer. He fights you a little bit just to
1212
01:05:09.280 --> 01:05:11.159
make sure that you're not with links. He thinks that
1213
01:05:11.199 --> 01:05:13.840
you're with links at first. He actually doesn't believe you
1214
01:05:13.880 --> 01:05:16.159
for quite a bit. And that's how this whole thing
1215
01:05:16.440 --> 01:05:18.719
goes about. I don't know, in the in the moment,
1216
01:05:18.880 --> 01:05:21.400
it felt to me a little bit like padding. I
1217
01:05:21.400 --> 01:05:22.559
don't know. I think I was being a little bit
1218
01:05:22.599 --> 01:05:24.440
cynical at the time when I wrote all this stuff.
1219
01:05:24.840 --> 01:05:27.360
I think you're right, though, there is some padding in
1220
01:05:27.400 --> 01:05:30.280
this in this game as you're moving from A to B.
1221
01:05:30.360 --> 01:05:34.519
But I think that games need padding, interesting padding, I
1222
01:05:34.559 --> 01:05:37.559
guess I should say. Actually Eric and I were recently
1223
01:05:37.559 --> 01:05:40.079
talking about this, but as it relates to Fantasy Star four,
1224
01:05:40.119 --> 01:05:43.840
which has like very very little padding, it's a proper
1225
01:05:43.920 --> 01:05:46.239
down is introduced and then within like five minutes you're
1226
01:05:46.280 --> 01:05:48.599
on your way to the next proper down to do
1227
01:05:48.639 --> 01:05:52.280
the next thing, and there's not there's very little things
1228
01:05:52.360 --> 01:05:55.920
of consequence that happen in between A and B. I
1229
01:05:55.920 --> 01:05:58.320
think when you can do that in a really thoughtful,
1230
01:05:58.480 --> 01:06:01.760
interesting or even funny man in a game like this,
1231
01:06:02.039 --> 01:06:06.000
it it helps, like it fills the world, like there
1232
01:06:06.079 --> 01:06:08.519
is there's another group out here that is a sort
1233
01:06:08.519 --> 01:06:12.239
of fearful of links or aware of links in his
1234
01:06:12.360 --> 01:06:15.719
is and how he's operating here in Elnito, And I
1235
01:06:15.760 --> 01:06:18.280
think that matters if you if you're boring when you
1236
01:06:18.320 --> 01:06:20.639
do stuff like that, I think that that can hurt
1237
01:06:20.639 --> 01:06:23.280
a game. But I mean, Fargo, he's sick, dude, have
1238
01:06:23.320 --> 01:06:24.079
you seen that stogy?
1239
01:06:25.480 --> 01:06:26.599
He does have a stogy.
1240
01:06:27.079 --> 01:06:29.480
I just like saying stogy? Sorry, what did I.
1241
01:06:30.159 --> 01:06:33.039
I can't remember what does? What does Arnold say? He's
1242
01:06:33.079 --> 01:06:34.960
I think he's he's talking something about being a man.
1243
01:06:35.039 --> 01:06:37.199
He's like, I smoke my stogy wherever I want.
1244
01:06:37.599 --> 01:06:41.079
I can smoke stogas in my house. Because I'm a stud,
1245
01:06:41.360 --> 01:06:44.400
I'm ballsy. I don't take no shit from anyone. I
1246
01:06:44.480 --> 01:06:47.599
smoke my stogi anywhere I want. I don't have to
1247
01:06:47.639 --> 01:06:49.679
find a hideout place like you.
1248
01:06:52.280 --> 01:06:54.440
It's good stuff, Rick.
1249
01:06:54.840 --> 01:07:00.280
The way I got into smoking stogus, it's very simple because.
1250
01:07:00.079 --> 01:07:01.079
Fargo's cools hell.
1251
01:07:25.320 --> 01:07:27.360
I agree with you. That is a good point. It
1252
01:07:27.400 --> 01:07:30.599
is good to see other factions that aren't just directly
1253
01:07:30.599 --> 01:07:34.199
related to our plot beats be aware of what's going on. Again,
1254
01:07:34.280 --> 01:07:36.320
I think I was being a little cynical when I
1255
01:07:36.360 --> 01:07:40.039
was doing this part of the game. That's on me. However,
1256
01:07:40.599 --> 01:07:44.079
I don't remember why we're going to Mount Higher that
1257
01:07:44.159 --> 01:07:46.119
did Radius suggest we go there?
1258
01:07:46.679 --> 01:07:46.920
Yeah?
1259
01:07:46.920 --> 01:07:50.760
I think this has to do with trying to get
1260
01:07:50.800 --> 01:07:54.039
to for Dragonia, because I think we're chasing after Viper
1261
01:07:54.079 --> 01:07:56.320
and his crew because they're going to Fort Dragonia and
1262
01:07:56.400 --> 01:07:59.800
perhaps that might have some sort of key to help
1263
01:07:59.880 --> 01:08:03.719
us get back to our world or something. I don't remember.
1264
01:08:04.199 --> 01:08:05.760
I mean, I guess we are in possession of the
1265
01:08:05.760 --> 01:08:10.079
astral Amulet though, right so, I'm not exactly sure why
1266
01:08:10.119 --> 01:08:13.360
we're chasing after them, other than the fact that Kid
1267
01:08:13.400 --> 01:08:16.239
is still on her sort of revenge quest for to
1268
01:08:16.319 --> 01:08:16.800
kill Links.
1269
01:08:17.319 --> 01:08:19.199
Yeah, and I think at this point Surge is probably
1270
01:08:19.279 --> 01:08:24.119
pretty invested as to why Links basically tried to kill them,
1271
01:08:24.119 --> 01:08:27.800
but also seems to want Surge alive and with him.
1272
01:08:28.319 --> 01:08:31.319
It's all very complicated. There is a pit stop you
1273
01:08:31.319 --> 01:08:34.359
could do before Mount Pyre that involves the whole dwarf
1274
01:08:34.399 --> 01:08:37.720
and fairy thing that I mentioned before, at the water
1275
01:08:37.800 --> 01:08:41.960
Dragon Shrine. This is totally optional, but it's recommended. Imo.
1276
01:08:43.039 --> 01:08:47.239
The water Dragon
looks like a giant fat toad, and
1277
01:08:47.359 --> 01:08:49.800
we'll give you this special ability as well as a summon,
1278
01:08:49.960 --> 01:08:52.920
like a really nice summon to It gives you this
1279
01:08:53.000 --> 01:08:55.720
ability to freeze lava, which you'll need through Mount Pire
1280
01:08:56.399 --> 01:08:59.039
because otherwise you're going to be walking through lava and
1281
01:08:59.119 --> 01:09:01.600
it takes your h as far as down to one,
1282
01:09:02.159 --> 01:09:04.800
which does happen. It did happen to me because I
1283
01:09:04.800 --> 01:09:06.760
couldn't quite get the hang of like how close to
1284
01:09:06.760 --> 01:09:09.560
get to the lava before using it, and my first
1285
01:09:09.600 --> 01:09:12.600
battle I had one HP, so I just turned the
1286
01:09:12.680 --> 01:09:15.000
game off and reloaded. I was right outside.
1287
01:09:15.479 --> 01:09:17.840
Yeah it is. It is kind of strange they make
1288
01:09:17.880 --> 01:09:19.760
this optional, but also I think the game's a little
1289
01:09:20.279 --> 01:09:20.960
better for it.
1290
01:09:21.479 --> 01:09:24.840
Oh yeah, yeah, no, don't don't get me wrong. It's
1291
01:09:25.039 --> 01:09:26.840
cool that they did it. I like that they did it.
1292
01:09:27.239 --> 01:09:31.000
I just couldn't get the hang of quite how close
1293
01:09:31.039 --> 01:09:33.359
to get to the lava to freeze it. I do
1294
01:09:33.399 --> 01:09:35.840
think it's very cool. I also think it's extremely cool
1295
01:09:36.079 --> 01:09:38.960
that if you just go around freezing every bit of lava,
1296
01:09:39.279 --> 01:09:41.840
you're giving up some of the nicer treasure because you
1297
01:09:41.880 --> 01:09:43.439
do have to walk through it if you want some
1298
01:09:43.600 --> 01:09:44.600
really nice pickups.
1299
01:09:45.119 --> 01:09:46.199
Oh yeah, I forgot about that.
1300
01:09:46.640 --> 01:09:48.479
Mm hmm. I didn't get all of them, but I
1301
01:09:48.520 --> 01:09:50.439
did make sure to get some of them. I don't
1302
01:09:50.479 --> 01:09:52.119
have a ton to say about that place either. It
1303
01:09:52.199 --> 01:09:54.840
kind of felt outside of that mechanic, which I do
1304
01:09:54.880 --> 01:09:57.479
think is very cool. It did feel a little bit,
1305
01:09:57.560 --> 01:09:59.960
you know, it's just a JRPG passed through. To get
1306
01:10:00.039 --> 01:10:03.039
to where we're going. You do fight salt and Pepper
1307
01:10:03.119 --> 01:10:06.279
again with one of the one of my favorite jokes
1308
01:10:06.279 --> 01:10:08.039
that they do throughout this game is, you know, they're
1309
01:10:08.159 --> 01:10:12.680
up to their shenanigans and tom foolery being buffoons in combat.
1310
01:10:13.119 --> 01:10:17.399
And I don't remember why this happens, but and I
1311
01:10:17.439 --> 01:10:20.760
also don't remember who's who. Pepor is the lanky one, right.
1312
01:10:21.119 --> 01:10:22.079
I do believe you're correct?
1313
01:10:22.119 --> 01:10:25.439
Yes, well he he bumbles around again, you know, and
1314
01:10:25.479 --> 01:10:29.279
he uh he says something like his whole thing is
1315
01:10:29.319 --> 01:10:31.680
like using two adverbs in a row, like an adverb
1316
01:10:32.239 --> 01:10:35.680
and at adjective to modify an adverb. That's just that adverb.
1317
01:10:36.439 --> 01:10:39.199
It's terrifyingly terrifying, that kind of deal. But he's being
1318
01:10:39.239 --> 01:10:42.920
a bozo, and Salt gets a little bit pissed at him,
1319
01:10:43.439 --> 01:10:48.439
and he yells what But like with several ws like before,
1320
01:10:48.439 --> 01:10:50.680
it whoa whoa whoa whoa whoa whoa whoa whoa whoa what?
1321
01:10:50.960 --> 01:10:53.840
But it paces them out so slowly and you can't
1322
01:10:53.920 --> 01:10:56.640
skip it, and it goes on way longer than you
1323
01:10:56.760 --> 01:11:00.880
think it would. And I, man, this got such a
1324
01:11:00.920 --> 01:11:04.079
big laugh out of me. This is so good. I
1325
01:11:04.119 --> 01:11:05.159
love these little dudes.
1326
01:11:05.880 --> 01:11:08.439
They are great for breaking up the pace. I mean,
1327
01:11:08.560 --> 01:11:11.520
if you're in a very I mean, like, like you said,
1328
01:11:11.640 --> 01:11:15.880
very standard JRPG volcano place, yet you are your boss
1329
01:11:15.920 --> 01:11:19.079
fight here is is the is salt and Papoor and
1330
01:11:19.119 --> 01:11:22.000
then shortly to be followed by the occasion dragoons. I
1331
01:11:22.000 --> 01:11:25.479
think that's a really good idea. Rather than just being
1332
01:11:25.560 --> 01:11:27.840
this lava beast, you know what I mean, it just
1333
01:11:27.880 --> 01:11:30.960
gives you a better sense of the of the the
1334
01:11:30.960 --> 01:11:35.720
interconnectedness of this world and reinvigorates you on on the
1335
01:11:35.720 --> 01:11:38.119
the path that you're on, you know, remember, and sort
1336
01:11:38.119 --> 01:11:40.640
of reminding you that you're you're you're chasing these dragons.
1337
01:11:41.239 --> 01:11:44.079
So we're heading back to Fort Traconia. I say back
1338
01:11:44.159 --> 01:11:46.159
because that was the opening of the game, and that
1339
01:11:46.199 --> 01:11:49.319
becomes pretty clear here. It even has the same rooms
1340
01:11:49.359 --> 01:11:52.800
and the corridors and the landings as the opening. I
1341
01:11:52.840 --> 01:11:56.560
know that in medias res bothers some people and can
1342
01:11:56.600 --> 01:12:00.560
be seen as kind of cliche, it almost always works
1343
01:12:00.640 --> 01:12:03.079
for me. I really like.
1344
01:12:03.079 --> 01:12:06.079
It is that. Sorry, can you could clarify that term
1345
01:12:06.119 --> 01:12:08.960
for me? In mediasres that's.
1346
01:12:08.840 --> 01:12:11.199
Oh sure, that's when you start in the middle of
1347
01:12:11.239 --> 01:12:13.800
a story and then it goes back to the beginning
1348
01:12:13.840 --> 01:12:15.000
of catch up.
1349
01:12:15.359
--> 01:12:18.720
Yeah, I think here, it's used in a pretty interesting way.
1350
01:12:19.520 --> 01:12:21.279
Well interesting it's not the right word, but I think
1351
01:12:21.279 --> 01:12:24.119
it's using in an effective way because we start you're
1352
01:12:24.119 --> 01:12:27.159
you're able to start this game off with showing everybody
1353
01:12:27.199 --> 01:12:30.359
that there is a fully fledged battle system. Sort of
1354
01:12:30.479 --> 01:12:33.039
starting in the middle of the action. Is I think
1355
01:12:33.119 --> 01:12:37.039
pretty effective for a freaking video game, because you want
1356
01:12:37.039 --> 01:12:39.079
people to play the video game before they have to
1357
01:12:39.079 --> 01:12:41.039
watch the video game in the case of some of
1358
01:12:41.039 --> 01:12:43.920
these rbgs that have slow builds. So I think it
1359
01:12:43.920 --> 01:12:46.560
works pretty well. Yeah, and I think this this environment
1360
01:12:46.600 --> 01:12:49.079
is memorable enough that most people by the time they
1361
01:12:49.079 --> 01:12:53.840
get here well remember being in for Dragonia. Thus they
1362
01:12:53.840 --> 01:12:58.319
will know that they are there is an impending important moment.
1363
01:12:58.920 --> 01:13:01.720
Oh yeah, and important moment that you might have been
1364
01:13:02.239 --> 01:13:05.199
like me thinking about this whole time, like how are
1365
01:13:05.199 --> 01:13:08.359
we gonna get here? Especially after you save kid like
1366
01:13:08.439 --> 01:13:11.079
the beginning, why would we have resons of stabbing her?
1367
01:13:11.760 --> 01:13:15.560
We're gonna find out. I you know, I thought that
1368
01:13:15.680 --> 01:13:18.239
this dungeon went on a little too long. I liked it,
1369
01:13:18.319 --> 01:13:19.720
but I thought it went on too long. But I'm
1370
01:13:19.720 --> 01:13:21.399
also not sure if that was just me breaking this
1371
01:13:21.520 --> 01:13:23.079
up into too many play sessions.
1372
01:13:23.399 --> 01:13:25.199
Yeah, there are a lot of puzzles here. Don't we
1373
01:13:25.239 --> 01:13:28.520
have to fill a bunch of dragon statues with light
1374
01:13:28.640 --> 01:13:32.520
or something by doing various puzzles. I didn't always think
1375
01:13:32.560 --> 01:13:37.840
that the puzzles were the most thought provoking, but I
1376
01:13:37.880 --> 01:13:41.279
suppose that the entire sort of ethos of this game's
1377
01:13:41.359 --> 01:13:45.720
design philosophy is sort of breaking what we're used to
1378
01:13:45.880 --> 01:13:49.359
in RPGs in terms of like getting rid of traditional
1379
01:13:49.399 --> 01:13:53.119
leveling up systems and random encounters and the like. So
1380
01:13:54.119 --> 01:13:55.720
I think they did what they set up to do,
1381
01:13:55.840 --> 01:13:57.800
but I do to sort of agree with you. It
1382
01:13:57.920 --> 01:14:00.840
is long, but maybe it's supposed to be long. It's
1383
01:14:00.840 --> 01:14:02.439
supposed to feel sort of epic.
1384
01:14:03.039 --> 01:14:07.960
There's one puzzle that deals with how your party is organized,
1385
01:14:07.960 --> 01:14:10.800
like in what marching order you are, and I don't
1386
01:14:10.800 --> 01:14:12.680
think i've personally ever seen that before.
1387
01:14:12.760 --> 01:14:15.640
I thought that was really creative that I loved it,
1388
01:14:15.720 --> 01:14:17.640
that's right. I forgot about that. That's like the lizard
1389
01:14:17.640 --> 01:14:18.399
head or something.
1390
01:14:18.960 --> 01:14:22.199
Yeah. Yeah, it assigns each of your dude's a headbody,
1391
01:14:22.279 --> 01:14:25.000
or tail, and you have to like reorder them with
1392
01:14:25.079 --> 01:14:27.399
both with the select button and by mixing them up
1393
01:14:27.399 --> 01:14:31.880
with the little teleporter thing outside. I thought that was great, right, yeah,
1394
01:14:32.840 --> 01:14:34.760
but you're otherwise making it through your right You do
1395
01:14:34.880 --> 01:14:37.000
like six of these, not all of them are the
1396
01:14:37.039 --> 01:14:41.199
same quality. It's a bit long, but it's not too tedious. Again,
1397
01:14:41.319 --> 01:14:45.199
cool music to up at the top. Links and I
1398
01:14:45.239 --> 01:14:48.880
wrote carsh but it's Viper. Links and Viper are at
1399
01:14:48.960 --> 01:14:51.079
the top, and you get some typical bad guy shit
1400
01:14:51.159 --> 01:14:53.720
from Links for the first time, that kind of cliche
1401
01:14:53.800 --> 01:14:57.680
bad guy stuff. He betrays Viper, literally stabs him in
1402
01:14:57.680 --> 01:15:00.800
the back, and this leads to a fight. Pretty lackluster,
1403
01:15:01.119 --> 01:15:06.439
but this proceeds into some scenes that when I say
1404
01:15:06.560 --> 01:15:10.119
jaw dropping, I mean it. And I have to say,
1405
01:15:10.680 --> 01:15:13.159
for the first time ever, this is a good use
1406
01:15:13.159 --> 01:15:17.520
of a silent protagonist. It is I'm serious, man, My
1407
01:15:17.600 --> 01:15:21.039
jaw was on the floor. This is awesome. So let's
1408
01:15:21.319 --> 01:15:23.319
get into it. I want to hear you talk about this,
1409
01:15:23.359 --> 01:15:27.960
so let's set it up. Links will speak to you,
1410
01:15:28.319 --> 01:15:31.000
he says, Surge, have you ever questioned who you really are?
1411
01:15:31.319 --> 01:15:33.880
What has been the significance of your existence up until now?
1412
01:15:34.039 --> 01:15:36.800
On that ominous day ten years ago, the boundary of
1413
01:15:36.840 --> 01:15:40.359
space and time was torn, and part of me, in fact, died.
1414
01:15:40.840 --> 01:15:42.880
You get a cut scene here of a prowling panther
1415
01:15:43.039 --> 01:15:46.439
through the woods, attacking something from POV, and he continues,
1416
01:15:46.920 --> 01:15:50.279
you cannot defeat me because denying me is the same
1417
01:15:50.319 --> 01:15:54.159
as erasing your very existence, which to me implies that
1418
01:15:54.199 -->
01:15:57.039
they are linked in some way. One can't survive without
1419
01:15:57.079 --> 01:16:02.399
the other. Maybe it maybe one gay gave existence to
1420
01:16:02.439 --> 01:16:05.319
the other. I'm not sure. The dragon tear is in
1421
01:16:05.359 --> 01:16:08.399
the center of the room. It glows and surges, reflection
1422
01:16:08.600 --> 01:16:12.640
on the glass starts to fade in and out of Lynxes,
1423
01:16:13.239 --> 01:16:16.479
and what's gonna happen is links and Surge switch bodies.
1424
01:16:17.159 --> 01:16:19.760
But the way they depict it is solely through shadows
1425
01:16:19.800 --> 01:16:22.600
being projected onto the wall. That's how you see the transformation.
1426
01:16:23.560 --> 01:16:26.239
It's not like a werewolf kind of deal where you
1427
01:16:26.279 --> 01:16:29.079
just see it. It's through the shadows. The camera is
1428
01:16:29.119 --> 01:16:31.600
also not totally static. It's kind of moving as if
1429
01:16:31.600 --> 01:16:36.279
someone's holding it. That's a beautiful way to shoot this.
1430
01:16:36.279 --> 01:16:38.279
This is all just really terrific. And it ends with
1431
01:16:38.319 --> 01:16:42.479
the close up of Surge's face morphing into this grotesque
1432
01:16:42.680 --> 01:16:46.359
grin that looks like almost like it should have fangs.
1433
01:16:46.920 --> 01:16:47.680
It's kind of.
1434
01:16:47.680 --> 01:16:52.199
Scary, it really is, And well, keep going. I really
1435
01:16:52.239 --> 01:16:55.800
like what you said about the usage of the silent
1436
01:16:55.840 --> 01:16:59.399
protagonist as a shocking moment, and we're upon that now,
1437
01:16:59.479 --> 01:17:00.760
so keep going and we'll get there.
1438
01:17:01.319 --> 01:17:04.479
Okay, I will. This is it. A kid is pissed
1439
01:17:04.720 --> 01:17:08.640
and she asks Surge if he's okay, and he talks.
