# Doug Coleman

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From the Famicom to Ghost of Tsushima: This Week in Video Game History (July 13–19) | TWIVGH Ep 26

This week, we go all the way back to July 15th, 1983 — the day Nintendo released the Famicom in Japan and quietly kicked off the home console industry as we know it. From there, we jump forward to a smuggler who finds out he used to be someone else entirely, a submarine crew trapped with something …

The Game That Ate the Industry | This Week in Video Game History (Ep 27)

The week of July 20–26 is absolutely stacked. This week: a Capcom platformer that had to erase Adolf Hitler before it could ship in America, Sam Fisher's late arrival on GameCube, a snowbound PS2 horror underdog, the bullet-time noir that reshaped shooters, and the Wii game that got grandparents sw…

Halo… on an Atari 2600? | This Week in Video Game History: July 27–Aug 2

July 27th–August 2nd in video game history. Seven releases from a doomed 16-bit console to a mobile juggernaut — Ghouls 'n Ghosts on the SuperGrafx, StarCraft II, SoulCalibur IV, Mega Man X4, a homebrew Halo on a 1977 Atari, LIMBO, and Clash of Clans. Plus: how Tecmo went from cleaning supplies to …

Metroid, No Man's Sky & the War Game That 9/11 Delayed | TWIVGH Ep. 29

The week of August 3rd–9th across gaming history. Metroid hides a secret on the Famicom Disk System (1986), Guardian Force stays trapped in Japan on the dying Saturn (1998), Nintendogs and Advance Wars: Dual Strike share a single Nintendo DS day (2005), Braid helps light the fuse on the indie revol…

SHODAN, Survival Horror & the Game That Vanished for 7 Years | TWIVGH Ep. 30

This week in video game history covers August 10th through the 16th — a week soaked in dread, disappearance, and second chances. On August 11th, 1999, System Shock 2 introduced a generation of designers to genuine fear in the form of SHODAN, one of gaming's greatest villains, and laid down the imme…

Episode 23: On the Insider Movement (with Matt Bennett & Doug Coleman)

In this episode, Ryan and Mack speak with Matt Bennett and Doug Coleman about the history and practice of Insider Movement methodologies.

Founders & Farewells | This Week in Video Game History Ep 37 (Sept 28-Oct 4)

We're covering September 28th – October 4th — and this week, the games take a back seat to the people who made them. It's the week four programmers walked out of Atari and founded Activision, inventing the third-party studio; the birthday (and the just-announced retirement) of immersive-sim godfath…

Worth the Wait | TWIVGH Ep 38 (Oct 5 - 11)

Nintendo dreamed up Metroid Dread around 2005, then shelved it. Fans waited sixteen years to play it. This week, we're asking whether the wait makes a game better, starting with the Mario sequel that wasn't really a Mario game.This week we're covering October 5th through October 11th, and almost ev…

First Contact | This Week in Video Game History Ep 39 Oct 12 – 18

In 1958, a physicist built a tennis game for a lab open house, and people lined up to play. In 1985, Nintendo shipped 100,000 NES consoles to one city and made stores an offer they couldn't refuse. This week: how games first find their way to you.This week we're covering October 12th through Octobe…

Game On | This Week in Video Game History Ep 40

In 1972, about twenty programmers at Stanford played Spacewar for a title, and the winner took home a year of Rolling Stone. In 2016, the voices behind our favorite characters went on strike for the first time. This week: when playing games stopped being a party of one.This week we're covering Octo…