# Jonathan Blow
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Jonathan David Blow (born (1971-11-03)November 3, 1971) is an American video game designer and programmer, who is best known as the creator of the independent video games Braid (2008) and The Witness (2016), both of which were released to critical acclaim.
From 2001 to 2004, Blow wrote the Inner Product column for Game Developer Magazine. He was the primary host of the Experimental Gameplay Workshop each March at the Game Developers Conference, which has become a premier showcase for new ideas in video games.
He Spent 10 Years And Millions On His Game... Here's How It Went (w/ Jonathan Blow) — Ep 70
I chat with Jonathan Blow about his 10 year project The Order OF The Sinking Star, and the state of the industry.
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Episode 296: Working in the Video Game Industry
In this episode, Conor and Ben chat about video games, working in the video game industry and more!
Link to Episode 296 on Website
Discuss this episode, leave a comment, or ask a question (on GitHub)
Socials
ADSP: The Podcast: Twitter
Conor Hoekstra: LinkTree / Bio
Ben Deane: Twitter | BlueSky
Sh…
Sunday Henshin Time S02E10 – PreCure vs. Jonathan Blow
Episodes Covered: Futari Wa Pretty Cure Max Heart Episodes 19-24
Timestamps
0:03:11 - Toku News
0:13:27 - General Discussion
0:21:27 - Actor Highlights
0:28:35 - Episode Analysis
1:58:02 - Outro
The Dark Kid
He escaped his mansion
Yes
YES
The Dark Kid is out
After weeks of teasing, …
Why It Took Jonathan Blow 10 Years to Build His Most Ambitious Game Ever
Jonathan Blow has spent 10 Years building his most ambitious game ever... and the demo is finally out! From creating a brand-new programming language from designing the a game with over 1000 puzzles, this interview covers why Order of the Sinking Star took a decade to make.
520: Not the Fridge's Fault
Hideo Kojima responds to accusations of PhysInt being over budget and late on deadline, more mass layoffs, Wolverine fart gas updates, more Game Pass changes are rumoured, Jonathan Blow, and more.
Also: game furniture, James’ hollywood big break, and more.
Games Discussed: Fire Emblem: Fortunes W…
021 : To Purple Cow or Not to Purple Cow? That is the Question
(Some information was lost. Someone keeps hacking the site. Apologies, I think)
So he asked, “Are you still a fan of the Purple Cow?†Game dev students were asking the same question, from Virginia to Detroit. It’s a simple question, without a simple answer. This episode gets zen on Purple Cows…
16 : Season 2 – Battle Royale – Jonathan Blow vs Brett Victor
Ready for SEASON TWO?!? It’s a new year, with exciting changes in the works. To kick it off, let’s start with two giants!
Theyâ€re at odds. The Indie giant, Jonathan Blow, argues that simpler is better, in almost all cases. Design guru, Brett Victor, argues for sophisticated real-time design tool…
How an AI was tricked into breaking its own rules
Security researchers have got an AI model to break its own rules and give advice on terrorist attacks and assassinations. They talk to Tech Life about their findings. Plus, indie game developer Jonathan Blow on why he spent 10 years inventing his own coding language and game engine for his newest r…
Design breakdown - Order of the Sinking Star
I spoke with Jonathan Blow, creator of Braid and The Witness about his upcoming game Order of the Sinking Star, launching on Steam, PlayStation 5, and Switch 2 on October 8th.
Steam: https://disobey.cc/OrderOfTheSinkingStar_Woo
Gameplay footage shown is from an in-development version of the game.…
Game Junk Episode #284: Is Order of the Sinking Star Another Mind-Melting Masterpiece?
So many games, so little time. This week on the Game Junk Podcast we give our initial impressions of Jonathan Blow's Order of the Sinking Star, Silver Pines and Echo Weaver plus we also continue to discuss Gears of War: E-Day, Star Wars: Galactic Racer, End of Abyss and more!
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giants.
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