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WEBVTT
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It's time for another episode of the wildly popular podcast Chasing Meeples.
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On show, Chris and Angie are putting away those Thanksgiving leftovers and spreading the joy of gaming.
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They're going to share the five games that they think are perfect for teaching to new gamers.
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Brace yourselves, as the laughs, the insights and, of course, the Meeple quiz.
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It's all coming your way, starting now.
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Hello everybody, this is Chasing Meeples podcast.
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I am your host, Chris, and as always, I am with my lovely co-host.
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Hello, hello, it's Angie.
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Oh, Angie, Ho ho, I have got.
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I came out of my food coma.
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We're good.
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We made it through Thanksgiving I enjoyed tons of awesome food.
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We eat the.
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My strategy is I eat the food portion of everything, the meal portion, at my mom's house and then when we go over to your parents' house, that's when I load up on desserts.
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So I would say mission accomplished.
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What do you think, Angie?
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My Thanksgiving was great.
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It went really well, it went smooth.
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It was really quiet by my parents' house, which was a nice, you know, after being so excited and being with your family, it was a nice.
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It was chilled out by my mom.
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Yeah, A lot of good conversation, a lot of good games.
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You know it got us thinking.
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We bring games over to our family's house and we try to think of games that we would bring that would be fun for people who aren't in the hobby gaming space.
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That's going to be the subject of this episode Five games we're going to talk about that we would teach new gamers.
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And these are games that are not, you know, like a party game or something.
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These are gamer games.
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So these are games that are going to give you that they meet.
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They're like a medium weight game, so they're not going to be something that's so light that we're just, you know, flipping some dice or something like that.
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Although rolling dice rolling dice.
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I don't know if you flip dice, I roll.
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I tend to roll my dice when I play strikes.
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sometimes it's just a little flip.
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See, that's what I was
Load full transcript
going to say.
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Strike always a hit.
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Yeah, that's some of those things are.
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Just give me is even we did cues and cues and then we can do what's the other party game that we bring a lot.
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Just one.
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Just one that I mean, that's, those are more part.
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I'm not thinking so much party games, as these are gamer games.
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These are many weight games.
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These are games that introduction to the hobby and not games or gateway, but kind of that gateway feel to it.
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The holiday season is always very exciting for Angie and I.
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Considering, if you've listened to our podcast enough, you would understand that we don't have friends.
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We make a sound like losers.
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Yeah Well, okay, so we're not losers, but we just don't get out a lot.
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We play primarily everything at a two player count.
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So I really look forward to getting together with the family and basically, here you're forced to join our hobby now, you know.
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So I look forward to it and this is going to be a great conversation and I'm really looking forward to it Me too.
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I am ready to get going.
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I am.
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I am bantered out already.
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Okay, I am bantered.
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I am excited about Meeple Quiz Hospital.
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I am excited about this.
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All right.
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Well then Meeple.
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Hey, that's what I named it.
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Okay, I need to have a name for it.
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It's funny that you're naming this Meeple Quiz Hospital, considering in a previous episode I talked about how I'm not a big fan of medical dramas because of I will I get paranoid, that I have every calamity.
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Yes, yes, exactly how you thought you had brain cancer because Dr Green on ER had.
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I didn't think I had brain cancer.
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I was doing the tongue in the mirror test.
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Come on, quiz time.
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Yeah All right, we are taking it old school, chris.
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We are starting with something that has to do with our name.
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So that's really old school.
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It is.
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It is Now.
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The answer is not going to have chase, it's not chasing or anything like that, but we're starting.
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We're starting with our name.
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Okay, you're confusing me, because it literally took me like four episodes before I even realized how you were doing your quizzes.
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So, to refresh everybody's memory, if you ever want to go back and listen to our earlier episodes or listen to the quiz extravaganza combination.
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We will understand as soon as I ask you the question, but we're starting with something that has to do with our name and then taking it back to a board game.
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Okay, hit me.
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The 2022 documentary Chasing is an extraordinary story of one man's obsession to cross the ocean in record time.
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Was it the Pacific Ocean, the Atlantic Ocean, the Indian Ocean or the Arctic Ocean?
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Atlantic Ocean.
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Ding, ding ding.
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That's one, right?
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Oh, I'm going to give you two points for that one.
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Okay.
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In the 2001 movie Oceans 11, danny Ocean puts together a team of 10 accomplices to rob three Las Vegas casinos in one night.
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Who placed Danny Ocean?
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Is it George Papard, george Hamilton, george Clooney or George Carlin?
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Although I think I mean I know the answer to this.
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I know the answer to this, Okay, the answer is George Clooney, okay.
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However, George Hamilton would have been awesome in that movie.
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I thought so too.
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I thought so too.
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I could see George Papard in it as well.
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I'm not sure who George Papard is.
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Eighteen, that's face.
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Oh no, that's face.
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His name is George Papard.
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Yeah Face.
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Yes.
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Yeah, that got to be pretty cool in it too.
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I mean, we're talking in their prime, yeah, not like.
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Yeah, george Papard, I never knew that was his name.
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What else was George?
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I'm pretty sure it is Now.
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I got to look it up.
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Hold on, I don't want future Chris coming in here.
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I'm pretty sure it is.
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The cost of time travel is just crazy nowadays.
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No, not face.
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I knew that wasn't face.
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Okay, I never watched it.
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Face was the good
looking guy on Eighteen, dirk Benedict.
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Okay, I don't know why.
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I thought it was Dirk Benedict.
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Everybody knows him from Battlestar Galactica.
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That's face.
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That's face.
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Yeah, so you were wrong.
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I was right, he was in the Eighteen.
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He was, but he was not face.
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Okay.
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So that's minus points for you.
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Good try, good try.
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Are you ready to move on here to the next question?
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I am ready.
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From 1994 to 1999, George Clooney played in a widely popular NBC hospital drama.
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Was it Chicago, Hope, Scrubs, ER or General Hospital?
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It was ER.
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A applause for you.
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Okay, three right, three right.
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The word hospital is referenced 20 plus times and the board game word hospital is referenced 20 plus times.
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And board game geek.
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Which game is not a real hospital game?
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Zombie, hospital, hospital, hilarity, hospital, hope, make it out alive, or Dr Wars, the hospital card game?
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Why are you trying to read my face?
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I'm trying to read your face.
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You're like sitting there trying to read my face.
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Do you want me to say them again?
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It's the second one.
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The second one is not a real board game Hospital hilarity.
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Oh, you got that one wrong.
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Whatever Is zombie hospital?
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The one that which is the not real one, or the real one which is the wrong one?
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I'm so worked up now.
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Which one did I make up?
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Yes, don't say Dr Wars.
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Hospital hope make it out alive, come on.
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Angie, that was very creative.
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When did you get so creative?
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Well, I can name a game.
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I can't make them like Stan Kornanski, but I can make them.
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Okay, we own one game with hospital in the title.
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What is it?
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Dice hospital, Also Stan Kornanski.
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So we are down to oh, that one you got wrong, this one you got right.
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Spell the last name of the designer.
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It's a bonus question.
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Okay, five points.
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Can I write it down?
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Yeah, you're going to make me look bad if I get his name spelled wrong here.
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You know, the only reason this is your bonus question is because you got it wrong the other day when we were talking about it.
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Okay, are you ready?
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Yes.
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It's K-O-R-D-O-N-S-K-I-Y.
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Oh, you got it for five points.
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You got it.
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Oh, thought I had you on that one.
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Thought I had you.
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Okay, now this one, and this may be why you're going to understand some of my exasperation, okay.
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So let's see you got two, four, six, eight, five.
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You got 13.
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So it was 15, 13 out of 15, but I had a super mega bonus.
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Question A super mega bonus question.
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I think it's a super mega bonus question About.
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Phil Walker.
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Harding Games super mega bonus question.
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No, it's not.
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No, it's not.
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For extra points if you can tell me how many Rocky Horror games are on BGG.
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Oh, my goodness, oh, how many Rocky Horror Picture Show games.
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Yeah, Rocky Horror games, yep.
