# Andy Schmidt

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#223 – CEX Publishing

Andy Schmidt talks about CEX Publishing, the new publishing imprint from Comics Experience. Andy discusses what led to adding publishing to the CE family, the creator-owned approach, getting comics to retailers and readers and more.

#213 – What We Learned in 2020 with Andy Schmidt

Joey and Andy discuss the impact of Covid-19, 9 months in and showing few signs of abating–the impact on the supply chain, retailers and creators.

#212 – Is My Idea a Comic? A Movie? A Book? with Andy Schmidt

Andy Schmidt talks about what mediums a story may be best suited for, and his experiences in comics and video games, and working with various clients including movie productions on adapting movies to comics and creating new stories in those universes.

#199 – Differences in Writing Creator-Owned and Work-For-Hire Comics with Andy Schmidt and Paul Allor

Andy Schmidt and Paul Allor talk about writing both creator-owned and work-for-hire comics, the similarities between the two, and the differences. Andy shares his perspective from the editorial side of publishing and what companies look for when hiring new talent.

#192 – Creative Services with Andy Schmidt and Anne Randulic

Andy Schmidt and Anne Randulic talk with Joey about Comics Experience Creative Services, where CE works with people to manage and build out a creative team and the comics-making process. Anne talks about the experience, and Andy talks about the CE process.

#186 – Comic Book Editing and Project Management

Andy Schmidt (Marvel, IDW, Comics Experience) talks with Joey about project management and editing. Andy talks about work for hire and creator-owned project planning, scheduling, file management and more, all part of his Comics Experience Editing and Project Management course.

#183 – Writing Comics Like the Pros and The New Comics Creator NYCC Panels

Andy Schmidt joins Joey to talk about Comics Experience NYCC panels Writing Comics Like the Pros and The New Comics Creator, the ever-changing business of comics, paths to making comics, and tips for making the most of your con.

#178 – Convention Tips

Paul Allor talks about what’s in his convention-floor bag including how he shows work to editors and collaborators; Heather Antos talks about planning on getting your con setup and merch and yourself to a con in the U.S. and abroad; and Andy Schmidt talks about panel planning, submissions, and h ...

AI, Real-Time Payments & Open Banking: What Banks Need to Know

Payments are no longer just a utility—they’re becoming a strategic growth engine for banks. In this episode of From Transactions to Trust, CGI’s Andy Schmidt speaks with payments expert Sean Devaney about how AI, real-time payments, ISO 20022 and open banking are changing banking. They explore: ...

The next era of payments: Digital assets, orchestration and cross-border innovation

Rédaction What will digital assets, stablecoins and tokenized money mean for the future of payments and banking? In Part 2 of this two-part series, Andy Schmidt, CGI’s Global Industry Lead for Banking, speaks with Sean Devaney, CGI’s Payments Market Strategy Lead, about how financial institutio ...