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Everything Vive - Your Source for Everything HTC Vive and Virtual Reality
By Everything Vive - Your Source for Everything HTC Vive and Virtual Reality
About this podcast
Virtual Reality is here and we want to talk all about it - specifically the HTC Vive! Tune in for industry updates, game reviews, computer optimization tips, and much more!
Episodes (Total: 10)
Aug. 24, 2017 · 01:07:58
In today’s episode, we cover news and games/experiences we have tried out over the past week. Here are the details of our conversation: 01:05 – VTOL Steam Key Giveaway winners announced 03:20 – HTC cuts price by 25%, new permanent price is $600 05:25 – Comparison between Oculus and HTC price cuts 16:35 – What this means for the future of this generation of hardware 24:05 – The tipping point of VR hitting the mainstream 31:15 – Ronnie gives his experience playing To The Top 46:25 – Zain gives his experience playing FORM 57:45 – The role of narratives in VR games Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
Aug. 24, 2017
In today’s episode, we cover news and games/experiences we have tried out over the past week. Here are the details of our conversation: 01:05 – VTOL Steam Key Giveaway winners announced 03:20 – HTC cuts price by 25%, new permanent price is $600 05:25 – Comparison between Oculus and HTC price cuts 16:35 – What this means for the future of this generation of hardware […]
Aug. 18, 2017 · 00:54:37
In today’s episode, we interview Paolo Encarnacion of VTOL. This is the first flight sim game that we’ve come across which really blew us away with how detailed the mechanics and gameplay were. It’s definitely one we will be jumping back into. Here are the details of our conversation 01:15 – Instruction for VTOL Steam Key Giveaways 03:35 – Introduction of Paolo and Boundless Dynamics 04:05 – How Paolo got started in development with modding for other games 09:00 – What got Paolo interesed in flight sims and their development in VR 12:30 – The design of the cockpit and how Paolo received help from actual pilots 18:05 – The science behind the game and how it made VTOL feel more realistic 27:45 – Going from developing mods to designing your own game from scratch 34:10 – Tips for aspiring developers who are starting out on their own 39:30 – No longer needing extra equipment to enjoy flight sim type games 45:40 – How the knuckle controllers and other peripherals will affect the landscape 49:35 – What to look forward to from VTOL in the future Steam – http://store.steampowered.com/app/667970/VTOL_VR/ YouTube Channel – https://www.youtube.com/user/bahamutod Discord – https://discord.gg/azNkZHj Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
Aug. 11, 2017 · 00:43:26
In today’s episode, we cover news and games/experiences we have tried out over the past week. Here are the details of our conversation: 03:05 – Steam Gift Card Giveaway winner announced 04:30 – TPCAST Transmitter and Battery approved by FCC 09:45 – Wireless solutions vs. upcoming standalone headsets 19:55 – Zain gives his experience playing VTOL 29:00 – Ronnie gives his experience playing Gunheart VR Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
July 27, 2017 · 01:07:45
In today’s episode, we interview Justin Larrabee of Just In Time Incorporated. This has personally been one of our favorite games to play over the last couple of weeks and we are excited to have him on the show. Here are the highlights from our conversation: 02:15 – Introduction of Justin and Second Wind Interactive 04:45 – How the idea for Just In Time came about 09:15 – Exploring new genres in VR and what Justin and Ryan’s approach to development 14:30 – Story behind the tutorial and the bullet catching/throwing mechanics 21:05 – The thought process of keeping most of the content available right away 29:15 – Experiences demo-ing the game at Denver Comic Con 34:35 – The immersion breaking factor of non-interactive items 41:30 – Min specs the game can run on and why the team opted for the design 48:20 – Some ideas for what will be added to the game moving forward 55:50 – Tips for developers just starting out 01:04:45 – Giveaway Extravaganza (link below) Steam – http://store.steampowered.com/app/592030/Just_In_Time_Incorporated/ Launch Giveaway – https://www.justintimegame.com/giveaway Twitter – @JustInTimeVR Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
July 20, 2017 · 00:50:01
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 02:15 – Oculus Price Drop (including Prime Day) 13:55 – Marvel Title coming out exclusively for Oculus in 2018 19:50 – $200 Oculus headset announced, how this affects VR landscape 24:05 – What HTC stands to gain and lose form all of these changes 26:30 – Ronnie gives his experience playing Gorn 39:45 – Zain gives his experience playing Just In Time Inc. Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