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It leads me to believe there's more than just the one that we found at the game store the other day.
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I'm going to go four.
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Oh, just two.
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Oh, oh oh, so you got 13 right, 13 out of 15.
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13 out of 15.
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I've had worse showings, I feel, like the last couple of quizzes I've been, you know, pretty darn close, so I guess I'll take it.
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Well, you should.
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You did good, you only got one wrong, and that's and you know what, it was my creativity that did it to you.
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Oh, whatever it was.
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It was my creativity that did it to you.
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Okay, I'm edit.
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This doesn't even in the podcast.
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I said I'll take it and that's it.
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Okay, I'll take it.
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That's it.
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La, la, la la.
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All right, it is time for Gag Pan.
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For those of you that have listened to us for
a long time, you might know that Gag Pan what it actually stands for.
00:12:32.712 --> 00:12:36.541
It actually stands for Games Angie and Chris played at night.
00:12:36.541 --> 00:12:46.179
So we got clever and I kind of forced Angie to name this segment, and that is the name that she settled on way back when.
00:12:46.509 --> 00:12:47.331
Yeah, it's not.
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It hasn't been that long, but yes, you were supposed to name a segment and you never did it.
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Yeah, and it just kind of went away.
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It kind of went away.
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It was stuff that Chris finds interesting.
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Yes, and you hated it.
00:12:59.224 --> 00:13:00.125
You hated it.
00:13:00.125 --> 00:13:01.909
You didn't find a lot of things interesting.
00:13:01.909 --> 00:13:10.957
Well the last interesting thing you talked about was Bigfoot, was the Bigfoot alien story, so maybe we'll have to find another cryptid story.
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Yeah, that'll be on our.
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Maybe we do cryptids on the on our Christmas extravaganza.
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Yes, we have a nice new cryptid story.
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We always bring cryptids into it.
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Yes, there you go.
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That was an interesting one.
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So yes, I named Gackpan.
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And what games have we been playing?
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We played Don Abulos.
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We did.
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We played Chakra.
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We played Chakra.
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And we played our most recent acquisition that came in the mail Novoroma.
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Yes, which one are we going to go?
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We'll leave Novoroma for the for the last, because that's the one I'm kind of like.
00:13:52.836 --> 00:13:55.861
It's right there, it's right there.
00:13:55.861 --> 00:13:57.083
You can see it, can't you?
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Yeah, you want to talk about it, I do.
00:13:58.936 --> 00:14:07.000
Well, we're going to talk about it, but we're not going to give out too much, because we will be having an episode where we do talk about the game in depth.
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Well, at least as in depth as we talk about games.
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I listened to some other content creators and the way they review stuff and we're just like yeah, I like the game.
00:14:18.173 --> 00:14:18.755
Yeah.
00:14:20.071 --> 00:14:34.081
But let me put it out here yeah, you are so awesome at your research, but I'm going to ask you this yes, maybe listen back to your surgeons review before you create this one.
00:14:34.341 --> 00:14:35.778
Okay, I will.
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I will 100% If I'm going to rate a game at 10, like I did resurgence.
00:14:42.570 --> 00:14:43.654
You must rip it down.
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I must tear it to pieces and make it sound like I hate, absolutely hate, the game stand.
00:14:48.581 --> 00:14:52.299
I'm really sorry that I had to say that, but I'm going to make it sound that way.
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It just means that I like it.
00:14:59.231 --> 00:15:05.000
I just have to tease you about that, just because it was just.
00:15:05.000 --> 00:15:12.822
It was so funny when it dawned on me what exactly you were doing when I realized you went 10.
00:15:12.822 --> 00:15:20.817
I'm lucky your whole review of it was just like you know, they cut it on this and you cut it on this and you could have done this.
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I'm thinking it was a 10.
00:15:26.451 --> 00:15:26.753
Well.
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I'm thinking he's going to go.
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It's a solid six.
00:15:31.097 --> 00:15:32.500
Nope, it's 10.
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It was a 10.
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All right, okay, just mean.
00:15:36.830 --> 00:15:43.634
So the other game that we got back to the table, that we haven't played in quite a while, was Arc Nova.
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We were sitting around and Angie asked me what I wanted to play and I was like I want to play Arc Nova.
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And I think the look on your face was a little little surprised.
00:15:52.600 --> 00:15:56.921
I hardly ever pick Euros when you asked me what to play, that's true, it's a good game.
00:15:57.370 --> 00:15:58.388
We've played it several times.
00:15:58.388 --> 00:16:05.780
I am maybe I'm surprised, because, yeah, you know, it's a long game for us.
00:16:06.442 --> 00:16:11.498
Yeah, yeah, the first time you were going to take play a game for two hours.
00:16:11.498 --> 00:16:15.639
Yeah, the first time we were played that game it was four hours.
00:17:24.990 --> 00:17:34.016
And even when we played it at the, we played at PhoenixCon it took us three hours, I think, and that was only, I think, the second time we played it.
00:17:34.016 --> 00:17:36.749
Yep, I think that was only the second time we got it.
00:17:36.749 --> 00:17:38.918
We played it once and then we packed it up and took it there.
00:17:38.918 --> 00:17:42.580
I mean, now we, you know, don't take quite that long.
00:17:42.580 --> 00:17:45.660
I think this one actually probably was much quicker.
00:17:45.660 --> 00:17:47.675
Did we get it done in an hour and a half?
00:17:47.856 --> 00:17:48.700
We got it done in a boat.
00:17:48.700 --> 00:17:50.216
No, we got it done in about two and a half.
00:17:50.216 --> 00:18:02.062
It was about two and a half Because I remember I had these grand plans to play Arc Nova and then probably another game, and we just got Arc Nova and then I had like 11 o'clock and I knew it.
00:18:03.132 --> 00:18:03.634
I knew it.
00:18:03.634 --> 00:18:04.417
I didn't.
00:18:04.417 --> 00:18:07.670
I knew that's what it was going to be.
00:18:07.670 --> 00:18:08.533
Anyway, it was a great game.
00:18:08.533 --> 00:18:10.117
It was a great game.
00:18:10.117 --> 00:18:12.316
What do you think about that game?
00:18:13.430 --> 00:18:17.098
It was a good game until you won.
00:18:17.098 --> 00:18:22.016
Final score 24 to 10 and you wins.
00:18:22.016 --> 00:18:28.399
That is a game that I enjoy playing until the scoring.
00:18:28.399 --> 00:18:31.657
I've never played a game before, other than patchwork.
00:18:31.717 --> 00:18:32.721
We talked about that.
00:18:32.830 --> 00:18:39.733
Yeah, we did talk about it, but other than patchwork that just makes it feel so at the end of the game.
00:18:40.310 --> 00:18:42.358
You worked so hard for a good score.
00:18:43.715 --> 00:18:46.449
Yeah, and then you end up with like 10, 24.
00:18:46.449 --> 00:18:48.675
Sometimes, you get the negatives.
00:18:48.675 --> 00:18:51.561
The one time I got in a negative and I'm like okay.
00:18:52.350 --> 00:18:53.374
Is that like that?
00:18:53.695 --> 00:18:54.498
Arc patchwork.
00:18:55.512 --> 00:18:59.020
It's like almost the worst thing that could happen to you is this negative point.
00:19:00.411 --> 00:19:07.480
Negative points in games are so bad from my psyche, my mental health.
00:19:07.480 --> 00:19:12.473
No, it was good.
00:19:12.473 --> 00:19:16.738
I don't know what.
00:19:16.738 --> 00:19:22.226
I don't think I tried a different strategy during that game, except I ended up.
00:19:22.226 --> 00:19:27.219
I ended up royally messing up.
00:19:27.219 --> 00:19:32.979
I had an end game scoring card that I would get points for.
00:19:32.979 --> 00:19:35.150
What is it?
00:19:35.150 --> 00:19:37.634
Prestige points, the hat track.
00:19:38.475 --> 00:19:40.819
Yeah, you know, when you get all the way up there.
00:19:40.859 --> 00:19:42.442
Reputation, the reputation.
