# Christopher Badell

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#263: Darwin's Journey

It is a truth universally acknowledged in eurogames that every famous historical man (it's almost always a man, of course) had a retinue of about 2-5 hangers-on whose sole job was to impress him. They did this mostly by doing stuff he did; maybe after he did them, maybe running states he conquered‮…

Sentinels of the Multiverse

Join us this week, as the panel answers the call to discuss Sentinels of the Multiverse! Sentinels of the Multiverse, designed by Christopher Badell, Paul Bender, and Adam Rebottaro, was first published by Greater than Games in 2011. Sentinels was nominated for a Golden Geek Award in 2012 for Bes‮…

2025 Year in Review

In some ways, the origin story of the podcast can be traced back to Sentinels of the Multiverse. Upon arriving in Kingston, Mark was at a games event at someone's home, and he saw that someone had brought a then-complete set (this was a few expansions ago) of Sentinels. He knew that this person, n‮…

Play Greater Podcast: Episode #31

We've been away for a while (okay, a long while), but the Play Greater Podcast has officially returned from its extended hiatus! We aren't here to dwell on the past; we're looking at the new state of things and everything exciting on the horizon for Greater Than Games. In this episode, we talk ab‮…

Episode #1: A Roleplaying Game is...?

Luke Crane and Christopher Badell launch this new podcast with a weighty question. Can they answer it? Tune in to find out! This was our first ever recording, long before we knew that we were making a podcast called "The Hypothesis", and before we had the invaluable assitance of our producer Trev‮…

GenCon 2018 - Game Development

We delve into how different designers and publishers approach game development, hoping to gain a better appreciation of how important this step is to the life of any game. Panelists: Matt Leacock, Christopher Badell, Ray Wehrs, Jason Hill Geoff Engelstein

GenCon 2016 - Narrative in Game Design

We explore the importance of narrative in game design with a panel of some of the best storytellers in the world of gaming. Ignacy Trzewiczek (Portal), Richard Launius, Christopher Badell (Greater Than Games), Scott Hill (Flying Frog Productions).

GenCon 2015 - Greater Than Games & Dice Hate Me

Christopher Badell and Chris Kirkman join us for a tag-team interview about the recent merger of their two companies & how it has helped them pool their business & creative resources. The result is 3 distinct publishing imprints all under the same roof.

GenCon 2014 - Greater Than Games

Mad genius Christopher Badell chats about 3 new games and his emphasis on storytelling in game development and design: Galactic Strike Force, Sentinel Tactics and Wrath of the Cosmos, an expansion for Sentinels of the Multiverse.

GenCon 2013 - Sentinel Tactics

Kevin G. Nunn and Christopher Badell unveil their plans for Sentinel Tactics, a skirmish level miniatures game using heroes and villains from Sentinels of the Multiverse. We also learn about the first expansion to Kevin's game Rolling Freight.