# Ilkka Paananen

Principales episodios de podcast
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Week in Mobile Games E68 - The Top 50 Mobile Game Makers, and crisis in the EU's games industry

PocketGamer.biz head of content Craig Chapple and news editor Aaron Astle discuss the latest games industry news on the 68th episode of the Week in Mobile Games Podcast. On this week’s show we discuss: The reveal of the Top 50 Mobile Game Makers 2025 list. Supercell CEO Ilkka Paananen's letter sou…

The EU's Digital Fairness Act and what it means for the games industry explained

The European Commission’s Digital Fairness Act has recently stirred a flurry of industry debate on its potential impact on the games industry and free-to-play economics, following Supercell CEO Ilkka Paananen’s open letter sounding the alarm.The Clash of Clans studio founder went as far to say new …

"It’s Easier to Be Born Global than to Become Global": An Interview with Martin Mignot

This is a free preview of a paid episode. To hear more, visit www.driftsignal.com Venture capital has always been an American game played with American rules. Silicon Valley sets the terms, defines success, and draws the world’s best entrepreneurs into its orbit like a gravitational force. For Euro…

Supercell ft Ilkka Paananen - How an Early Pivot Led to ‘Clash of Clans’ and ‘Brawl Stars’

Founder and CEO Ilkka Paananen set out to create a different kind of game company—one where the game development teams would have decision-making power, not upper management. Ilkka recalls the early decision to scrap their first game and the entire cross-platform strategy that had landed them a Ser…

🚨📢BREAKING NEWS: Clash Royale Drama, Layoffs, Applovin Q4, Unity Reshuffle 🤯

Supercell’s annual letter was supposed to be routine. Instead, it triggered backlash around Clash Royale’s “resurgence” narrative. Influencers were credited for growth, including major names amplifying the story, which upset parts of the community. The reaction escalated to organized boycotts, forc…

Supercell faces Clash Royale controversy and banks on innovation | Week in Mobile Games podcast

PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and news editor Aaron Astle talk through the latest games industry news on the 83rd episode of the Week in Mobile Games Podcast. On this week’s show we take a look at: Supercell's financials and CEO Ilkka Paananen's big blog p…

Ilkka's BAFTA Fellowship, record D2C revenue & the Super Mario Galaxy Movie | Week in Mobile Games Podcast

PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and news editor Aaron Astle talk through the latest games industry news on the 89th episode of the Week in Mobile Games Podcast. On this week’s show we discuss: - Supercell CEO Ilkka Paananen's BAFTA Fellowship award. - Is BA…

Supercell, King and Sybo slam EU plan, Atari buys Hipster Whale, Zynga's Mark Pincus on copycats, more

The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: Ilkka Paananen, Todd Green and Mathias Gredal Nørvig…

470 visitors, 3 clicks. Continue or stop?

"Landing page visitors: 470. Users who took purchase action: 3. Given these metrics, should I continue pursuing this idea?" Someone asked that on Hacker News, and nobody could answer, because the number that would answer it was never written down. This episode is about setting your metrics before t…

Restructuring Mobile Game Giant Supercell for a Turnaround

Founded in 2010, Supercell was a Finland-based mobile gaming company that had developed and launched five global hit mobile games: Clash of Clans, Clash Royale, Hay Day, Brawl Stars, and Boom Beach. The company’s early philosophy was that it could produce hits by designing the company with a struct…