1440
01:17:09.039 --> 01:17:14.520
You get a dialogue box from Surge and he's like, yes,
1441
01:17:14.640 --> 01:17:19.399
I'm fine, I'm fine, and then they just stand there
1442
01:17:20.039 --> 01:17:21.880
and this is what I'm doing. I'm waiting for the
1443
01:17:21.880 --> 01:17:24.079
next dialogue box because Surge just talked, and I'm like,
1444
01:17:24.119 --> 01:17:29.239
oh my god, our protagonist, silent protagonists just talked like
1445
01:17:29.279 --> 01:17:31.520
this is a big deal, and it's even a it's
1446
01:17:31.720 --> 01:17:34.920
a bigger deal when you realize, okay, I should be
1447
01:17:35.000 --> 01:17:38.560
playing now. So you move your controller, you move links,
1448
01:17:39.199 --> 01:17:42.119
and it only lets you move a tiny bit, just
1449
01:17:42.239 --> 01:17:44.439
enough to let you see like you are not Surge.
1450
01:17:44.439 --> 01:17:49.479
You're controlling links now, and I'm like, whoa, whoa, this
1451
01:17:49.680 --> 01:17:52.800
is really cool, And of course Surge is taunting. What
1452
01:17:52.880 --> 01:17:55.520
are you doing links? Get him, kid, now's your chance
1453
01:17:55.560 --> 01:17:58.000
to get him kill him and you're thrown into it.
1454
01:17:58.039 --> 01:18:00.079
Really it's oh yeah, sorry, I.
1455
01:18:00.079 --> 01:18:02.119
Would call like when you're able to move links a
1456
01:18:02.159 --> 01:18:06.840
little bit it's a sort of a hitaoko Jima adjacent moment.
1457
01:18:06.960 --> 01:18:09.119
Don't you think like it is something that is that
1458
01:18:09.239 --> 01:18:13.920
is so subversive by using the sort of verbs of
1459
01:18:13.960 --> 01:18:18.720
playing video games to enhance the story. I really think
1460
01:18:18.720 --> 01:18:21.640
you're spot on in your praise.
1461
01:18:22.079 --> 01:18:25.359
Yeah, exactly, So this is this is a perfect example.
1462
01:18:25.439 --> 01:18:28.000
You know, when folks talk about video games, you know,
1463
01:18:28.199 --> 01:18:30.239
being in art form, blah blah blah blah blah. This
1464
01:18:30.279 --> 01:18:32.960
is a perfect example of something that's kind of similar
1465
01:18:33.000 --> 01:18:35.920
to stuff that like Disco Elysium does, where it really
1466
01:18:36.000 --> 01:18:39.399
couldn't be done in a book or in a movie
1467
01:18:39.960 --> 01:18:42.319
in the same way. The fact that you've spent twenty
1468
01:18:42.319 --> 01:18:45.399
hours with a silent protagonist, now you're seeing him talk,
1469
01:18:45.439 --> 01:18:49.640
and then your controller suddenly is moving the opponent quote
1470
01:18:49.680 --> 01:18:52.800
unquote the opponent. Yeah, like you said, this is so subversive.
1471
01:18:53.520 --> 01:18:57.560
It's awesome. It's awesome done with such verb. And and
1472
01:18:58.239 --> 01:19:01.520
even though kids starts hesitating, you know, she's she's she
1473
01:19:01.600 --> 01:19:04.840
knows something's off. You get into a fight with your party,
1474
01:19:04.920 --> 01:19:07.479
you are controlling links, and you fight your party and
1475
01:19:07.479 --> 01:19:10.520
they wipe the floor with you. But oh my gosh, dude,
1476
01:19:10.600 --> 01:19:11.800
like John the floor.
1477
01:19:12.399 --> 01:19:15.840
Yeah, it's really great. Like, uh, it's hard to find
1478
01:19:15.880 --> 01:19:20.039
games nowadays. I don't I'm getting into old man's beech speech,
1479
01:19:20.079 --> 01:19:22.199
but let's just say it's hard to find RPG's period
1480
01:19:22.560 --> 01:19:28.039
that really, like we've said, like subvert the mechanics of
1481
01:19:29.119 --> 01:19:31.399
what we've come to expect as like the sort of
1482
01:19:31.439 --> 01:19:34.520
the standard palette for how you're supposed to play an
1483
01:19:34.600 --> 01:19:37.479
RPG and how you're supposed to to consume it. Like
1484
01:19:37.640 --> 01:19:40.319
nothing else comes to mind other than like undertail, it's
1485
01:19:40.319 --> 01:19:43.279
the only thing that I can think of. It's really great,
1486
01:19:43.479 --> 01:19:46.479
and I think it's overlooked. It's really overlooked in terms
1487
01:19:46.479 --> 01:19:52.159
of how the story is is communicating. Nobody really nobody
1488
01:19:52.199 --> 01:19:55.439
really holds up Chronal Cross as a as a beacon
1489
01:19:55.640 --> 01:19:58.439
for how stories can be told in JRPG's. It's more
1490
01:19:58.479 --> 01:20:00.640
about the music and the vibes and the characters. And
1491
01:20:00.640 --> 01:20:02.319
I think all that's true, but like this is this
1492
01:20:02.399 --> 01:20:05.920
is something that's that's not too not not too common.
1493
01:20:06.199 --> 01:20:09.439
And if I may also drop a fun fact, if
1494
01:20:09.439 --> 01:20:12.960
you're gonna end up bringing this dialogue here, some of
1495
01:20:12.560 --> 01:20:17.640
the terms that the this this the impending dark Surge
1496
01:20:18.199 --> 01:20:22.479
is about to say. And the dialogue itself was dialogue
1497
01:20:22.520 --> 01:20:24.840
that was cut from Zeno Gears, and I'll leave it
1498
01:20:24.880 --> 01:20:27.479
up to you to look to look for it, to
1499
01:20:27.479 --> 01:20:29.800
look it up, because I don't know exactly what lines were,
1500
01:20:29.840 --> 01:20:33.479
but there is there is some research out there where
1501
01:20:33.720 --> 01:20:36.720
Kado says that some of the dialogue was cut from
1502
01:20:36.760 --> 01:20:37.960
Zeno Gears and he used it for this.
1503
01:20:38.600 --> 01:20:41.399
WHOA, Now that is cool. I didn't write down a
1504
01:20:41.439 --> 01:20:43.640
ton of it. You're oh, man, I'm going to go
1505
01:20:43.640 --> 01:20:44.640
back and check that out.
1506
01:20:44.960 --> 01:20:47.479
Here if I could find it really quick off, I'll
1507
01:20:47.560 --> 01:20:48.520
uh hang on.
1508
01:20:48.800 --> 01:20:52.880
Yeah. By all means, after while you're checking that out,
1509
01:20:53.039 --> 01:20:56.640
after the fight's over, because of course you're gonna lose this.
1510
01:20:56.840 --> 01:21:00.359
Your party is, you've beefed up your party. Links aka
1511
01:21:00.479 --> 01:21:02.880
Surge is on the floor, but Kid is still hesitating
1512
01:21:03.680 --> 01:21:07.640
and Links as Surge is just cold and flat. You know,
1513
01:21:07.840 --> 01:21:09.920
if you're not gonna kill him, I'll do it myself.
1514
01:21:10.479 --> 01:21:14.000
And then he messes up, and you know, presumably both
1515
01:21:14.079 --> 01:21:16.840
the player and kid notice. Kid definitely notices this. The
1516
01:21:16.880 --> 01:21:21.039
player might notice Sge links As Surge says, watch this, kid,
1517
01:21:21.479 --> 01:21:25.039
I'll avenge Luca for you die Links and she's like,
1518
01:21:25.119 --> 01:21:28.199
hold on, wait, how do you know Luca's name.
1519
01:21:29.319 --> 01:21:32.479
Yeah, you don't just drop Luca without without making the
1520
01:21:32.520 --> 01:21:35.520
player hesitate if they are a chrono trigger person, right.
1521
01:21:35.800 --> 01:21:37.800
Well that yeah, that's the other thing is like that
1522
01:21:37.880 --> 01:21:41.119
this is an explicit
chrono trigger reference with Luca. And
1523
01:21:41.720 --> 01:21:44.479
also like Kid is right, like we we don't know
1524
01:21:44.479 --> 01:21:47.600
who Luca is. How does Surge know? And he knows
1525
01:21:47.600 --> 01:21:50.479
he messed up like immediately, And this is where you uh,
1526
01:21:50.560 --> 01:21:54.600
this is where you see the intro cutscene of Surge
1527
01:21:54.640 --> 01:21:58.560
stabbing Kid happens here. It wasn't Surge after all, it
1528
01:21:58.600 --> 01:22:07.920
was Links. Man. I don't uh, I don't know what
1529
01:22:08.000 --> 01:22:10.760
to say, Like you are spot on when you say
1530
01:22:10.800 --> 01:22:15.039
everybody talks about the vibes, the amazing music, the weird
1531
01:22:15.359 --> 01:22:20.920
the weird ass little freaks. This is it's just Chef's kiss.
1532
01:22:21.000 --> 01:22:24.479
This is It's brilliant, it really is.
1533
01:22:24.680 --> 01:22:26.760
And I don't know, I may I may have to
1534
01:22:26.760 --> 01:22:29.399
reassess the statement a little bit later on our discussion
1535
01:22:29.399 --> 01:22:30.840
as we get deeper into the game. But it feels
1536
01:22:30.840 --> 01:22:33.239
like this is kind of where the game peaks in
1537
01:22:33.359 --> 01:22:37.039
terms of its uh delivery of the plot, because I
1538
01:22:37.039 --> 01:22:39.199
feel like after this it be gets a little bit
1539
01:22:39.680 --> 01:22:43.479
more wistful and contemplative and less about like the structure
1540
01:22:43.520 --> 01:22:45.079
of the plot and more about the structure of the
1541
01:22:45.960 --> 01:22:49.720
of the vibes and the the It becomes more concerned
1542
01:22:49.760 --> 01:22:53.760
with the deconstruction of crona trigger and crona triggers themes
1543
01:22:53.800 --> 01:22:57.640
than it is with its own storytelling. But I don't
1544
01:22:57.640 --> 01:22:59.800
think that makes that this not matter. I think I
1545
01:22:59.800 --> 01:23:01.640
think this matters a lot, and I think that it
1546
01:23:01.720 --> 01:23:04.760
should be it should be held up when we think
1547
01:23:04.760 --> 01:23:07.720
about grade at JRPG's scenes.
1548
01:23:08.199 --> 01:23:12.720
I one hundred percent agree, and I'm glad that how
1549
01:23:12.720 --> 01:23:15.239
do I want to say this, I as a newcomer,
1550
01:23:15.399 --> 01:23:17.640
I completely agree, And it's nice to hear that you,
1551
01:23:17.680 --> 01:23:21.119
as a veteran that played this back when it was contemporary,
1552
01:23:21.520 --> 01:23:23.279
kind of view it in the same way. And I'm
1553
01:23:23.319 --> 01:23:25.560
glad that I can come to that same realization that
1554
01:23:26.000 --> 01:23:28.960
you've known all this time. You mentioned Undertail, which one,
1555
01:23:29.119 --> 01:23:34.000
by the way, fully agree that game is beautiful beyond words,
1556
01:23:34.720 --> 01:23:37.479
but also like Undertail, it's very easy to get spoiled
1557
01:23:37.520 --> 01:23:40.199
quote unquote on that
because when you hear about Undertail,
1558
01:23:40.199 --> 01:23:41.800
you're like, oh, you got to go in blind, And
1559
01:23:41.840 --> 01:23:44.640
when you hear that, you kind of implicitly know that
1560
01:23:44.680 --> 01:23:47.399
there's going to be this huge twist or something subversive
1561
01:23:47.680 --> 01:23:51.720
with this. Nobody has ever said that. They either say
1562
01:23:51.720 --> 01:23:54.560
the funny stuff the music, or it's not as good
1563
01:23:54.560 --> 01:23:58.960
as Crono trigger. You never hear this, So I was
1564
01:23:59.680 --> 01:24:02.359
in that way. I was so caught off guard, and
1565
01:24:02.399 --> 01:24:05.359
maybe that's why it worked so well for me. Yeah,
1566
01:24:05.520 --> 01:24:07.880
I don't know unless they really mess up the back
1567
01:24:07.920 --> 01:24:11.199
half after where I stopped. I don't see how this
1568
01:24:11.359 --> 01:24:14.840
is not going to be maybe not in my top five,
1569
01:24:15.119 --> 01:24:18.960
but like one of my favorites that I've personally played
1570
01:24:18.960 --> 01:24:19.359
so far.
1571
01:24:20.159 --> 01:24:23.840
I'm not even sure that I noticed how I could
1572
01:24:23.880 --> 01:24:27.840
control links until I played this game for the podcast.
1573
01:24:28.079 --> 01:24:30.199
I think I glossed over it so many times, which
1574
01:24:30.199 --> 01:24:33.039
made me appreciate it even more because it is something
1575
01:24:33.079 --> 01:24:36.159
that you can that you can not really notice, and
1576
01:24:36.239 --> 01:24:40.439
it is something that you cannot necessarily understand. How I
1577
01:24:40.479 --> 01:24:43.319
guess to use the word again subverse of this section
1578
01:24:43.359 --> 01:24:45.880
of the game as being if you're not really tapped
1579
01:24:45.880 --> 01:24:49.119
into the tropes that that jrbg's will operate under, but
1580
01:24:49.159 --> 01:24:51.079
the fact that we that we are in this in
1581
01:24:51.119 --> 01:24:53.640
this in this case is just it makes it perfect.
1582
01:24:54.159 --> 01:24:57.279
Yeah, here here this and This next scene is really
1583
01:24:57.680 --> 01:25:01.920
neat too. This is the control trasting affects that I
1584
01:25:01.960 --> 01:25:05.159
mentioned earlier, where you know Square was top dog at
1585
01:25:05.159 --> 01:25:07.720
this time with jerffg so they knew they know how
1586
01:25:07.760 --> 01:25:10.520
to do this stuff. And you might have forgotten through
1587
01:25:10.520 --> 01:25:13.039
all the comedy, but when they want to contrast that
1588
01:25:13.079 --> 01:25:17.479
with the really serious dreamy and well and the contemplative
1589
01:25:17.479 --> 01:25:19.920
stuff like you mentioned, but also the dramatic, they know
1590
01:25:19.960 --> 01:25:22.720
how to do it. Surge here and by the way,
1591
01:25:22.760 --> 01:25:26.600
from here on out, Surge is Linx aka the antagonist.
1592
01:25:26.720 --> 01:25:30.560
Lynx is us. It's just gonna get confusing otherwise, as
1593
01:25:30.560 --> 01:25:34.399
if it's not now. But Surge makes the classic blunder
1594
01:25:34.680 --> 01:25:38.560
you know, inconceivable he is gonna leave us for later.
1595
01:25:38.920 --> 01:25:40.960
You know he's not gonna kill kid now. I'll take
1596
01:25:40.960 --> 01:25:44.720
care of you later, and he warps Surge somewhere. That
1597
01:25:44.960 --> 01:25:50.119
somewhere is one of the coolest pre rendered backgrounds I
1598
01:25:50.159 --> 01:25:53.840
think I've ever seen. It's called the temporal vortex, by
1599
01:25:53.880 --> 01:25:56.800
the way, a place between the dimensions of the home
1600
01:25:56.840 --> 01:26:00.239
world and another world. Before I go on out how
1601
01:26:00.279 --> 01:26:02.920
much I love its presentation back in the original episode,
1602
01:26:03.000 --> 01:26:05.239
I do want to call out the track that plays
1603
01:26:05.239 --> 01:26:08.920
here the bend of Time. It plays at that location
1604
01:26:09.119 --> 01:26:11.960
in chronal Cross as well, the bend of time a
1605
01:26:12.039 --> 01:26:16.439
track affixed to locations not properly rooted in time. And
1606
01:26:16.520 --> 01:26:21.920
yet the track itself is a single simple guitar, harmonically conservative,
1607
01:26:22.560 --> 01:26:26.039
melodically very simple, not stretching to the extremities of the
1608
01:26:26.039 --> 01:26:29.359
guitar's range, not even stretching to the extremities of the
1609
01:26:29.399 --> 01:26:33.119
singable range. The human voice and the track itself gives
1610
01:26:33.159 --> 01:26:37.439
off a character that is both earnest and perhaps even
1611
01:26:37.520 --> 01:26:41.319
a bit nostalgic, as we had defined it previously, that
1612
01:26:41.520 --> 01:26:47.039
bitter sadness, that sense of pervasive on we, that something
1613
01:26:47.520 --> 01:26:51.600
has been lost, whether we are conscious of it or not.
1614
01:26:52.560 --> 01:26:55.520
There is a piece of us missing, something is not
1615
01:26:55.920 --> 01:27:00.720
quite whole. That kind of bittersweet sadness, that kind of
1616
01:27:01.239 --> 01:27:05.399
blankets of on we, that sort of nostalgia. This is
1617
01:27:05.479 --> 01:27:09.079
just another example of the subversion that Chronocross can offer you.
1618
01:27:10.319 --> 01:27:12.119
For all the game's faults, there is a lot to
1619
01:27:12.159 --> 01:27:17.239
talk about here. It is this impressionistic like painting, like
1620
01:27:17.399 --> 01:27:22.479
if you imagine Van go excuse me, Van Goch his paintings,
1621
01:27:22.520 --> 01:27:25.199
you know what I mean, Like starry Night, that sort
1622
01:27:25.199 --> 01:27:29.760
of impressionistic brushed style that doesn't have heavily defined lines,
1623
01:27:29.800 --> 01:27:34.760
but instead is defined by the esthetic of the repeated
1624
01:27:34.760 --> 01:27:37.279
brush strokes, like you could see almost see the individual
1625
01:27:37.319 --> 01:27:39.760
hairs of the
brush. That is the style in which
1626
01:27:39.800 --> 01:27:42.600
this pre undered background is painted. And it's you know,
1627
01:27:42.680 --> 01:27:46.399
full of pinks and yellows and blues. Not vibrant, but
1628
01:27:46.600 --> 01:27:49.960
like muted. I've never seen this before. Like, give me
1629
01:27:50.000 --> 01:27:53.039
a JRPG full of this. The geometry, too, by the way,
1630
01:27:53.079 --> 01:27:57.039
is like kind of mc escher ish. This whole thing
1631
01:27:57.039 --> 01:27:59.880
feels like a dream, a complete reverie, Like it's not real.
1632
01:28:00.239 --> 01:28:02.800
I want a JRPG that's just this, man, give me this,
1633
01:28:02.840 --> 01:28:03.520
I'll eat it up.
1634
01:28:04.000 --> 01:28:06.119
Don't we get like a weird staircase perspective in this
1635
01:28:06.159 --> 01:28:06.600
part too?
1636
01:28:07.119 --> 01:28:10.159
Oh yeah with Horrel. Harrel comes in here, and that's
1637
01:28:10.199 --> 01:28:12.880
where the weird staircase stuff is. Like it's a top
1638
01:28:12.960 --> 01:28:16.399
down view of you and Horrl talking and she's walking
1639
01:28:16.479 --> 01:28:18.920
up the walls as if it's stairs, and then she's
1640
01:28:19.039 --> 01:28:22.279
kind of standing on the ceiling. It plays with your
1641
01:28:22.840 --> 01:28:25.439
entire perception. You have to like walk through this a
1642
01:28:25.520 --> 01:28:29.439
little bit too. Very cool, very very cool.
1643
01:28:30.000 --> 01:28:33.000
If I remember correctly. I believe that I really enjoyed
1644
01:28:33.000 --> 01:28:38.399
that conversation with Harley and Surge as she's walking all
1645
01:28:38.439 --> 01:28:42.840
over the place in those staircases, because she's giving a
1646
01:28:42.880 --> 01:28:45.680
more dramatic version of the version of the speech that
1647
01:28:45.800 --> 01:28:48.119
is like, this is the way things are and you
1648
01:28:48.159 --> 01:28:49.640
need to fucking learn how to deal with it.
1649
01:28:49.960 --> 01:28:52.199
I'm really glad that you called out their conversation because
1650
01:28:52.239 --> 01:28:55.000
she like, up until now, you know, she's ooh la la,
1651
01:28:55.239 --> 01:28:57.560
mister Surge, like I bet you like me, and it's
1652
01:28:57.600 --> 01:29:04.319
like here she flipped, and she is almost she's almost
1653
01:29:04.520 --> 01:29:07.039
fucking with him and like kind of antagonistic, except like
1654
01:29:07.079 --> 01:29:10.439
not quite that bad. But she starts prodding him like
1655
01:29:10.800 --> 01:29:12.960
how do you even know that you ever existed? Like
1656
01:29:13.000 --> 01:29:15.720
do you even know yourself? You're not Surge, Like what
1657
01:29:15.720 --> 01:29:19.279
do you get real? She says too, And this is
1658
01:29:19.319 --> 01:29:22.159
a quote that I will just read in my own
1659
01:29:22.199 --> 01:29:25.600
accent and not the French. If everybody except for yourself
1660
01:29:25.680 --> 01:29:30.000
says that you're mister Lynx, then voila, you are mister Lynx.
1661
01:29:30.039 --> 01:29:32.960
It's that simple. If you try to go against reality,
1662
01:29:33.159 --> 01:29:37.199
reality will surely crush you. Reality will kill you, and
1663
01:29:37.319 --> 01:29:40.520
reality will continue to go on as if nothing ever happened.
1664
01:29:41.279 --> 01:29:43.359
And this is the f from the sea, return to
1665
01:29:43.399 --> 01:29:47.279
the sea kind of deal where nature is this indifferent
1666
01:29:47.520 --> 01:29:50.279
at times beautiful at times hostile kind of thing. You
1667
01:29:50.359 --> 01:29:55.000
cannot affect nature determinism, right, fate is in stone. But
1668
01:29:55.720 --> 01:29:58.399
Carl doesn't talk like that, Like she hasn't talked like
1669
01:29:58.439 --> 01:30:01.279
this since or well, I should say, as far as
1670
01:30:01.279 --> 01:30:05.039
we have known her. This flip is it's a little jarring,
1671
01:30:05.079 --> 01:30:06.800
and she's going to continue to be like this to
1672
01:30:06.840 --> 01:30:10.760
serve to links until we're like, until we're out of here.