00:19:42.461 --> 00:19:43.062
That track.
00:19:43.062 --> 00:19:47.070
That's like me, yeah, say something like that.
00:19:47.150 --> 00:19:52.523
I didn't flip the card that I needed to to be able to go to the higher points.
00:19:53.011 --> 00:19:54.295
I did not have.
00:19:54.295 --> 00:19:54.716
Yeah.
00:19:54.716 --> 00:19:59.793
Yeah, I didn't get as many flipped over because there was something that I didn't do at the beginning of the game.
00:19:59.793 --> 00:20:06.521
I can't remember what action I did not take, so I could not flip as many cards.
00:20:06.982 --> 00:20:07.222
Yeah.
00:20:08.350 --> 00:20:13.754
So that hurt once or twice, can't remember what it was, but yeah, that hurt you, I felt bad.
00:20:14.090 --> 00:20:14.773
I was cussing.
00:20:14.773 --> 00:20:17.116
I was cussing just a little bit.
00:20:17.116 --> 00:20:18.349
I don't, I don't cuss.
00:20:19.053 --> 00:20:22.288
You know, when you get to flip a card you're looking at going, okay, which one?
00:20:22.288 --> 00:20:25.298
You're looking at it, which am I going to get the immediate benefit?
00:20:25.298 --> 00:20:38.088
I can maybe add more animals on one turn, or I can get more cards and with some of them like the sponsor association those are maybe or the building.
00:20:38.088 --> 00:20:47.053
You need to flip over that building once to be able to build certain areas of the zoo, and that was when I didn't have flipped over and suddenly I'm trying to have to fit a piece in here going.
00:20:47.053 --> 00:20:59.293
There was like one area I could fit it in, you know to, because I was surrounded by three areas that I couldn't dig because I didn't have the construction card or the building card flipped over.
00:20:59.293 --> 00:21:05.998
So sometimes it's not until the end that you really see that, oh, I really needed to flip that one.
00:21:07.057 --> 00:21:14.751
Okay, yeah, normally I can think about the long game.
00:21:15.132 --> 00:21:15.432
Yeah.
00:21:16.073 --> 00:21:21.230
You know I don't focus and what you know I think what screwed me up is I was looking at end game scoring cards.
00:21:21.230 --> 00:21:23.246
Yeah, we say I never.
00:21:23.246 --> 00:21:24.470
I never do that.
00:21:24.470 --> 00:21:26.738
But this one I was and I focused.
00:21:26.738 --> 00:21:27.600
I had two of them.
00:21:27.600 --> 00:21:34.237
I had one that needed to have large animals Okay Okay.
00:21:34.237 --> 00:21:41.257
And then the other one was the reputation track and I ended up when we started off the first.
00:21:41.257 --> 00:22:00.169
In my starting hand I had an elephant Well, that's a large animal and I had my mindset that I wanted that elephant in my zoo and the only way I could have got that elephant in my zoo was turning over the animal card and I hardly ever flip over that animal card.
00:22:00.730 --> 00:22:04.031
hardly ever and I usually go with I believe it is.
00:22:04.051 --> 00:22:04.272
Yeah, I had.
00:22:04.272 --> 00:22:04.977
There's some lizard.
00:22:04.977 --> 00:22:07.047
I couldn't get in the zoo because I didn't have it flipped.
00:22:07.047 --> 00:22:07.871
I never flip that.
00:22:08.192 --> 00:22:24.332
I believe it's the I believe it is the association one that I would always flip, the one that would allow me to get to the end of the reputation track if I did it and not not playing that game for as long as we did, you know, is the span in between playing it.
00:22:24.332 --> 00:22:30.812
I didn't realize that when I got to that part on the board I was like I can't, oh, oh, you know I can't get past this.
00:22:31.100 --> 00:22:35.400
And the thing about those, the end goal cards, is that one thing you're going to get rid of.
00:22:35.400 --> 00:22:40.632
So when I look at mine, I almost always look at it as this one.
00:22:40.632 --> 00:22:46.886
I'm not going to do If you concentrate on both of them and you get to that one point in the conservation track, you have to choose.
00:22:46.886 --> 00:22:48.514
You have to dump one, yeah.
00:22:48.514 --> 00:22:55.907
So if you work so hard towards one and then you have to dump it, so I kind of, when I look at it
I'm going, okay, I'm not going to worry about that one, so much it may be.
00:22:55.907 --> 00:22:57.921
Concentrate on a different, on one of them.
00:22:58.403 --> 00:22:58.603
Sure.
00:22:58.903 --> 00:23:00.830
Because you have to get rid of them eventually.
00:23:01.180 --> 00:23:01.923
So that was our Knova.
00:23:01.923 --> 00:23:09.226
I forgot how much I enjoyed that game, looking forward to possibly getting a chance to try the Marine Worlds expansion.
00:23:09.226 --> 00:23:11.691
That is actually, truth be told.
00:23:11.691 --> 00:23:20.383
Watching people review that on YouTube and and some of the socials that we're on kind of made me wanted to play the game.
00:23:20.643 --> 00:23:22.689
So oh, okay, that's why.
00:23:22.689 --> 00:23:24.261
Yeah, yeah, you do, that happens.
00:23:24.281 --> 00:23:27.070
You see other people playing it, that's why it was tough of mine for me.
00:23:27.070 --> 00:23:28.663
What?
00:23:28.663 --> 00:23:29.767
What else do we play, Angie?
00:23:29.767 --> 00:23:32.555
So Angie and I again.
00:23:32.555 --> 00:23:37.571
You know that we, when we do go out, we always have what I like to call our EDC games.
00:23:37.571 --> 00:23:39.578
Every day carry.
00:23:39.578 --> 00:23:47.362
They're always in the Jeep, they're always somewhere in a purse or at a bag or something, and we brought a game.
00:23:47.703 --> 00:23:48.826
Silver and gold.
00:23:48.826 --> 00:23:50.392
Silver and gold.
00:23:50.392 --> 00:23:50.894
We did not.
00:23:50.894 --> 00:23:53.442
We do not have silver and gold pyramids.
00:23:54.784 --> 00:23:55.305
What's that?
00:23:56.287 --> 00:23:57.189
That's his new game.
00:23:57.389 --> 00:23:58.511
Silver and gold pyramids.
00:23:58.591 --> 00:24:03.913
Yes, In case you know, Mr Phil Walker already wants to send it to us.
00:24:03.913 --> 00:24:08.496
Oh, yes, yes, had to get my slight bit of pandering in this episode.
00:24:08.936 --> 00:24:17.492
I'm sure shipping from Sydney, sydney to Wisconsin, can't be that, no, no, not at all Anyway.
00:24:17.492 --> 00:24:20.786
So yes, silver and gold.
00:24:20.786 --> 00:24:23.963
I even lost track of where we were.
00:24:24.666 --> 00:24:28.922
I know I just it's like I shocked you, but I told you something that you didn't know.
00:24:31.086 --> 00:24:40.554
So silver and gold game a game I always enjoy we actually noticed in the rulebook that we were playing it wrong when we were scoring.
00:24:40.554 --> 00:24:42.782
We were only scoring for the trophies.
00:24:42.961 --> 00:24:45.389
Oh, yeah, yeah, exactly the coins Wait a minute.
00:24:45.528 --> 00:24:48.968
In this example, they are also adding up the coins.
00:24:48.988 --> 00:24:51.056
Well, you know what Then that was?
00:24:51.056 --> 00:24:58.001
I wasn't getting as many points because if I wasn't getting the trophies, yeah, I was missing out on some points.
00:24:58.421 --> 00:25:00.825
Yeah, I am Wow.
00:25:00.825 --> 00:25:11.569
And our score is just like skyrocketed Once we
realized oh, that's good, that is a great game.
00:25:11.569 --> 00:25:14.201
For those of you who have never played silver and gold, you should check it out.
00:25:14.201 --> 00:25:26.562
Poly Amino game where you have cards that are shaped in different poly Amino shapes and you're flipping a card, kind of like your Super Mega Lucky box, almost right.
