ABOUT THIS EPISODE

This is a show about videogames, the people who play them and the people who make them. Each episode, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others & games that have soothed wounds. Checkpoints!

My guest today is Bennett Foddy, the creator of QWOP, GIRP and Multibowl and a professor at the NYU Game Center.

We talk about Bennett's extraordinary journey to game design via philosophy, ring tone advertisements and a brief stint as the bassist for the band Cut Copy. We talk about a whole heap of different games, and get into why Australia is a country of pirates, why philosophers don't play videogames, why he values breadth over depth and why the remix should be a new form of game design.

'To pretend, I actually do the thing: I have therefore only pretended to pretend.'

PATREON! - patreon.com/checkpoints

iTunes HERE -  SUBSCRIBE / RATE / REVIEW

Games discussed: QWOP, Multibowl, Demons Souls, Dark Souls, Joust, Stephen Sausage Roll, 720, Off the Wall, Rampage, Gauntlet 2, Rastan Saga, Elite, Legend of Zelda - Skyward Sword, ROM CHECK FAIL, Commander Keen, Command and Conquer, Way of the Exploding Fist, Ikari Warriors, Alien 8

RSS HERE

Twitter - twitter.com/CheckpointsShow

Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk

Music: Samuel Baker - http://soundcloud.com/furoshiki

English
United States

TRANSCRIPT

Disclaimer: The podcast and artwork embedded on this page are from Declan Dineen, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.

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