# Bruce Tognazzini
人気のポッドキャストエピソード
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Bruce "Tog" Tognazzini (born 1945) is an American usability consultant and designer. He currently works in partnership with Donald Norman and Jakob Nielsen in the Nielsen Norman Group, which specializes in human-computer interaction. He was with Apple Computer for fourteen years, then with Sun Microsystems for four years, then WebMD for another four years.
Why We Fail : A Conversation with Victor Lombardi
Learning from Failure: On this week’s episode Paul Ford and Will Denton sit down with Victor Lombardi to talk about how great experience design often fails. We talk about taking a humanist approach to UX design within a corporate role, look at design that has failed, and find ways to detect early s…
136: ‘Fully Charged Pencil’ With Jason Snell
Special guest Jason Snell joins the show to talk about iPad Pro, Apple Pencil, how iOS still feels like *iPhone OS* at a fundamental level, and Don Norman and Bruce Tognazzini’s overwrought “How Apple Is Giving Design a Bad Name” article for Fast Company. Also: the new membership program at Six Co…
61: Everything's Broken
BREAKING: John Gruber is not wearing his Apple Watch (https://daringfireball.net/thetalkshow/2015/10/31/ep-134).
Moltz is still wearing his and even has a new band from Etsy: https://www.etsy.com/listing/244338843/apple-watch-band-strap-whiskey-brown?ga_order=most_relevant&ga_search_type=all&ga_vie…
folklore.org: Do It (1982)
Testing software on real world users often yields surprising results.
Origin of the Apple Human Interface Guidelines video with Chris Espinosa reading Bruce Tognazzini’s “Apple Presents Apple” user testing post-mortem.
Original text from folklore.org.
folklore.org: Do It (1982)
Testing software on real world users often yields surprising results.
Origin of the Apple Human Interface Guidelines video with Chris Espinosa reading Bruce Tognazzini’s “Apple Presents Apple” user testing post-mortem.
Original text from folklore.org.
Trouble In Finder City (1992)/The Hard Sell (1995)
Simplicity, sophistication, oversimplification, and At Ease.
I rant about the usability of modern Apple software, Steven Levy rants about the complexity of the Mac and the oversimplified environment provided by At Ease, and Josef Morell rants about the damage At Ease does to first impressions of …
Trouble In Finder City (1992)/The Hard Sell (1995)
Simplicity, sophistication, oversimplification, and At Ease.
I rant about the usability of modern Apple software, Steven Levy rants about the complexity of the Mac and the oversimplified environment provided by At Ease, and Josef Morell rants about the damage At Ease does to first impressions of …
RCR Episode 99: Choices of a new generation
Panelists: Paul Hagstrom (hosting), Jack Nutting, and Carrington Vanston
Host’s Topic: Choices of a New Generation
Host’s Topic: There has been much discussion lately among retro enthusiasts about introducing the “next generation” (i.e. our kids) to the computers and software of our youth. If the…
The crucial mindset change for AI product design | Larry Pelty
Larry Pelty is a product design leader with 24 years of experience, not including his background as a digital artist. Today, he holds the position of Director of Product Design at Clari and advocates for a transition from traditional product design to AI-driven product design.
Larry encourages de…
How To Review a Design Against Usability Heuristics
Master the process of selecting 8 to 12 usability heuristics to evaluate an existing design or prototype. Learn to document specific findings and general observations to produce actionable recommendations for improving user experience.
Learning Objective: By the end of this lesson, learners will b…
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