00:25:26.843 --> 00:25:27.646
Yeah, it's a flipping right.
00:25:27.646 --> 00:25:28.570
That's the term.
00:25:28.570 --> 00:25:34.228
It's a flipping right, and whatever symbol is there, you try to fill in on your card.
00:25:34.228 --> 00:25:41.921
If you can't fill in the shape, you can at least put an X in and then all the cool scoring opportunities that you have on that game.
00:25:42.884 --> 00:25:46.172
It's a good palm trees and coins and free spaces.
00:25:46.172 --> 00:25:47.937
It's a quick game.
00:25:48.679 --> 00:25:56.264
You order your appetizer, get the game going and by the time your appetizer is at your table, you are almost done.
00:25:56.264 --> 00:26:05.126
That's that's how quick that game is, so I don't know if it's that quick.
00:26:05.206 --> 00:26:06.588
That's not Okay.
00:26:06.588 --> 00:26:08.250
Are we ready?
00:26:08.850 --> 00:26:14.142
Whoa, whoa, whoa whoa, whoa, whoa clappin here, clapin in my head.
00:26:14.142 --> 00:26:15.546
I'm sorry my ear holes.
00:26:15.546 --> 00:26:19.516
Are we ready for what, angie?
00:26:20.419 --> 00:26:22.443
I want to talk about what came in the mail.
00:26:23.425 --> 00:26:25.830
Oh, you want to talk about Nova Roma.
00:26:26.692 --> 00:26:28.002
I want to talk about Nova Roma.
00:26:28.002 --> 00:26:35.828
Now we're not going to talk a lot about Nova Roma, but I was very excited when it came in the mail that I made the mailman very happy.
00:26:35.828 --> 00:26:40.965
Because I jumped over a couple things to get to that.
00:26:40.965 --> 00:26:42.932
I was excited to play it.
00:26:42.932 --> 00:26:45.040
I was so excited to play it all day.
00:26:45.040 --> 00:26:45.803
We're going to play it.
00:26:45.803 --> 00:26:54.631
We're going to play it and things weren't working out and it wasn't working out and we did it, got it to the table and I watched a video on it.
00:26:54.793 --> 00:27:04.473
I'm reading the rule book and Chris's very first move I thought this is it.
00:27:04.473 --> 00:27:08.409
You looked at and you're like well, what am I supposed to do?
00:27:08.409 --> 00:27:11.181
And right away I'm like oh my God, the whole game is shot.
00:27:11.984 --> 00:27:13.307
He's going to hate it forever.
00:27:13.328 --> 00:27:13.790
That's it.
00:27:13.790 --> 00:27:15.175
He hates it already.
00:27:15.175 --> 00:27:17.363
One move in and he's looking at it.
00:27:17.363 --> 00:27:18.850
Go, why don't I know I can't do that.
00:27:18.850 --> 00:27:19.534
I don't know.
00:27:19.534 --> 00:27:29.502
Why would I, especially since you get the choice of like eight different actions to take, options to take and I had tunnel vision.
00:27:30.064 --> 00:27:30.705
I had tunnel vision.
00:27:30.705 --> 00:27:32.130
I was like this is what I'm doing.
00:27:32.872 --> 00:27:34.123
But you haven't even started.
00:27:34.143 --> 00:27:35.773
I was like this is the move I have to make.
00:27:35.813 --> 00:27:40.306
And then I realized you couldn't do it because I didn't have the resources required.
00:27:41.528 --> 00:27:43.112
And then I was just like whatever.
00:27:43.112 --> 00:27:48.636
But on that note though, so you said you read the rules, you watched some videos.
00:27:48.636 --> 00:27:53.369
Randy and Ellen did a from we, we game together.
00:27:53.509 --> 00:27:53.770
Yeah.
00:27:54.752 --> 00:27:57.278
Did a fantastic job with the.
00:27:57.318 --> 00:27:57.880
Kickstarter.
00:27:59.884 --> 00:28:00.467
The how to play.
00:28:00.467 --> 00:28:01.650
They did a good job yeah.
00:28:02.781 --> 00:28:03.142
Job.
00:28:03.162 --> 00:28:08.151
So, randy and Ellen, if you actually listen to this podcast, good job.
00:28:08.271 --> 00:28:09.453
Good job Good job.
00:28:10.100 --> 00:28:12.645
A fellow from one fellow Wisconsinite to another.
00:28:12.645 --> 00:28:15.050
Good job, do you want to be our friends?
00:28:26.549 --> 00:28:27.651
Oh, they're going to think you're creepy.
00:28:28.852 --> 00:28:37.068
Well, they wouldn't be the first, oh yeah.
00:28:37.148 --> 00:28:41.179
Okay, well, we'll talk more about Nova Roma and upcoming.
00:28:41.179 --> 00:28:51.427
We're going to give it a full review, because that gives this, is going to give us a chance to play it several more times and in true fashion.
00:28:51.427 --> 00:28:54.631
We tied this time.
00:28:54.631 --> 00:28:56.734
I won the tiebreaker.
00:28:56.734 --> 00:28:58.096
I will lose.
00:28:58.096 --> 00:28:59.598
Next time I will lose.
00:28:59.598 --> 00:29:01.659
I am, I'm already prepared.
00:29:01.659 --> 00:29:05.714
I'm going to lose next time and that's the way it works.
00:29:05.714 --> 00:29:07.209
It does work that way.
00:29:07.209 --> 00:29:34.584
I'm I'm like all hyped, I'm go, I know what I'm going to do, I'm playing, I've got it, I'm feeling confident, and then you play through once and then you know what to do and the next time you've got that down and you know where you're going to strategies in and you're just boom, boom, boom, boom, boom and I'm just sitting in the dust going oh, I thought I knew what I was doing and I feel like the whole time I get this tension going.
00:29:34.744 --> 00:29:38.061
I can't let him win, I can't let him win, and then you do.
00:29:38.403 --> 00:29:43.543
So you touched on something that I really wanted to save for the for for our full review of the game.
00:29:43.543 --> 00:29:46.470
However, it is just I just want to say it.
00:29:46.470 --> 00:29:59.869
So you mentioned that we ended our first game ended in a tie, so the tiebreaker rule on this game is I don't know is in somebody might get docked a point and a half for that.
00:30:01.280 -->
00:30:02.022
I'm going to say it.
00:30:02.022 --> 00:30:12.351
So the tiebreaker rule in this game is first you check your influence track, the person with the most influence is the winner.
00:30:12.351 --> 00:30:19.628
If you are still tied after you check your influence track, the youngest person wins.
00:30:20.149 --> 00:30:21.813
I'm feeling personally hurt.
00:30:25.947 --> 00:30:28.992
I was so happy you were, you were.
00:30:28.992 --> 00:30:34.148
You were so excited to was like I could win this just because I'm younger than you.
00:30:34.849 --> 00:30:49.425
But you did, you're tied and I think the first thing you said was I won, I'm younger, I'm thinking no, that was a second time breaker, that was a second tiebreaker and like, literally, I think I had like two more influence track.
00:30:50.086 --> 00:30:51.250
Oh, we got a phone call.
00:30:51.250 --> 00:30:53.201
Hold on a second Greba Lucy.
00:30:53.201 --> 00:30:58.173
Hello, this is the chasing meables podcast.
00:30:58.173 --> 00:30:59.181
What can I do for you?
00:31:02.086 --> 00:31:02.486
She hung up on you.
00:31:02.486 --> 00:31:03.207
She hung up on you.
00:31:08.720 --> 00:31:09.505
Man, oh man.
00:31:10.128 --> 00:31:12.721
I think she got confused the way you answered the phone.
00:31:12.721 --> 00:31:24.678
Hello, now, everybody that listens to the way Chris does this, you think that maybe he's just sitting here like a deadpan thing and this voice is coming.
00:31:24.678 --> 00:31:27.387
Oh no, it's exactly how you could imagine.
00:31:27.387 --> 00:31:36.716
It is here, he is all like super and in his arms are flying, and hello everybody, this is Chris at the chasing meables podcast.
