# Kurt Squire

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Audience is part of IP, with Diana Williams

Our guest this week is Diana Williams, who, after 30 years in the entertainment media industry working on premier content like the Star Wars Marvel Cinematic universes, has founded a new company, Kinetic Energy Entertainment, focused on partnering with creatives to build new intellectual property (…

54: Permission to Play with Dan White, CEO of Filament Games

Overview In this episode, I got to chat with the amazing Dan White, CEO of Filament Games! Dan is a former teacher and fellow instructional designer. We talk about all things gaming and how Filament Games is changing the world of education by developing playful learning experiences that impact peo…

The Power of Educational Games with Dan White

Online educational games have been gaining popularity in recent years, especially in the wake of the COVID-19 pandemic, which forced many schools to transition to remote learning. But what exactly are online educational games, and why are they so effective? To answer these questions, we spoke with …

Kurt Squire, "Making Games for Impact" (MIT Press, 2021)

Digital games for learning are now commonplace, used in settings that range from K–12 education to advanced medical training. In Making Games for Impact (MIT Press, 2021), Kurt Squire examines the ways that games make an impact on learning, investigating how designers and developers incorporate aut…

What We've Learned from Two Decades of Educational Games with Dan White of Filament Games

Send us Fan Mail Dan White is founder and CEO of Filament Games, an educational game company that’s been breaking ground in game-based learning for 18 years.  Dan believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and th…

Kurt Squire, "Making Games for Impact" (MIT Press, 2021)

Digital games for learning are now commonplace, used in settings that range from K–12 education to advanced medical training. In Making Games for Impact (MIT Press, 2021), Kurt Squire examines the ways that games make an impact on learning, investigating how designers and developers incorporate aut…

328: Nurturing problem-solvers inside and outside the realm of games

Dan White, CEO of Filament Games, discusses the future of learning games and the importance of game-based learning pedagogy. He emphasizes the shift towards focusing on skills and conceptual understandings rather than didactic knowledge transfer. White believes that game-based experiences should pr…

Learning Games Expert, Dan White

Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire and James Paul Gee.…

The "Game Show" Episode

In this episode, Matt and Clark are joined by the great Karl Kapp. We dive into a favorite topic… using commercial games for learning. Shameless plug… The Commercial Games Workshop with Karl Kapp and Matt on December 11-12, 2024 in Philadelphia. We talk about how to utilize games and activities f…

Kurt Squire & Mickey Raphael

Ever wonder how musicians who don’t go to music school learn to play? Professor of video games and informatics Kurt Squire gives us the gift of his mentor, the greatest living harmonica player Mickey Raphael and their virtual mentorship relationship. You will not want to miss hearing how Mickey h…