1673
01:30:12.039 --> 01:30:14.359
Who by the way, she says she's loyal to So
1674
01:30:14.399 --> 01:30:17.199
she's sticking with you because she's loyal to links, which
1675
01:30:17.239 --> 01:30:22.479
is fascinating that she is loyal to the the not
1676
01:30:22.560 --> 01:30:26.039
the vehicle of links, but the physical body more so
1677
01:30:26.119 --> 01:30:31.000
than the essence of the person. I hope that goes somewhere.
1678
01:30:31.880 --> 01:30:36.279
It's really funny because we've getting this conversation with Harley
1679
01:30:36.319 --> 01:30:41.079
as as you've you've mentioned, we're getting this new theming
1680
01:30:41.119 --> 01:30:44.000
about like rappling with identity, which I suppose that we
1681
01:30:44.000 --> 01:30:46.239
should be doing right now, even though we're a silent
1682
01:30:46.279 --> 01:30:52.119
protagonist and Surge really can't externalize whatever identity crisis he's having.
1683
01:30:52.680 --> 01:30:55.279
We're the player and we're playing as the bad gore
1684
01:30:55.359 --> 01:30:57.600
and the bad guy's body. Now, like that's enough, right there,
1685
01:30:57.640 --> 01:31:01.640
I think. But amidst all this, also we're making friends
1686
01:31:01.640 --> 01:31:05.159
with this like weird goblin lady named Sprigg like during
1687
01:31:05.279 --> 01:31:07.680
during this part, and I think that's kind of funny.
1688
01:31:07.720 --> 01:31:09.319
Oh yeah, did you use Sprig at all?
1689
01:31:09.800 --> 01:31:13.680
Only just to uh tinker around? Like I think she's
1690
01:31:13.720 --> 01:31:16.279
a shape shifter rider got some sort of pokemon ability
1691
01:31:16.359 --> 01:31:16.680
or something?
1692
01:31:16.960 --> 01:31:21.279
Mm hmm, yep, I did get her. I was I
1693
01:31:21.319 --> 01:31:23.720
could not figure out how to get to that savepoint
1694
01:31:23.760 --> 01:31:25.680
inside of the
tree. I admit I had to use
1695
01:31:25.680 --> 01:31:27.279
a guide for that. It tricked me.
1696
01:31:27.960 --> 01:31:31.960
I did find that quote about that was reused from
1697
01:31:32.039 --> 01:31:33.479
zenal Gears. Would you let me to read that and
1698
01:31:33.479 --> 01:31:36.039
if you wanted to move it back or I could
1699
01:31:36.119 --> 01:31:38.000
just read it now, whatever you're I would love for
1700
01:31:38.039 --> 01:31:40.479
you to read it. Okay, I'll just pretend like we're
1701
01:31:40.479 --> 01:31:43.920
still having that conversation from before them Great the line
1702
01:31:44.039 --> 01:31:47.399
is and this is this is right before dark Surge
1703
01:31:47.520 --> 01:31:52.319
sends us into the the impending vortex. He says, now,
1704
01:31:52.880 --> 01:31:56.960
let love bleed darker and deeper than the Seas of Hell.
1705
01:31:58.159 --> 01:32:01.880
This line, which was reten. We don't know for sure
1706
01:32:01.960 --> 01:32:03.880
that it was written by Mosoto Koto, but he was.
1707
01:32:04.000 --> 01:32:07.840
He's the one like link between Zeno Gears in Chronocross,
1708
01:32:08.680 --> 01:32:12.000
one of the links, I should say. But this line
1709
01:32:12.479 --> 01:32:20.880
was also uttered in the Japanese Zeno Gears demo oh,
1710
01:32:20.960 --> 01:32:23.920
but was not used for the final game, and he
1711
01:32:24.000 --> 01:32:26.199
reused the dialogue in chronal Cross.
1712
01:32:26.640 --> 01:32:30.479
Fun fact, that is awesome. Who and who says that? Here?
1713
01:32:30.560 --> 01:32:32.720
Did you say? Dark Surge does right?
1714
01:32:33.039 --> 01:32:36.199
Right just before he throws us into the into the void?
1715
01:32:36.720 --> 01:32:41.640
That is awesome. I love when like creators do that, creators, composers,
1716
01:32:42.680 --> 01:32:45.720
video game writers. That is so cool. You love to
1717
01:32:45.760 --> 01:32:47.439
see it. They know when they've got something good.
1718
01:32:48.000 --> 01:32:51.800
He did that in Final Fantasy seven as well. If
1719
01:32:51.840 --> 01:32:54.560
you remember when Cloud is having his little freak out
1720
01:32:54.600 --> 01:32:59.439
in the wheelchair. Later in the game, it got the
1721
01:32:59.520 --> 01:33:05.199
term got localized as Zenogeist, but it was relocalized in
1722
01:33:05.319 --> 01:33:09.279
the PC version of Final Fantasy seven to say Zeno Gears.
1723
01:33:09.600 --> 01:33:12.319
Oh, that's cute. I don't remember that.
1724
01:33:12.399 --> 01:33:15.479
Actually, a little fun facts I'll relate to Zeeno Gears
1725
01:33:15.479 --> 01:33:16.960
because that's the game I know too much.
1726
01:33:16.960 --> 01:33:22.199
About you don't say, could have never guessed. I need
1727
01:33:22.239 --> 01:33:24.760
to replay that. Man, Oh my goodness, that was the
1728
01:33:24.840 --> 01:33:28.279
game that got me started on my whole not diatribe,
1729
01:33:28.319 --> 01:33:32.199
but not my personality, my whole thing
about Like, I'm
1730
01:33:32.239 --> 01:33:34.840
really trying to play less games and read less books
1731
01:33:35.239 --> 01:33:38.039
because I find that I get through them, and Zeno
1732
01:33:38.039 --> 01:33:40.399
Gears was the big example. I get through them in
1733
01:33:40.439 --> 01:33:43.159
A week later, I remember next to nothing, and it's
1734
01:33:43.159 --> 01:33:45.199
because I just keep like, I keep going, I pick
1735
01:33:45.279 --> 01:33:48.520
up something new immediately, and it's like, man, I if
1736
01:33:48.560 --> 01:33:51.399
I'm not appreciating this stuff, I don't know. I don't
1737
01:33:51.399 --> 01:33:52.399
want to bore you with all that.
1738
01:33:52.960 --> 01:33:53.680
Gotta let it sit.
1739
01:33:54.479 --> 01:33:58.079
Yeah, that's the way. That is the way we're gonna
1740
01:33:58.119 --> 01:34:00.920
get out, though, Sprague, if you've got her, Horrel and
1741
01:34:01.079 --> 01:34:04.560
surge back to the home world via a wormhole. Nobody
1742
01:34:04.800 --> 01:34:09.880
in Arnie leaves surges surge, which Horrel very curtly points
1743
01:34:09.880 --> 01:34:12.640
out to you. This is also where like you start
1744
01:34:12.720 --> 01:34:16.000
noticing like you've you might have heard whispers about it before,
1745
01:34:16.119 --> 01:34:19.119
I personally don't remember, but you start seeing that like
1746
01:34:19.159 --> 01:34:23.239
demi humans, that is to say, like not regular people.
1747
01:34:23.359 --> 01:34:25.720
You know, Lynks is a what do you call it
1748
01:34:25.720 --> 01:34:30.479
a lynx man. Demi humans are it's not outright racism,
1749
01:34:30.640 --> 01:34:35.680
but they kind of are treated with vitriol, like you
1750
01:34:36.239 --> 01:34:37.680
get out of here. We don't want you to hear
1751
01:34:37.720 --> 01:34:40.199
that kind of thing, like second class citizens. Almost.
1752
01:34:40.800 --> 01:34:42.840
Yeah, I do believe that. I don't remember which world
1753
01:34:42.840 --> 01:34:46.279
it was, but in one of the termtas, if I
1754
01:34:46.439 --> 01:34:49.760
remember correctly, Demi humans are like a labor I don't know.
1755
01:34:49.760 --> 01:34:51.920
I don't think they're outright slaves, but they're like a
1756
01:34:51.960 --> 01:34:54.520
lower labor class sort of thing.
1757
01:34:55.399 --> 01:34:58.159
Yeah, yeah, I don't. I got a little turned around
1758
01:34:58.520 --> 01:35:00.880
moving forward here in terms of like which world is which?
1759
01:35:01.479 --> 01:35:04.239
So I wrote everything down hopefully I can hopefully you
1760
01:35:04.279 --> 01:35:07.840
can help, I should say, speaking okay, speaking of Demi humans.
1761
01:35:07.880 --> 01:35:11.720
Nobody believes it's Surge, rightfully, so quite frankly, your mom
1762
01:35:12.079 --> 01:35:15.239
believes you. You know, you can get romantic about it. Oh,
1763
01:35:15.279 --> 01:35:18.319
a mother always knows her children, you know, yeah, maybe,
1764
01:35:18.439 --> 01:35:21.399
but she gives you some backstory, some really important backstory
1765
01:35:21.680 --> 01:35:26.159
about your dad, your father, I mean, and Lena's dad.
1766
01:35:26.920 --> 01:35:30.520
She says, fourteen years ago your father, Surge's father was
1767
01:35:30.640 --> 01:35:34.000
Zuki and his friend Miguel set out to see it
1768
01:35:34.079 --> 01:35:36.800
was an emergency. They were swallowed by the high waves
1769
01:35:36.840 --> 01:35:39.920
and lost consciousness, and when they came to they were
1770
01:35:39.920 --> 01:35:43.560
in the Dead Sea, a place this is a quote
1771
01:35:43.600 --> 01:35:46.840
where no living creature dares enter. This is all a quote,
1772
01:35:46.920 --> 01:35:49.000
by the way. I don't know what he saw or
1773
01:35:49.039 --> 01:35:51.560
what happened, but that incident changed your father and your
1774
01:35:51.560 --> 01:35:55.439
father's friend, Miguel, that was Lina's father. He never returned.
1775
01:35:56.039 --> 01:35:59.720
Back then it was called the Sea of Eden. So
1776
01:36:00.079 --> 01:36:03.479
we're back with the biblical references. Right, We're going well,
1777
01:36:03.520 --> 01:36:05.439
and we're going to see this a little bit later.
1778
01:36:05.479 --> 01:36:09.960
The Dead Sea eventually parts pretty explicitly calling to mind
1779
01:36:10.000 --> 01:36:14.119
the Red Sea with Moses. The Dead Sea being intertwined
1780
01:36:14.159 --> 01:36:17.319
with the Sea of Eden. This is kind of the
1781
01:36:17.359 --> 01:36:20.359
same as the story of the Garden of Eden with
1782
01:36:20.439 --> 01:36:23.479
the fall of man who took the fruit, who was
1783
01:36:23.520 --> 01:36:28.600
the seducer. We're getting this mixture of life and death,
1784
01:36:28.840 --> 01:36:33.920
birth and well also death and that cycle. Right, the
1785
01:36:33.960 --> 01:36:36.319
sea return, You return to the sea, and you come
1786
01:36:36.359 --> 01:36:39.560
from the sea. This idea of the cyclical nature of
1787
01:36:39.640 --> 01:36:42.399
life and of fate. You can't fight it. You can't
1788
01:36:42.399 --> 01:36:45.600
fight any of this man, and it is putting me
1789
01:36:45.680 --> 01:36:48.079
up against some stuff that has been weighing on me recently,
1790
01:36:48.119 --> 01:36:48.920
and it is tough.
1791
01:36:49.920 --> 01:36:53.920
It's great, it is great, and I think of note,
1792
01:36:54.359 --> 01:36:58.359
when we start talking about this determinism, so to speak,
1793
01:36:58.600 --> 01:37:03.520
this unchangeable fate, it is at odds with Chrono Trigger
1794
01:37:03.920 --> 01:37:06.880
because crodol Trigger was all about changing fate. I think
1795
01:37:06.920 --> 01:37:10.000
the last episode I've probably used this word more than once.
1796
01:37:10.039 --> 01:37:13.760
But when you think of Chrono Cross as a deconstruction
1797
01:37:14.239 --> 01:37:17.600
of Crono Trigger, it can be a little uncomfortable because
1798
01:37:17.600 --> 01:37:22.279
of
what Chrono Trigger said. In Chrono Cross slowly but
1799
01:37:22.439 --> 01:37:25.960
surely starts to say the exact opposite, and I think
1800
01:37:25.960 --> 01:37:28.479
that's part of the reason why this game is divisive,
1801
01:37:29.159 --> 01:37:31.279
but it makes it all the more interesting to me.
1802
01:37:31.840 --> 01:37:35.399
That is an excellent point. Man, I'm regretting not playing
1803
01:37:35.439 --> 01:37:38.920
Crono Trigger again before this, against my better judgment, I
1804
01:37:39.000 --> 01:37:42.279
have indeed started Chrono Trigger again and now's as good
1805
01:37:42.279 --> 01:37:45.439
of time as any. I suppose this final episode for
1806
01:37:45.520 --> 01:37:48.279
Chronocross is going to be delayed a bit. This game
1807
01:37:48.359 --> 01:37:51.000
is butting up against some feelings I've been having over
1808
01:37:51.039 --> 01:37:55.439
this podcast and its form and my relationship to quote
1809
01:37:55.560 --> 01:37:59.920
unquote content, the content machine, and my disdain for that.
1810
01:38:00.840 --> 01:38:02.520
The long and short of it is that I don't
1811
01:38:02.560 --> 01:38:04.960
want to fart something out just because we've made up
1812
01:38:05.000 --> 01:38:10.000
this fake idea that weekly uploads schedules are a normal
1813
01:38:10.039 --> 01:38:13.520
thing in the creative process and to be expected. It's
1814
01:38:13.560 --> 01:38:19.199
all a commodification. That's another conversation again not here in
1815
01:38:19.239 --> 01:38:21.640
the interim. Before this final episode, you'll see a few
1816
01:38:21.640 --> 01:38:25.199
more episodes drop on unrelated games. So if you weren't
1817
01:38:25.319 --> 01:38:28.359
enjoying Chrono Cross, well, if you weren't enjoying it, I
1818
01:38:28.399 --> 01:38:30.680
don't know why you're here, but I guess some sense
1819
01:38:30.720 --> 01:38:32.399
of duty to me, in which case I thank you.
1820
01:38:33.159 --> 01:38:35.279
But you'll see some more episodes. You'll be able to
1821
01:38:35.359 --> 01:38:38.239
check out some more stuff, and will wrap up Crono
1822
01:38:38.319 --> 01:38:43.199
Cross sometime in late April, I imagine. Thanks, folks, appreciate
1823
01:38:43.239 --> 01:38:46.720
your understanding. And that's cool too, because the idea that
1824
01:38:46.760 --> 01:38:49.359
you can change fate, the idea that fate is not
1825
01:38:49.439 --> 01:38:52.399
set in stone, or even the kind the sort of
1826
01:38:52.399 --> 01:38:56.520
happy medium with an idea called compatibilism that is attractive
1827
01:38:56.520 --> 01:38:58.520
to all of us because we don't want to believe
1828
01:38:58.760 --> 01:39:02.000
that we have no free will, and the free will
1829
01:39:02.439 --> 01:39:04.960
the determinist argument is a little more in depth than that.
1830
01:39:05.119 --> 01:39:08.840
Like the classic example is, like things are determined. You
1831
01:39:08.880 --> 01:39:12.359
can't change fate because you know, if I ask you
1832
01:39:12.439 --> 01:39:14.560
what your favorite color is and you say, oh, it's blue,
1833
01:39:14.800 --> 01:39:16.920
and I say, okay, now change that to red, you
1834
01:39:16.960 --> 01:39:19.319
can't do it. You know, you can't change a want.
1835
01:39:19.399 --> 01:39:22.600
You can't want to change a want'. That's a whole argument.
1836
01:39:22.640 --> 01:39:25.359
I don't know, it's much more complicated, and I have
1837
01:39:25.399 --> 01:39:28.760
a pea brain, but that idea that fate is unchanging
1838
01:39:29.079 --> 01:39:32.199
is difficult for a lot of us, myself included, to
1839
01:39:32.239 --> 01:39:36.520
accept and it's frightening. And combine that with going directly
1840
01:39:36.560 --> 01:39:43.119
against the theme of a beloved j Harpigi. Yeah, I'm
1841
01:39:43.199 --> 01:39:45.479
glad that you're pointing that out, man, I completely missed that.
1842
01:39:46.079 --> 01:39:49.079
Yeah. I think that the unchanging fate is also kind
1843
01:39:49.119 --> 01:39:53.760
of the underlying I guess theme of the wistful sadness
1844
01:39:53.760 --> 01:39:56.000
that is in this game. I think you know it, really,
1845
01:39:57.119 --> 01:39:59.039
it's there in more ways than one, not not just
1846
01:39:59.159 --> 01:40:03.479
in explore in this sort of lord dump, but also
1847
01:40:03.560 --> 01:40:05.720
just in the way the game talks sometimes.
1848
01:40:06.119 --> 01:40:09.159
Oh for sure, there is a poignance to it all.
1849
01:40:09.600 --> 01:40:37.640
It's really nice. I love that Radius is going to
1850
01:40:37.680 --> 01:40:40.239
join you up here. He is an absolute badass. This
1851
01:40:40.319 --> 01:40:42.760
is the same world where he's the village elder. Right,
1852
01:40:43.159 --> 01:40:45.279
he is a total badass. He sees links in here.
1853
01:40:45.479 --> 01:40:48.039
He doesn't even throw down right there, he's like, meet
1854
01:40:48.079 --> 01:40:52.119
me outside. Which if an old man came up to
1855
01:40:52.159 --> 01:40:53.960
me and got so angry that he's like, we're not
1856
01:40:54.000 --> 01:40:57.159
doing this here, We're doing this honorably, come meet me outside,
1857
01:40:57.640 --> 01:40:59.439
I would not mess with him in a hundred years.
1858
01:41:00.640 --> 01:41:04.600
Radius rules. I really really like Radius as a character.
1859
01:41:05.000 --> 01:41:07.359
And again he's another like weirdo that's going to join
1860
01:41:07.399 --> 01:41:10.960
our team. But also he's connected to the Occasion Dragoons
1861
01:41:11.000 --> 01:41:15.079
and in their history. And again they do a good
1862
01:41:15.119 --> 01:41:17.640
job with exploring the history of the of the dragoons,
1863
01:41:17.640 --> 01:41:19.199
and a little bit last with some of the other
1864
01:41:19.199 --> 01:41:23.560
communities communities of characters, but he's he's definitely a good one.
1865
01:41:23.840 --> 01:41:26.680
Yeah, I got frustrated with him during a fight a
1866
01:41:26.680 --> 01:41:29.319
little later on, but I did like using him quite
1867
01:41:29.319 --> 01:41:33.119
a bit. He's great. I like his role here this world.
1868
01:41:33.279 --> 01:41:34.520
I mean, this is where I started to get a
1869
01:41:34.520 --> 01:41:37.399
little turned around, So feel free to correct me if
1870
01:41:37.439 --> 01:41:39.960
I misspeak. But this world is the one where Viper
1871
01:41:40.000 --> 01:41:42.640
has been missing for the past three years because of
1872
01:41:42.680 --> 01:41:46.279
what we saw, you know, happen with Links. Nobody knows
1873
01:41:46.319 --> 01:41:50.720
where he is. Termina has all been shut down. Basically,
1874
01:41:51.680 --> 01:41:54.199
guards are patrolling, the bars are done, the stores are
1875
01:41:54.199 --> 01:41:57.960
shut down. Nobody's in the streets. It's on lockdown. And
1876
01:41:58.039 --> 01:42:00.279
so we're like, okay, you know, Radius says me, there
1877
01:42:00.279 --> 01:42:03.600
will be clues at the Manor viper manner, and there are.
1878
01:42:03.880 --> 01:42:06.520
We run into Norris there. Norris is one of the
1879
01:42:06.560 --> 01:42:10.560
generals from Pore. Right, that's correct. We tell Norris what's
1880
01:42:10.600 --> 01:42:13.800
going on. He believes us, and this is where we
1881
01:42:13.880 --> 01:42:16.520
learn it was Links that approached them, that is to
1882
01:42:16.560 --> 01:42:19.680
say Pore about the frozen flame being in al Nido.
1883
01:42:20.159 --> 01:42:23.399
Lynks kicked this off. They had doubted it, so they
1884
01:42:23.439 --> 01:42:26.600
sent Norris in as a spy. You might have noticed him,
1885
01:42:27.079 --> 01:42:28.960
this is right, right, Chris. You might have noticed him
1886
01:42:29.039 --> 01:42:31.159
when you first infiltrated the Manor. He was one of
1887
01:42:31.199 --> 01:42:33.239
the dishwashers for Orcha.
1888
01:42:34.039 --> 01:42:36.720
That's right. I forgot about that. He was in the
1889
01:42:36.760 --> 01:42:39.560
middle of a spy mission, so to speak.
1890
01:42:39.960 --> 01:42:42.479
Wasn't he Yeah, yeah, if you talk to him, it's optional.
1891
01:42:42.520 --> 01:42:43.000
I think he was.