00:31:36.716 --> 00:31:40.088
Yes, it is exactly what you think it would be.
00:31:40.188 --> 00:31:42.355
Yes, Hello, grandma Lucy.
00:31:42.355 --> 00:31:45.944
Thank you for calling the chasing meables hotline.
00:31:45.944 --> 00:32:03.427
So yeah, I totally thought I don't know how I'm going to fix this in editing, but I, oh, I thought I had in the bag and you were just Nope, we got to check the influence track and then I was so mad at myself.
00:32:03.447 --> 00:32:03.807
Oh, that's right.
00:32:03.807 --> 00:32:06.655
You remember when I said oh gosh, yes.
00:32:08.699 --> 00:32:09.882
Oh, we can't talk about this.
00:32:09.922 --> 00:32:10.443
Okay, we can.
00:32:10.463 --> 00:32:11.566
We're stopping right now.
00:32:11.566 --> 00:32:12.267
Cue the bump up tunes.
00:32:12.267 --> 00:32:12.548
That is it.
00:32:12.548 --> 00:32:13.590
Moving on to the main segment.
00:32:29.690 --> 00:32:30.672
Hey Meble Chasers.
00:32:30.672 --> 00:32:37.078
Up next, Kristen and she are going to talk about five easy to teach games, ideal for newcomers to board gaming.
00:32:37.078 --> 00:32:45.222
Simple, engaging and fun these games are perfect for introducing friends and family to the world of games.
00:32:55.847 --> 00:32:57.309
All right, Meble Chasers.
00:32:57.309 --> 00:33:01.585
This is the moment I think you've all been waiting for during this podcast.
00:33:01.585 --> 00:33:16.652
What are the five games that Angie and Chris think would make a easy teach when introducing non-gamers or newer gamers to the hobby gaming world?
00:33:16.672 --> 00:33:19.201
Angie A good way to put it.
00:33:19.201 --> 00:33:27.648
That was a good way to put it because we want to introduce Like we said earlier, we want to introduce actual game games to them, and not necessarily a party game.
00:33:27.648 --> 00:33:29.661
So what's the next step?
00:33:29.661 --> 00:33:31.739
What's the next step from a party game?
00:33:31.859 --> 00:33:33.544
Next step games.
00:33:33.645 --> 00:33:35.109
There we go, there you go, there you go.
00:33:36.656 --> 00:33:38.259
All right, Angie, why don't you start this?
00:33:38.781 --> 00:33:38.941
No.
00:33:39.122 --> 00:33:40.304
No, is there a particular order that you have?
00:33:40.324 --> 00:33:47.387
That's what I was going to say there's no particular order, so I'm going to grab one out of the list here and I'm going to talk about Trekking through History.
00:33:47.387 --> 00:33:50.282
It is a 2022 game from Underdog Games.
00:33:50.282 --> 00:33:52.999
It is a, so it is a newer game.
00:33:52.999 --> 00:34:00.868
It is in the Trekking through line of games Trekking through national parks.
00:34:00.868 --> 00:34:02.384
There's Trekking through the world.
00:34:02.384 --> 00:34:04.601
This is Trekking through history.
00:34:04.601 --> 00:34:07.222
It's an easier game.
00:34:07.575 --> 00:34:11.045
I had originally been thinking about my brother and something that maybe would interest him.
00:34:11.045 --> 00:34:25.583
So when you're talking about intersticing a game to somebody who doesn't really play games, maybe a topic and my brother is like a history buff, he's that type of thing that would really interest him.
00:34:25.583 --> 00:34:28.222
It is a set collection game.
00:34:28.222 --> 00:34:32.518
So there's a good example of a set collection game, because that is essentially what you're going to do.
00:34:32.518 --> 00:34:43.141
You go through three eras and you are trying to collect a number of cards that descend or ascend by the year.
00:34:43.141 --> 00:34:44.726
Essentially, you're ascending.
00:34:44.726 --> 00:34:51.105
You're ascending because you might be starting at 1200 and go all the way up to 2020.
00:34:51.105 --> 00:34:52.288
So you need to.
00:34:52.288 --> 00:34:53.699
You're going on a running here.
00:34:53.699 --> 00:34:55.601
You're trying to build a timeline.
00:34:55.795 --> 00:34:57.882
In chronological order Thank you.
00:34:58.574 --> 00:35:01.103
You are building a timeline in chronological order.
00:35:01.103 --> 00:35:04.965
The cards are really interesting because they give you facts about them.
00:35:04.965 --> 00:35:07.054
They have a neat little artwork.
00:35:07.054 --> 00:35:12.282
Like I said, you go through three eras, so it's a pretty simple game.
00:35:12.282 -->
00:35:29.264
Your turns go by a clock so you can choose how you want to move around the clock and that determines how many spaces you're going to move and how much time you want to use to move.
00:35:29.264 --> 00:35:34.818
Say, you just want to use two times, you're just going to move two.
00:35:35.079 --> 00:35:36.402
It's an hour, it's like two hours.
00:35:36.422 --> 00:35:37.042
It's an hour.
00:35:37.262 --> 00:35:38.144
Yes, right, so you're.
00:35:38.144 --> 00:35:38.725
Each round.
00:35:38.725 --> 00:35:44.403
There's three rounds in the game and each round represents one day of your trip through time.
00:35:44.683 --> 00:35:52.819
There you go, there you go, and if you ever played Patchwork, does Patchwork do it.
00:35:52.819 --> 00:35:54.475
Yeah, patchwork does it.
00:35:54.475 --> 00:36:01.782
As you're going through around, the person behind takes the next turn, so you don't go back and forth, back and forth.
00:36:01.782 --> 00:36:06.782
Somebody may have two turns in a row in this, so that's one thing that makes it really interesting.
00:36:06.782 --> 00:36:29.599
But you take a turn, you buy a card, you get the resources from the card and those resources you're going to use to put on a time board, and then you can get some benefits from that, and the longest chains of your timeline that you can make, those are going to score you some points.
00:36:29.599 --> 00:36:32.062
So it is a pretty easy game to grasp.
00:36:32.414 --> 00:36:58.058
I think you hit the nail on the head on this, because if you actually look at the way the publisher talks about their goal when they design this game is the goal for this game was to make the game inviting for non-gamers but have a little subtlety under the hood for gamers, and I think they accomplished that and that's a really good pick.
00:36:58.058 --> 00:36:59.556
Angie.
00:36:59.556 --> 00:37:01.783
Truth be told, Angie picked every game on this list.
00:37:01.783 --> 00:37:03.418
I'm just here for color commentary.
00:37:03.418 --> 00:37:09.201
What is the next game on our list?
00:37:09.422 --> 00:37:10.123
Creature Comforts.
00:37:10.806 --> 00:37:11.126
Awesome.
00:37:11.674 --> 00:37:19.961
Creature Comforts is a 2022 game from Kids Table Board Games, so it is a game for the entire family.
00:37:19.961 --> 00:37:22.299
It's got really cute artwork.
00:37:22.299 --> 00:37:23.083
They are animal.
00:37:23.083 --> 00:37:29.902
Oh, they're little creatures I'm not going to say the word, so they're like little woodland creatures.
00:37:30.654 --> 00:37:36.239
It is a form of a worker placement game and you're fulfilling contracts, so they're going to be.
00:37:36.239 --> 00:37:44.464
You're going to have a number of workers, family members that you're going to use, and you have some dice and you're going to.
00:37:44.464 --> 00:37:48.214
There's a number of different places on the board, so you're going to get different resources.
00:37:48.214 --> 00:37:56.761
So you're going to put one of
your workers in an area that maybe it's going to give you some wood and some wool, and then, on your turn, you have to roll some dice.
00:37:56.761 --> 00:38:00.143
These different spaces have requirements.
00:38:00.143 --> 00:38:01.740
You have to have dice requirements.
00:38:01.740 --> 00:38:07.447
Maybe you need to have two of the same number or they have to total less than five.
00:38:07.447 --> 00:38:19.485
If you can meet those requirements with your dice, then you get the resources that are there, and the reason why you're getting these resources are the cards that you're going to be getting.
