RPPR Actual Play

RPPR Actual Play
By Ross Payton
About this podcast
Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Monsters and Other Childish Things and Don’t Rest Your Head. Some of our episodes are stand-alone scenarios and we also feature an ongoing 4e Dungeons and Dragons campaign called “The New World’. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.
Latest episodes
Nov. 20, 2017
Bedlam Hall is a macabre role-playing game set in the Victorian age, where the players become the hapless servant staff of the Blackwood Family, tasked with maintaining a semblance of order within the House while vying for prestige and privilege among their fellow staff members. The Blackwood family celebrates Halloween, including setting up a fake village so the children may trick or treat. The staff must cater to all of the family’s whims, regardless of the cost to themselves. Find out who may get fired or promoted in this special one shot.
Nov. 14, 2017
A secret war has begun in the shadows. Two cults, one led by the spirit Logos and the other by Haruspex, a powerful psychic, vie for domination. The Gate 9 crew does not trust either group, so they must find what they are doing and put a stop to it. They will need allies for this mission, so they must find them…
Nov. 8, 2017
As Europe goes to war in the year 1916, New York City has become a hotbed of international intrigue, even among its supernatural residents. The major factions of the supernatural desperately want to remain unnoticed by the human majority, so when strange murders and disappearances begin to plague the humans, they send a team of three beings to solve the problem. When a mage, a ghost, and a werewolf begin to investigate, they find a greater threat than they ever could have imagined.
Nov. 3, 2017
A group of shadowrunners have been hired to acquire rare and ancient Japanese artifacts currently stored in a museum in Seattle. It seems their original owner wants them back. The team is happy to oblige, only there’s an additional twist: no blood must be shed during the heist. This may make the theft more challenging than any of the high tech or mystical defenses set in place. Or perhaps the artifacts themselves may be the final challenge. Ancient art in Japan is more than beautiful…it’s positively haunted.
Oct. 29, 2017
A tourist has come to visit. It is very curious and loves to see new places and meet new people. It hates to travel alone though. Won’t you be a good host and help? That’s nice. Be sure to explain everything to the tourist and don’t forget to show it lots of nice maps. It loves to see new maps of places to visit. Every new map means new people to see. Don’t worry about missing the tourist. Sooner or later, you’ll meet somewhere and won’t that be delightful?
Oct. 24, 2017
The Biobuddy fighting circuit is a dark and dangerous subculture, where money is more important than anything else. Trainers do everything to get their Biobuddy to win arena fights, even if it means dirty tricks. In order to take over the Biobuddy circuit, the Gate 9 crew needs to identify the major players and that means going undercover.
Oct. 18, 2017
In a grimdark post-apocalyptic Earth, a horde of goblins from a fantasy realm thrive. Exiled from their own universe, the goblins fight, explore, and aggravate the other surviving beings. One such band of goblins has been recruited for a quest to carry an ancient artifact to a distant place of power. Will the goblins overcome the strange monsters and vicious enemies between them and their goal? Will they even remember to finish the quest? If you enjoyed this game, please consider backing Gobblin’ on Kickstarter!
Oct. 11, 2017
While visiting the asteroid habitat Kongyùn to pay off a triad mob boss, a Firewall sentinel named Chi disappeared. Firewall sends a team of sentinels to investigate the disappearance, including Chi’s resleeved backup. While expecting a conflict with the hypercorp Fa Jing or the triads, the characters will find an even more dangerous threat. This adventure comes from the Eclipse Phase Second Edition Quick Start Guide. Download it now for free!
Oct. 5, 2017
The global tier begins! A year later, the Gate 9 crew has partially resolved their own problems and have become full time base raiders. Except for Trey, who runs the Brass Door, a post-scarcity bar and hangout. However, a new alien appears, Kyrzyyk, a frog-like warrior with a complicated back story, is now on earth and needs their help on a mission of vital importance! Art by Lauren Ftaghn!
Sept. 30, 2017
The diary of Ezekiel de la Poer, a colonial-era French necromancer hanged for child-murder in 1736 was stolen at the home of an emeritus professor in the small town of Rosa, Alabama. His house lives in the eaves of a forest of white ash. Can the Investigators find the book before its thief becomes something else entirely? This scenario comes from Out of the Woods, an anthology of forest themed Trail of Cthulhu scenarios.
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