1892
01:42:43.119 --> 01:42:44.880
Yeah, if you talk to him, he says he can't
1893
01:42:44.920 --> 01:42:47.479
do find time to do his research. He's playing the
1894
01:42:47.560 --> 01:42:51.720
role of an incompetent chef's assistant. But he was called
1895
01:42:51.720 --> 01:42:54.680
back to Pore, and that's when he heard that Viper
1896
01:42:54.720 --> 01:42:57.439
and his men had disappeared. The manner had been destroyed,
1897
01:42:58.000 --> 01:42:59.439
and this is where he heard that they might have
1898
01:42:59.479 --> 01:43:02.159
gone to the day. They couldn't find an entrance though,
1899
01:43:02.600 --> 01:43:06.880
the entrance to the Dead Sea not readily available. So
1900
01:43:06.920 --> 01:43:10.520
we've got some more mysteries here. And I've got a
1901
01:43:10.560 --> 01:43:15.680
question for you. I don't remember who suggests going to Marbule.
1902
01:43:15.960 --> 01:43:17.760
We're gonna go to Marbule to talk to the Demi
1903
01:43:17.800 --> 01:43:20.039
humans there. I don't remember why, though.
1904
01:43:20.840 --> 01:43:23.520
Hmmm, I don't think I know either.
1905
01:43:24.239 --> 01:43:24.560
Good.
1906
01:43:25.119 --> 01:43:27.199
I do know that we go there, but I don't
1907
01:43:27.239 --> 01:43:29.960
exactly know why. Actually, I think Marbule at this point
1908
01:43:29.960 --> 01:43:32.279
in time could be optional. But don't quote me on that.
1909
01:43:32.680 --> 01:43:33.279
You're kidding.
1910
01:43:33.479 --> 01:43:36.760
Really, it gets a little fuzzy right here is Marbule
1911
01:43:36.800 --> 01:43:37.960
where the nicky stuff happens?
1912
01:43:38.720 --> 01:43:42.159
I don't know, yes, But that's that's like a little
1913
01:43:42.199 --> 01:43:45.199
later on. That whole saving Marbule is like split into
1914
01:43:45.279 --> 01:43:47.319
two different parts that are pretty far apart.
1915
01:43:48.000 --> 01:43:51.000
That's right, okay, and I'm tabbing through a playthrough right
1916
01:43:51.000 --> 01:43:53.119
now just to kind of get my bearings.
1917
01:43:53.000 --> 01:43:56.159
And I'll admit to like right here, like I said,
1918
01:43:56.199 --> 01:43:57.479
I was using a guide for a lot of this,
1919
01:43:57.560 --> 01:43:59.960
and I still am. I'm trying to make make it
1920
01:44:00.119 --> 01:44:02.840
so that i'm you know, mostly not looking, but a
1921
01:44:02.840 --> 01:44:05.239
lot of this ending part, I'm trying to imagine playing
1922
01:44:05.239 --> 01:44:07.720
it without one, and I know that it would be tougher,
1923
01:44:08.359 --> 01:44:11.760
and so throughout a lot of this, especially stuff that's
1924
01:44:11.800 --> 01:44:14.079
coming up in a little bit here, I'm very interested
1925
01:44:14.079 --> 01:44:16.680
to hear what it was like playing without a guide,
1926
01:44:16.760 --> 01:44:20.680
especially like before the Internet was like everywhere and in
1927
01:44:20.680 --> 01:44:24.880
our pockets, So that'll be cool. At any rate, we
1928
01:44:25.119 --> 01:44:28.640
are going to stop at the ss Zelves because there's
1929
01:44:28.920 --> 01:44:31.119
talk of a sage that might live there who knows
1930
01:44:31.159 --> 01:44:33.479
how to enter the dead seat. This can be done
1931
01:44:33.479 --> 01:44:37.239
through something called Death's door, which you know where angels
1932
01:44:37.279 --> 01:44:40.319
lose their way. Who's to say? This is where you
1933
01:44:40.359 --> 01:44:42.920
were talking earlier, Chris about the Demi humans being like
1934
01:44:43.079 --> 01:44:47.319
a slave slave labor. This is where it comes in
1935
01:44:48.399 --> 01:44:49.560
full display.
1936
01:44:50.479 --> 01:44:53.000
Oh yeah, some bells are ringing now, this is where
1937
01:44:53.000 --> 01:44:56.520
they are all
working on the ship, right mm hmm.
1938
01:44:56.960 --> 01:44:59.359
Yeah, this is Zelvis. And you talk to some folks
1939
01:44:59.359 --> 01:45:02.840
and they all they do the refrains that we hear
1940
01:45:02.960 --> 01:45:06.039
even today. They say things like, hey, they want to work.
1941
01:45:06.079 --> 01:45:09.439
At least they get the food and the wages. I
1942
01:45:09.479 --> 01:45:10.920
hate it. I hate it.
1943
01:45:11.319 --> 01:45:14.079
Not great, not great at all, No, sir.
1944
01:45:14.920 --> 01:45:16.800
You can also, by the way, pick up a mermaid
1945
01:45:16.840 --> 01:45:19.439
before going here in Marlbule, which you'll want to do,
1946
01:45:19.600 --> 01:45:21.960
or at least I do. I use her quite a bit.
1947
01:45:22.039 --> 01:45:26.199
She eventually does join your party. I also picked up
1948
01:45:26.479 --> 01:45:28.439
this is so bizarre. You can pick up an alien
1949
01:45:28.600 --> 01:45:30.600
as a party member, like a little spaceman in a
1950
01:45:30.640 --> 01:45:36.319
space astronaut outfit. Starky uh huh. And Starky is a
1951
01:45:36.359 --> 01:45:42.239
little weirdo who his accent is just doubling a vowel
1952
01:45:42.399 --> 01:45:46.520
in almost every word, so it sounds like he talks
1953
01:45:46.840 --> 01:45:50.119
like this. He's a little weirdo. And I had him
1954
01:45:50.119 --> 01:45:52.479
in my party for several like story beats, and it
1955
01:45:52.560 --> 01:45:56.680
made things very jarring to hear him comment on them.
1956
01:45:57.560 --> 01:45:59.760
I'll point this out now and I'll bring it back up.
1957
01:46:00.119 --> 01:46:03.279
We get there. But there is a this is this
1958
01:46:03.359 --> 01:46:04.760
is add This is one of the things I really
1959
01:46:04.760 --> 01:46:07.119
love about this game, but also it strikes me as odd.
1960
01:46:07.159 --> 01:46:12.640
But there is a very special scene between Harley and Starkey.
1961
01:46:12.760 --> 01:46:15.399
Oh yes, it is actually very that is very sweet.
1962
01:46:15.399 --> 01:46:17.479
That that that you can get later in the game.
1963
01:46:17.520 --> 01:46:19.479
I think you have to have one or both of
1964
01:46:19.520 --> 01:46:21.560
them in your party at the time. That's that something
1965
01:46:21.600 --> 01:46:23.119
happens and it's it's really sweet.
1966
01:46:23.439 --> 01:46:26.079
I did I did get that one. I it was.
1967
01:46:26.159 --> 01:46:28.520
It was cute. It was cute, and it made me
1968
01:46:28.600 --> 01:46:30.680
more even more confused about what's going on with Harley.
1969
01:46:31.279 --> 01:46:34.439
Yeah. Absolutely, did we get fun Guy yet, because we
1970
01:46:34.479 --> 01:46:35.600
have to talk about fun Guy.
1971
01:46:36.119 --> 01:46:37.239
I never got fun Guy.
1972
01:46:37.800 --> 01:46:40.039
Oh you never got fun Guy. Have you seen fun Guy?
1973
01:46:40.680 --> 01:46:41.680
I have seen fun Guy?
1974
01:46:42.319 --> 01:46:45.880
Okay, fun Guy is is is what I think you
1975
01:46:45.920 --> 01:46:47.319
can get him at this point in time. He's in
1976
01:46:47.399 --> 01:46:50.159
the in the I don't remember what it's called. It's
1977
01:46:50.199 --> 01:46:52.479
the same force that you sneak through with Nikki. But
1978
01:46:52.520 --> 01:46:55.399
in the in the home world, he's there somewhere and
1979
01:46:55.399 --> 01:46:57.399
there's a little some some sort of side quest you
1980
01:46:57.399 --> 01:47:00.960
have to do to get him to get some mushroom
1981
01:47:01.000 --> 01:47:02.840
spores for some guy. Then he ends up turning into
1982
01:47:02.880 --> 01:47:06.199
fun Guy. But everybody's seen fun Guy, who's familiar with
1983
01:47:06.199 --> 01:47:08.079
this game, But the one thing I want to point
1984
01:47:08.079 --> 01:47:10.399
out is that if you take fun guy to his
1985
01:47:11.960 --> 01:47:16.520
counterpart in another world, the guy has an existential crisis
1986
01:47:16.520 --> 01:47:18.520
and it's hilarious. That's all I want to say.
1987
01:47:18.760 --> 01:47:21.880
Oh my god, relatable. Oh geez, I wish I would
1988
01:47:21.880 --> 01:47:22.479
have done that now.
1989
01:47:23.039 --> 01:47:24.079
It's probably not too late.
1990
01:47:24.920 --> 01:47:26.840
I'm kind of picking and choosing what I choose to
1991
01:47:26.840 --> 01:47:29.640
follow in the Guy to not. I probably skipped funk.
1992
01:47:29.640 --> 01:47:31.600
I'll look and see maybe I can go back and
1993
01:47:31.600 --> 01:47:34.960
get him zelbas So. There are a few things that
1994
01:47:35.000 --> 01:47:38.279
you might notice. One it's a dead copy of the
1995
01:47:38.319 --> 01:47:40.479
ghost chip that we were just down on too long ago.
1996
01:47:40.960 --> 01:47:43.800
It's also Nicky's ship, which you might miss. It's pretty subtle.
1997
01:47:44.560 --> 01:47:46.760
There are giant posters of him everywhere. I'm pretty sure
1998
01:47:46.760 --> 01:47:49.279
he's painted onto the boat. You might miss it. It's
1999
01:47:49.279 --> 01:47:53.079
also got dope music. Oh my goodness, I absolutely love
2000
01:47:53.159 --> 01:47:57.119
this track. It's like a little folksy campfire jam. I
2001
01:47:57.119 --> 01:47:59.960
know I'm saying this about like every location we go
2002
01:48:00.079 --> 01:48:02.279
to love the music, but I mean, come on, man,
2003
01:48:02.399 --> 01:48:05.079
it's like a little campfire jam. And I can, okay,
2004
01:48:05.119 --> 01:48:07.800
I can diegetically tie this into the game. Too. It's
2005
01:48:07.840 --> 01:48:11.880
this little campfire jam, you know, mandolin, a little percussion hand,
2006
01:48:11.880 --> 01:48:14.960
percussion recorder or flute or something like that. And it's
2007
01:48:14.960 --> 01:48:18.840
a jig. It's clearly music people dance to. And at
2008
01:48:18.880 --> 01:48:21.159
the end of it there's a refrain, you know, it's
2009
01:48:21.199 --> 01:48:23.840
the kind of refrain. It's very slow. It's actually the
2010
01:48:23.880 -->
01:48:27.840
same exact notes and intervals as the refrain and popular
2011
01:48:27.880 --> 01:48:30.159
from Wicked, which drove me nuts for a little bit.
2012
01:48:31.079 --> 01:48:33.079
But it's clearly something you sing, you know, a course
2013
01:48:33.119 --> 01:48:35.000
of people sing it. It's a celebration. But in the
2014
01:48:35.039 --> 01:48:37.880
middle there is this little section you call it a
2015
01:48:37.880 --> 01:48:43.479
pre course maybe that does a lot of chromaticism, chromatic
2016
01:48:43.560 --> 01:48:45.359
neighbor tones what we call them. You go up and
2017
01:48:45.399 --> 01:48:48.520
then back down to the starting note, with a chromatic
2018
01:48:49.079 --> 01:48:51.960
tone in between up, a half step back down, down,
2019
01:48:52.039 --> 01:48:55.520
half step back up, et cetera. And the result of
2020
01:48:55.560 --> 01:48:58.800
doing this throughout this middle section is it creates an
2021
01:48:58.840 --> 01:49:04.000
atmosphere in a food in between the celebratory revelry of
2022
01:49:04.119 --> 01:49:08.159
the jig with and it turns it into this, like
2023
01:49:09.000 --> 01:49:11.239
I said, puckish the first time I heard it, But
2024
01:49:11.680 --> 01:49:15.319
knowing now what's going on in the ship, it's almost
2025
01:49:15.560 --> 01:49:20.119
there's something nefarious between all of the revelry and the
2026
01:49:20.279 --> 01:49:23.920
Shenanigans that are on a cruise ship. Something darker is
2027
01:49:23.960 --> 01:49:26.439
going on below the surface, and the fact that that
2028
01:49:26.680 --> 01:49:29.680
is planted in the track. I'm gonna say it again,
2029
01:49:30.079 --> 01:49:31.560
brilliant well said.
2030
01:49:31.800 --> 01:49:33.079
It's very interesting.
2031
01:49:33.720 --> 01:49:35.279
I think it's worth saying too, And I want to
2032
01:49:35.279 --> 01:49:38.359
be clear about it that I don't think Mitsuda intended this.
2033
01:49:38.359 --> 01:49:42.239
This gets into a conversation about analysis and the role
2034
01:49:42.680 --> 01:49:46.960
of analysis and interpretation within art, which is simply not
2035
01:49:47.560 --> 01:49:50.439
the This is not the episode for that, This is
2036
01:49:50.520 --> 01:49:52.960
not that vehicle. But I did want to give you
2037
01:49:52.960 --> 01:49:55.239
a little example of what I mean whenever I say
2038
01:49:55.399 --> 01:49:59.920
that refrain, that singable refrain, that rejoicing of the community
2039
01:50:00.479 --> 01:50:06.520
is surrounding this sinister, uncertain middle. Let's take a quick
2040
01:50:06.520 --> 01:50:08.279
listen to that. I'm gonna play a little bit before
2041
01:50:08.319 --> 01:50:10.479
the middle. Then you'll hear that middle part, and then
2042
01:50:10.800 --> 01:50:13.520
out of the middle part comes that refrain, that rejoicing
2043
01:50:13.560 --> 01:50:51.239
before getting back into the jig, let's hear it. Perhaps
2044
01:50:51.399 --> 01:50:54.840
this reading is a little bit too analytical or academic
2045
01:50:54.880 --> 01:50:56.840
for this sort of thing. Again, I don't think that
2046
01:50:56.920 --> 01:50:59.399
they intended this, but I think it is an interesting
2047
01:50:59.439 --> 01:51:03.680
parallel to draw. You have this alternative world, this alternate world,
2048
01:51:03.720 --> 01:51:06.920
parallel world, however you'd like to label it, where demi
2049
01:51:07.000 --> 01:51:09.840
humans are treated as second class citizens, and indeed here
2050
01:51:10.079 --> 01:51:15.399
they're being held there to benefit financially, to benefit ideologically,
2051
01:51:15.479 --> 01:51:19.640
to benefit the emotional strain and psychic damage that this
2052
01:51:19.720 --> 01:51:22.800
man Fargo, as cool as he looks with his stogies,
2053
01:51:22.960 --> 01:51:26.640
has undergone. But to hear that within the music, the
2054
01:51:26.640 --> 01:51:34.079
themed zelvest, to hear that uncertain middle, that pernicious bubbling underneath.
2055
01:51:34.319 --> 01:51:37.960
It's set on all sides by rejoice and happy community
2056
01:51:38.520 --> 01:51:43.680
and a feeling of celebratory revelry. It keeps it hidden.
2057
01:51:44.399 --> 01:51:47.239
But if you're listening, if you're paying attention, in other words,
2058
01:51:47.439 --> 01:51:50.279
if you're paying attention, you hear that something isn't quite right,
2059
01:51:50.840 --> 01:51:53.640
All is not well in ours anyway, I thought that
2060
01:51:53.680 --> 01:51:55.279
was pretty cool when I wanted to shout it out.
2061
01:51:55.399 --> 01:51:59.800
Let's get back to it. I appreciate that what it
2062
01:51:59.840 --> 01:52:02.520
is you say before, that's that's an interesting read. I'm
2063
01:52:02.520 --> 01:52:03.600
not going to get that this time.
2064
01:52:04.079 --> 01:52:06.000
No, I just you're not gonna get into an interesting
2065
01:52:06.000 --> 01:52:07.880
read because I don't know as much about music as
2066
01:52:07.920 --> 01:52:10.680
you do, so. I do enjoy listening to people talk
2067
01:52:10.720 --> 01:52:13.640
about music at a like a very scientific level because
2068
01:52:13.680 --> 01:52:17.000
I don't understand it. I don't understand the terminology in
2069
01:52:17.039 --> 01:52:21.399
a really meaningful way. But still I get something from it.
2070
01:52:21.600 --> 01:52:22.840
I don't know, I don't know what. I don't know
2071
01:52:22.840 --> 01:52:24.199
what it is I get from it, but I get
2072
01:52:24.239 --> 01:52:24.840
something from it.
2073
01:52:25.199 --> 01:52:26.159
I appreciate it. Man.
2074
01:52:26.520 --> 01:52:28.520
I like what you said too about how there's the
2075
01:52:28.600 --> 01:52:32.039
sort of harrowing undertones there, because that's what's going on.
2076
01:52:32.000 --> 01:52:34.840
Here, right, Yeah, that's you would allude to it earlier.
2077
01:52:34.920 --> 01:52:37.680
There are the demi humans are being kept here. We're
2078
01:52:37.680 -->
01:52:42.159
gonna hear all about Fargo. He's essentially he's this world's Fargo,
2079
01:52:42.239 --> 01:52:46.000
is keeping the demi humans here because of debt, Like
2080
01:52:46.000 --> 01:52:49.279
they're in debt to him monetarily, so he keeps them
2081
01:52:49.319 --> 01:52:52.159
here as functionally as slaves, you know, to work on
2082
01:52:52.199 --> 01:52:54.399
his ship, to keep it going, to keep the revelry
2083
01:52:54.479 --> 01:52:57.560
going with all the ship goers, and he keeps them there.
2084
01:52:57.600 --> 01:52:59.680
That's the nefarious side of all of this that you
2085
01:52:59.720 --> 01:53:02.199
don't see if you're just looking at the surface, you know,
2086
01:53:02.279 --> 01:53:05.359
and seeing it as just a cruise ship. The Fargo
2087
01:53:05.520 --> 01:53:10.399
thing is really pretty cool. I notated here when I
2088
01:53:10.439 --> 01:53:12.000
first went through as a side story, and then I
2089
01:53:12.039 --> 01:53:15.640
went back and put scare quotes around that because it
2090
01:53:15.680 --> 01:53:19.680
actually is. I think it's very It's a touching and
2091
01:53:19.960 --> 01:53:24.079
kind of sad story. It doesn't really excuse the slave labor,
2092
01:53:24.199 --> 01:53:27.920
but it is still pretty touching. Uh, did you want
2093
01:53:27.920 --> 01:53:29.119
to talk about this? I don't know if you have
2094
01:53:29.159 --> 01:53:30.199
strong feelings about it.
2095
01:53:30.760 --> 01:53:33.800
Well, I did want to point out that Fargo is
2096
01:53:33.840 --> 01:53:35.800
one of the one of the few characters there's there's
2097
01:53:36.039 --> 01:53:39.079
a handful, but if you think about, like General Viper
2098
01:53:39.239 --> 01:53:41.680
is missing in this world, and we interacted with him
2099
01:53:41.680 --> 01:53:43.119
in the other world, but Fargo is one of the
2100
01:53:43.119 --> 01:53:45.520
few characters where we are going to interact or we
2101
01:53:45.600 --> 01:53:49.399
have interacted with both versions of Fargo, and I think
2102
01:53:49.439 --> 01:53:54.159
it there's even though these are parallel universes, they're worlds
2103
01:53:54.199 --> 01:53:57.760
like they have the same kind of of regrets and
2104
01:53:58.359 --> 01:54:01.279
they have a very similar story. It's just you know,
2105
01:54:01.479 --> 01:54:04.039
one turn changed everything, and so he's one of the
2106
01:54:04.079 --> 01:54:06.439
few characters where we get to see both versions of him,
2107
01:54:06.439 --> 01:54:07.319
and I think that's neat.
2108
01:54:07.920 --> 01:54:10.840
Yeah, that's true. I don't remember if this came up
2109
01:54:10.840 --> 01:54:13.000
in the game yet, but I think it did in
2110
01:54:13.079 --> 01:54:17.079
the dialogue where somebody opines that, you know, when you
2111
01:54:17.159 --> 01:54:21.000
make one choice, you're kind of in a way killing
2112
01:54:21.239 --> 01:54:23.640
the worlds in which any other choice could have been made.
2113
01:54:23.800 --> 01:54:25.239
I know that comes up later, but I think it
2114
01:54:25.279 --> 01:54:28.319
came up, and that's you can kind of they kind
2115
01:54:28.319 --> 01:54:33.439
of explicitly say that when our fargo, one fargo meets
2116
01:54:33.520 --> 01:54:36.279
the other, you know, the fargo that we know that's
2117
01:54:36.319 --> 01:54:40.920
the stogy smoking cool pirate meets this guy who is
2118
01:54:41.399 --> 01:54:44.800
a little he's kind of lost his humanity, and the
2119
01:54:44.920 --> 01:54:48.359
stogy smoking fargo basically tries to whip him into shape.
2120
01:54:48.439 --> 01:54:50.119
You can kind of see that there. You know, one
2121
01:54:50.319 --> 01:54:53.720
decision is what set him onto a total spiral.
2122
01:54:54.359 --> 01:54:56.319
One of the fargos is a motherfucker and the other
2123
01:54:56.359 --> 01:54:58.359
one's just a fucker. I think.
2124
01:54:59.720 --> 01:55:02.680
I I can't even build on that. That's perfect.