July 14, 2017 · 01:38:24
In today’s episode, we cover games and experiences we have tried out over the past week. Here are the details of our conversation: 02:15 – July Steam Gift Card winner announced 04:05 – Fallout 4 VR reaction after E3 announcements 21:10 – Valve’s Knuckle controllers and where they fit into the VR mix 40:15 – Front Defense and Blocks by Google available now 42:55 – Deluxe Audio Strap coating issues 52:10 – Indiegogo Campaign for Vive n Chill – headset fans 55:25 – Quick reaction to Spiderman: Homecoming VR Experience 01:05:05 – Ronnie gives his thoughts on Airtone 01:15:40 – Zain gives his thoughts on Star Trek Bridge Crew Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
June 3, 2017 · 00:41:52
In today’s episode, we give our thoughts and impressions of the new Deluxe Audio Strap released by HTC. We break down our analysis into a few different sections to keep things as organized as possible. Overall though, we were both very pleased with the new strap and would recommend for anyone looking to further enhance their Vive experience. 1:05 – Raw Data Steam Key Giveaway winners announced 1:55 – Monthly Steam Gift Card Giveaway winner announced 4:50 – Comfort and Ergonomics of the new audio strap 8:30 – Ease of use comparison with the old strap 14:35 – Impressions of setup and some tips when swapping out the first time 22:15 – Quality of audio from the headphones and the built-in convenience 27:10 – Durability of the design of the new strap 34:55 – Final thoughts on overall value of the Deluxe Audio Strap $20 Monthly Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
May 25, 2017 · 01:07:28
In today’s episode, we interview Daniel O’Brien – the HTC Vive General Manager. Daniel is probably the main reason we all have a Vive in our homes today and we very much appreciate him taking the time out to chat with us considering all of the Vive announcements that have been dropping lately. We dive into many topics and are excited to share Daniel’s story with all of you. $20 Monthly Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
May 18, 2017 · 01:32:11
In today’s episode, we interview Nathan Burba of Survios, the folks that brought us all Raw Data and the upcoming Sprint Vector. This is one of the earlier titles for the Vive, launching in July of 2016. Raw Data sold many people on VR and the Vive, including Zain who tried it during his first VR experience. It has both single and multiplayer options and It was also the first game to reach $1 million in sales for a VR title. Nathan dives into his experience starting Survios as well as many stories from the early days of VR. Hope you enjoy the interview! ***Steam Key Giveaway for Raw Data Make sure to listen to the beginning of the episode for details! 01:30 – Raw Data Steam Key Giveaway instructions 04:45 – Nathan goes into his personal history as a developer before VR 08:05 – When VR possibilities started to dawn on everyone 13:30 – How all of the pieces of VR started coming together for Nathan 18:45 – Putting the team together of what eventually became Survios 26:45 – The magical moment of seeing players in VR for the first time 32:50 – How difficult it was for people to grasp the potential of VR in the early days 36:05 – The official founding of Survios after the first seed funding was received 42:10 – The trip to San Francisco and the day Oculus was purchased by Facebook 49:45 – Taking things to next level with funding and a hardware/software gameplan 51:05 – The early building blocks for Raw Data and how the characters were designed 54:30 – The transition away from hardware and full focus on software for Survios 01:00:15 – Our experience trying Sprint Vector, Survios’ upcoming title 01:04:10 – How to solve the nausea problem in movement based games like Spring Vector 01:10:45 – What the approach to motion sickness should be for VR developers 01:15:05 – Nate’s approach and why he and Survios chose to do VR 01:21:50 – The future of VR and where Nate thinks companies should focus their resources 01:26:20 – Asymmetric VR compatibility between headsets and desktops Link to Raw Data on Steam: http://store.steampowered.com/app/436320/Raw_Data/ $20 Monthly Steam Gift Card Giveaway Instructions: – Leave a review on iTunes and send a screenshot to contact@everythingvive.com – We will randomly draw a name at the beginning of every month and winner will receive a $20 Steam gift card. Hope you enjoy and thanks for listening!
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