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Fear the Boot, RPG Podcast
By FearTheBoot.com
About this podcast
Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.
Episodes (Total: 89)
Sept. 21, 2017 · 00:49:10
* (0:30) Brodeur’s psychiatrist. Unfiltered Brodeur at the negative level. * (4:04) Sacrifice in a roleplaying game. Giving up something you want to make the game better. The D&D Actual Play. * (12:16) What constitutes sacrifice. * (18:00) Sacrifice versus beneficial trade-off. The story of Wesley Autrey. * (34:59) The confusingly mixed bag of altruism. […]
Sept. 19, 2017 · 00:50:52
* (0:29) Episode 9 of the Skies of Glass Actual Play. * (1:06) Murder versus killing. * (14:03) The power of a personal reaction apart from a character reaction. * (16:45) Doing something in-character that sets back the party but adds to the quality of the game. * (27:17) Setting up Chad’s character, the lies, […]
Sept. 7, 2017 · 00:40:28
* (0:30) Welcoming George to the show. * (0:52) Fear the Boot’s Actual Plays are now on YouTube. * (2:26) An overview and history of Gen Con. True Dungeon. * (12:46) Spectacle and socialization over product. How Gen Con compares to San Diego Comic Con. * (18:16) How growth is changing things. * (25:48) The […]
Aug. 31, 2017 · 00:56:37
* (0:29) Robots having ghosts and facial hair. Brodeur threw GoBots at people. * (9:16) Thanks to Stephen Brown for giving us the name of the show with plant brains driving vehicles: Jayce and the Wheeled Warriors. The toy Dan owned was K.O. Kruiser. * (10:53) The Autobot Matrix of Leadership gets around. * (14:11) Predictions […]
Aug. 24, 2017 · 00:48:17
* (0:29) Welcoming Ryan to the show. His Fear the Con game based on Happy Birthday, Robot. * (3:25) Reading the table for emotional effect. * (10:29) Empty space with context. * (18:45) Plot hooks for the PCs, created by the GM instead of the player. * (27:42) Creating hooks through new items, NPCs, and […]
Aug. 17, 2017 · 00:41:51
* (0:28) Lighter rules keeping players from second-guessing their choices. * (12:16) Passing notes during an RPG. Its capacity to rob mature players of part of the game. * (16:07) Third person omniscience to set things right. * (24:38) Revealing the notes at the end of the session. * (29:06) The truth always comes out, […]
Aug. 8, 2017 · 00:46:39
WARNING: The discussion in the early part of this show is rather crass. If you don’t want to hear that, skip to 7:08. * (0:32) Why we’re on a second take. * (1:23) The pre-recorded Actual Play is now on iTunes, Google Play, Stitcher, or via its raw RSS feed. * (3:35) Dan fixed the […]
Aug. 3, 2017 · 00:46:21
* (0:28) The Skies of Glass AP is out. * (2:36) Our other AP on Twitch. * (5:46) Brodeur’s new coworker. * (9:19) Timing the ending moment of the game. An unintended murder. * (17:16) The opposite extreme: letting a scene overstay its welcome. * (22:40) The difference between a cliffhanger and an abrupt ending. […]
July 27, 2017 · 00:27:46
* (0:28) Excuse our mess. We’re heading to see Pat at the hospital because of medical complications, and a dog is sleeping on the recording table. Things will be back to normal next week. SIDE NOTE: The most recent update on Pat’s condition can be found here. * (1:01) Having expectations (or a lack thereof) […]
July 26, 2017 · 00:01:04
We made some changes, so be sure to review your Patreon settings before the end of the month!
July 19, 2017 · 01:03:28
* (0:29) White whales. * (2:09) What do you want to run but have never had the chance to? * (10:17) What do you want to play but have never had the chance to? * (18:14) What do you want to get published but never have? * (27:07) A big thanks to Chris Torres. * […]
July 14, 2017 · 00:45:35
* (0:30) The Skies of Glass actual play is now public, and Lookout Radio has gone live. * (1:59) Some restructuring of our Patreon. A live-streaming actual play game is coming soon. * (4:47) Brodeur picks Gunslinger for a gestalt game, gets handed a pre-made. * (13:49) Developing as a Game Master by trying new things. Knowing […]
July 6, 2017 · 00:57:31
* (0:33) Chad fired Brodeur, Dan is the head of HR, Broflake pending. * (6:26) Fear the Con X, post-con. Special thanks to Adam, Bob, and Derek. Also thanks to Beth, Julia, our Kickstarter backers, and everyone who attended. Derek’s beard. * (10:23) Some gaming advice that Dan learned at FTC: Hiring an agent of […]
June 29, 2017 · 00:37:36
* (1:03) Brodeur was in a frat. He didn’t get paddled, strangely. * (2:51) Ending an ongoing campaign arc. * (8:52) The nature of the ending. What do the players actually want closure on? * (11:48) Pre-planning the beginning and end, even if the middle is unknown. * (23:03) Roleplaying games and the constant feedback […]
June 13, 2017 · 00:55:01
* (0:34) After years of dodging anime, Dan falls in love with One Punch Man. Bill Burr give his take on the show (FAIR WARNING: NSFW language). Antonin Dvorak’s New World Symphony. * (8:01) Two things that could have messed up the feel of One Punch Man. * (16:47) Putting other anime on the table. […]
June 8, 2017 · 00:57:54
* (0:24) Dan’s top three card games in a video game. Chad loses it for Gwent. You can sign up for the Fear the Boot Gwent league on the forums. * (9:28) Entertainment that sounds awful in concept but works well in execution. Persona 5. * (15:00) Gotham. * (22:04) Dredd. * (29:38) Kung Fury. * (29:57) Deconstructing […]
June 1, 2017 · 00:52:22
* (0:29) Brodeur helps organize Geekway to the West. Vast: The Crystal Caverns, Twilight Struggle, and Battlestar Galactica. * (10:00) Fear the Con X. Charlie talks about Secret Hitler. * (11:59) Not caring what people think. Surviving Comic-Con. Pat meets Dr. Who. * (25:22) ‘Mechs, lantern rings, symbiotes, and the power-trading agreements among the hosts. * (30:15) The […]
May 25, 2017 · 00:41:07
* (0:40) A bunch of charity updates! Derek’s charity games (low level, mid level, and high level tiers). Pat’s GoFundMe page. Manicorn work provided by the Mitch STL salon. * (6:10) Explaining what a perk or bennie represents before it’s used. * (8:33) Deconstructing the Red Shirt. Creating emotional ante. * (12:23) Seizing narrative control. The […]
May 16, 2017 · 00:45:27
* (0:28) Chad and Wayne are AWOL. * (1:20) Dan learns a whole lot about Fritz Tornow and Hitler’s dogs. * (4:03) Following up on Brodeur’s lack of combat in his game. * (5:53) Brodeur does everything wrong, but it works. * (9:22) Starting with the party asleep and fully divided. * (13:44) Mid-scene cliffhangers and spotlight bouncing for […]
May 11, 2017 · 00:23:12
* (0:27) Catching up on episodes and experimenting with a Skies of Glass actual play. * (2:51) A listener, Steve, asks about keeping characters engaged when their specialty isn’t of any use in a particular scene. * (7:06) Asking how the characters got in this position. * (10:11) Game Master tweaking of the player characters to […]
Listen Notes
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