2125
01:55:04.199 --> 01:55:08.399
Rick, the way I got into smoking Stogus. It's very
2126
01:55:08.439 --> 01:55:10.319
simple because.
2127
01:55:10.079 --> 01:55:12.039
One of the fargos is a motherfucker and the other
2128
01:55:12.039 --> 01:55:12.520
one's just.
2129
01:55:12.479 --> 01:55:13.920
A stud ballsy.
2130
01:55:16.520 --> 01:55:18.119
I don't know if you're on the same wavelength that
2131
01:55:18.439 --> 01:55:21.640
wavelengths is me here, but I know somebody out there is.
2132
01:55:22.079 --> 01:55:24.760
Oh buddy, I'm with you. I'm here. We're locked in, man,
2133
01:55:24.920 --> 01:55:26.039
we're trucking all right?
2134
01:55:26.079 --> 01:55:26.359
Good?
2135
01:55:26.800 --> 01:55:33.159
Yes, this Fargo married a mermaid woman named Zelbas as
2136
01:55:33.159 --> 01:55:36.000
you did if she ended up dying. Her sister is
2137
01:55:36.039 --> 01:55:39.239
the mermaid that we could have picked up. It's certainly
2138
01:55:39.279 --> 01:55:42.800
not Irenes, it's ERNs. I'm sure that's her sister, and
2139
01:55:42.960 --> 01:55:48.199
that's his sister in law. Essentially, what happened is Fargo
2140
01:55:48.439 --> 01:55:51.520
took away the song of the Demi humans from Marbule,
2141
01:55:52.039 --> 01:55:54.640
which man, you might have to fill in some of
2142
01:55:54.640 --> 01:55:57.239
these gaps for me, which kind of gave them their
2143
01:55:57.319 --> 01:56:02.319
security and their power, and Fargo somehow took it away,
2144
01:56:02.720 --> 01:56:05.399
and he's not teaching it or giving it back to
2145
01:56:06.279 --> 01:56:11.800
you know, Arenas, who is asking for it, because without it,
2146
01:56:12.199 --> 01:56:16.920
the island of Marbule is essentially desolate to the point
2147
01:56:16.920 --> 01:56:18.960
where nobody can get in or out. It's it's kind
2148
01:56:18.960 --> 01:56:24.199
of decrepit, which Fargo wants. He says something to the
2149
01:56:24.239 --> 01:56:27.479
effect of he doesn't want outsiders in there
anyway, which
2150
01:56:27.560 --> 01:56:32.279
isn't as like nefarious or xenophobic aus you might think,
2151
01:56:32.319 --> 01:56:35.000
because Arenas says something to the effect of the marble
2152
01:56:35.279 --> 01:56:38.600
Marbule you knew is gone, which tells me that he
2153
01:56:38.640 --> 01:56:39.960
might have loved it at one point in time, but
2154
01:56:39.960 --> 01:56:42.600
at any rate, he won't give the song back. The
2155
01:56:42.640 --> 01:56:44.439
song can only be sung by people that have the
2156
01:56:44.479 --> 01:56:47.920
innate gift to do so. Also, Nicki and Marci are
2157
01:56:48.399 --> 01:56:49.520
Fargo's kids.
2158
01:56:50.079 --> 01:56:52.600
Yeah, I forgot about that. I meant to point that
2159
01:56:52.680 --> 01:56:56.439
out earlier, because if you when you first encounter Marcy
2160
01:56:56.640 --> 01:56:58.479
in viper manner, and if you, I think, if you
2161
01:56:58.520 --> 01:57:02.520
have Niki, then there there is some throwaway line of
2162
01:57:02.560 --> 01:57:05.039
dialogue about how their their their siblings.
2163
01:57:05.680 --> 01:57:07.079
Yeah, exactly two lines.
2164
01:57:07.359 --> 01:57:11.119
Yeah, I had completely forgotten that they were Vargo's children.
2165
01:57:11.239 --> 01:57:14.359
Holy shit. Again, this game's got a lot of good
2166
01:57:15.039 --> 01:57:18.760
communities or like subsets of characters that are all where
2167
01:57:18.760 --> 01:57:22.079
their fates are intertwined. And I don't think it does
2168
01:57:22.199 --> 01:57:25.239
enough with it. And that's disappointing because all the characters
2169
01:57:25.239 --> 01:57:26.199
themselves are really good.
2170
01:57:26.760 --> 01:57:28.960
I agree, it would be nice to see more. At
2171
01:57:28.960 --> 01:57:31.640
the same time, I mean, the game's already plenty long,
2172
01:57:31.880 --> 01:57:34.279
and that's not to say it couldn't be edited, or
2173
01:57:34.520 --> 01:57:37.279
even that it would not benefit from being longer, I guess,
2174
01:57:37.560 --> 01:57:40.840
But I mean wrong time right? Two thousand and what
2175
01:57:40.880 --> 01:57:43.279
two thousand and one, two thousand and two two thousand
2176
01:57:43.319 --> 01:57:45.079
itself two thousand.
2177
01:57:45.279 --> 01:57:47.000
I don't know why I said two thousand itself, but
2178
01:57:47.039 --> 01:57:49.119
I'm gonna start using that more often.
2179
01:57:50.359 --> 01:58:13.439
The year y two k that's why.
2180
01:58:16.079 --> 01:58:20.039
But that's this whole backstory here. It's more touching than
2181
01:58:20.079 --> 01:58:22.079
it sounds like. I don't mean to be reductive about it.
2182
01:58:22.159 --> 01:58:24.840
I mean, we can't sit on every single lore beat,
2183
01:58:24.840 --> 01:58:30.199
but it is sweet, especially the way nick this universe
2184
01:58:30.279 --> 01:58:32.399
is Nicki handles it. Nicki is the one that can
2185
01:58:32.479 --> 01:58:35.560
learn this song and can sing the and can sing
2186
01:58:35.600 --> 01:58:38.279
it and save the marlbule Demi humans. And that is
2187
01:58:38.319 --> 01:58:41.119
a side quest that you start here and finish later.
2188
01:58:41.359 --> 01:58:44.039
And it takes a long time. And he does not
2189
01:58:44.079 --> 01:58:46.439
put on a rock concert despite looking like David Bowie
2190
01:58:46.479 --> 01:58:50.880
and Axel Rose. He puts on a freaking opera and
2191
01:58:51.479 --> 01:58:53.960
it's very strange, but it's very long. But anyway, Nicki
2192
01:58:54.039 --> 01:58:56.119
is the one that can do it. And the way
2193
01:58:56.119 --> 01:58:58.119
he speaks about his father is very sweet, like he
2194
01:58:58.159 --> 01:59:00.439
sees the sadness within him, the fact that he has
2195
01:59:00.800 --> 01:59:03.560
essentially lost his humanity and become a shell of himself
2196
01:59:03.600 --> 01:59:06.880
because he lost his once true love and zelbst to
2197
01:59:06.960 --> 01:59:08.680
the point where he named the whole ship after her,
2198
01:59:08.800 --> 01:59:13.319
a literal manifestation of his grief that he is forcing
2199
01:59:14.199 --> 01:59:18.319
again through slave labor, to be a constant, revel rous
2200
01:59:18.359 --> 01:59:21.680
party cruise. You know it is. He is a tragic character,
2201
01:59:21.840 --> 01:59:24.359
even if he, as you said, has become a bit
2202
01:59:24.359 --> 01:59:24.960
of a fucker.
2203
01:59:25.520 --> 01:59:27.520
Absolutely, yeah, I love it.
2204
01:59:28.079 --> 01:59:30.920
This age is here. He's doing that archetype of the
2205
01:59:31.640 --> 01:59:34.800
what do you call it, unseemly well janitor. He's a
2206
01:59:34.880 --> 01:59:37.720
janitor and you corner him eventually he does not want
2207
01:59:37.720 --> 01:59:39.399
to tell you about the dead Sea because he doesn't
2208
01:59:39.399 --> 01:59:41.840
trust humans. Yeah, I mean he says, look around you, like,
2209
01:59:42.039 --> 01:59:44.640
is there nothing you won't do for profit? Humans? That is,
2210
01:59:45.039 --> 01:59:46.920
you know, the demi humans are living proof. You know,
2211
01:59:46.920 --> 01:59:49.520
we lost all sense of pride, no dreams of tomorrow.
2212
01:59:49.880 --> 01:59:52.800
We cling to your mercy. And he's right. I mean,
2213
01:59:53.239 --> 01:59:55.560
he's saying this, and I'm agreeing with him. But our
2214
01:59:55.600 --> 01:59:58.000
party decides to beat the shit out of him for information,
2215
01:59:58.680 --> 02:00:01.840
which brings him to a revelation that quote, could it
2216
02:00:01.880 --> 02:00:04.399
be you carrying the burden of faith for the human race, no,
2217
02:00:04.800 --> 02:00:07.880
for all life forms? Which again I mean maybe a
2218
02:00:07.880 --> 02:00:11.039
bit hand wavy, but that's a lot. Yeah, I don't
2219
02:00:11.079 --> 02:00:15.560
necessarily mind it, but it's funny. He's like bringing very
2220
02:00:15.800 --> 02:00:18.920
very considered critiques against humans, so we beat
him up.
2221
02:00:19.119 --> 02:00:23.279
It's pretty good. M He gives us the key though,
2222
02:00:23.439 --> 02:00:25.920
to get us into the dead Sea. If you remember,
2223
02:00:26.279 --> 02:00:29.279
they couldn't the poor a folks couldn't find an entrance.
2224
02:00:29.560 --> 02:00:33.960
He gives us the fiddler crab. Is this is this
2225
02:00:34.000 --> 02:00:34.760
a real crab?
2226
02:00:35.319 --> 02:00:37.560
That's a really good question. I have no memory of
2227
02:00:37.560 --> 02:00:42.159
the fiddler crab. I'm not sure, but you know, back
2228
02:00:42.159 --> 02:00:45.119
in my day we just had keys. But so why
2229
02:00:45.159 --> 02:00:46.640
not just make it a fiddler crab? That it makes
2230
02:00:46.640 --> 02:00:49.399
it the game? The game's weird anyway, right, Yeah, I
2231
02:00:49.399 --> 02:00:52.479
don't think there's any lore surrounding the Fiddler crab itself.
2232
02:00:53.079 --> 02:00:55.399
Oh well, geez, zero out of ten. I can't play this,
2233
02:00:56.039 --> 02:01:03.000
I know, throw in the trash. Yeah, fuck it, show over. So, yes,
2234
02:01:03.079 --> 02:01:05.760
you do wrap this up. You got your key. You
2235
02:01:05.760 --> 02:01:08.479
can start the quest here to get I Renes well,
2236
02:01:08.479 --> 02:01:10.760
I Renz joins you basically right now if you ask her,
2237
02:01:10.840 --> 02:01:15.039
But you can also get Mickey, one of Nicky's backup dancers.
2238
02:01:15.479 --> 02:01:18.399
You have to do a whole saving Marbule side quest,
2239
02:01:18.439 --> 02:01:21.720
which again does the whole rock opera that NICKI does.
2240
02:01:22.199 --> 02:01:26.439
It is long, it's fine. I don't want to ever
2241
02:01:26.479 --> 02:01:29.359
do it again, but it's fine. And I got Mickey,
2242
02:01:29.439 --> 02:01:30.039
so it's cool.
2243
02:01:30.279 --> 02:01:31.840
Cool. We can't get Sniff yet, can we?
2244
02:01:33.439 --> 02:01:36.479
No? I think you can wait? Yes, yeah, no you can.
2245
02:01:36.600 --> 02:01:38.640
I didn't write anything about Sneff, but you can totally
2246
02:01:38.640 --> 02:01:39.159
get Snuff.
2247
02:01:39.399 --> 02:01:41.880
Oh you didn't writenything about Sneff. It's blasphemous.
2248
02:01:42.000 --> 02:01:45.479
I know, best character in the game, Sniff.
2249
02:01:45.319 --> 02:01:48.159
Is all of us. His back hurts, he's tired, he's
2250
02:01:48.159 --> 02:01:48.960
got to go to work.
2251
02:01:49.279 --> 02:01:52.880
He's a magician, of course, just like me. I know, dude,
2252
02:01:52.880 --> 02:01:55.159
you're doing great. I saw the YouTube videos. You're really
2253
02:01:55.159 --> 02:01:55.760
getting better.
2254
02:01:56.159 --> 02:01:57.479
That channel supposed to be a secret.
2255
02:01:58.039 --> 02:02:00.680
There's this whole thing too. This is this whole thing
2256
02:02:00.720 --> 02:02:03.159
too where you find Salt and Pepori inside, who look
2257
02:02:03.199 --> 02:02:05.439
exactly the same, but they don't have those names yet,
2258
02:02:05.800 --> 02:02:09.079
which is how did that happen? That's something I want
2259
02:02:09.119 --> 02:02:09.680
to hear about.
2260
02:02:10.279 --> 02:02:13.079
Wow, I didn't I forgot about that? Oh yeah, oh yeah,
2261
02:02:13.119 --> 02:02:16.560
I think see, these worlds are really well interconnected. Despite
2262
02:02:16.600 --> 02:02:20.279
what some might might say, this is just a wonderful game. Sorry,
2263
02:02:20.520 --> 02:02:22.439
Oh I'm just singing more praises.
2264
02:02:22.840 --> 02:02:26.199
No, Doug, I agree with you, and you can explore
2265
02:02:26.239 --> 02:02:28.239
all of this. I mean we're not gonna talk through
2266
02:02:28.279 --> 02:02:31.520
There are other podcasts that talk through every NPC and
2267
02:02:31.640 --> 02:02:33.960
every side quest. All right, you can find them.
2268
02:02:34.199 --> 02:02:35.960
Yeah. I don't know what kind of cycle paths would
2269
02:02:36.000 --> 02:02:38.239
do that, but they're they're out there for sure. Yeah.
2270
02:02:38.319 --> 02:02:41.000
You know, if you're a Victor Ireland Siko, they're out there.
2271
02:02:41.000 --> 02:02:44.039
They await you. So when you go into the dead Sea,
2272
02:02:44.920 --> 02:02:49.159
you find this evil sword, the Massi Mune, which I
2273
02:02:49.279 --> 02:02:51.800
you called the Masi Mune. I used to call it
2274
02:02:51.800 --> 02:02:54.039
the masim Mune as a kid. I got a lot
2275
02:02:54.079 --> 02:02:55.479
of shit. I got a lot of shit for that,
2276
02:02:55.560 --> 02:02:57.720
for pronouncing it like that on the Crona Trigger episode.
2277
02:02:57.720 --> 02:03:00.159
Folks came at me and they're like, hey man, that's wrong.
2278
02:03:00.239 --> 02:03:02.760
Oh no, yeah, dude, I don't know what to tell you.
2279
02:03:02.760 --> 02:03:05.279
You say Titus, so we're both bozos.
2280
02:03:05.279 --> 02:03:07.600
Here happens. I'm a Titos guy.
2281
02:03:07.720 --> 02:03:11.479
Yeah, I mean Titus is fine, sounds fine. The Massamune
2282
02:03:11.520 --> 02:03:14.079
here though it is, it's used across all of the
2283
02:03:14.119 --> 02:03:17.720
j RPGs. It's actually technically two characters if you think
2284
02:03:17.720 --> 02:03:20.439
about it. In Crono trigger, but it is a cursed
2285
02:03:20.560 --> 02:03:23.119
sword here. We can't get past it, and Radius says
2286
02:03:23.159 --> 02:03:25.720
in er in order to you have to get the
2287
02:03:25.960 --> 02:03:29.720
Ininlandcer the dragon sword to break the seal. And it
2288
02:03:29.760 --> 02:03:31.960
turns out Radius knows exactly where it is because he
2289
02:03:32.000 --> 02:03:35.399
put it to rest beside its owner, Garai, the most
2290
02:03:35.479 --> 02:03:39.920
legendary swordsman from the Dragoons before Glenn's brother Dario took
2291
02:03:39.920 --> 02:03:43.800
that title. This was the original guy. And I gotta
2292
02:03:43.840 --> 02:03:47.039
say the backstory is kind of nice. You know, Radius
2293
02:03:47.199 --> 02:03:50.920
was kind of best friends with Garai. He had a
2294
02:03:50.960 --> 02:03:54.359
little bit of jealousy because Garai was, you know, basically
2295
02:03:54.439 --> 02:03:58.079
a prodigy what else. And when they found the Masamune,
2296
02:03:58.439 --> 02:04:02.479
it kind of corrupted jealousy and the evil thoughts within Radius.
2297
02:04:02.520 --> 02:04:06.800
He kills Geri and immediately regrets it. Whether whether that's
2298
02:04:07.079 --> 02:04:10.640
Radius's will or the sword intentionally taking that away to
2299
02:04:10.640 --> 02:04:13.600
make him realize what he's done, who knows, but it's
2300
02:04:13.640 --> 02:04:15.560
that kind of tragic backstory. Radius has been living with
2301
02:04:15.600 --> 02:04:18.960
this guilt. Perhaps that's why he became a hermit too. Well,
2302
02:04:19.399 --> 02:04:21.880
now that was kind of explained with Glenn's dad's death.
2303
02:04:22.079 --> 02:04:23.840
I don't know, it's very touching though.
2304
02:04:24.279 --> 02:04:26.760
It is too and I think another one of those
2305
02:04:26.760 --> 02:04:29.359
striking things that happens that that happened when you first
2306
02:04:29.359 --> 02:04:30.800
go in there and you see the Moss community and
2307
02:04:30.840 --> 02:04:34.439
it's it's revealed to be the what the cursed sword
2308
02:04:34.439 --> 02:04:37.880
of the evil sword. That's a little jarring for a
2309
02:04:38.439 --> 02:04:41.039
little coronel trigger boy like myself, because the mass Immunity
2310
02:04:41.119 --> 02:04:43.840
was supposed to be the sword flowing with strength and
2311
02:04:43.920 --> 02:04:48.680
vigor that Frog wields to defeat the evil Magus, et cetera,
2312
02:04:48.840 --> 02:04:52.199
things of that nature, and now it's an evil sword.
2313
02:04:52.239 --> 02:04:55.680
What the hell? That's insane, And that's a really great
2314
02:04:55.680 --> 02:04:58.359
subversion of the of the lore to kind of, you know,
2315
02:04:58.399 --> 02:05:00.199
get me to dig in a little more on uh,
2316
02:05:00.880 --> 02:05:01.479
on this game.
2317
02:05:02.039 --> 02:05:05.000
You know, it's interesting that you had that experience. I
2318
02:05:05.039 --> 02:05:07.760
saw it first in Final Fantasy seven where it was
2319
02:05:07.760 --> 02:05:10.640
sepf Roth's sword. So when I see it in Chronal Trigger,
2320
02:05:11.000 --> 02:05:13.000
I'm like, oh, it's a good sword now.
2321
02:05:13.359 --> 02:05:15.840
Oh interesting, Yeah, yeah, yeah, I guess the game is
2322
02:05:15.880 --> 02:05:18.840
being connected. It was. It's it's just such such a
2323
02:05:19.680 --> 02:05:22.039
I don't Frog was always my favorite character and in
2324
02:05:22.199 --> 02:05:24.359
Chronal Trigger and especially that scene where he cuts the
2325
02:05:24.359 --> 02:05:26.880
mountain and half always thought was really great and uh
2326
02:05:27.800 --> 02:05:30.800
and to see that come come full circle here was
2327
02:05:31.319 --> 02:05:34.640
a
little crazy, just to see it being considered the
2328
02:05:34.720 --> 02:05:37.119
evil sword and now we need one that's a sword
2329
02:05:37.159 --> 02:05:40.520
that is the opposing forces. It's kind of crazy. And
2330
02:05:40.520 --> 02:05:42.880
as I mentioned, they added that that epilogue to say
2331
02:05:42.880 --> 02:05:46.439
that the the moss immunity was stolen during the fall
2332
02:05:46.479 --> 02:05:49.960
of Guardia uh in in post Coronel trigger, which is
2333
02:05:50.079 --> 02:05:54.199
uh I guess was written to justify this somehow, I'm
2334
02:05:54.199 --> 02:05:55.199
not exactly sure.
2335
02:05:56.439 --> 02:06:00.359
When you do go to get the Inlandzer, you end
2336
02:06:00.439 --> 02:06:03.000
up fighting Garay, you put him to rest, you know, properly.
2337
02:06:04.199 --> 02:06:06.640
One thing, and it's I mean to be clear, it
2338
02:06:06.680 --> 02:06:09.479
is really badass. The way this is framed, like Gari
2339
02:06:09.560 --> 02:06:12.399
looks kind of villain coded. He's got this dragoon armor
2340
02:06:12.479 --> 02:06:14.920
that has dragon wings coming out of the shoulder pads.
2341
02:06:15.239 --> 02:06:20.560
He's dual wielding swords. He's a bigger dude. But the
2342
02:06:20.560 --> 02:06:22.600
way that he just comes out as a as a
2343
02:06:22.600 --> 02:06:26.680
as an apparition here to fight, comes out swords crossed,
2344
02:06:27.319 --> 02:06:29.720
then he throws them, you know, out to his sides.
2345
02:06:30.359 --> 02:06:33.159
It's really cool cool, but you do have to fight him.
2346
02:06:33.159 --> 02:06:35.039
I did have a question for you though. When you
2347
02:06:35.119 --> 02:06:37.920
first get there, you see his grave and you examine
2348
02:06:37.960 --> 02:06:40.399
it and it'll say the names of your party members
2349
02:06:40.439 --> 02:06:44.119
like rest in Peace, Surge or I guess links and
2350
02:06:44.159 --> 02:06:46.520
then whoever else you have with you? Is that just
2351
02:06:46.560 --> 02:06:47.239
to be creepy?