00:38:20.614 --> 00:38:38.864
The whole idea behind this game is that the woodland creatures are gathering everything they need to hibernate for the winter, so all the things that you would like to have, like the rocking chair, the soup, some activities, some games, some knitting, any of these type of activities.
00:38:38.864 --> 00:38:43.482
They're all on little cards and each one of these cards have requirements.
00:38:43.482 --> 00:38:46.522
So maybe I would like to get some soup.
00:38:46.522 --> 00:38:57.920
I will have to pay the cost of that card, which is probably like two yarn and a piece of wood, which doesn't make sense for making soup, so that I'm kind of just making up.
00:38:58.734 --> 00:39:01.304
But at the end of the game you're going to score these up.
00:39:01.304 --> 00:39:07.867
There's going to be points that you're going to get for having different cards.
00:39:07.867 --> 00:39:15.358
Some of the cards work together, so it is a pretty and there are other ways to get some sort of bonuses.
00:39:15.358 --> 00:39:20.489
But it is kind of a easier worker placement game.
00:39:20.489 --> 00:39:22.842
It is something that you can play with the whole family.
00:39:22.842 --> 00:39:32.724
It gives you that introduction to like what's a contract for fulfillment, which means meeting the requirements of a card that you're eventually going to get points off of.
00:39:32.724 --> 00:39:38.380
So that is creature comforts Anything, chris, that you have to add.
00:39:38.894 --> 00:39:43.764
If you're looking for a game that is going to make people go wow, this is cool looking, that's one of them.
00:39:43.764 --> 00:39:44.947
It's a cute game.
00:39:44.947 --> 00:39:46.259
It looks really good on the table.
00:39:46.494 --> 00:39:47.176
Good components.
00:39:47.699 --> 00:39:49.504
The components are good, the artwork is good.
00:39:49.504 --> 00:40:00.519
I think if you want to maybe show those new gamers or the non-gamers how attractive a game can look on the table, that is a good example of one.
00:40:00.519 --> 00:40:00.780
Yeah.
00:40:01.261 --> 00:40:13.137
All right, I'm going to talk about the next game on our list and that is Century Golem Edition, published in 2017 by Plan B Games and designed by Emerson Matsuchi.
00:40:13.137 --> 00:40:16.300
So the theme in this game?
00:40:16.300 --> 00:40:36.039
It's a rethemed version of Century Spice Road, where in that game, you are caravan leaders who travel the famed roads of the spices and you're delivering it to people who want spices.
00:40:36.039 --> 00:40:52.597
In this one, you are caravan leaders who travel the famed Golem Road to deliver crystals to the far reaches of the world and basically get these crystals with the help of your Golem friends.
00:40:52.597 --> 00:41:14.884
So essentially, what you are doing is you are harvesting crystals and you have to fulfill a demand by the demand on the Golem cards of the certain colored crystals, and each Golem is worth your point value at the end of the game.
00:41:14.884 --> 00:41:21.462
It is beautiful, it's simple, it is a great game.
00:41:23.734 --> 00:41:25.855
It's a fun deck builder During your turn.
00:41:25.855 --> 00:41:31.878
You're going to, very simply, you are either going to it is a deck builder.
00:41:32.194 --> 00:41:40.705
It's a deck building game where you're either going to take one of the cards off the table the cards themselves are what's going to give you gems.
00:41:40.705 --> 00:41:44.003
So I might pull a card that's going to give me two yellow gems.
00:41:44.003 --> 00:41:51.918
When I play that card, I take the yellow gems and I put them on my little pool board that you have in front of you.
00:41:51.918 --> 00:41:55.440
So eventually you can decide to trade up your gems.
00:41:55.440 --> 00:42:01.277
But you want to use your gems to fulfill the Golems.
00:42:01.277 --> 00:42:18.260
So if I get two yellow, a pink and a blue, I can purchase one of the Golems and at the end of the game, the person with I think the first person with 15 Golems or is it first one to 10 ends the game.
00:42:18.974 --> 00:42:23.563
The last round is triggered once a player has claimed their fifth Golem, basically.
00:42:23.704 --> 00:42:25.208
Five Golems, yeah, five Golems.
00:42:25.208 --> 00:42:29.042
So whoever gets five Golems, then you end game and then you add things up.
00:42:30.586 --> 00:42:33.947
Yeah, that's a great game and I always win Next game.
00:42:34.871 --> 00:42:35.554
Next game.
00:42:37.177 --> 00:42:40.085
I'm like horrible at describing games, aren't I Angie?
00:42:40.445 --> 00:42:42.257
Well, no so.
00:42:42.257 --> 00:42:48.936
But as I'm sitting here, I'm thinking, oh yeah, these are easy games to teach and we can't even describe them, so I don't know how we'd actually teach them to somebody else.
00:42:49.117 --> 00:42:50.298
Yeah, hey, play this game.
00:42:50.298 --> 00:42:53.183
It's about this and Sound interesting.
00:42:53.283 --> 00:42:54.605
This is why we always yeah, okay.
00:42:54.605 --> 00:42:56.167
This is why we have no friends, chris.
00:42:57.168 --> 00:43:01.240
Yeah, so usually enough, we are doing a podcast where you have to be good communicators.
00:43:07.612 --> 00:43:07.855
Crickets.
00:43:07.855 --> 00:43:11.143
You know what?
00:43:11.143 --> 00:43:13.839
I'm pretty sure people just hear for the enjoyment.
00:43:14.862 --> 00:43:15.786
Hear for the banter.
00:43:16.014 --> 00:43:17.078
We're all here for the entertainment.
00:43:17.078 --> 00:43:24.641
I mean, if you want knowledge, there are a thousand YouTube channels that you can go for actual information.
00:43:24.641 --> 00:43:26.085
True, really.
00:43:26.085 --> 00:43:31.000
I mean, let's be honest, you want actual facts.
00:43:31.000 --> 00:43:38.706
We can give you the name of a half a dozen good YouTube channels and even some podcasts.
00:43:38.706 --> 00:43:41.739
People come here for us, chris.
00:43:41.739 --> 00:43:43.438
They come here for us.
00:43:43.438 --> 00:43:46.879
We keep them entertained while they're doing the dishes.
00:43:46.879 --> 00:43:50.418
We just keep them entertained.
00:43:51.574 --> 00:43:54.342
The next game on this list is an old one.
00:43:54.342 --> 00:44:03.520
It's one that Anybody that's touching the board game hobby knows about.
00:44:03.520 --> 00:44:07.496
People who are not board gamers probably have heard this game somewhere.
00:44:07.496 --> 00:44:09.754
It is Ticket to Ride.
00:44:09.754 --> 00:44:13.438
It is a 2004 game by Days of Wonder.
00:44:13.438 --> 00:44:22.864
The nice thing about this list I think all these games are available, not even at a game store.
00:44:22.864 --> 00:44:28.170
I think you can walk into Target or Walmart and pick up these games, so they're all very accessible.
00:44:28.170 --> 00:44:30.677
I'm pretty sure I saw Creature Comforts at Target.
00:44:30.677 --> 00:44:33.329
I know Ticket to Ride you can get that anywhere.
00:44:33.329 --> 00:44:37.799
I'm pretty sure I saw Sensory Spice Road or the Golem Edition at Target.
00:44:37.799 --> 00:44:41.077
So all these games are really easy to get.
00:44:41.077 --> 00:44:43.217
But right now we're talking about Ticket to Ride.
00:44:44.449 --> 00:44:48.141
Ticket to Ride is like I said, it's a 2004 game.
00:44:48.141 --> 00:44:49.735
It's got hand management.
00:44:49.735 --> 00:44:51.835
It has route building.
00:44:51.835 --> 00:44:57.701
Ticket is going to have you start the game with two contracts and a hand of cards.
00:44:57.701 --> 00:45:04.975
Your tickets are your contracts so I may want to travel from.
00:45:04.975 --> 00:45:08.161
I might want to travel from Los Angeles to New York.
