# Vincent Baker
Suosituimmat podcast-jaksot
Päivitetty:
David vincent baker is a designer of tabletop role playing games and the owner of Lumpley Games which also hosts the archives of The Forge. His most notable games are Dogs in the Vineyard and Apocalypse World. Dogs in the Vineyard was the 2004 Indie RPG Game of the Year and won the Innovation Award and was one of three games shortlisted for the 2004 Diana Jones Award and Most Innovative Game.
Bre Seale On Cthulhu Dark
In which Bre and I discuss:
Connecting with a character you initially didn’t want to play.
Doing the unexpected action, because it’s the authentic expression.
Coincidental connections between player action and GM prepared material.
Fleshing out one-shot characters with lived experience.
Find…
The Origins 2026 Interviews Episode
We went to Origins Game Fair! It was a great time, and we were lucky enough to catch up with old friends and chat with new ones for the show. This episode consists of 6 in-person interview/conversations with game designers, GMs and publishers about Origins, Games on Demand, boothing, and game desig…
Eva Wierzbicki On Bluebeard's Bride
In which Eva and I discuss:
Thinking outside the group.
Personal identification in archetypes.
Finding beauty in the horrific.
Playing the naive opposition.
Thematic similarities across characters.
The relationship between partial-psyche and character development.
High trust groups.
Authe…
Announcing "The People You Play With"
In an effort to get an even wider diversity of voices, I’d like to invite you to participate in a project I’m calling “The People You Play With”. In brief, this is an open call to record and submit your own interviews to spotlight some of your favorite players and game masters.
See the link below …
Episode 391: Underlying Models
Recorded at Metatopia 2025
Presented by Meguey and Vincent Baker
Every game is based on some underlying models of our social reality. In this panel, we will discuss how to think about these models and how they will affect the games you create, with Apocalypse World as a working example.
Muses of Play: Reflections
😋 "The Zoom Cloud Ate It"
You didn't miss episode three. We recorded Tim Hutchins. It was unhinged. I loved it. Zoom holds recordings for about 30 days and I wasn't paying attention, so it's gone. My fault — no redundancy, no local pull, just trust in the cloud. Tim's agreed to come back for a redo…
One Shot Collection: Mobile Frame Zero Firebrands
Tension simmers in the Pyrite system between the Gilded, Sovereign Union of Systems, and the Revolutionaries. Join us as we play a one-shot in Mobile Frame Zero: Firebrands by Meguey Baker & D. Vincent Baker
Cassius Collins was played by Siobhan, who edited this episode. You can find her @spellboun…
GLORANDRINA STATION 12: Solitaire
The guest list is filled out for the upcoming dinner celebrating the independence of Glorandrina Station.
This episode does not include any specific trigger warnings, but please bear in mind the general tone of the show!
Glorandrina Station is hosted and produced by Birdie along with players Marian…
GLORANDRINA STATION 13: This Era of Diplomacy
With the food and drinks plentiful and speeches made, our dinner guests get to some lively conversation. If we can just hold it together long enough to get a treaty signed...
This episode includes discussions of in-universe politics and warfare, as well as discussion and depiction of religious ostr…
GLORANDRINA STATION 14: A Duel, a Dance, a Wine Glass
Relationships are tested and tensions run high as the station residents are confronted with figures from their past and asked: Why here? What are you getting out of this place? A decision is made that can't be taken back.
This episode includes discussions of in-universe politics and warfare, misgen…
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