2352
02:06:47.880 --> 02:06:49.800
I think so. I never really thought about it beyond that,
2353
02:06:50.479 --> 02:06:51.399
because it goes back.
2354
02:06:51.239 --> 02:06:54.000
To rest in Peace like an epitaph to Gary after
2355
02:06:54.000 --> 02:06:56.560
the fight. So I don't know.
2356
02:06:57.199 --> 02:06:59.600
Yeah, I've never thought I've never thought about it beyond
2357
02:06:59.600 --> 02:07:02.800
that's interesting. I think it is just to be shocking, though, I.
2358
02:07:02.720 --> 02:07:05.079
Think so too. It goes right into the fight. Yeah,
2359
02:07:05.199 --> 02:07:07.560
you know, it's a kind of tough fight. Once you
2360
02:07:07.600 --> 02:07:10.560
beat him, you do get Islancer, you get the Eye Lanser.
2361
02:07:10.640 --> 02:07:13.279
You can break the seal of the Massamune. This is
2362
02:07:13.359 --> 02:07:18.560
where you go through and the Dead Sea that we're
2363
02:07:18.760 --> 02:07:23.880
extensively
in parts. It parts and it freezes. I you
2364
02:07:24.000 --> 02:07:27.239
might know better than I do. I've never seen this before.
2365
02:07:27.560 --> 02:07:30.439
When the Red Sea parts here, when the Dead Sea
2366
02:07:30.760 --> 02:07:34.279
parts here, it also freezes, and you can then walk
2367
02:07:34.319 --> 02:07:37.960
on the world map like on the sea. This is
2368
02:07:38.399 --> 02:07:41.319
really really, really cool. I've never seen it before.
2369
02:07:41.800 --> 02:07:45.199
Yeah, it's really neat it's really I don't want to
2370
02:07:45.239 --> 02:07:46.960
use the word jarring again, but it's a little jarring,
2371
02:07:47.199 --> 02:07:47.600
isn't it.
2372
02:07:48.039 --> 02:07:49.399
No, I totally agree.
2373
02:07:49.600 --> 02:07:51.319
You don't expect to be it. You don't expect to
2374
02:07:51.359 --> 02:07:51.800
be able to.
2375
02:07:51.720 --> 02:07:55.119
Do that, not at all. I mean, it's literally biblical.
2376
02:07:55.600 --> 02:07:58.840
And it's doubly shocking too, because as you walk around
2377
02:07:59.039 --> 02:08:01.920
the sea, you're gonna ge into some fights. But you're
2378
02:08:02.119 --> 02:08:07.199
noticing you're going through and around highways and there are
2379
02:08:07.600 --> 02:08:11.720
cars like it's debris, like they're not full like volkswagons,
2380
02:08:11.720 --> 02:08:15.520
but you see the fronts of cars like bumpers, car doors.
2381
02:08:15.840 --> 02:08:17.079
It's a literal highway.
2382
02:08:17.600 --> 02:08:20.560
What is this? Now we're getting into the real shit,
2383
02:08:20.760 --> 02:08:24.760
the real like time convergence time. I know time compression
2384
02:08:24.800 --> 02:08:26.840
is a term from Final Fantasy A, but it does
2385
02:08:26.880 --> 02:08:31.359
feel like there is various pieces of either the future
2386
02:08:31.800 --> 02:08:35.760
or multiple futures that have all turned into some strange
2387
02:08:35.760 --> 02:08:39.239
congloboration here. And it is something that that sort of
2388
02:08:39.920 --> 02:08:43.079
parkens to or references or winks at the idea of
2389
02:08:43.159 --> 02:08:46.159
time travel, but it's much more destructive than just regular
2390
02:08:46.199 --> 02:08:48.159
time travel. Something is frozen in time.
2391
02:08:48.800 --> 02:08:51.880
Yeah, and I imagine too that this is probably gonna
2392
02:08:51.920 --> 02:08:56.439
be the last thing we talk about today. I mean
2393
02:08:56.479 --> 02:08:58.800
not just for our sakes, but for the listener's sakes too.
2394
02:08:59.640 --> 02:09:02.000
But this is very, very, very cool. This is also
2395
02:09:02.039 --> 02:09:06.359
the part in the game where I am almost firmly
2396
02:09:06.359 --> 02:09:10.239
in the camp that you should play Chrono Trigger first.
2397
02:09:10.520 --> 02:09:12.239
I do not think any of this is going to
2398
02:09:12.319 --> 02:09:16.600
hit nearly as well if you don't at least go
2399
02:09:16.720 --> 02:09:32.520
through
it. At some point you've been through this way more,
2400
02:09:32.800 --> 02:09:34.920
you could probably give a more nuanced opinion. So let's
2401
02:09:34.960 --> 02:09:38.159
talk about it. You're going through. You find a computer
2402
02:09:38.279 --> 02:09:41.439
room also shouldn't exist, by the way, you see a
2403
02:09:41.479 --> 02:09:44.720
report about Lavos, which, oh, and I guess we should
2404
02:09:44.720 --> 02:09:46.600
say spoilers for Chrono Trigger are going to come all
2405
02:09:46.640 --> 02:09:49.039
the way through here. Just want to be considered of that.
2406
02:09:49.520 --> 02:09:52.479
But you're seeing reports of Lavos, like everything you know
2407
02:09:52.560 --> 02:09:56.680
about him too, about him attacking the earth, about him,
2408
02:09:57.399 --> 02:10:01.000
you know, being kind of a parasite underground. One of
2409
02:10:01.039 --> 02:10:04.039
your characters, in my case, Horror will know the verb download,
2410
02:10:04.079 --> 02:10:08.399
which I think is fun.
2411
02:10:07.800 --> 02:10:12.399
It's funny if I may. In our podcast, we you know,
2412
02:10:12.439 --> 02:10:15.479
we go off on tangents and look at everything in
2413
02:10:15.840 --> 02:10:19.560
absurd detail. You could say, but I do you did.
2414
02:10:19.600 --> 02:10:21.520
Just remind me that when we got this part, we
2415
02:10:22.039 --> 02:10:25.479
wondered which characters that we had acquired to that point
2416
02:10:25.840 --> 02:10:28.439
would know how to use a computer and I or
2417
02:10:28.560 --> 02:10:30.560
would be able to figure out how to use a computer.
2418
02:10:30.880 --> 02:10:33.920
And I think our answer was Norris and Norris alone. Well,
2419
02:10:33.920 --> 02:10:34.680
and maybe Starky.
2420
02:10:35.439 --> 02:10:36.560
Come on, Starky.
2421
02:10:37.119 --> 02:10:38.279
Starky can use a computer.
2422
02:10:38.800 --> 02:10:40.920
I don't know, man, you don't think.
2423
02:10:40.760 --> 02:10:42.760
Starky can use it. An't you seen a space helmet?
2424
02:10:42.840 --> 02:10:44.199
If you if you wear a space helmet and you
2425
02:10:44.199 --> 02:10:46.039
can use a computer, that's just just the law.
2426
02:10:46.560 --> 02:10:49.439
He does summon a vultron, that's his special move. You
2427
02:10:49.479 --> 02:10:50.039
might be right.
2428
02:10:50.520 --> 02:10:51.960
And what is vulturon? I'm not a computer?
2429
02:10:52.399 --> 02:10:55.800
God damn. Man, you solved it anyway.
2430
02:10:55.880 --> 02:10:56.720
Sorry, carry on.
2431
02:10:56.800 --> 02:10:58.880
You don't have to apologize, man, That's why we're here.
2432
02:10:59.479 --> 02:11:01.760
This is I don't know if this whole area is
2433
02:11:01.840 --> 02:11:04.880
called this, but the Tower of Geddon g d d
2434
02:11:05.520 --> 02:11:07.960
N is where we are. This is like some real
2435
02:11:08.039 --> 02:11:13.680
JRPG shit too. The dungeon is pretty JERPG. The music
2436
02:11:13.760 --> 02:11:18.439
is very JRPG, kind
of sounds like Umatsu throughout a
2437
02:11:18.439 --> 02:11:22.920
lot of this actually, but the shocking things happen here.
2438
02:11:23.680 --> 02:11:26.760
You start to see ghosts like apparitions of small children.
2439
02:11:27.560 --> 02:11:30.600
At first, only links can see them, but then the
2440
02:11:30.640 --> 02:11:32.960
rest of your party can. At first it's just one kid,
2441
02:11:33.800 --> 02:11:36.359
and at first I wasn't sure. And then in the
2442
02:11:36.399 --> 02:11:39.039
next screen, the next time you see him, he's a
2443
02:11:39.039 --> 02:11:43.039
little clearer. It's very clearly Chrono from Chrono Cross. Yeah,
2444
02:11:43.079 --> 02:11:46.359
from Chrono Trigger. You were you were? You played this
2445
02:11:46.399 --> 02:11:49.640
after Chrono Trigger. Do you remember your first reaction?
2446
02:11:50.359 --> 02:11:54.479
Yeah, I feel like it was. It was queasy. Made
2447
02:11:54.479 --> 02:11:57.880
me feel queasy when I started to see these characters here.
2448
02:11:58.199 --> 02:12:00.119
I think for a couple of reasons. First of all, well,
2449
02:12:00.159 --> 02:12:04.279
it's just that that real good punch of fan service
2450
02:12:04.439 --> 02:12:07.439
or like lore from a game held in high regard,
2451
02:12:07.600 --> 02:12:10.840
a classic. But also like, why is Crono a ghost?
2452
02:12:11.159 --> 02:12:14.960
I thought things ended well for Chrono and his friends.
2453
02:12:15.600 --> 02:12:18.560
It is a little herrowing. Yeah, and I'm not sure
2454
02:12:18.560 --> 02:12:21.319
that if the first time I played the game. I
2455
02:12:21.359 --> 02:12:23.800
picked it up. But we've been talking about the the
2456
02:12:23.880 --> 02:12:29.159
idea of pre destiny and things being unchangeable. What if
2457
02:12:29.199 --> 02:12:33.119
Chrono and his friends couldn't do anything, couldn't change things.
2458
02:12:34.239 --> 02:12:37.680
That feeling is sickening, I think sickening in a way
2459
02:12:37.720 --> 02:12:43.319
that is effective when when you're trying to build low
2460
02:12:43.399 --> 02:12:46.439
and mystery in a game that is allegedly a sequel
2461
02:12:46.479 --> 02:12:48.960
to another game. I think it's a really interesting way
2462
02:12:48.960 --> 02:12:49.560
of doing things.
2463
02:12:50.119 --> 02:12:52.560
Oh yeah, man, I mean, if anything, I would say
2464
02:12:52.600 --> 02:12:55.000
you're being I think you're under selling it a little
2465
02:12:55.000 --> 02:12:58.239
bit even. I mean, I think it's really effective, and
2466
02:12:58.600 --> 02:13:02.479
not the least of which because it's a feeling that
2467
02:13:03.359 --> 02:13:06.520
literally everybody has had and has struggled with. Do not
2468
02:13:06.640 --> 02:13:09.199
believe a single person if they say, yeah, no, I've
2469
02:13:09.279 --> 02:13:12.640
I've never thought about how stressful it is that you
2470
02:13:12.960 --> 02:13:15.880
might not be able to change fate. Everybody has, whether
2471
02:13:15.960 --> 02:13:18.239
or not they use those exact words as another story,
2472
02:13:18.479 --> 02:13:21.880
but it's just a very human feeling. And to see
2473
02:13:21.920 --> 02:13:24.720
that in a game, especially as you said, like several
2474
02:13:24.760 --> 02:13:30.479
times already non derogatory that Chrono trigger. The predecessor was
2475
02:13:30.520 --> 02:13:32.399
so against that and was more hopeful in that, Yeah
2476
02:13:32.399 --> 02:13:36.119
you can change fate. I get queasy as a queisy
2477
02:13:36.119 --> 02:13:40.720
as a good adjective might be the perfect one. Actually, Well,
2478
02:13:40.920 --> 02:13:43.600
now that I'm done glazing, Chris, we can move on.
2479
02:13:43.840 --> 02:13:45.439
Thank you. I needed that.
2480
02:13:46.079 --> 02:13:47.920
You do, just as a little aside. You get a
2481
02:13:47.920 --> 02:13:51.239
little Chrono trigger wink. Here there's a dilapidated lab room
2482
02:13:51.720 --> 02:13:56.600
with that capsule that was in that Oh gosh, that's
2483
02:13:57.000 --> 02:13:59.840
starving generation.
2484
02:13:59.760 --> 02:14:03.119
The innertron, Yeah, where it heals.
2485
02:14:02.880 --> 02:14:06.560
Them, but it leaves them still hungry, which is genuine dystopia.
2486
02:14:06.760 --> 02:14:09.760
Yeah, I think also two in those like ruined highways too.
2487
02:14:09.760 --> 02:14:14.319
There was a hollowed out version of the Johnny robot
2488
02:14:14.359 --> 02:14:16.520
from twenty eighties as well.
2489
02:14:17.000 --> 02:14:20.079
Oh is that the motorbike racing thing?
2490
02:14:20.159 --> 02:14:21.600
Yeah, I think so, I think so.
2491
02:14:22.039 --> 02:14:26.640
See, I've played it, I remember little. You're following these apparitions.
2492
02:14:26.640 --> 02:14:30.800
Eventually three of them start to appear. It's most obvious
2493
02:14:31.079 --> 02:14:35.800
with two of them, but it's Chrono Luca and Marl
2494
02:14:36.159 --> 02:14:42.720
from Chrono Trigger very very explicitly. Eventually you go through
2495
02:14:42.720 --> 02:14:47.840
a wormhole. You walk outside. It is a beautiful scene.
2496
02:14:48.239 --> 02:14:51.479
The children are sitting around innocently just out here. The
2497
02:14:51.520 --> 02:14:55.199
background is this deep amber, on top of which sits
2498
02:14:55.239 --> 02:14:58.960
a large, bright sun. And there's an inscription on this
2499
02:14:59.079 --> 02:15:01.279
monument here that's just destroyed a fall and a bell
2500
02:15:01.399 --> 02:15:04.640
sits on the ground. This is clearly a place with
2501
02:15:04.840 --> 02:15:07.439
history which has not been kind to it. The bell
2502
02:15:07.560 --> 02:15:10.319
reads or no, this might not be an inscription. I
2503
02:15:10.319 --> 02:15:13.359
think the children, the ghost children start speaking to you.
2504
02:15:13.680 --> 02:15:16.159
But at any rate, this is the information you get
2505
02:15:16.359 --> 02:15:20.760
a D one thousand, Nadia's bell
mayor prayers for peace,
2506
02:15:20.840 --> 02:15:24.039
ring on for eternity. And then perhaps this is where
2507
02:15:24.039 --> 02:15:26.960
they start speaking, but Nadia's bell will never be heard again.
2508
02:15:27.760 --> 02:15:29.319
I wrote a bunch of stuff about how you should
2509
02:15:29.319 --> 02:15:33.159
play Chrono Trigger. First you should, but then the children
2510
02:15:33.199 --> 02:15:38.199
speak more. We know everyone worked to save the planet's
2511
02:15:38.239 --> 02:15:41.520
future for nothing. It's all because of you. You killed it.
2512
02:15:42.119 --> 02:15:44.920
You So many lives are supposed to be saved. This
2513
02:15:45.039 --> 02:15:48.640
planet was to be healed with love, hope and dreams.
2514
02:15:48.880 --> 02:15:51.079
How could you? How could you do such a thing.
2515
02:15:51.479 --> 02:15:53.840
It's all your fault that the world is going to
2516
02:15:53.920 --> 02:15:57.039
end up like this Surge. And then this last part
2517
02:15:57.319 --> 02:16:00.319
I'm pretty sure is the first time Chronos speaks. He
2518
02:16:00.479 --> 02:16:01.920
just calls Surge a murderer.
2519
02:16:02.560 --> 02:16:03.079
That hits you.
2520
02:16:03.159 --> 02:16:07.359
Done it extremely hard, And you're asking yourself too, like
2521
02:16:07.399 --> 02:16:12.239
they're not even mistaking Surge as links, like they see links,
2522
02:16:12.239 --> 02:16:15.199
but they know it's Surge, so you start asking it,
2523
02:16:15.279 --> 02:16:18.079
like what did Surge do? He was called the Assassin
2524
02:16:18.119 --> 02:16:22.119
of time. The Chrono trigger is has he forgotten some
2525
02:16:22.239 --> 02:16:25.479
kind of a past. Is there some kind of you know,
2526
02:16:25.720 --> 02:16:28.600
a reincarnation theme going on? But then you might think,
2527
02:16:29.319 --> 02:16:31.359
is he a murderer because he murdered a time like
2528
02:16:31.439 --> 02:16:34.040
when he died, you know they talk about that was
2529
02:16:34.079 --> 02:16:38.959
the folkrum you killed futures that could have happened, you know,
2530
02:16:39.040 --> 02:16:41.879
like you make one decision, infinite more didn't happen. Is
2531
02:16:41.920 --> 02:16:44.680
that what they mean? I got a little This is
2532
02:16:44.719 --> 02:16:46.920
about where I start to get a little hazy on
2533
02:16:46.959 --> 02:16:49.319
the plot, and I don't think it's necessarily the game's fault.
2534
02:16:49.719 --> 02:16:52.559
I think it's mine. I'm not trying hard enough for something.
2535
02:16:52.600 --> 02:16:57.639
But I'm a little unclear on exactly why things are
2536
02:16:57.680 --> 02:17:01.040
happening basically until the end of this whole sequence.
2537
02:17:01.639 --> 02:17:05.520
Well, I think this that's one of the weaknesses with
2538
02:17:05.559 --> 02:17:09.360
this game's writing actually, is that the accusation that Surge
2539
02:17:09.399 --> 02:17:11.239
is a murderer, that Surges the assassin of Time, the
2540
02:17:11.280 --> 02:17:15.760
Surge that did something, when it's really difficult for us
2541
02:17:15.840 --> 02:17:18.600
to know based on what we've experienced up to this
2542
02:17:18.639 --> 02:17:21.879
point and even what we learned afterwards, that Surge actually
2543
02:17:22.239 --> 02:17:25.079
did anything other than be attacked by a panther on
2544
02:17:25.079 --> 02:17:29.280
a beach and get sail off with stead on this mission.
2545
02:17:30.040 --> 02:17:31.639
So I do think the game is a little weak
2546
02:17:31.639 --> 02:17:33.840
there because we don't we don't have something to point
2547
02:17:33.879 --> 02:17:35.559
out and say, oh, was that thing that that that
2548
02:17:35.680 --> 02:17:38.319
I did? Is that the reason for this? We don't
2549
02:17:38.360 --> 02:17:41.360
have a great vision of that. We got that little
2550
02:17:41.399 --> 02:17:44.799
backstory from Surge's mom about the boat ride to the
2551
02:17:44.840 --> 02:17:46.319
dead seat, all that kind of stuff, but we don't
2552
02:17:46.360 --> 02:17:51.639
really know why we're being accused of doing anything. I
2553
02:17:51.680 --> 02:17:53.600
think there is an answer to it, but I don't
2554
02:17:53.600 --> 02:17:56.280
think that, but I think that we should know that
2555
02:17:56.360 --> 02:17:58.159
explicitly at this point in time for this scene to
2556
02:17:58.639 --> 02:17:59.360
work even better.
2557
02:18:00.440 --> 02:18:03.799
I get what you're saying, I was a little hazy here,
2558
02:18:03.799 --> 02:18:06.760
but I even mean throughout the rest of this entire sequence,
2559
02:18:06.879 --> 02:18:09.440
until we're back on the beach again, after the dragon
2560
02:18:09.479 --> 02:18:12.399
drops us off, all of this that's upcoming. I'm just
2561
02:18:12.440 --> 02:18:17.239
a little fuzzy about. And actually I did accidentally get
2562
02:18:17.280 --> 02:18:21.440
spoiled on something here. They refer to fate as some
2563
02:18:21.639 --> 02:18:25.280
as all caps. I figured out what that is. Apparently
2564
02:18:25.319 --> 02:18:28.040
you're supposed to just know that from this I didn't.
2565
02:18:28.399 --> 02:18:33.120
But anyway, let's let's get there before we start criticizing it.
2566
02:18:33.159 --> 02:18:37.239
Maybe unfairly. Lena's dad is here. Remember they went into
2567
02:18:37.239 --> 02:18:39.120
the dead Sea. They never came out. Lina's dad and
2568
02:18:39.159 --> 02:18:43.239
Miguel is here. Turns out you get a flashback of
2569
02:18:43.479 --> 02:18:46.639
Miguel and Wazuki coming into here and they're being spoken
2570
02:18:46.680 --> 02:18:50.360
to by like this disembodied voice asking for quote the child.
2571
02:18:51.000 --> 02:18:52.440
Are we supposed to know what that is?
2572
02:18:53.239 --> 02:18:56.520
The child? In this case? This flashback is search search
2573
02:18:56.799 --> 02:18:57.319
as reign.
2574
02:18:57.479 --> 02:18:59.799
I mean, the oh what that voice is?
2575
02:19:00.280 --> 02:19:04.159
Yeah, I was always on the impression that the voice
2576
02:19:04.239 --> 02:19:05.120
is the Frozen Flame.
2577
02:19:06.040 --> 02:19:08.200
What could you expand on that? Like, why did you
2578
02:19:08.239 --> 02:19:08.639
think that?
2579
02:19:09.239 --> 02:19:12.799
I always thought that the This is just my perception
2580
02:19:12.879 --> 02:19:17.399
of what was going on here. But when they came here,
2581
02:19:17.600 --> 02:19:20.239
they knew the Frozen Flame was here for some reason,
2582
02:19:21.040 --> 02:19:24.200
and with the Frozen Flame just being the thing for
2583
02:19:24.239 --> 02:19:28.079
this game, that's just what I what I perceived, And
2584
02:19:28.600 --> 02:19:30.120
I don't think that the game really gave me a
2585
02:19:30.120 --> 02:19:31.559
reason for that, but that's just always kind of what
2586
02:19:31.600 --> 02:19:31.920
I thought.
