"Expectations DIDN'T match": Andrea Rene on the struggles of content creation
Disclaimer: this discussion was recorded in November of 2024.
Andrea Rene reveals all about her thoughts on the state of the gaming industry, closing the book on What's Good Games, and the realities of trying to be a content creator.
The Games Industry Is Broken (And No One Agrees Why)
What do you get when you interview over 350 games industry leaders and ask them the same question? 173 different answers. That's the problem Adam Boyes set out to solve.In the inaugural episode of Gaming Decoded, host Andrea Rene sits down with Adam Boyes, founder and CEO of Vivrato Consultancy, to…
The Games Industry Is Broken (And No One Agrees Why)
What do you get when you interview over 350 games industry leaders and ask them the same question? 173 different answers. That's the problem Adam Boyes set out to solve.
In the inaugural episode of Gaming Decoded, host Andrea Rene sits down with Adam Boyes, founder and CEO of Vivrato, to talk about…
Welcome to Gaming Decoded: A Games Business Podcast
Welcome to Gaming Decoded: A Games Business Podcast from Vivrato Consultancy. Each week, we pull back the curtain on the strategies and stories that power the world’s most successful game makers and industry leaders.
Hosted by Andrea Rene and powered by Vivrato, each episode features industry oper…
Why Most Live Service Games Fail (And How to Fix Them)
The games industry has a structural problem that most studios refuse to name: development and publishing have been at war for decades, and players are paying the price.
In this episode of Gaming Decoded, host Andrea Rene sits down with Jonathan Lander, CEO & Founder of Square Corners Consulting and…
Who Is Your Game For? (And Why It Matters)
Most games don’t fail because they’re bad. They fail because no one knows who they’re for.
In this episode of Gaming Decoded, Andrea Rene sits down with Tracey McGarrigan, founder and CEO of Ansible Comms and Tech Advisors, a strategic marketing and communications consultancy working with games st…
Game Studio Strategy: Get Help Early, Or Pay For It Later
Most studio leaders don't realize they need help until it's already too late to act on it.
In this episode of Gaming Decoded, Andrea Rene sits down with CEO and Founder of Syndicate of Play, veteran executive Mark Stanley. Drawing on 25-plus years across companies like Sega, PlayStation, GameStop,…
5: Channel One News with Andrea Rene
Welcome to Formative Media with Christian Spicer, the show that celebrates the media that inspires, influences, and defines us.
This episode we talk Channel One News with Andrea Rene, who you might know from What's Good Games, Kinda Funny, GameStop TV, Comic Con, and many other awesome things.
T…
Inside Gaming’s Job Market Crisis
At GamesBeat Summit 2026, host Andrea Rene sat down with Amir Satvat, Founder of Always Supporting the Games Community job board, and Adam Boyes, CEO & Founder of Vivrato, to examine the current state of the games industry job market through community-driven data and firsthand experience.
Amir sha…
The Cost of Not Listening to Your Team
The costliest mistakes in studio leadership don't arrive all at once. They build in the gaps between what teams say and what leaders actually hear...or what they ignore.
In this episode of Gaming Decoded, recorded on location at GamesBeat Summit 2026, host Andrea Rene and Vivrato founder Adam Boye…
موتور جستجوی پادکست
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سرمایهگذاری روی دانش بیشترین بازده را دارد؛ پس پادکست گوش میدهم.
‐ Benjamin "Llamacorn" Franklin
ویرایش
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