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Without the Shaman Marquis des Nyas for another forty something
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gamers retro rewind, and we're gonna talk about how another
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game that exemplified the example of how back in the
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eighties arcade games, Sega had the arcade on lock when
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it came to scaling and just futuristic games that still
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look pretty to this day. So let's get into it.
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If you stepped into an arcade in nineteen eighty eight
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with a pocket full of quarters, you probably remember the
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absolute monster Sega was building. We aren't talking about standard
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wooden boxes. We're talking about hydraulic simulation rise that look
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like they belong in a flight school. Welcome back to
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the channel, follow Genexter's and older millennials today. On our
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retro rewind, we are diving deep into the peak of
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Saga's superscaler era Galaxy Force two. Before we jump in,
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drop a comet below. What was the craziest arcade cabinet
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you ever sat in as a kid? Was it this one?
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After Burner or maybe hard Driving? Let me know. Smash
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that subscribe button for more eighties and nineties gaming nostalgia,
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and let's power up our tri Z starship. All right,
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for the uninitiated. In early nineteen eighty eight, Sega released
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Galaxy Force one. It was rushed, brewly hard and had
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four stages. Realizing they messed up, Sega literally replaced it
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two months later with Galaxy Force two, adding two new
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levels the select screen and fixing the weapon mechanics. Unlike
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after Berna, where you just shot down endless waves of jets,
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Galaxy Force two threw you into asteroid fields and tight
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weaving planetary tunnels. Your biggest enemy wasn't even the alien fleet,
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it was the environment. Your energy meter is a constant
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countdown timer. Every wall you scrape, every missile you take,
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it drained your time. You had to play fast or
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your quarters vanished into thin air. Now, let's talk about
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the heartbreak we all faced as ninety console gamers. We
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saw this visual masterpiece in the arcades and begged for
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our parents for the Sega Genesis Port in nineteen ninety one.
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Ooof look, the Genesis version tried its absolute best, but
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trying to cram three motor roller arcade processors into a
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single home cartridge resulted in massive slow down and sprite flickering.
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As kids retolerated it because it was arcade at home.
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But man, looking back, our eyes were stronger than the hardware. Fortunately,
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time tech heals all wounds. If you want to experience
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this game the way it was meant to be played
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without spending ten thousand dollars on a hydraulic arcade machine,
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you have great options today. The absolute gold standard is
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a three D Galaxy Force two on the Nintendo three
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DS ported by him two. The added wide screen, a
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remastered soundtrack, and simulated the physical tilting on the original
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arcade cabinet on your handheld screen. It is a masterpiece
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of preservation. Galaxy Force two is the ultimate time capsule
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of an era when arcades ruled the world and whole
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consoles were desperately trying to catch up. If you really
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enjoyed this trip down memory lane, give this video a
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thumbs up. It really helps the Aglorithm show our retro
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content to more gamers our age. Don't forget to check
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out our playlist for more retro rewinds. Thanks for watching,
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Keep your energy meters full and I'll see you on
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the next rewind. This is Marquis des Nias for forty
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something gamers, signing off