2587
02:19:32.479 --> 02:19:35.600
Yeah, I mean, fair enough. Again, I think some of
2588
02:19:35.600 --> 02:19:38.239
this misunderstanding is just on me and how I chose
2589
02:19:38.280 --> 02:19:41.680
to approach this. So I can't rightfully fault the game,
2590
02:19:41.719 --> 02:19:44.479
but I was a little bit confused on that, And
2591
02:19:44.520 --> 02:19:49.280
if you thought that was confusing, buckle up, buddy. So Miguel,
2592
02:19:49.799 --> 02:19:53.200
he's been here for fourteen years, ten years ago, he says,
2593
02:19:53.360 --> 02:19:57.719
something changed this place into the dead sea, into these ruins,
2594
02:19:58.079 --> 02:20:01.920
the beautiful ruins. But it changed everything from what we
2595
02:20:01.959 --> 02:20:04.639
saw in the flashback to this. Here is some of
2596
02:20:04.680 --> 02:20:07.760
what Miguel says to the crew. He says, quote, don't
2597
02:20:07.799 --> 02:20:11.239
you know, there's nothing in the world as ruthless or
2598
02:20:11.239 --> 02:20:15.360
impartial as death. All living matter ages over time and
2599
02:20:15.440 --> 02:20:19.319
eventually dies, no matter how mighty or tiny its life force.
2600
02:20:20.040 --> 02:20:23.040
So being alive means you are creeping closer to death
2601
02:20:23.120 --> 02:20:26.959
with every second. But there's none of that here. No
2602
02:20:27.079 --> 02:20:32.159
one and nothing ages, nothing wastes away this quiet, boundless
2603
02:20:32.200 --> 02:20:35.239
and beautiful world. An ideal world straight out of a
2604
02:20:35.280 --> 02:20:38.760
fairy tale. Isn't it a place in time that belongs
2605
02:20:38.799 --> 02:20:43.840
to no one? Res nuless, sure, obligatory Latin. It's because
2606
02:20:43.879 --> 02:20:47.360
this is a future that is eliminated. History is composed
2607
02:20:47.399 --> 02:20:51.040
of choices and divergences. Each choice you make creates a
2608
02:20:51.079 --> 02:20:53.920
new world and brings forth a new future. But at
2609
02:20:53.920 --> 02:20:57.680
the same time, you're eliminating a different future with the
choices.
2610
02:20:57.719 --> 02:21:01.280
You didn't make a future deny of all existence because
2611
02:21:01.280 --> 02:21:04.040
of a change in the past. A future that was
2612
02:21:04.079 --> 02:21:09.280
destroyed even before it was born rests here, condensed into
2613
02:21:09.319 --> 02:21:13.319
the dead Sea. The crew asks how for more clarification,
2614
02:21:13.440 --> 02:21:17.200
and he continues, Fate knows all. No one can run
2615
02:21:17.239 --> 02:21:21.760
from fate. Even your presence here was predestined long long ago.
2616
02:21:22.520 --> 02:21:25.280
Wouldn't you all like to become one with this world,
2617
02:21:25.719 --> 02:21:28.920
to be part of eternity? How about it, Surge, You
2618
02:21:29.079 --> 02:21:33.639
need no longer struggle alone, nor fear and uncertain tomorrow.
2619
02:21:34.319 --> 02:21:36.719
End quote. This is where the boss fight with him begins.
2620
02:21:37.079 --> 02:21:39.000
I'm going to read a little bit more just in
2621
02:21:39.040 --> 02:21:42.920
case we don't or I don't address it moving forward
2622
02:21:42.959 --> 02:21:46.120
into the next part. Here is more of what Miguel says.
2623
02:21:46.120 --> 02:21:51.319
He continues after being defeated, after showing pride towards Serge
2624
02:21:51.399 --> 02:21:55.319
and the crew, he says, quote, the dead Sea is
2625
02:21:55.360 --> 02:21:58.959
the true form of the planet's future. That's right. At
2626
02:21:59.000 --> 02:22:01.760
one stage our world was on the verge of such
2627
02:22:01.840 --> 02:22:06.680
inevitable destruction. This was in nineteen ninety nine when Lavos
2628
02:22:06.719 --> 02:22:10.879
awoke after centuries of feeding off this planet. Lavos fell
2629
02:22:10.920 --> 02:22:13.600
from the heavens a countless number of years ago and
2630
02:22:13.719 --> 02:22:17.559
burrowed deep beneath the surface to eat and sleep. Slowly
2631
02:22:17.600 --> 02:22:21.680
but deliberately, Lavos devoured our planet from the inside out,
2632
02:22:21.959 --> 02:22:26.200
waiting for the time to ripen for its true awakening. Finally,
2633
02:22:26.280 --> 02:22:28.920
Lavos did awake and manifested its true form on the
2634
02:22:28.920 --> 02:22:32.360
surface of the planet. That's when our world faced a
2635
02:22:32.440 --> 02:22:36.840
death from which there seemed no possibility of escape, were
2636
02:22:36.840 --> 02:22:39.239
it not for a teenage boy and his group of
2637
02:22:39.280 --> 02:22:43.319
adventurer friends. That is, these young heroes caught a glimpse
2638
02:22:43.360 --> 02:22:45.680
of the planet's future destruction as it appeared in the
2639
02:22:45.719 --> 02:22:49.319
year twenty three hundred. They realized they could not turn
2640
02:22:49.360 --> 02:22:51.959
their backs on our planet, even if its death would
2641
02:22:51.959 --> 02:22:56.000
not be anywhere near their lifetime. But in saving our
2642
02:22:56.079 --> 02:22:58.360
planet from the death Lavos was going to bring about,
2643
02:22:58.559 --> 02:23:01.840
they also changed the course of history. This is where
2644
02:23:01.879 --> 02:23:04.719
the children from Chrono Trigger appear. At that very moment,
2645
02:23:04.879 --> 02:23:08.799
this whole future time axis ceased to exist. Call it
2646
02:23:08.879 --> 02:23:11.639
cause and effect. It is just a problem of possibilities.
2647
02:23:11.680 --> 02:23:14.879
After all, in this world there are no such things
2648
02:23:14.959 --> 02:23:19.959
as absolutes or certainties. But the future that was supposed
2649
02:23:19.959 --> 02:23:22.920
to have disappeared is about to be restored here the
2650
02:23:22.959 --> 02:23:25.959
future destruction of our planet is going to become a
2651
02:23:26.000 --> 02:23:29.440
reality in this world once again. The vengeance of the
2652
02:23:29.479 --> 02:23:33.000
future we killed is about to begin with Surge as
2653
02:23:33.040 --> 02:23:36.479
the trigger end quote. This is where Miguel makes his
2654
02:23:36.520 --> 02:23:39.399
final plea A couple things here. We're going to discuss
2655
02:23:39.399 --> 02:23:41.360
this more in depth in the final episode. I think
2656
02:23:41.639 --> 02:23:44.920
it coincides to some of the criticisms of Chronocross and
2657
02:23:45.040 --> 02:23:48.200
the overall thematic identity that it is trying to establish
2658
02:23:48.280 --> 02:23:51.200
outside of Chrono Trigger. This is a big reason why
2659
02:23:51.239 --> 02:23:54.559
I feel that playing Chrono Trigger prior to Cross is
2660
02:23:54.600 --> 02:23:58.520
not optional. Yes, technically everything is explained to you here,
2661
02:23:59.079 --> 02:24:03.000
but there are raative issues, call them shortcomings if you'd like.
2662
02:24:03.520 --> 02:24:05.760
With the way in which this story is told as
2663
02:24:05.840 --> 02:24:10.319
it is, and without that context of Chrono Trigger, you
2664
02:24:10.440 --> 02:24:13.920
are putting your entire understanding on an info dump, not
2665
02:24:14.040 --> 02:24:16.360
an info dump that is shown to you, an infodump
2666
02:24:16.360 --> 02:24:19.479
that is just explained, and depending on your sensibilities, you
2667
02:24:19.520 --> 02:24:23.040
might not be as sensitive to this. I tend to
2668
02:24:23.159 --> 02:24:25.600
give this sort of thing a pass more often than
2669
02:24:26.040 --> 02:24:29.520
perhaps I should. It is a weakness though, I think,
2670
02:24:30.399 --> 02:24:32.360
and it's also a big reason a lot of folks
2671
02:24:32.479 --> 02:24:35.079
dislike this game, especially if they were diehard fans of
2672
02:24:35.159 --> 02:24:41.000
Chrono Trigger. Chrono Trigger's entire identity lies on that sort
2673
02:24:41.000 --> 02:24:43.920
of cliche is Sekai Hero's journey sort of tail. We
2674
02:24:44.000 --> 02:24:47.120
can change fate, we can take fate into our own hands,
2675
02:24:47.319 --> 02:24:49.280
and we can change it. And they did, and they
2676
02:24:49.319 --> 02:24:51.680
got there
happily ever after several if you got all
2677
02:24:51.680 --> 02:24:56.319
of the endings, well mostly happily ever after in those cases,
2678
02:24:56.840 --> 02:25:00.120
and now here Chronocross is coming in to say that
2679
02:25:00.440 --> 02:25:03.479
was all for nought. We're back to square one now.
2680
02:25:03.520 --> 02:25:06.319
I don't subscribe to that argument. I don't think it's
2681
02:25:06.360 --> 02:25:09.959
a particularly strong one to view this, at least this
2682
02:25:10.120 --> 02:25:13.600
scene as saying crownw Trigger didn't matter. What you did
2683
02:25:13.920 --> 02:25:17.000
was not important. I think that I think that has
2684
02:25:17.079 --> 02:25:19.120
a lot of flaws within it. It's not an argument
2685
02:25:19.120 --> 02:25:21.520
that stands on solid ground, or at least not on
2686
02:25:21.559 --> 02:25:24.639
a foundation that I think can support it through the
2687
02:25:25.760 --> 02:25:28.959
through the trials that it would take to really prove
2688
02:25:29.000 --> 02:25:31.680
it or attempt to prove it. But I can understand
2689
02:25:31.719 --> 02:25:34.000
why that rubbed a lot of folks the wrong way.
2690
02:25:34.360 --> 02:25:36.440
What I like about this and this is this is
2691
02:25:36.600 --> 02:25:39.040
really a cliche. But you know I can't help it.
2692
02:25:39.319 --> 02:25:43.120
We have Miguel here, who admittedly is more of the
2693
02:25:43.239 --> 02:25:46.520
Kefka school, insofar as he doesn't really have a ton
2694
02:25:46.559 --> 02:25:50.040
of motivation, he does have more than Surge. To be fair,
2695
02:25:50.600 --> 02:25:53.399
Surge I meant to say, Kefka, he does have a
2696
02:25:53.399 --> 02:25:55.559
little bit more than that. We do have an understanding
2697
02:25:55.600 --> 02:25:57.399
of why he might come to feel this way, But
2698
02:25:57.479 --> 02:26:01.280
he has transcended this idea of hopeless nihilism into a
2699
02:26:01.360 --> 02:26:05.959
sort of bliss. It's a beguiling thing to embrace that
2700
02:26:06.040 --> 02:26:10.239
fate is a course which cannot be altered. It is
2701
02:26:10.520 --> 02:26:15.079
beguiling because it is so enticing to not worry, to say,
2702
02:26:15.879 --> 02:26:20.319
cosmically onto logically, we cannot change what is to come.
2703
02:26:20.719 --> 02:26:22.959
We have an illusion that we do, and that's part
2704
02:26:23.000 --> 02:26:26.360
of the human condition. But ultimately this is a higher power,
2705
02:26:26.680 --> 02:26:30.600
and we are subservient to it. We will never transcend.
2706
02:26:31.360 --> 02:26:36.639
So why buck? Why fight? Why struggle against a system,
2707
02:26:37.079 --> 02:26:41.200
against a mold out of which we cannot break? Why
2708
02:26:41.239 --> 02:26:46.559
not transcend? Why not move beyond the feelings of struggle
2709
02:26:46.879 --> 02:26:50.319
and hopelessness? I said on WE a couple of times
2710
02:26:50.319 --> 02:26:53.280
earlier on we at best? Sure, maybe, but that sort
2711
02:26:53.440 --> 02:26:58.719
of empty, cold, small hopelessness that comes when you begin
2712
02:26:58.840 --> 02:27:02.399
to think about the idea of changing fate and about
2713
02:27:02.399 --> 02:27:06.280
how fate is affixed. Miguel is saying, no, move beyond it.
2714
02:27:06.319 --> 02:27:08.920
Don't you see this is a good thing. You don't
2715
02:27:09.000 --> 02:27:12.120
have to worry. A lot of people subscribe to this
2716
02:27:12.239 --> 02:27:14.399
in real life too, and I think there are some
2717
02:27:14.479 --> 02:27:16.559
that have better arguments than others. But that is what
2718
02:27:16.559 --> 02:27:18.879
Miguel is putting forward here. Why would you try to
2719
02:27:19.000 --> 02:27:22.879
change this? If this is ultimately what is going to become?
2720
02:27:23.159 --> 02:27:25.399
We now have this place that is separate from time
2721
02:27:25.559 --> 02:27:30.639
in its entirety, no aging, no death, just a blissful
2722
02:27:30.639 --> 02:27:35.879
scene of amber encased in this scenic forever, a horizon
2723
02:27:35.920 --> 02:27:38.920
that never ends, and a sun that never sets. Why,
2724
02:27:39.639 --> 02:27:43.440
surge would you deny this? I think it would be
2725
02:27:43.600 --> 02:27:47.000
disingenuous of me to say that that is not attractive,
2726
02:27:47.159 --> 02:27:50.959
seductive in its duplicity. But it's just that it is
2727
02:27:51.639 --> 02:27:53.600
on a lot of levels. I think I would argue
2728
02:27:53.639 --> 02:27:57.479
in many many would, and I think ultimately the Chrono
2729
02:27:57.520 --> 02:28:00.239
Games are trying to that it is exactly that. It
2730
02:28:00.280 --> 02:28:04.520
is an illusion. It is, you know, choose whatever cliche,
2731
02:28:04.600 --> 02:28:09.879
a false mistress, a distraction, a sweet kiss to take
2732
02:28:09.920 --> 02:28:13.920
the attention away from the real problems. Miguel has been
2733
02:28:13.959 --> 02:28:18.719
seduced by this our crew maybe not. So this is
2734
02:28:18.760 --> 02:28:21.000
all I mean, this is all stuff that we've been
2735
02:28:21.040 --> 02:28:23.639
talking about right like one, And I think I might
2736
02:28:23.680 --> 02:28:25.719
have jumped the gun too, because this is where it's
2737
02:28:25.719 --> 02:28:31.040
explicitly said, like one, a choice essentially kills quote unquote
2738
02:28:31.479 --> 02:28:34.000
every other timeline where a different choice could have been made,
2739
02:28:34.079 --> 02:28:37.440
and that's where the splitting of timelines comes in to play. Now,
2740
02:28:37.479 --> 02:28:40.159
of course we're only dealing with two, so you've only
2741
02:28:40.159 --> 02:28:44.600
got a dichotomy. So this idea of like infinite branching multiverses,
2742
02:28:45.280 --> 02:28:50.639
that whole theory is a little not at odds. It's
2743
02:28:50.719 --> 02:28:53.440
just I haven't been thinking about it personally. Yeah, I
2744
02:28:53.440 --> 02:28:56.079
don't know.
This is where all that's coming into play.
2745
02:28:56.079 --> 02:29:00.239
And essentially what's going on here is this time that
2746
02:29:00.239 --> 02:29:04.079
we're in right now is the future that would have
2747
02:29:04.120 --> 02:29:08.840
happened had Chrono in his crew not defeated Lavos. This
2748
02:29:09.040 --> 02:29:12.079
was what was going to happen, what they saw and
2749
02:29:12.120 --> 02:29:15.399
then they said, we're going to kill Lavos. This is
2750
02:29:15.440 --> 02:29:17.559
what would have happened. For some reason, it's happening now.
2751
02:29:17.719 --> 02:29:20.639
Nobody knows why they're blaming Surge because he is the
2752
02:29:20.719 --> 02:29:23.639
chrono trigger. I'm right in that, right, that's what's going
2753
02:29:23.639 --> 02:29:24.040
on here.
2754
02:29:25.000 --> 02:29:30.360
Yes, fundamentally, whatever they accomplished was undone by whatever Surge did.
2755
02:29:30.920 --> 02:29:33.159
Okay, And as of right now, as far as we're aware,
2756
02:29:33.520 --> 02:29:35.520
Surge just got killed.
2757
02:29:36.280 --> 02:29:38.239
Yeah, as far as I know, that's what happened, is
2758
02:29:38.239 --> 02:29:42.360
he got killed and was and was healed in one timeline.
2759
02:29:42.639 --> 02:29:46.680
Good job, buddy, Yeah, great, keep it together, Serge dickhead.
2760
02:29:47.399 --> 02:29:50.319
So that's supposedly what's going on here. And after that,
2761
02:29:50.680 --> 02:29:53.360
after that whole speech from Miguel, you know, it leads
2762
02:29:53.360 --> 02:29:56.959
into a boss battle with him, which, as he says,
2763
02:29:57.159 --> 02:29:59.559
we'll fix the dimensional disortion should you beat him, and
2764
02:29:59.639 --> 02:30:01.799
of course do because we're the good guys.
2765
02:30:02.200 --> 02:30:05.239
It's an extremely like a melancholy balls fly because the
2766
02:30:05.280 --> 02:30:07.559
music doesn't change into boss music. It's still playing that
2767
02:30:07.680 --> 02:30:11.680
kind of wistful ditty that's going on during this whole thing.
2768
02:30:11.719 --> 02:30:15.280
I've always this boss battle has always stricken me as
2769
02:30:15.280 --> 02:30:18.120
something a little crazy, not only because of the music,
2770
02:30:18.600 --> 02:30:20.559
because you're fighting this dude with a bucket hat who
2771
02:30:20.559 --> 02:30:23.079
also throws kama hamay haas at you. It's it's wild.
2772
02:30:23.120 --> 02:30:24.159
It's really difficult too.
2773
02:30:24.799 --> 02:30:27.440
I don't know that ditty would have been how I
2774
02:30:27.479 --> 02:30:28.079
described this.
2775
02:30:28.760 --> 02:30:30.799
No it's not the right word. No, no, it's not
2776
02:30:30.840 --> 02:30:31.319
the right word.
2777
02:30:32.040 --> 02:30:34.760
I'm teasing in good faith. It is. You are right, though.
2778
02:30:34.760 --> 02:30:37.840
It's very it's powerful because it is literally the first
2779
02:30:37.879 --> 02:30:40.360
time we get different battle music that's not just regular
2780
02:30:40.520 --> 02:30:43.479
or boss and it's all lush strings, you know, like
2781
02:30:44.200 --> 02:30:47.079
it's kind of modeling but not quite. It's just it's
2782
02:30:47.239 --> 02:30:51.000
very exaggerated drama. There's a lot of vibrato going on
2783
02:30:51.120 --> 02:30:53.920
the strings, a lot of chore. It's it's really beautiful.
2784
02:30:54.280 --> 02:30:56.799
It's really beautiful. It's and it's very effective. As you're
2785
02:30:56.840 --> 02:31:00.200
getting KAMEHAMI had to death by just a regular guy
2786
02:31:00.200 --> 02:31:02.799
that doesn't even transform. Is just like you said, a
2787
02:31:02.840 --> 02:31:46.879
bucket hat guy. I think we would be remiss not
2788
02:31:46.920 --> 02:31:50.680
to mention this. When you win, and you will. The
2789
02:31:50.719 --> 02:31:54.639
shot fading out of this battle is different than any other.
2790
02:31:55.000 --> 02:31:57.360
It frames it in a particular way. It frames it
2791
02:31:58.159 --> 02:32:00.000
and this might not even matter. I just think it's beauty.
2792
02:32:00.920 --> 02:32:04.520
It frames it where the arch of the bell is
2793
02:32:04.520 --> 02:32:06.479
in the middle of the screen, the bell is on
2794
02:32:06.559 --> 02:32:10.360
the ground visible, you know, that's ravages of time. Of course,
2795
02:32:10.760 --> 02:32:13.280
you can see the sun through the arches while the
2796
02:32:13.440 --> 02:32:16.559
sky is still like a honeycolored amber, and the camera
2797
02:32:16.639 --> 02:32:20.639
pulls back. It might not mean anything, but it is
2798
02:32:20.719 --> 02:32:23.879
beautiful cinematography.
2799
02:32:22.639 --> 02:32:26.120
It really is. It just adds a layer of melancholy
2800
02:32:26.360 --> 02:32:28.840
to this whole thing. In fact, I'm reminded that we
2801
02:32:29.879 --> 02:32:33.760
in our episode about this particular section, we titled it
2802
02:32:34.399 --> 02:32:36.559
forgive me for how corny this is. But I want
2803
02:32:36.559 --> 02:32:39.799
to say it. Miguelancholi in the Infinite Sadness.
2804
02:32:40.799 --> 02:32:44.840
Beautiful, thank you beautiful? Was that you were Eric?
2805
02:32:45.719 --> 02:32:47.079
I usually do the episode titles.
2806
02:32:47.120 --> 02:32:47.840
Yeah.
2807
02:32:48.040 --> 02:32:50.959
In that episode, Chris also says the following.
2808
02:32:50.920 --> 02:32:52.559
I don't ever want to talk about Miguel again.