00:45:08.161 --> 00:45:16.918
The map has routes throughout the country so there are different ways to get there so you don't always take the same route.
00:45:16.918 --> 00:45:28.138
And one of the tricky things is that Chris may be trying to go from El Paso to Chicago and he might be blocking some of my train routes.
00:45:28.138 --> 00:45:36.039
So a big ticket like that might give me like 20 points at the end of the game If I can get my trains from California to New York.
00:45:36.869 --> 00:45:39.214
So what I will do, I will try to.
00:45:39.214 --> 00:45:44.513
Maybe the first leg of my trip I will need to get four white.
00:45:44.513 --> 00:45:47.116
So I will have to look at
my hand.
00:45:47.116 --> 00:45:55.096
I will have to collect four white train cards, hand them in and I can put my own little trains on that area of the track.
00:45:55.096 --> 00:46:02.831
So the board is covered with different colors of train tracks, but there are some areas that are.
00:46:02.831 --> 00:46:04.317
They're neutral.
00:46:04.317 --> 00:46:10.000
Essentially they're invisible, they're clear.
00:46:10.000 --> 00:46:14.552
You don't have so you can use any color train to go on there, like through Texas.
00:46:14.552 --> 00:46:17.356
So you're handing in cards.
00:46:17.489 --> 00:46:18.693
This is where your hand management.
00:46:18.693 --> 00:46:28.115
You're deciding when you want to use which cards to go on to which path you want to go on to across the country so you can take little routes.
00:46:28.115 --> 00:46:31.400
So the strategy comes am I going to try to fulfill a big card?
00:46:31.400 --> 00:46:38.437
Am I going to try to use all my trains to go across the country, which might take me a while to get to New York?
00:46:38.437 --> 00:46:50.952
Or maybe I want to pick up a couple shorter routes, like Orlando to Charlottesville, and you could do several small routes.
00:46:50.952 --> 00:46:55.041
But it is a pretty accessible game.
00:46:56.049 --> 00:47:01.576
So, like you're just choosing cards, one of your action may be just to choose a card.
00:47:01.576 --> 00:47:06.359
You can choose two cards that are face up.
00:47:06.359 --> 00:47:10.280
You could choose something from the face down pile.
00:47:10.280 --> 00:47:14.779
If you decide to choose a wild card, that's the only one you can choose on your turn.
00:47:14.779 --> 00:47:28.778
Or you could take your turn and you could hand in three white cards and put your three little trains on a little white track, or you could take a new ticket.
00:47:29.491 --> 00:47:30.817
You said you do start the game.
00:47:30.817 --> 00:47:37.808
I believe you start with two tickets Once you complete those tickets or contracts they're not called contracts.
00:47:37.808 --> 00:47:38.632
They would be tickets.
00:47:38.632 --> 00:47:42.877
Once you fulfill one of those, you're going to want to grab another one.
00:47:42.877 --> 00:47:50.692
That's where you get routes, that's where you get your points from, and you could choose them.
00:47:50.692 --> 00:47:53.000
And you get to choose a couple and decide which one you want.
00:47:54.172 --> 00:48:03.177
Do I want to take one of the big ones or do I want to take smaller ones and get those done faster, making sure I get all of them done quicker.
00:48:03.177 --> 00:48:07.692
And as you finish your routes, you know there's score tracker around the board.
00:48:07.692 --> 00:48:17.523
At the end of the game you do get points whoever has the longest train connected train route.
00:48:17.523 --> 00:48:22.740
So if you happen to have a big, long train route, you do get extra points for that too.
00:48:22.740 --> 00:48:27.641
The neat thing about this game is it does have a very good app.
00:48:27.641 --> 00:48:30.317
You can play on your phone or on tablet.
00:48:30.317 --> 00:48:39.179
So if you want to try that out before you even pick up the board game, I know I think we've probably played the app as much as we've played the physical copy.
00:48:39.529 --> 00:48:41.016
Yeah, I agree.
00:48:41.710 --> 00:48:43.917
Because it has, and it's a really good, accessible one.
00:48:43.917 --> 00:48:44.659
We've played it.
00:48:44.659 --> 00:48:48.520
I think we're in a waiting room of a hospital or something like that.
00:48:48.520 --> 00:48:49.333
We've played it.
00:48:50.850 --> 00:48:51.734
Yeah, we did.
00:48:51.989 --> 00:48:53.855
So that is tick a dried.
00:48:53.855 --> 00:49:06.415
I should say that there is your base ticket to ride and then there are ticket to rides all over the world, just about everywhere.
00:49:06.415 --> 00:49:11.896
There's a map for Italy, there's Europe, there are parts of Africa.
00:49:11.896 --> 00:49:13.373
We got the.
00:49:13.373 --> 00:49:15.018
It's called.
00:49:15.018 --> 00:49:15.960
I think it's a 6.5.
00:49:15.960 --> 00:49:19.250
It's the Poland app or the Poland, excuse me.
00:49:19.250 --> 00:49:25.663
We have the Poland map pack, which is a difficult, hard to find.
00:49:25.663 --> 00:49:29.420
It can only be found overseas and I happened to have found it last year.
00:49:29.420 --> 00:49:33.096
Thank God, it for Christmas, or was it the year before it?
00:49:33.255 --> 00:49:36.556
was the year before the year before, and then there's smaller versions.
00:49:36.556 --> 00:49:48.114
So if it's something you're not sure you want to invest in, for like 18 bucks you can pick up ticket to ride New York or ticket to ride London, and that's a really shorter version.
00:49:48.114 --> 00:49:49.618
Introductory edition.
00:49:51.233 --> 00:49:52.235
So, yeah, that's a good game.
00:49:54.690 --> 00:49:56.956
Last one on the list, Chris, can you do it?
00:49:57.889 --> 00:50:00.458
Can I describe the game?
00:50:00.750 --> 00:50:02.435
Our oldest game on the list.
00:50:02.435 --> 00:50:06.353
Oldest game on the list.
00:50:07.176 --> 00:50:07.518
All right.
00:50:07.518 --> 00:50:12.599
So the game that I'm going to try to describe is Carcassonne.
00:50:12.599 --> 00:50:25.356
Those of you that have listened to this podcast for a while know that Angie and I love this game Carcassonne, Originally published in the year 2000,.
00:50:25.356 --> 00:50:29.123
We happen to have the Z-Man version of the game.
00:50:29.123 --> 00:50:33.280
There's at least 35 different publishers who have published this game.
00:50:33.280 --> 00:50:38.414
I do believe the original was published by Hans Imgluck, If that's how you pronounce it.
00:50:38.414 --> 00:50:40.712
But anyway, Carcassonne.
00:50:40.712 --> 00:50:44.581
It is a great example of a tile laying game.
00:50:44.581 --> 00:50:58.605
So in Carcassonne you are essentially making a map and you are placing
tiles down to complete the map.
00:50:58.605 --> 00:51:00.556
Am I doing, Angie?
00:51:02.054 --> 00:51:04.000
That's why it's easy to teach.
00:51:04.000 --> 00:51:05.012
You can do this.
00:51:05.012 --> 00:51:05.554
That's right.
00:51:05.554 --> 00:51:06.737
You are making a map.
00:51:07.269 --> 00:51:14.194
So you want to make roads, you want to make rivers, you want to make cities and you want to make roads.
00:51:14.194 --> 00:51:21.020
The larger you, for example, the larger you make your city, or the longer you make your roads, the more points you get.
00:51:21.020 --> 00:51:23.820
How do you get those points, angie?
00:51:23.820 --> 00:51:28.619
Meeple, chasers, listeners, how do you get those points?
00:51:28.619 --> 00:51:29.617
Tell us, chris.
00:51:29.617 --> 00:51:33.423
You get those points by taking your meeples and you put them on your map.
00:51:34.714 --> 00:51:40.204
You, for example, if I was taking, I wanted to start to create a city.
00:51:40.204 --> 00:51:42.028
I would put the city down.
00:51:42.028 --> 00:51:53.020
I would put one little tile down that has a city on it and then I would say little meeple guy, go and live in this city right here, and I would put that meeple down in that city.
