# Tracy Fullerton
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tracy fullerton (born June 21, 1965) is an American game designer, educator and writer, best known for Walden, a game (2017). She is a Professor in the USC Interactive Media & Games Division of the USC School of Cinematic Arts and Director of the Game Innovation Lab at USC.
== Biography ==
Fullerton earned a B.A. in Theatre Arts from the University of California, Santa Cruz in 1988, followed by an M.F.A in Cinema-Television Production from the University of Southern California in 1991. She worked as a writer and designer for Robert Abel's company Synapse, then was Creative Director at the interactive film studio Interfilm.
Tracy Fullerton and Matthew Farber, "The Well-Read Game: On Playing Thoughtfully" (MIT Press, 2025)
How players evoke personal and subjective meanings through a new theory of player response.
In The Well-Read Game: On Playing Thoughtfully (MIT Press, 2025), Tracy Fullerton and Matthew Farber explore the experiences we have when we play games: not the outcomes of play or the aesthetics of forma…
Tracy Fullerton and Matthew Farber, "The Well-Read Game: On Playing Thoughtfully" (MIT Press, 2025)
How players evoke personal and subjective meanings through a new theory of player response.
In The Well-Read Game: On Playing Thoughtfully (MIT Press, 2025), Tracy Fullerton and Matthew Farber explore the experiences we have when we play games: not the outcomes of play or the aesthetics of forma…
Episode #106: "The Well-Read Game: On Playing Thoughtfully" w/ Authors Matthew Farber and Tracy Fullerton!
Hey Folks! Recently, I sat down with Matthew Farber and Tracy Fullerton to discuss their recent book, "The Well-Read Game: On Playing Thoughtfully". I've included a description of the book below. Critics have been raving about it, and it such an honor to discuss the purpose of their book, and c…
Hidden Levels Ep. 5: Press B to Touch Grass
Video games are arguably the antithesis of nature; highly constructed worlds, synthetic, inorganic. If you grew up gaming, you may recall grown-ups telling you to shut down the console, go outside, and touch some grass.
These days, though, touching grass isn’t something you have to do outside. A…
How to Experience Games as Art - Tracy Fullerton | grokludo 15
Tracy Fullerton is head of the renowned games lab at the University of Southern California, and is on the Board of Directors for Square Enix, and Games for Change. For years, her book Game Design Workshop has taught pixel pushers that finding the fun is a process, not a vision. And her students in…
Walden
During the mid-19th century America was undergoing unprecedented change. New railroads and canals allowed people and goods to criss-cross the country, as the old agrarian economy was replaced by a fast-paced industrialised one. This rapid market expansion was driven by profit and underpinned by s…
Demystifying the life, and legacy, of Henry David Thoreau
Henry David Thoreau is a bit of a polarizing figure. He has been both celebrated and criticized for his writing. He’s considered an inspirational figure for retreating to the woods, but mocked for his reliance on his mother during that same period.
This hour, in celebration of the new PBS documen…
The Well-Read Game
Tracy Fullerton, M.F.A. is an experimental game designer, professor and director emeritus of the USC Games program. Her research center, the Game Innovation Lab, has produced several influential independent games, including Cloud, flOw, Darfur is Dying, The Night Journey, with artist Bill Viola an…
Words, Images, & Worlds: Well-Read Game Edition
Authors Dr. Matthew Farber and Tracy Fullerton discuss their focus on gaming and the interaction of interpretation and play, as explored in their book, The Well-Read Game: On Playing Thoughtfully. You can find out more at their site, linked here.
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