2809
02:32:52.879 --> 02:32:54.840
It just goes to show that the classic saying turns
2810
02:32:54.840 --> 02:32:56.920
out to be true. You can take the man out
2811
02:32:56.959 --> 02:32:59.920
of the retrograde amnesia, but you can't take the megel
2812
02:33:00.239 --> 02:33:04.959
out of the man. This is where, well, after this,
2813
02:33:04.959 --> 02:33:07.559
this is where Miguel gives that whole spiel about how
2814
02:33:07.639 --> 02:33:09.959
this is the future that would have happened back in
2815
02:33:10.040 --> 02:33:15.239
nineteen ninety nine if Lavo after Lavosa awaked, awakened and
2816
02:33:15.360 --> 02:33:18.360
destroyed the world, and it's explicitly called out here too,
2817
02:33:18.440 --> 02:33:21.600
like if you didn't if the reference to Chrono trigger
2818
02:33:21.600 --> 02:33:24.719
by having Chrono, Marl and Luca here, they join Miguel
2819
02:33:24.760 --> 02:33:27.399
here like his apparitions and help tell this story. And
2820
02:33:27.479 --> 02:33:32.000
he explicitly said says, that's when our world faced to death,
2821
02:33:32.000 --> 02:33:34.879
from which there seemed no possibility of escape were it
2822
02:33:34.920 --> 02:33:37.600
not for a teenage boy and his group of adventurer friends.
2823
02:33:37.920 --> 02:33:40.520
These young heroes caught a glimpse of the planet's destruction
2824
02:33:40.559 --> 02:33:43.360
as it appeared in the year twenty three hundred. They
2825
02:33:43.399 --> 02:33:45.319
realized they could not turn their backs on the planet,
2826
02:33:45.360 --> 02:33:47.760
even if its death would not be anywhere near their lifetime.
2827
02:33:48.040 --> 02:33:50.040
But in saving our planet from the death Lavos was
2828
02:33:50.079 --> 02:33:52.639
going to bring about, they also changed the course of history.
2829
02:33:53.239 --> 02:33:55.840
And then this is where the children appear. Call it
2830
02:33:55.879 --> 02:33:58.040
cause and effect. It is just a problem of possibilities.
2831
02:33:58.040 --> 02:34:00.000
In this world. There are no such things as absolutely
2832
02:34:00.799 --> 02:34:03.120
that future was supposed to have disappeared, and it's about
2833
02:34:03.120 --> 02:34:07.520
to be restored. Why, we don't know, But they explicitly say,
2834
02:34:07.559 --> 02:34:11.479
Surge is the trigger. This is your fault. It's I
2835
02:34:11.559 --> 02:34:12.879
just I have so many questions.
2836
02:34:13.520 --> 02:34:16.719
There are I think, fortunately there are answers to most
2837
02:34:16.719 --> 02:34:19.200
of these questions that will come later in the game.
2838
02:34:19.680 --> 02:34:23.479
I do think the game gets continues from this point on.
2839
02:34:23.600 --> 02:34:26.159
It continues to crawl further and further up its own ass,
2840
02:34:26.520 --> 02:34:30.040
in a good way and sometimes in a more unfortunate
2841
02:34:30.040 --> 02:34:33.360
way when when it comes to what the game is
2842
02:34:33.360 --> 02:34:35.239
trying to say and how the game is trying to
2843
02:34:35.360 --> 02:34:38.399
delivered story. Because as we talked about how good the
2844
02:34:38.399 --> 02:34:41.559
the sort of plot staging was from the emergence of
2845
02:34:41.639 --> 02:34:45.000
Dark Surge to this point, you can you can start
2846
02:34:45.040 --> 02:34:48.639
to see how there's a lot less plot in what
2847
02:34:48.719 --> 02:34:50.840
we've been talking about here and more about and more
2848
02:34:50.959 --> 02:34:53.799
just kind of weird lore stuff. And I think that
2849
02:34:53.920 --> 02:34:56.639
the game suffers for it. But at the same time
2850
02:34:56.719 --> 02:34:58.520
when it gets to the chronic trigger lore stuff, I'm
2851
02:34:58.520 --> 02:35:02.280
also I'm aulco simultaneously here for it. So we'll see,
2852
02:35:02.319 --> 02:35:04.719
we'll see how it all comes together. I'm really interested
2853
02:35:04.760 --> 02:35:10.520
to see how you're going to feel about how things converge.
2854
02:35:11.040 --> 02:35:15.040
Gosh, man, I'm I'm raring to go. I'm still having
2855
02:35:15.079 --> 02:35:18.440
a great time, even if it's gonna sniff its own farts,
2856
02:35:18.479 --> 02:35:21.239
go up its own ass. I mean whatever, I'm still
2857
02:35:21.239 --> 02:35:24.479
having a great time. One more thing that I think
2858
02:35:24.600 --> 02:35:28.399
is worth mentioning. Before the end here, before we hang
2859
02:35:28.440 --> 02:35:30.760
it up, we do end up. You get out of here,
2860
02:35:30.799 --> 02:35:33.639
the place begins to crumble, and the only reason you
2861
02:35:33.680 --> 02:35:37.000
get out is because the sky Dragon, like the sky
2862
02:35:37.079 --> 02:35:40.680
dragon God comes out of nowhere and says, okay, sons
2863
02:35:40.719 --> 02:35:44.440
of man, get on my back and saves you. Before that,
2864
02:35:44.559 --> 02:35:48.879
though Miguel makes this big thing about he makes a
2865
02:35:48.920 --> 02:35:53.360
final a plea to fight against fate, and fate throughout
2866
02:35:53.399 --> 02:35:57.159
here is in all caps several times, which to me
2867
02:35:57.440 --> 02:36:00.000
doesn't mean anything like. There is also a weird punctuation
2868
02:36:00.159 --> 02:36:04.559
thing beforehand where he talks about the work of the gods,
2869
02:36:04.719 --> 02:36:08.559
and then a new sentence he says and goddesses in quotations,
2870
02:36:08.559 --> 02:36:10.760
which is like, okay, I don't understand why that's there.
2871
02:36:11.319 --> 02:36:13.200
So I just thought that they were capitalizing this and
2872
02:36:13.239 --> 02:36:15.200
the same way they did with Xeno Gears right, using
2873
02:36:15.559 --> 02:36:17.879
what is it, brackets as quotes or something.
2874
02:36:18.200 --> 02:36:20.920
Yeah, for emphasis, Yeah, yeah, exactly.
2875
02:36:20.920 --> 02:36:23.680
I thought this was just emphasis, maybe not the time
2876
02:36:23.680 --> 02:36:26.079
to get into it. Apparently that's not the case. I
2877
02:36:26.120 --> 02:36:28.440
would have never guessed. I got spoiled a little bit.
2878
02:36:29.200 --> 02:36:31.920
But Miguel says the Fate wants to destroy the frozen Flame,
2879
02:36:32.440 --> 02:36:36.200
that's why this place is crumbling. But he explicitly asks us, like,
2880
02:36:36.280 --> 02:36:38.959
maybe you're the ones that can go against Fate. Kill Fate,
2881
02:36:39.239 --> 02:36:43.159
kill God, kill Fate the other thing. And I'm wondering
2882
02:36:43.200 --> 02:36:45.520
if I'm just not
supposed to know this yet. There's
2883
02:36:45.520 --> 02:36:49.360
a text overlay as you're leaving and as Miguel sits
2884
02:36:49.440 --> 02:36:52.120
dying in the crumbling things, or maybe he's already dead
2885
02:36:52.159 --> 02:36:55.360
because he fades with the Chrono Trigger kids, they're clearly
2886
02:36:55.440 --> 02:36:58.920
already dead. I don't know. But the text overlay is
2887
02:36:58.959 --> 02:37:01.040
a quote, and it says you so much, that is
2888
02:37:01.040 --> 02:37:03.520
why I sometimes desire to smash you to bits.
2889
02:37:04.120 --> 02:37:08.680
What is that? I never I never figured this one out. Really, Yeah,
2890
02:37:08.680 --> 02:37:10.079
I don't know what that's supposed to be.
2891
02:37:10.959 --> 02:37:14.239
It's it's perplexing me. I googled it and I saw
2892
02:37:14.399 --> 02:37:19.239
nothing from Chrono Trigger. Yeah, I don't know. Maybe it's
2893
02:37:19.239 --> 02:37:22.719
something that I mean, just comes up later. But it's
2894
02:37:22.719 --> 02:37:24.760
framed in a way that it seems important, Like it's
2895
02:37:24.760 --> 02:37:26.719
framed in a way that maybe one of the kids
2896
02:37:26.719 --> 02:37:28.840
are saying it, but not really because they were just
2897
02:37:28.959 --> 02:37:34.000
explicitly talking. Maybe it's Wazooki saying it. Maybe it's uh,
2898
02:37:34.520 --> 02:37:38.239
maybe it's Lena about her dad. I don't know, could.
2899
02:37:38.120 --> 02:37:41.719
Be, it could be Fade itself, because that isn't as
2900
02:37:42.120 --> 02:37:44.639
you've mentioned that that's an entity that's that's going to
2901
02:37:44.680 --> 02:37:47.239
come into play here. You will have to keep that
2902
02:37:47.280 --> 02:37:47.920
in mind.
2903
02:37:48.479 --> 02:37:51.000
That that's something. I have not encountered that in the
2904
02:37:51.040 --> 02:37:54.600
game yet. I guess that's technically a spoiler. I don't
2905
02:37:55.040 --> 02:37:59.479
I can't imagine. There are many folks here that haven't
2906
02:37:59.479 --> 02:38:03.799
played the game. However, Fate is a thing, like a
2907
02:38:04.040 --> 02:38:07.079
like a like an entity. I did get spoiled on that. Actually,
2908
02:38:07.319 --> 02:38:10.959
when I googled this, actually I accidentally saw that. I
2909
02:38:10.959 --> 02:38:15.399
also saw a Cora result about the urge to bite people,
2910
02:38:15.879 --> 02:38:20.000
which was all fun. Yeah, the preview answer just below
2911
02:38:20.040 --> 02:38:23.120
it said biting your boyfriend's not bad at all. Actually,
2912
02:38:23.479 --> 02:38:26.319
I was like, oh, all right, bookmark.
2913
02:38:25.959 --> 02:38:27.600
That internet, am I right?
2914
02:38:28.040 --> 02:38:29.959
Have you heard about it? You've been on that internet.
2915
02:38:30.600 --> 02:38:33.399
It's some crazy stuff on there. Yeah, I don't know.
2916
02:38:33.600 --> 02:38:35.799
I don't love the idea of Fate being a like
2917
02:38:36.600 --> 02:38:40.040
a creature, a thing a person. Don't love it, but
2918
02:38:40.079 --> 02:38:42.479
I also don't know how it plays out. So maybe
2919
02:38:42.559 --> 02:38:43.760
they will do it in a cool way.
2920
02:38:44.360 --> 02:38:47.440
Fate cool or not? Stay tuned for.
2921
02:38:47.559 --> 02:38:50.399
Next time on a Dragon ball Z hate's me googled?
2922
02:38:50.799 --> 02:38:52.360
Is that all you've got stuck?
2923
02:39:16.719 --> 02:39:19.040
I don't know, man, Do you have any final thoughts
2924
02:39:19.079 --> 02:39:21.159
on this? I mean you kind of know where I'm
2925
02:39:21.159 --> 02:39:23.280
sitting because I've been saying it to you. I've been
2926
02:39:23.319 --> 02:39:26.319
saying it to anybody that will listen. I love it
2927
02:39:26.399 --> 02:39:30.639
so far. I know that you said it's about to
2928
02:39:30.879 --> 02:39:33.079
get a little you didn't use this word, but I
2929
02:39:33.159 --> 02:39:38.399
will pretentious about what it's doing. Even still, I've liked
2930
02:39:38.440 --> 02:39:41.479
games that are more pretentious than this before, so I'm
2931
02:39:41.639 --> 02:39:45.079
fully in for the ride. I'm very invested. But to you,
2932
02:39:45.159 --> 02:39:46.760
as somebody that's been through this, like, do you have
2933
02:39:46.799 --> 02:39:50.920
any parting words or thoughts or the things you'd like
2934
02:39:51.159 --> 02:39:53.079
me or other folks to consider.
2935
02:39:54.000 --> 02:39:57.079
Yeah, I think you're right when you say that this
2936
02:39:57.200 --> 02:40:00.959
game is it fears into a little bit of pretentiousness.
2937
02:40:01.440 --> 02:40:03.639
Maybe pretentious isn't the right word, but it, just like
2938
02:40:03.680 --> 02:40:05.840
I said before, it gets too far up its own ass,
2939
02:40:06.760 --> 02:40:10.639
and I think that hurts the plot of the game,
2940
02:40:10.879 --> 02:40:14.159
like the moment to moment plot, the interaction of the characters,
2941
02:40:14.399 --> 02:40:17.120
their motivations and how things play out. I think is
2942
02:40:17.239 --> 02:40:21.040
hurt by this game trying to say as much as
2943
02:40:21.079 --> 02:40:24.760
it wants to say about about Chrono Trigger itself and
2944
02:40:24.799 --> 02:40:28.879
about the idea of fate in Predestiny, and we don't
2945
02:40:29.280 --> 02:40:32.319
get as much as I would have liked when it
2946
02:40:32.319 --> 02:40:35.479
comes to the play of characters, and there are a
2947
02:40:35.479 --> 02:40:39.399
couple of plot elements. I'll be interested to see how
2948
02:40:39.440 --> 02:40:43.879
you feel once we once we cross those bridges, because
2949
02:40:43.920 --> 02:40:47.040
there's a lot, so little left, but there's also so
2950
02:40:47.200 --> 02:40:50.079
much left, and it's it's a really interesting dichotomy.
2951
02:40:50.719 --> 02:40:55.319
You know, you said something similar last time. I can't remember.
2952
02:40:55.360 --> 02:40:57.639
I was just editing it. It was something
else that
2953
02:40:57.760 --> 02:41:03.239
was similarly foreboding and profound in that way. It's very funny.
2954
02:41:03.239 --> 02:41:07.159
You're you're great at the cliffhangers, man, but I am too.
2955
02:41:07.280 --> 02:41:10.520
I'm looking forward to seeing where this goes. Also going
2956
02:41:10.559 --> 02:41:13.760
to try to read Radical Dreamers in its entirety before
2957
02:41:14.159 --> 02:41:17.000
before we meet again, to have a little more context,
2958
02:41:17.040 --> 02:41:18.520
and because I'm very interested in that.
2959
02:41:18.840 --> 02:41:21.079
And you're going to read that after you finished the game, right,
2960
02:41:21.719 --> 02:41:25.879
because I would recommend that you wait, Oh, I should, Yeah,
2961
02:41:25.879 --> 02:41:27.920
because some of the plot points that are used the
2962
02:41:27.959 --> 02:41:29.719
end of Radical Dreamers are also used the end of
2963
02:41:29.719 --> 02:41:31.879
Crito Cross. So if you don't want to be spoiled
2964
02:41:32.079 --> 02:41:35.280
on a couple of important elements, then I would hold off.
2965
02:41:35.760 --> 02:41:37.879
Okay, I'm glad you said something. I was one hundred
2966
02:41:37.879 --> 02:41:40.639
percent going to do them in tandem. But I will wait.
2967
02:41:41.159 --> 02:41:42.959
But I'll still I'll still get through it for sure,
2968
02:41:43.440 --> 02:41:45.879
And I suppose you know, we'll pick up here and
2969
02:41:45.920 --> 02:41:48.559
just kind of summarize this last little part one more
2970
02:41:48.559 --> 02:41:54.159
time man for today, another long one. So much appreciation
2971
02:41:54.239 --> 02:42:00.440
to you and to you Laurel listeners. Chris, what's new
2972
02:42:00.440 --> 02:42:02.239
with retrograde Amnesia?
2973
02:42:03.120 --> 02:42:06.360
Nothing is new. It is all old because we cover
2974
02:42:06.399 --> 02:42:09.879
old games. Right now, we're covering Fantasy Star for as
2975
02:42:09.879 --> 02:42:12.479
I mentioned last time, we are gearing up to begin
2976
02:42:12.559 --> 02:42:16.520
to choose our ninth season, our ninth game, which we
2977
02:42:16.520 --> 02:42:19.799
don't really have any any candidates out there listed yet,
2978
02:42:19.840 --> 02:42:23.239
but it's sure to be another good one. Right now,
2979
02:42:23.319 --> 02:42:26.840
we're still in the early deliberations in which we're trying
2980
02:42:26.840 --> 02:42:29.079
to pick a theme for the season, so we've looking
2981
02:42:29.120 --> 02:42:31.799
at like maybe the Dragons season and where we cover
2982
02:42:31.840 --> 02:42:34.559
our game with the with dragon in the title or
2983
02:42:34.559 --> 02:42:37.079
at least heavily dealing with dragons like Breadth of Fire
2984
02:42:37.159 --> 02:42:39.799
or Dragon Quest, or maybe we're gonna look at some
2985
02:42:39.840 --> 02:42:42.040
sequels of games that we've covered in the past, or
2986
02:42:43.079 --> 02:42:46.520
who knows, we might one day start start covering the
2987
02:42:46.639 --> 02:42:50.520
Golden Age Super Nintendo RPGs like Chrono Trigger and Final
2988
02:42:50.559 --> 02:42:53.559
Fantasy six and Earthbound. But we're trying to narrow it
2989
02:42:53.559 --> 02:42:56.319
down and we'll see what comes out. In the meantime.
2990
02:42:56.319 --> 02:42:58.879
On our Patreon we are gearing up to cover Mega
2991
02:42:58.920 --> 02:43:01.879
Man Legends, which was voted by the fine patrons over
2992
02:43:01.920 --> 02:43:05.079
at patreon dot com slash retro am. It's gonna be
2993
02:43:05.079 --> 02:43:07.239
our first first Mega Man game. I don't know if
2994
02:43:07.280 --> 02:43:09.479
they've really Mega Man Legions counts as an RPG, but
2995
02:43:10.239 --> 02:43:12.959
we're gonna pretend like it is. I know there's menus,
2996
02:43:12.959 --> 02:43:15.280
and there's stats, and there's there's equipment, so we can
2997
02:43:15.280 --> 02:43:17.719
go for it. So head on over there and check
2998
02:43:17.719 --> 02:43:19.799
that out. Check out our Fantasy Star for coverage, or
2999
02:43:19.879 --> 02:43:22.159
go back in time and listen to our coverage of
3000
02:43:22.239 --> 02:43:25.360
Cronal Cross, Cental Gears, Final Fantasy eight, and a plethora
3001
02:43:25.440 --> 02:43:30.280
of other Lynchpin JRPGs from throughout the canon of the
3002
02:43:30.440 --> 02:43:33.760
of the j RPG. Please check it out and enjoy
3003
02:43:33.799 --> 02:43:34.399
the madness.
3004
02:43:34.760 --> 02:43:38.760
Unsurprisingly, I also give a hearty recommendation. It is very
3005
02:43:38.840 --> 02:43:42.040
very good. So to conclude, I want to say thank
3006
02:43:42.079 --> 02:43:45.520
you Chris, thank you so much for joining me. Obviously
3007
02:43:45.520 --> 02:43:47.959
you're a great podcast host, but you're you're a great
3008
02:43:48.040 --> 02:43:51.079
conversation partner. This has been terrific. Thank you listeners for
3009
02:43:51.159 --> 02:43:54.479
sticking around for so so long. I know this is
3010
02:43:54.520 --> 02:43:57.200
a long series. I hope you've been enjoying it. We've
3011
02:43:57.200 --> 02:43:59.959
got one more episode coming until then, check out Retro
3012
02:44:00.040 --> 02:44:04.120
Great Amnesia. It's terrific. I've never played Fantasy Star four
3013
02:44:04.440 --> 02:44:07.000
or three, two or one. I'm still enjoying this series
3014
02:44:07.120 --> 02:44:09.559
quite a bit. There's plenty of backlog to catch up
3015
02:44:09.559 --> 02:44:12.000
on as well. You can hear all of Chris and
3016
02:44:12.079 --> 02:44:14.360
Eric in the Fake Net by checking out the links
3017
02:44:14.360 --> 02:44:16.760
in the episode description. You can also check out our
3018
02:44:16.840 --> 02:44:19.040
stuff there as well. You can join our free discord,
3019
02:44:19.440 --> 02:44:22.520
can connect with us on social media's you can, if
3020
02:44:22.559 --> 02:44:26.399
you're feeling incredibly generous, check out the Patreon all of it,
3021
02:44:26.440 --> 02:44:30.159
grit your Great Amnesia, Pixelrick Podcast, all of it in
3022
02:44:30.319 --> 02:44:34.840
the episode description. So thank you for your time. Thank
3023
02:44:34.879 --> 02:44:38.200
you for sticking around. I'm very glad that you're here.
3024
02:44:38.600 --> 02:44:40.559
I'm very glad that you were here, Chris, thank you.
3025
02:44:41.280 --> 02:44:44.040
And with that, I think we can cap it here.
3026
02:44:44.600 --> 02:44:48.959
We will reconvene one final time after the conclusion of
3027
02:44:49.000 --> 02:44:51.840
the rest of this game, after hopefully and getting through
3028
02:44:51.879 --> 02:44:55.000
Radical Dreamers, and we will try and parse all of
3029
02:44:55.040 --> 02:44:57.840
this out, what this means, how it fits. It's going
3030
02:44:57.879 --> 02:45:00.440
to be a great time. I am your host, no
3031
02:45:00.479 --> 02:45:05.120
matter what the timeline, This world, another world, Sell Bess Sniff,
3032
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don't matter. Still me. We'll catch you next time. Take
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02:45:10.280 --> 02:45:10.840
care of folks.
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M