00:51:53.020 --> 00:52:02.427
Now I want to continue to build that city until that city is completely done.
00:52:02.427 --> 00:52:18.135
When that city is completely done, you get those points based on how many tiles worth how many tiles those cities are comprised of.
00:52:18.135 --> 00:52:19.621
Same thing with roads.
00:52:19.621 --> 00:52:27.547
If I want a road, I'm going to put my little meeple on the road and I'm going to get points for that.
00:52:27.547 --> 00:52:35.778
Angie, anytime you want to hop in here, anytime you want to hop in here, instead of just sitting there laughing at me.
00:52:36.154 --> 00:52:37.199
I'm not laughing at you.
00:52:37.199 --> 00:52:38.301
You're doing a wonderful job, no.
00:52:38.542 --> 00:52:39.304
I'm doing a horrible job.
00:52:39.494 --> 00:52:43.344
Okay, when you play Kakarzone, you're going to start out with a starter tile.
00:52:44.554 --> 00:53:02.616
These are just square tiles and that's all there is to the game are tiles and meeples, and there will be a starter tile and then you place large pile of everything else face down each player You're going to.
00:53:02.616 --> 00:53:11.924
It's a square, so you're going to take your tile and you're going to put it next to one end of the other tile and you're matching the terrain.
00:53:11.924 --> 00:53:18.498
So you're going to have to match grass up to grass or if there's a road, you can continue the road.
00:53:18.498 --> 00:53:30.161
There are some tiles that have now the artwork on here is old and dated, but there are cities on here that you're trying to create.
00:53:30.161 --> 00:53:36.525
So if you're going to, you'd have to put the city area next to the city.
00:53:36.525 --> 00:53:44.708
There are some areas that have like there's different things on tiles, like there's an abbey.
00:53:44.708 --> 00:53:49.563
So if you're going to place an abbey, it's got to be all surrounded with other land.
00:53:49.563 --> 00:53:54.905
So you're going to take turns just laying a tile down.
00:53:54.905 --> 00:53:58.460
Then you're going to score by placing meeples down.
00:53:58.460 --> 00:54:07.583
So if I am building a road as I'm building a road, so I may just place a tile down and it's got part of a road I can put my meeple there.
00:54:07.583 --> 00:54:09.799
How is that going to score me?
00:54:09.799 --> 00:54:16.085
Because as that road gets bigger, if I keep putting more road tiles next to it, the road's going to get longer.
00:54:16.085 --> 00:54:20.565
It will stop at like little villages around the tiles.
00:54:20.565 --> 00:54:27.960
So when you have a beginning and an ending to that road, you're going to score that road and when you do that you get to take your meeple back.
00:54:29.875 --> 00:54:33.263
There is also Chris was trying to allude to that there are cities.
00:54:33.263 --> 00:54:40.338
So you may put a tile down that has a city and decide, hey, this is my city, I want the city, I want to score the city.
00:54:40.338 --> 00:54:43.661
So you put your meeple on it, but that city isn't complete.
00:54:43.661 --> 00:54:46.362
You just have like half a block of that city.
00:54:46.362 --> 00:54:52.500
So maybe on your next turn you're going to try to complete that city and then that the city is completed.
00:54:52.500 --> 00:55:05.583
When it's enclosed, there are walls around the city and then inside that you're going to score how many tiles it is that you had to use to make that city and you get extra points if there are any shields in there.
00:55:06.394 --> 00:55:12.487
There is a tricky method that you can use to upscan somebody else's city.
00:55:12.487 --> 00:55:14.420
Chris tried it once and he'll never do it again.
00:55:14.420 --> 00:55:18.281
As I was mentioning before, there are abbeys.
00:55:18.281 --> 00:55:27.322
So when you place an abbey down, you're just placing it next to another grassland because it is going to score by surrounding.
00:55:27.322 --> 00:55:33.007
So if you completely surround the abbey, then you get nine points.
00:55:33.007 --> 00:55:41.422
I think it is for completely surrounding that there are the fields, and that was the one thing I always thought was kind of tricky.
00:55:42.194 --> 00:55:50.464
But as you lay a tile down, instead of putting it on a road, instead of putting it on the city, you can put it laying down on the grass.
00:55:51.154 --> 00:55:55.806
Now, this is the way that your meeple is there and you don't pick it back up.
00:55:56.355 --> 00:56:01.820
So when you complete your city, you get to pick your meeple back up and you can keep reusing those meeples.
00:56:01.820 --> 00:56:08.359
But if you decide to put it on the side of the road, laying down in the grass, there he's there for the rest of the
game.
00:56:08.359 --> 00:56:18.106
So you better hope that what you're doing is creating a big field, so you're going to score that whole farmland that's all adjacent to it.
00:56:18.106 --> 00:56:30.542
So if you can create a large field or a large farmland, you score all those tiles, but that meeple is there until the end of the game.
00:56:30.542 --> 00:56:46.025
So if you for some reason decide to lay all your tiles meeples down, you got to realize that you're not going to be able to score other things roads, cities and stuff like that and there is a score tracker that's just keeping your score during the game.
00:56:46.025 --> 00:57:05.788
And here is the interesting fun fact about it Carcassonne is the reason we are called Chasing Meeples, because you use your meeples to go back and forth along that score track and there is one meeple that is always chasing the other.
00:57:07.920 --> 00:57:09.043
It's usually my meeple.
00:57:09.154 --> 00:57:12.344
I didn't say that, but that's where we get chasing meeples from.
00:57:12.344 --> 00:57:14.418
So how does that?
00:57:14.418 --> 00:57:15.161
How did I do?
00:57:15.161 --> 00:57:16.545
How did I do with that one?
00:57:16.654 --> 00:57:18.501
Oh, you did way better than I was.
00:57:18.501 --> 00:57:19.577
There are different.
00:57:19.617 --> 00:57:22.244
Yeah, there are different iterations of the game.
00:57:22.244 --> 00:57:25.784
There is a brand new cooperative version we just picked up.
00:57:25.784 --> 00:57:27.058
We have not played it yet.
00:57:27.058 --> 00:57:29.378
Hear good things about it.
00:57:30.514 --> 00:57:47.647
Carcassonne Yay, so that is the five games that we think would be a good, good choice to teach people that are new to the hobby or people who have never played games before.
00:57:47.647 --> 00:58:00.307
If you're going to your families this holiday season, leave us an email comment on this podcast or this video on YouTube and let us know what you think.
00:58:00.307 --> 00:58:01.237
Did we miss any?
00:58:01.237 --> 00:58:02.422
Are we right?
00:58:02.422 --> 00:58:03.136
Are we wrong?
00:58:03.136 --> 00:58:08.462
Should I just shut up all the time and let Angie do all the descriptions?
00:58:08.483 --> 00:58:18.743
No, the halfway through I'm thinking do we teach anybody games I could teach you, because you're the only person that understand me.
00:58:18.743 --> 00:58:20.940
There's a reason for that.
00:58:22.734 --> 00:58:23.777
All right, angie.
00:58:23.777 --> 00:58:29.728
I think this wraps up another episode of the Chasing Meeples podcast.
00:58:29.728 --> 00:58:41.025
Listeners, I really appreciate you sticking with us because as we went on, especially during that last segment, I realized that I am still in a fukoma.
00:58:44.482 --> 00:58:45.644
I have a leg cramp.
00:58:46.554 --> 00:58:47.578
You have a leg cramp.
00:58:47.578 --> 00:58:50.060
We are falling apart here, everybody.
00:58:50.060 --> 00:58:53.141
It is time to just stick a fork in us.
00:58:53.141 --> 00:58:54.284
We're done.
00:58:54.284 --> 00:58:55.047
Because we're done.
00:58:55.047 --> 00:58:57.502
All right, everybody keep chasing those meeples.
00:58:58.065 --> 00:58:58.525
Bye, bye.
00:59:10.442 --> 00:59:10.922
We're here for you.
00:59:10.922 --> 01:00:03.653
We're here for you, you.